ahandfulofrain
ahandfulofrain
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Comments
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@ASpazNamedSteve said:
It seems to me like they didn't want people to pallet save, then reset the pallet whilst the killer was stunned?
Can't think of another reason.
Most likely this.
Also does anyone know if we can grab someone resetting a pallet?
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@HexMoriMeMommy said:
https://forum.deadbydaylight.com/en/discussion/comment/892161#Comment_892161
It's not being whiney, it's being understandably angry about bug that literally prevent you from playing the game.
But if I had to guess you're the type of person to abuse these bugs for easy wins.
@SilentSpectre said:
https://forum.deadbydaylight.com/en/discussion/comment/892161#Comment_892161
Imagine wanting a functioning game! The audacity! 🙄
Asking for fixes is one thing. Throwing a hissy fit is another.
You all have to remember that behaviour is a small company. We have to have more patience with them.
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@underlord99 said:
https://forum.deadbydaylight.com/en/discussion/comment/892155#Comment_892155
it was on the blood lodge and it was in the middle of the map near a gen.
Probably just a bug then. There's only a couple true invis traps left but that's not one of them.
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What map was it and where?
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/889382#Comment_889382
I rate Trapper pretty high if you know what your doing xD.
True but he definitely is weak. He needs some love :'(
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*laughs in Clown, Wraith, Legion, Doctor, Trapper, Bubba and Plague*
Edit: forgot Bubba boy
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@Desolate_Sands said:
https://forum.deadbydaylight.com/en/discussion/comment/890855#Comment_890855
It is pretty unreasonable to expect a solo Q team to cleanse all the bones every game. Especially on the new maps where they can be extremely well hidden. You don't know how many have been cleansed, or where they are. Running around looking for dull totems is a huge waste of time if there isn't NOED, enough that it will lose you games if it's a close match.
It can be used as part of an endgame strategy but more often than not it's just a crutch bad, weak, or camping killers rely on to get some cheap kills at the end of the game.
Then you can do them. It's not hard.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/890405#Comment_890405
I guess survivor mains asked for vault, MoM, DS and pallet vacuum nerfs in masses then?
You act like all of those weren't insanely broken/unfair xD
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@Desolate_Sands said:
https://forum.deadbydaylight.com/en/discussion/comment/890209#Comment_890209
If you don't think NOED is a high-tier perk you are nuts. It's not that great for emblems, but nothing else gives out more free kills in dead by daylight than NOED.
https://forum.deadbydaylight.com/en/discussion/comment/890785#Comment_890785
The released statistics show that an average game already has more than 2 survivors dying, hardly a power fantasy. Survivors have only been nerfed over the years, and it has reached a point where I would say the game is becoming killer-favored. Meanwhile all the new killers have insane chase potential or built-in one shots, or both.
It is only a survivor-sided game if the survivors are really good and not making mistakes, and unfortunately the game is starting to be balanced around that; completely screwing over the average players.
I mean... it's useless when survivors take time off their gens and do bones. It's funny that they complain.
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@ThisLadyRightHere said:
https://forum.deadbydaylight.com/en/discussion/comment/890250#Comment_890250
Not stupid if I have BBQ and you know OTHER PERKS TO HELP ME SEE OTHER SURVIVORS. It’s straight tunneling of you went out of your way to rehook a survivor who just Kobe. It’s pathetic. You sweaty to end the game as fast as possible of a 4K. Go get a towel and wipe your head off. There’s nothing wrong killing survivors but I want everyone to have an decent amount of Bloodpoints before the game ends. It’s why I also don’t encounter DC as much.
It's not tunneling lmao. You guys don't know what that word actually means. Also I don't run BBQ because Whispers is better so
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/890250#Comment_890250
It's not stupid when you're out of terror radius range and he comes back to tunnel you.
How far out? It sounds like you're at fault here. Also... lockers.
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@ThisLadyRightHere said:
https://forum.deadbydaylight.com/en/discussion/comment/890164#Comment_890164
geez a Sweaty, Tryhard, Killer main you are I see. Try playing survivor too sometime.
