ahandfulofrain
ahandfulofrain
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- ahandfulofrain
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Comments
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@[Deleted User] said:
well I 4ked by camping people with insidious do I get a cookie? 😀
What's the point of this comment? Every time I see you respond to someone you act like a dick.
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Every trapper is a basement trapper. >:)
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*laughs in Clown*
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*laughs in Bubba*
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@AAAAA said:
Title says it all.
For me it's The Game (Gideon Meat Plant, not DBD in general) solely because the two levels make the terror radius very hard to use. I like the idea of it but the execution is very flawed.
The Game is fine. Haddonfield and, to me, either Cortus Prenn or the Macmillian maps need it.
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@Broosmeister said:
https://forum.deadbydaylight.com/en/discussion/comment/884759#Comment_884759
Yes, picking each other up the whole game untill the bleed out timers go down, what a fantastic gaming experience.
It's fun, I think. A nice change of pace from the usual - slug games are usually easy to win against. Again, Unbreakable exists for a reason. Change your (I'm sure, so very original) build for once.
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@Broosmeister said:
https://forum.deadbydaylight.com/en/discussion/comment/884730#Comment_884730
Like i said, turning it around to complain about survivors, there's always 1 (or more).
You can only get hooked 2 times where you do nothing (you're dead on 3rd hook of course) and that is not a long time. Lying on the ground however takes 4 full minutes before you're dead, sometimes you get to walk a bit longer but the whole game is about lying on the floor and occasionally healing someone who is on the floor. Your comparisment doesn't hold up, just like my comparisment to speed hacking which was a bit rushed lol.
Then you must play with bad teammates. A good team will be able to continually pick each other up to prolong the game. Also... three words for you: Unbreakable and Tenacity.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/884085#Comment_884085
Removing the abusing of the stagger reduction isnt the issue. The issue is that the stagger reduction was the only thing that made it a mediocre exhaustion perk (its too situational to be good without it). If they added the noise reduction without exhaustion it would be moderately better but as it stands its going to be the absolute worst exhaustion perk (dedicated dead hard not withstanding). Balanced landing was only an issue on Haddonfield.
Haddonfield, Grim Pantry, Crotus Pren, Red Forest, Ironworks, Coal Tower... there's probably more that I can't think of.
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Play Spirit.
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I love that survivors aren't okay with doing nothing on the ground, but they also don't do anything on the hook. I think you guys just like to complain.
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"Because they never find me.."
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@PigMainClaudette said:
It doesn't even get a chance to work 99% of the time because so many killers now SLUG FOR THE 4K. Left Behind doesn't have a chance to activate because they've kept the other person alive because they NEVER FIND ME AND CAMP ME ON MY FIRST HOOK, JUST HOOK THEM AND FACE ME NORMALLY COWARD! IT'S NOT THAT HARD!
Maybe don't be an immersed potato and that wouldn't happen. :D
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I think you just have potato internet...
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/883663#Comment_883663
Well don't do that. Someone might report you.
Also it's basically rework Legion at this point.
:( sad boy hours
Seriously though, that does seem like the only solution. DW is just a joke overall
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@NovaliumTS said:
Does anyone else have this problem when playing wraith where youll get comments for cheating for using the "all seeing" add-on as well as getting called a camper and tunneller because you go visable at the hook to someone unhooking after you just looped the intire map and saw them run to the hook yet when you use any other killer and do the exact same thing no one batters an eyelid. Personally after having a whole week of this i really cant bring myself to play wraith because hes simply no longer fun anymore because of this
I actually have my own post exactly like this! Survivors are funny
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/883655#Comment_883655
Okay well, spam all you want then?
I'm just trolling you lmao. Having a laugh.
Anyway buff Legion amirite guys
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/882699#Comment_882699
Yes, they do. I have definitely heard it before, mostly while discussing a potential full Nurse rework.
No one says that
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/882699#Comment_882699
everyone says that.
No one says that.
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@PigMainClaudette said:
Survivors: "can killers just stop camping and tunnelling us so we can actually play the game"
Killers: "No. You're doing generators too quickly" procede to slug for 4k, camp and tunnel.
Survivors: run Borrowed Time, Spine Chill Adrenaline, Balanced Landing and keys to counter them
Killers:
https://us.v-cdn.net/6030815/uploads/994/RUYG3BA2H43W.jpeg
"Survivors OP plz nerf"
There are people on both sides that are trying to make the game difficult for the other and it's having a rollover effect to the rest of the community.
People come here to voice their concerns and get shot down. Killers spout "Buh muh 4kher" and Survivors say that killers are using unfair tactics and both get called entitled and whiny in the process.
No. Killers slug and 'tunnel' (doesn't exist) because of how good survivors have it. Infinite second chances, god loops, etc. Get it right. More like
Survs: play as toxic and selfish as they can, making sure them surviving happens even if it sacrifices any sort of fun for the killer
Killer: plays mean by slugging and going after the recently unhooked AND unhooker
Survs: *insert meme*
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/883092#Comment_883092
Ok, I hope you are using Bamboozle if I get into your lobby
Maybe 🤗
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Otz did a really good video on it. Check it out on YT.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/883078#Comment_883078
True is average? Like really, who are you to call one of the oldest players in game average. Also, Im not sure how do I argue against playing weird, since that is totally opinion based. And Otz called it situational, which is fair but means bad considering Fire Up and Territorial are also situational for him. And imo, a perk that is a gamble on wether you use it or not is just bad
Because he is. He uses bland builds and still doesn't do most times. Time doesn't equal skill; look at a game like Overwatch. Silver boarders still in gold rank. Anyway, situational means situational. Not bad.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/883064#Comment_883064
Well for starters Ayrun, Otzdarva and True Talent. Less known people you have Pain Reliever and Ussylis (not a killer main, but he has thousands pf hours and whenever someone uses bamboozle on him he just changes loops).
