Nerf Billy ( just a little bit )
All the killers who can travel long distances in a short time are 110% speed. Spirit, hag, the legion and huntress ( can hit people from a long distance ) i seriously don't get why hillbilly is 115% speed. That just makes him overpowered, he can instadown people easily, he can find people easily and get to people quickly before they can hide. Billy should walk slower on his own.
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Do you know how to hide? Did you know that if you hide efficiently then you can't be found by anyone, not even someone who can instadown? Billy does not need to get nerfed, you need to get better, not getting caught in the first place is the worst thing that can happen to any killer because it means they can't hook anyone and they lose. Urban Evasion is your friend and now this new perk that Jeff has that blocks Aura reads will also be your friend.
He just needs his chainsaw nerfed a bit.
Its a chainsaw....lol you get hit by a chainsaw its gonna suck
Seriously though, nurse and Billy are the only hardmode we get. I'd like to keep some competency required to win in this game.
1) get behind cover
2) like huntress, dont run in a straight line
3) hide
I've been gen rushed with no hits on survivors with Billy, it all depends on the group of survivors.
I'm sorry, but the only one who can come close to doing that is nurse and she doesn't have an insta-down... so what makes billy so special?
He used to be kept check by the game being survivor sided. Now with pallets changed, loops changed, vacuums gone, vaults changed etc , and add on top of that more anti-loop perks like spirit fury and bamboozle, his weakness is being covered well leaving only his strength.
The devs said that not all killers are meant to be viable at high rank, but that doesnt mean that there shouldnt be viable killers
Fair enough.
That means i just suck with billy ... But if i have to "get gud" with a killer, it doesnt tell me that the killer it OP; that tells me its the players skill is better. Just saying.
wouldn't that obliterate most "killer main" responses that survivors should just "git gud" while simultaneously saying the game is survivor sided or that survivors are OP.
(I swear I'm not stalking you, we're both just replying to very similar threads.)
*crouches into tall grass*
I cant speak for every killer or survivor, i can only speak for myself .. but yes, that would ultimately be my point, for both sides.
I dont mind if people stalk me, just don't mori-me, I like to get hooked and hang around instead.
I still think Billy could use a slight nerf... and I mean SLIGHT. not sure what, but I do like that he is top tier and dont want him to lose that viability.
The only thing about billy that needs to be changed is the hitbox which was made huge to bandaid fix for the false hits classic behavior not actually fixing something just throw a bandaid on it but seriously though they should just fix false hits on the hit detection side of things and then revert back to normal billy hitbox.
As far as his movement speed goes leave it alone making billy 110 would make him the worst killer in the game hands down without a doubt he would be the worst killer map pressure means nothing if you cant down a survivor.
Billy is perfectly balanced.
And a chance at winning, as a killer.
Is awesome the new downvote button?
and all of those 110% ms killer has some kind of power against looping.
Billy doesn't have this therefor doesn't need any kind of nerf.
I think when the Distortion perk comes out in the next chapter it'll help balance Billy's and Nurse's snowballing a lot. There were no perks that could counter BBQ until now.
However I do agree on the point that Billy is the easiest to master out of the top tier killers - to a point where I would argue that you get too much reward for the skill needed.
Even if you totally suck with his chainsaw, you can still play a m1 Billy while having more map pressure than any other m1 killer on this game.
If anything should be nerfed, it‘s his infinite chainsaw run ability. Take Huntress, Spirit or Legion as an example: Their map pressure/hunt abilities all have a „cooldown“: Spirit walk/Feral Frenzy are based on a resource while Huntress has to refill her hatchets. Making Billy‘s chainsaw run based on a resource like Legion/Spirit would be the better nerf, if one is even needed... because:
There is one big arguement against a Billy nerf: The Nurse.
If the devs nerfed Billy, there would be a lot more Nurses around generally. And I‘m not sure whether anyone wants that.
The only balanced thing about billy is playing against him on the game map or lery's.
You have to equip specific addons for the chainsaw to be faster than kicking the pallet.
Survivors can keep distance from him and not hide in corners when they know it Billy. He can be looped hard if the survivor learns what to do. Billy can also us his saw to mindgame several tiles that otherwise couldn't be and be rewarded for it. This takes practice and skill. Survivors can also mindgame Billy, which takes practice and skill. You can't just run up and easily down someone unless the survivor is dumb and isn't aware of things.
A missed chainsaw has a cooldown, unless of course more specific addons are used. This is the punishment for missing chainsaws.
A good Billy doesn't need addons and can do well, this is why he is balanced.
It seems to me, based on what you have said, that you go against bad Billy players that only use his OP addons like Thompsons MIx and Tuning Guide, or that you might need to learn a few more things about playing against him?
Either way, Billy is balanced and the only thing that needs looked at on his kit, is the instasaw combo of addons I mentioned (Mix/Tuning Guide), which is not fun at all for survivors and is brokenly over powered.