If A survivor Kobe’s that’s a 4% chance they had of escape off a hook. If you really are willing to chase someone after a Kobe in front of your face you’re just lame trying way to hard in this game.
I don’t tunnel because it’s pathetic
Quote “ IT’S A STRATEGY” it’s not it’s BS. Anyone who says this a strategy are just sore loser that don’t like losing in this game. They only care about there precious 4k.
I hardly get hit with DS. If people find DS really annoying then that’s really a you probably.
Yes, right. Let me go all the way to the other side of the map to MAYBE find someone instead of chasing the person who literally unhooked themselves right in front of me. You're stupid.
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Hahahahaha. Hahhahahhaa. Hahhahaahahha. No.
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@FearedbytheGods said:
https://forum.deadbydaylight.com/en/discussion/comment/888981#Comment_888981
It's more the trajectory this game has gone the last few years.
Infinites gone, jungle gym's gone, bloodlust added, end game timer added, hatch close added. All this has made being killer easier and survivor harder.
You look at the SB vs. NOED debates that happend at release all those years ago. SB now is mediocre at best where as NOED is still a high tier perk.
It's only been recently that killers have started getting push back from devs because the state of the game is disconnecting survivors who know a game is going to end in a 4k so why bother for 3k BP.
And what do we see? Thread after thread recently of nurse players whining, legion players whining, spirit players whining. People talk about salty survivors alot in this forum but ignore the elephant in the room.
Imagine being so silly that you complain about infinites being gone AND say noed is a high tier perk xD
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@FearedbytheGods said:
https://forum.deadbydaylight.com/en/discussion/comment/888774#Comment_888774
No I'm not going to give you that.
Because for it to become what you think it is requires a whole bunch of preconditions that have to be met and in place before you could even CLAIM it was an infinite. Even then a skilled killer could close it, meaning it wasn't an infinite to begin with.
It's like swf. If you listened to this forum you'd think that every second game was swf pro players making a killers life hell. The reality is that most swf is just mates wanting to have fun and usually results in a 4k. These 'pro' swf groups in my experience is something ridiculously small like maybe 1/30 games. Much like your 'infinite', but even then, its more accurate to call it a pseudo-infinite.
Real infinites have been gone a long time now.
Wrong again. Maybe not with new BL, but you could run infinites on the Game, Red Forest (Huntress map only), Haddonfield, Hawkins and Crotus Prenn.
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@FearedbytheGods said:
https://forum.deadbydaylight.com/en/discussion/comment/888099#Comment_888099
You're not really understanding the history of exhaustion.
It wasn't even a mechanic at one point, you could run BL and SB together for effect. What this is, is a nerf, not 'bringing it inline' with other exhaustion perks.
It's a nerf in the overall scheme of nerfs to survivor. Call it 'exhaustion' or w/e else you want. It's still the direction the devs took and it's a nerf that dumbsdown the survivor experience and makes killer even easier.
All you had to say was that killer is easy for me to know you have absolutely no idea what you're talking about.
Yes, it is a nerf, technically. But it's a nerf to bring BL down to the fundamental level of other exhaustion perks; why should you ger 2 benefits from this perk but not from Lithe or Dead Hard?
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None of the EXHAUSTION perks gave you a benefit when you're, you know, exhausted.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/886954#Comment_886954
Overdue actually. Legion is obviously overperforming
"Legion's new FF is overperforming. We've made a change so that using the ability will make Legion die."
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Taking the D word too seriously.
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@Dwight_Fairfield said:
You got a few 4k's with a killer and think they dominate? I've seen players 4k repeatedly at red ranks with the likes of Bubba and Clown.
You all are taking the D word too seriously.
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@HatCreature said:
All Legion needs is that SWEET 3 second stun and get rid of that awful blinding FOV and Legion is good to go.
Also fix the Legion pins to be on hit instead of on the 2nd person.