Also I'm unsure on this one but Scott I think
True is average at best, Ayrun plays weird overall (he doesn't even use add-ons) and Otz has called it situational, not bad. Next.
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@Vao said:
https://forum.deadbydaylight.com/en/discussion/comment/882983#Comment_882983
What do you do against a plague? Cleanse and let her ######### your team in the ass with what is basically omega hatchets? or do you become a one hit down the rest of the game?
You stay broken and loop her. Even if you don't do a no0b3 5-gen run, she has literally no map pressure so buying time is the biggest thing to do. She's also so loopable it's laughable.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/883058#Comment_883058
Lol lmao baby killer dont know how to use a perk
Am I using it wrong, or does every single decent killer classify it as a bad perk for a reason?
Who classifies it as a bad perk? I'm not saying it's god-tier, must have OMG, whatever. But it's certainly not bad.
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/882705#Comment_882705
Which is what Im already doing; I just dont like having 0 chance at hiding.
Thanks for being polite tho;very mature
You do. Get your madness popped and you can hide all you want.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/882621#Comment_882621
Bamboozle is a perk that often encourages you to vault when you shouldn't, and it only blocks one window so it is useless on most maps
Then you're not using it right lmao
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Tinkerer :"(
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/882214#Comment_882214
And thats exactly whats wrong with him;always knows where you are
Git good and stop hiding
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@UlvenDagoth said:
Yeah, I hope Doc comes out the other side BETTER and not Legion'ed (BTW Devs, if you think Legion is "fine" just note that your community uses "Legion'ed" for when something gets nerfed into uselessness)
No one says that
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I got called toxic bc I ran Agitation and Mad Grit on Trapper. While I was carrying an Ash I HARDCORE outplayed a Feng at a pallet and downed her too. Ash DCed and went out of his way to stay in the lobby just to tell me how oh so toxic the build is. (Other two perks were overcharge and bamboozle so like)
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/108225/what-do-you-complain-about-for-both-roles
I hate how the game punishes you for not following the meta both for killer and survivor. You have 7 perks that are genuinely good and the rest is either placebo, has an extremely low usage or just punishes you for trying to use it (aka Mettle of Man, No Mither, Distressing, Bamboozle)
#########?? Bamboozle good as hell
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@FlamingkittyUmad said:
https://forum.deadbydaylight.com/en/discussion/comment/882584#Comment_882584
Trapper is a takes time to learn, but he is certainly not weak
I hit rank 1 playing Trapper only. He most definitely is on the weaker side; anyone will tell you the same.
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@kisfenkin said:
@TunnelVision Wrong, because he admits to choosing to reapply the effect if they succeeded the checks.
That is holding the game hostage. The doctor gets nothing out of standing over you spraying insanity for no other reason but to stop you from being able to play. The survivors can literally do nothing but those skill checks over and over again because he is reapplying the effect if they succeed. That is the definition of 'holding the game hostage'.
That is literally just playing the character. And he literally said that he killed them pretty soon after. You probably DC against Spirit and Freddy too, huh?
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No and it shouldn't be. Trapper has nothing else going for him.
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Hooray. Let's kill the last bit of horror atmosphere we have left with ridiculous skins like this and the party-purple Jake skin.
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@Aven_Fallen said:
I dont mind teabaggers, but it is funny when they dont even have the gameplay to back it up... Teabagging, wanting to be chased and down in 10 seconds.
Every claudette ever
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Memorize their names and bring a mori next time :D
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I love you so much
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Yes! It makes it emotionless. I hope he slows down just a little bit for the next ones.
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@Umbrae_pk said:
https://forum.deadbydaylight.com/en/discussion/comment/877571#Comment_877571
I’m assuming because they’re small? Ghost Face and Pig can go that low, and they’re pretty balanced.
But those characters are always that small. Also definitely tinier than GF and Pig.
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/877111#Comment_877111
Mostly Ghostface, they came before we had him and are largely inspired by him. A memorable mask, the running style of attacking from the movies. (And the fact that it was designed by a dev team who was older than 12)
It's also something that's largely present in a lot of movies with more generic characters, like Rob Zombie ######### that's just filled with "murderer 1, 2 and 3," and tends to be more present in games with characters who chase more than jumpscare.
Hell you want multiple stabbings you can go all the way back to Psycho.
Speaking of Psycho... GIVE US A NORMAN BATES CHAPTER.
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Stupid: FNAF or anything creepypasta
Hard to balance: Leprechaun or Chuckie.
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"While you wait impatiently.." xD
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And a happy killsgiving to you too! See you in the fog :)
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That would honestly be great
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Myers_obsession said literally this. It's so annoying how whiney this community is.
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@leslie4445 said:
Forget the grabs...im more annoyed with survivors being able to body block hooks bruh.That needs to get fixed ASAP too. Cuz mind you this team was strong anyway..i dont see why they needed to do that. I know iron grip is semi counter. But MOST of the time i dont need it. But still the body blocking hooks are still common in matches ive played. And its beyond toxic.
Not toxic at all. Use Agitation and/or Mad Grit to counter.
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/875590#Comment_875590
Yes i think these would make them decent for sure. As for mending well 12s is a nerf so i don't how to feel about it.
I just feel like if it was 10 then some people (especially noobies) would go down a LOT from it lmao. But that's a great example of why the devs should actually listen to the (fake, in this case) PTB.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/875585#Comment_875585
I know, re-read it, I'm talking about their terror radius. Both killers still have them, and MaA works amazing on Huntress, and it's good on Freddy with the pill addon.
But am I missing something? Read my reply to Grootdude (MVP) pls