All he need is:
''just a little bit'' is used for ruin not for nerfs. i know you were just trying to make a reference but still. ruin.
I'm sorry, but you either don't know how to play against a Billy or you just don't want to learn. Don't be in the open and don't hide in corners, this will change your mind on him needing a movement speed reduction while charging. What you ask for will ENCOURAGE the use of his broken addon combo and EVERY Billy will HAVE to use instasaw.
As for making him take longer to recover from bumping into things or obscuring his vision, this will only effect bad/new Billy players or those that make lots of mistakes when using the chainsaw, but still isn't needed. At all.
Billy Is balanced.
@only1biggs said:
@SpitfireOrMichina said:
All he need is:
I'm sorry, but you either don't know how to play against a Billy or you just don't want to learn. Don't be in the open and don't hide in corners, this will change your mind on him needing a movement speed reduction while charging. What you ask for will ENCOURAGE the use of his broken addon combo and EVERY Billy will HAVE to use instasaw.
As for making him take longer to recover from bumping into things or obscuring his vision, this will only effect bad/new Billy players or those that make lots of mistakes when using the chainsaw, but still isn't needed. At all.
Billy Is balanced.
lol. Boi. 2.8K hours of DBD on record. I know how to play against billy :^)
Make some changes could be nice to reduce the amount of billy per games. Btw, why dont we talk about leatherface who have addons to increase his movement speed while charging his chainsaw. He is actualy slow af without addons.
Leatherface's marking addons do NOT increase his movement speed while he is charging his ability, only when he swings his chainsaw. I think it doesnt even give him much more ground covered in his "chainsaw charge"
Other than that, I think HB is at the power level other killers should be. Leatherface especially could take good use of getting HB's charge time and charge movement speed.
@Raptorrotas said:
Leatherface's marking addons do NOT increase his movement speed while he is charging his ability, only when he swings his chainsaw. I think it doesnt even give him much more ground covered in his "chainsaw charge"
Other than that, I think HB is at the power level other killers should be. Leatherface especially could take good use of getting HB's charge time and charge movement speed.
Yes it is. There is 2 types of movement speed add-ons for Leatherface.


The Chilli: That increase the movements speed while charging his chainsaw
And this addons that increase the movements speed while using the chainsaw. (While attacking)


@SpitfireOrMichina
While charging his ability (holding M2 till the bar is full), Leatherface is slowed to 87.5% MS, there aren't any addons that change that. I think i wasn't clear enough because his ability is refered to as a "chainsaw charge" in its description.
You are right that theres 2 kinds of Moveent speed modifying addons for his "chainsaw charge", but those don't work while hes still charging (holding M2) for his ability, only when he starts swinging it.
And yet here you are asking for an unneeded Billy nerf. You just want to face Nurse? 2.8k hours btw. Yikes
Billy is balanced. While all killers are "viable" at high ranks (it depends on the player controlling the killer), other killers should be buffed or adjusted to try and match Billy, not the other way around.
You mean like you 'ruined' my joke?
Just a little bit?
the only thing that needs to be nerfed on billy is that downing glitch on hitting pallets on a survivor vaulting. it is a glitch, if a survivor moves within the animation not even vaulting on the other side of a pallet they will still be downed.
the chili doesn't do that
it increases acceleration to max speed during the charge, and even the purple chilli is basically useless
Hate to burst your bubble thats intended thats not a glitch pretty sure even mclean confirmed thats intended on his stream
Once the loops start billy suffers a lot with his saw only really allowing him to catch up and break pallets. Which is easily exploitable. Vaults are your best friend use them to force m1 hits. Open areas are a death sentence do not let gens in paletless vaultless areas go undone. Get them done while another survivours is being chased. Also reducing movement speed while charging is what they did to bubba it remains to be one of the reasons why you cant use bubbas saw in the chase and what often makes him very weak.
Hes one of the few killers who can sort of challenge swf. Which the devs are balancing the game around.
Making killer trash tier is "nerfing a little bit"?
I'm just saying he can travel long distances in a short time, he can instadown people with ease. And his chainsaw has a ######### reach. Something needs to be done, or decrause his base speed, or give him longer penalties when he's done chainsawing.
Yeah, every killer with 110MS, that has no tools to break the loops is trash tier, with Legion and (if you force this idiotic nerf) Billy on the front.
People like you, who played this game for 10 hours and/or do not know how it works should not speak about balance.
He's far too easy to loop. It'd be a great idea but killer mains would cry. A nerfed Lunge would be good.
Sure, buddy, you can tell me this biased stuff as long as you want, it won't change the fact, that Billy is the perfectly balanced killer in the game, all killers should be at his level. I bet you are crying with anger reading this, but don't worry, every survivor biased player does that.
PS. Looping should be nerfed to the ground and stealth play buffed like 10 times (mainly by removing/reworking aura eading perks). Now you are probably bashing your head with keyboard.