This.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/109340/new-legion-dominates
I disagree. Legion is easily the worst killer in the game ATM. Deep Wound is a complete joke with how buffed it's gotten, loosing M1 hits on Frenzy means perks like Sloppy, Franklins, and STBFL are all useless, The pin's don't work half the time in the games I've been using it, it almost feels random on who gets broken or not, and now the Deep Wound doesn't go down when sprinting, so you'll never even loose mend time anymore.
True, the on-hit effect no longer working with FF is garbage. But you can use slowdown perks and bamboozle and have the time of ya life :D
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@kermit_snacc_choke said:
I don't understand the logic of some comments. The OP is talking about their opinion on Legion changes, and saying they're super good, whilst literally everyone else is just insulting tf out of them. Is there a reason to be this aggressive?
If your still complaining about Legion then idk what to tell you, I've also got a bunch of 4ks in red ranks with the standard builds, and no I didn't have duration add ons, mainly cooldown ones, pins or mending time/filthy blades. But nope according to mob logic we are all just bad and so are the ppl we went up with :/
Thank you! I was wondering why I was suddenly a POS lmao
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/887044#Comment_887044
You got supporting evidence? Well, rank doesn't matter at all, sorry.
Legion just changed and people may not know how to adapt to him, he doesn't do much at all besides he can run fast and cause a 12 second slow down, but why play Legion when I can play one shot down, faster Hillbilly.
I'm aware it doesn't. But I included the fact of red ranks to show the survivors were at least experienced.
And true, very true. I'm simply saying that Legion isn't AS BAD as people say. They definitely need some love but it's not impossible to do well with them.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/886954#Comment_886954
BHVR: that's exactly what we were thinking!
"Legion's buffed power felt a little too oppressive. We have changed it so any time Legion hits a survivor with FF they will get an adrenaline-esque speed boost and heal, and also the Legion and its player will die."
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@FlamingkittyUmad said:
https://forum.deadbydaylight.com/en/discussion/comment/882633#Comment_882633
The roof glitch was an out-of-bounds exploits where survivors could go. the fact that you have never heard of this exploit tells me that you are relatively new to this game, and the fact that you think looping is as bad as an exploit just cements that as a fact. All infinites were removed a long, long time ago.
Half-hiding a trap isn't an exploit. If it is then so is god looping.
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/886935#Comment_886935
You're saying one shot down is not a power?
Infecting generators? Survivors? Easy sickness and they passively get broken?
I think she does.
If you're going to argue like that then Legion also has a power. Most (good) people don't heal against him
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/887023#Comment_887023
It's worthless now to even play him, you're insane if you do.
I've been loving him. I had 6 4ks in a row today at red ranks. *shrug*
But apparently -- according to the latest post I made about him -- to the community that just means that every red rank survivor I played is bad and I am also bad. :")
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@Kenshin said:
you sound like this streamer with the wife-beater shirt and hat that 4k's potatos with wraith and think he is good at the game lol
Also that's literally tru3talent, no?
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Nice to know that the community is just as toxic as it's always been. :")
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They're better now. No Kap. Seriously though, if you run the right build you can still do really well. Only real issue to me is the fact that FF doesn't react to on-hit perks anymore.
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@AhoyWolf said:
Just because you get 4k few times in a row as Legion doesn't mean they are good, there are two possible options, potato Survivors or you're good as a basic m1 killer.
I would say it's more than m1 killer when you end with 32k points multiple games in a row.
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@Kenshin said:
you sound like this streamer with the wife-beater shirt and hat that 4k's potatos with wraith and think he is good at the game lol
OK? What's the point of commenting if you're just gonna be a dick?
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Pretty good but Up the Ante would be ridiculously OP
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@Rin_is_my_waifu said:
Pics or it didn't happen
But... but I'm not even home anymore. Pls have mercy.
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Pretty good! I really like that last perk about kicking gens - would be really useful if you don't have pop unlocked for a bit of free regression.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/886380#Comment_886380
Leatherface would just hit the person a second time like he does with BT.
