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Broosmeister

Broosmeister

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Broosmeister
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  • This is what Surveillance should do.

    Surveillance:
    Unlocks potential in one's Aura-reading ability. The last regressing Generator reveals the auras of survivors within 6/10/14 meters. Once the exit gates are powered, all Generators reveal the auras of survivors within 6/10/14 meters.

    Yeah, let's not do the exit gate ones. 
    Apart from that, this would be better.
    Trying to find a noed with a killer who can see you almost everywhere on the map? No thank you.
  • Wanted to comment the video here then i found out it's impossible. And since you can't delete comments because this forum is ######### ######### i had to edit it to this.
  • @Broosmeister Is it wrong that I kinda want that? Not Wii controllers though, they are bad.

    I would die to hear Dwight say "mama mia" even once
  • Yep i had the same with a spirit.
    I broke her ruin within the first minute and found her devour hope 10 seconds after. She downed a survivor ( i was with 2 friends, she downed the unknown one ) and just kept hitting the person on the hook for the whole duration of his hook time. So my friends and i just did some gens. Once the person was dead, she DC'ed. This was on the Yakahoma map so it's so easy for killer there to kill all survivors with the 3 gen strat but apparently she got mad because we broke her totems so soon.

    It's the risk you take with a totem built. Sometimes they last and you're overpowered for as long the totems are up, sometimes they get destroyed. But some killers are just so trash that they can't play without their precious totems.
  • @Broosmeister said:
    alivebydeadight said:

    here is a tip, not use scratchmarks but use sloppy butcher and bloodhound due to scratch marks being buggy

    Yeah that's what i'm doing but i always get so confused with the scratchmarks that any healthy survivor can easily juke me. That wasn't always the case, i hope it gets fixed soon.

    If it is bugged then must use bloodhound sloppy butcher isn't required for bloodhound to work and 2 perks just for tracking isn't really good at all. And when the scratch marks do get fixed don't use any tracking perks and just try to learn why did you lose the survivor as in record footage then look back and see how they escaped. This is how I learned how to track much better.

    Sloppy is also to make them heal slower. I don't use ruin most of the time. And also it helps a lot with bloodhound. When the scratchmarks get fixed i probably won't be using bloodhound anymore.
  • here is a tip, not use scratchmarks but use sloppy butcher and bloodhound due to scratch marks being buggy

    Yeah that's what i'm doing but i always get so confused with the scratchmarks that any healthy survivor can easily juke me. That wasn't always the case, i hope it gets fixed soon.
  • How about putting powerups in the games? Like you run through a little block and it has a banana peel in it so you throw it and the killer slips. Then the killer grabs a block and throws a red turtle at you which slows you down when it hits you. So then you run over an arrow which gives you a 1 second speed boost. Also, let Dwight scream "Wahooo" whenever the killer misses and let him say "mama mia" whenever he's downed. 

    This could really add another dimension to this game, maybe we can play with wii controllers too in the near future.
  • Sometimes you find games instantly and sometimes you literally wait for half an hour.

    Then you finally find a lobby, and it's a weak little baby killer who dodges the lobby because he sees swf and pisses his pants.
    Something needs to be done about lobby dodging it's getting out of hand on Ps4
  • Legion isn't a bad killer. But he's annoying and no fun to play against. Whenever i play vs legion i just want to leave. Not in the mood to spend 80% of the game mending & healing.
  • I played with my friend the other day and he got hooked in the basement ( 1st hook of the game ) the wraith just stood at the bottom of the stairs so i did gens, the wraith left when he was dead. I reported him for unsportsmanlike behaviour, this is bannable right?
  • Killers 

    1. Wraith
    2. Myers
    3. Clown

    Survivors 

    1. Meg
    2. David
    3. Ace
  • @GinnyPopperMD said:

    @Broosmeister said:
    How about a survivor offering to make the killer spawn in the basement so you will kind of know where he/she spawns and know where to expect him/her from?

    I like this idea a lot! I seem to start close to the killer 60-70% of the time.

    Then have the Killer version where one survivor spawns in the basement. I would not wish to be a survivor if both offerings were burned.

    Let just add an offering that all 4 survivors spawn on hook.

    Freddy would probably still lose :( 
  • How about a survivor offering to make the killer spawn in the basement so you will kind of know where he/she spawns and know where to expect him/her from?
  • Same, especially with legion. Tanathaphobia and sloppy butcher. Legion is not a good killer nor a bad killer, he's just annoying to okay against and i have no fun playing vs him/her
  • I've had this same problem. I thought i was doing something wrong. I'm interested in why it doesn't work now. Intended or bug?
  • I'm fine with removing DS. But then ebony mori's should also get removed. Talk about unbalanced. 
  • @Broosmeister said:
    Strange marks seems a bit OP lol. For how long do the scratch marks go a different direction? Does this mean you don't leave scratch marks at all for this period of time?

    The idea of Gremlins is fun though but i don't think it really fits the game for some reason.

    Also, it wouldn't be that OP since if the killer has eyes on you then he can just pay attention the you instead of the scratch marks. I would only hurt spirit a bit if the survivor also has iron will

    You know damn well that you don't constantly have eyes on a survivor especially with some tiny ass Gremlin lol. What about Key & Peele as killers?
  • Strange marks seems a bit OP lol. For how long do the scratch marks go a different direction? Does this mean you don't leave scratch marks at all for this period of time?

    The idea of Gremlins is fun though but i don't think it really fits the game for some reason.
  • RSB said:

    @Broosmeister said:
    RSB said:

    @Broosmeister said:

    RSB said:

    @Broosmeister said:
    
    All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.
    
    
    
    Making killer trash tier is "nerfing a little bit"?
    
    
    
    So every 110 speed killer is trash tier now?
    

