Vao
Vao
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- Vao
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Comments
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Is it possible to give the Oni's turning ability at the end of his demon strike a bit of a buff on console? Unlike the nurse where you can't really change anything to make her playable with a controller, you can change something with the Oni. Right now he's one of the weaker killers because it's difficult to get hits with the little to no turning ability.
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It's because people like me go from Rank 4 to Rank 7 after playing him because it's impossible to get hits on ps4. I regret buying him first and not yui. I'm hoping the devs make him a bit easier to control in console.
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So because I got a basement hook without knowing the bug I'm an exploiter? How are people who just play the game supposed to know? This isn't an exploit and it's not the fault of the people who "use it". Cool your entitlement buddy. It sucks but we'll just have to deal with it.
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He's so bad I think it's actually better to not use his power at all. RIP Leigon, can't wait for his eventual overhaul in a year.
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I'm not a pro, but I play at the lower red ranks for killer, and almost every game today has been me getting constantly 360'd while using my power, and losing all four survivors unless I camp. I have went from rank 4 to one pip away from losing rank 6 today. It's been very painful. They either need to give us the option to boost our sensitivity or give him his flick back so we can actually hit survivors.
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any of the red forest maps, gen spread is way too huge
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/883003#Comment_883003
Meanwhile she has no power XDDD..even her vomit is beat by certain tiles and stealth
how does she not have power?
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@Dreamnomad said:
I'm curious why you think the Plague has no counterplay. She absolutely does.
What do you do against a plague? Cleanse and let her ######### your team in the ass with what is basically omega hatchets? or do you become a one hit down the rest of the game?
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/882928#Comment_882928
A blue or purple Oni would be a "buy me" incentive for me to be honest
It would be cool if it really looked like it actually changed the color, but after looking at the bloody skins, I don't have much hope. But I could be wrong.
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I already spent $10 on the rift where I've earned enough cells to buy at least one other character, and have shards saved up for the other. Personally I'd save my money since the new skins will 100% be basic recolors.
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As a Steve main, I can confirm that it's just the fact that Steve is so good looking it intimidates everyone else in the lobby.
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@aregularplayer said:
https://forum.deadbydaylight.com/en/discussion/comment/863593#Comment_863593
You know 360s aren't really useful, right?
Maybe for pc survivor vs pc killer or console survivor vs console killer, but pc survivor vs console killer makes getting hits impossible. 360's are a lot harder to hit with a controller.
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Crossplay between pc platforms ππ
Crossplay between console platforms ππ
Crossplay between all platforms πππ
Trying to play games like MW with pc players sucks ass, so I would imagine trying to go up against a survivor who can 360 the ######### out of me with no chance of getting hit, would be broken af
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honestly there's no reason this shouldn't be a thing. People in the replies keep bringing up that killers get more bp or how it would somehow be imbalanced if killers kept their items when everyone dc's? But I think they don't realize how many points you actually need to use up in order to get some of these items. You might not be able to find the item you want for 5 or 6 new webs. It balances out in the end.
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honestly, I'm a firm believer that noed does not deserve a change because while that I can agree that it rewards you for failure, I also feel that it's just as balanced as any other second chance perk. If were to hold all perks to that standard then fire up would get nerfed, remember me would get nerfed, adrenaline would get nerfed, decisive strike would get another nerf, dead hard would get a nerf, etc. etc. Besides, there are multiple perks and items that let survivors find and cleanse totems faster. So all in all its up to the survivor to deny noed.
However I do believe that your perk idea is great. I think it would be a strong competitor to ruin if not just straight up better than it. It would definitely be a nice shift in the meta if it were to be on its own.
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I have a tough guy Steve build
I use second wind, we'll make it, decisive strike, and although for now I use dead hard, once I have iron will to tier three I'll use that.
There's no particular synergy with ds and iron will but we'll make it let's me use my second win easily
also throw in either a medkit or flashlight to top it off
YOU MUST USE STEVE OR PERISH
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@jeyers said:
https://forum.deadbydaylight.com/en/discussion/comment/722469#Comment_722469
10K ?
Killers run BBQ so that's 20K at least in extra BP.
um just run we're gonna live forever if you're worried about perks giving extra bp, or how about any of the other survivor perks that increase pb earned
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honestly I feel like we don't need another licensed killer for at least another few chapters. I wanna see some og's
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I love going up against a good ghostface. It adds more fun to the game and keeps you on the edge of your seat the whole time.
I hate going up against leigon, not because he's hard or overpowered, they're just a bit annoying.
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I think there's a difference as to what levels of toxicity a killer could be vs a survivor. It's easier to be incredibly toxic as a survivor than it is a killer, but I do agree that there are some very toxic killers out there as well. Someone else commented that the definition of toxic means different things so for a bit more clarification, to me, being toxic is purposely trying to ruin the experience for others for no reason. I think there's definitely a vocal minority of toxic swf groups that we like to focus on instead of the nicer survivors, but just because it's a vocal minority doesn't mean that there's not a lot of them out there.