As for Killers like Trapper. Would you rather face someone using this or someone with Dead hard that will just hop over the trap and force you to go around it or get trapped yourself? Remember, the meta perks are really strong and annoying, so before you say that a perk is too strong remember what perks the Survivor would be giving up to run it.
Adrenaline, BT, DS and DH are all more annoying to face than a perk like this.
I can tell you don't play Trapper. I would much rather face a Dead Hard for the following:
-survivor gets hit and runs to a trapped pallet.
-survivor dead hards through the trap.
-I, Trapper, go around the jungle gym
-the survivor either :
A.) Goes through the pallet and gets trapped
B.) Goes around the back end of the structure and ends up going down.
If this was a perk, SWF would dominate Trapper more so than now.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/886395#Comment_886395
I can do the same, rank literally does not matter in this game
Good for you. What is your point?
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@SadLegion said:
I played a typical game in red ranks where people scatter like roaches as soon as i stab someone. And the improved speed wasnt enough to mitigate that. Tried a green pin but it was useless for the reason above. I can definitely say that perk selection hurt a lot. I cant come up with anything good other then default and boring Enduring + Spirit Fury combo since Sloppy and STBFL are out of the way. I tried something fancy Thana + Green pin combination but its worthless because green pin is bad.
Got genrushed as usual. Nothing more to say
I just used ruin to get a couple early hooks but it ended up staying up most of the second and third game. That's definitely a reason I did well, but the killer isn't as bad as people say.
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/886365#Comment_886365
Yeah ok, go against red rank survivors where your only power is "run a bit" with 0 useful perks, and expect a literally perfect game by emblems.
I have all the adepts except Oni and I am a rank 1 player. Next.
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True, but I 4ked with them 6 games in a row against red rank SWFs. So.
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/886297#Comment_886297
Hey, relax a bit. Give survivors time to adapt to new Legion, people will go down to new Legion, like how they are getting destroyed by Oni. They need a bit to adapt. Either you are really good at Legion, they were potatoes, or new Legion is good, probably a mix of the first two.
He is good! Because I'm mediocre at Legion lmao and, for the most part, the survivors were decent. Maybe a mix of all 3.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/886333#Comment_886333
The idea is to assist with Killer specific elements of the game.
How else would you make this work against Killers that don't have an associated Survivor action but to negate a single hit? Unlike MoM it's guaranteed to be counterible since all Killers can M1 and if you are a Killer that relies heavily on M2 like Nurse or Huntress then you are also a Killer like Nurse or Huntress that doesn't need to deal with the usual looping issues most Killers have, so instead of being looped for an additional 30 seconds like you would as the Trapper or as the Doctor you can instead simply throw a second hatchet because those are extremely effective.
Killers like Pig can even benefit from the mechanic since it disables the utility portion of the perk.
But why? Trapper, for example, already sucks. Why make it so his traps can be disarmed faster? Leatherface REALLY sucks - why make it so his chainsaw is literally somehow worse than it is now? And what about Clown? That perk would do 0 against him. No. It's impossible to balance.
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Then do the same thing that Ghostface players do and don't use the ability to instadown. Use it strictly for mobility. Ez.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/109340/new-legion-dominates
Im currently trying to get bamboozle but i will admit being alittle faster is nice (dont like they killed his synergies but im saying now that everythings cooled down i think i can make him work).
Bamboozle 3 with FF is insanity, you'll love it! I still recommend running double cooldown though.
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Trapper should definitely have 2 traps at base. I would even say his default setting speed should be the grey gloves speed.
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Let me be more concise then. No. This will just be Mettle of Man flipped to work against m2 instead of m1. Perks like that are not healthy for the game; survivors have it easy enough as it is.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/886308#Comment_886308
Some details about Doctor changes leaked, and this thread is talking about itso this thread is going to vanish faster than a Candlejack comme
Is that right? What are they gonna do to my boy? :(
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What
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No.