    I'm just saying he can travel long distances in a short time, he can instadown people with ease. And his chainsaw has a ######### reach. Something needs to be done, or decrause his base speed, or give him longer penalties when he's done chainsawing.

    Yeah, every killer with 110MS, that has no tools to break the loops is trash tier, with Legion and (if you force this idiotic nerf) Billy on the front.

    People like you, who played this game for 10 hours and/or do not know how it works should not speak about balance.

    Well look at mister i have some hours on record so i can trash talk to everyone here. Stfu about legion you probably just don't know how to play him. Billy's chainsaw is his tool in chases. After chainsawing someone there isn't even a chase because the survivor is put in dying state immediately. Break pallets faster. Use tinkerer and fly over to every gen that's being done. Like it or not, billy needs some tweaks.

    Sure, buddy, you can tell me this biased stuff as long as you want, it won't change the fact, that Billy is the perfectly balanced killer in the game, all killers should be at his level. I bet you are crying with anger reading this, but don't worry, every survivor biased player does that.

    PS. Looping should be nerfed to the ground and stealth play buffed like 10 times (mainly by removing/reworking aura eading perks). Now you are probably bashing your head with keyboard.

    Aren't you a pleasant person to talk to. I have my opinion you have yours. Just go away please you're adding nothing to this thread.
  • RSB said:

    @Broosmeister said:
    RSB said:

    @Broosmeister said:

    All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.

    Making killer trash tier is "nerfing a little bit"?

    So every 110 speed killer is trash tier now?
    I'm just saying he can travel long distances in a short time, he can instadown people with ease. And his chainsaw has a ######### reach. Something needs to be done, or decrause his base speed, or give him longer penalties when he's done chainsawing.

    Yeah, every killer with 110MS, that has no tools to break the loops is trash tier, with Legion and (if you force this idiotic nerf) Billy on the front.

    People like you, who played this game for 10 hours and/or do not know how it works should not speak about balance.

    Well look at mister i have some hours on record so i can trash talk to everyone here. Stfu about legion you probably just don't know how to play him. Billy's chainsaw is his tool in chases. After chainsawing someone there isn't even a chase because the survivor is put in dying state immediately. Break pallets faster. Use tinkerer and fly over to every gen that's being done. Like it or not, billy needs some tweaks.
  • RSB said:

    @Broosmeister said:
    All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.

    Making killer trash tier is "nerfing a little bit"?

    So every 110 speed killer is trash tier now?
    I'm just saying he can travel long distances in a short time, he can instadown people with ease. And his chainsaw has a ######### reach. Something needs to be done, or decrause his base speed, or give him longer penalties when he's done chainsawing.
  • Just bring a toolbox and sabo the living crap out of that hook
  • Wolf74 said:

    @Broosmeister said: 
    Wolf74 said:

    @Broosmeister said:

    Snapping out of it isn't healing. It's plain bs that they counted it as healing in the first place.

    You never been to a psychologist, right?

    You have no experience with depression or other mental illnesses, right?

    Healing your "mind"(spirit/soul, whatever) IS "healing".

    You're being sarcastic right?

    Did I make a :sarcastic: or a [/s]?

    Lol, well if you are being serious, which i doubt. Getting shocked by some whacky ass doctor in a videogame isn't relatable to mental illness.
  • Wolf74 said:

    @Broosmeister said:
    Snapping out of it isn't healing. It's plain bs that they counted it as healing in the first place.

    You never been to a psychologist, right?
    You have no experience with depression or other mental illnesses, right?
    Healing your "mind"(spirit/soul, whatever) IS "healing".

    You're being sarcastic right?
  • Snapping out of it isn't healing. It's plain bs that they counted it as healing in the first place.

  • Agreed, missed and non lethal attacks shouldn't take up a token. The idea of hitting your obsession and lose all tokens also works. Play with your food is practically useless the way it is now.

  • Still if the billy shouldn't be slower. Then at least his missed chainsaw attacks should have a longer cooldown. And yup, hitboxes should be normal. I remember once i was opening an exit gate, then i was almost done and billy went in a straight line to me, so i ran sideways figuring i could open the gate before he recovered and leave. But i got downed while his animation showed him chainsawing the exit gate. That's just plain bs.

  • ''just a little bit'' is used for ruin not for nerfs. i know you were just trying to make a reference but still. ruin.


    You mean like you 'ruined' my joke?
    Just a little bit?
  • Look around?
    Also trapper can trap loops, trapper can lure people to places he's trapped, myers can't so he's quite easy to loop. He has to waste his time stalking people before he can instadown people. So just stay out of sight and you should be fine.
    Myers is only OP when he's equipped with OP add ons.
  • Killers who leave when they see swf are weak and should play Fortnite. I leave when i see 4 toolboxes. That's about it. Swf are annoying af sometimes bit they are very altuiristic most of the time.

    But dodging swf is so annoying for survivors because the wait time for a lobby is already idiotically long, and you finally find someone and he leaves because he is scared. I'm on ps4 and matchmaking is hell on earth and there you have some baby killer dodging a lobby because 2 or more people can talk to each other.

    If you're not good at a game and can't handle a loss, or don't even want to give it a try. Then don't play it.
  • His power against looping is destroying pallets faster and the ability to instadown people easily when you're even the slightest bit of being good at playing as billy. It's far too easy now to just walk up to a survivor and instadown them, at least walking towards a survivor with your chainsaw should take longer. Then you have the missed chainsaw which takes literally a second to recover so even when you're far behind someone just chainsaw over there and you end up directly beside them. 
    The only balanced thing about billy is playing against him on the game map or lery's.
  • 100% agreed.
    Billy should walk 110% also his hitbox on console is broken af.
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