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Boss

Boss

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Boss
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  • @DwightsLifeMatters said:
    Boss said:

    Well, i'll help you stop wondering why they're made like that...

    The ones holding the licenses to these characters look at what the devs create.

    If they approve, it'll stay like that.

    Apparently, they approve of these.

    On a side note: WOW! Quentin is much younger than i assumed. (I never watched any NoES movies besides the first one.)

    I didn't understand fully what you tried to explain, sorry. Can you rewrite it different? I'm not native English tho, hard to understand your sentence 

    Okay.

    Owners of Laurie let developers make Laurie in the game.
    Developers show the current version of Laurie in the game to the owners.
    Owners say that's good.
    Developers aren't allowed to use anything else but what has been approved by the owners.

    Is that better? :)

  • @AntiJelly said:
    Double Purple Windstorm on Wraith...Race Car Wraith.

    That uncloak speed de-buff though: HIT THE BRAKES!

  • @akbays35 said:

    @Boss said:
    The counter to camping and tunneling is others doing their main objective.

    true, but it would give survivors some extra time on it.

    They don't need that extra time.
    If the other 3 Survivors know that repairing Generators counters both of those, even 4 Generators is more often than not achieved against a Killer who does both of those.
    And at that point, having 1 Survivor be dead is common anyway.

  • Well, i'll help you stop wondering why they're made like that...
    The ones holding the licenses to these characters look at what the devs create.
    If they approve, it'll stay like that.
    Apparently, they approve of these.

    On a side note: WOW! Quentin is much younger than i assumed. (I never watched any NoES movies besides the first one.)

  • Howling Grounds.

  • The counter to camping and tunneling is others doing their main objective.

  • @Brady said:

    @Master said:

    @Boss said:
    I wonder why it doesn't skip people who are already on the hook.

    Say 2 Survivors are already dead.
    You put a Survivor on the hook in phase 1.
    You then hook another who gets sacrificed.
    The first Survivor still gets to waste time with phase 1 and then skips phase 2. (Or, y'know, escapes.)

    Again: 2 Survivors dead.
    You put a Survivor on the hook in phase 2.
    You then hook another who gets sacrificed.
    The first Survivor still gets to waste time with phase 2 and then dies.

    If the goal is to not waste anymore time, why are phases only skipped when they start?

    Lazy programming.

    I'm starting to question why you're here when at this point you're just insulting the people who make the game.

    It's not lazy programming, it makes sense. They're not the last Survivor alive when hooked onto their second phase, therefore why would the game recognize it and treat it as such? It's supposed to treat it as a second phase as long as there's 2 survivors alive.

    Though, the people who do linger is those situations, are people who just want extra 800 BP (Waste of time but eh)

    It's just so odd though.
    Devs have no problem skipping their 800 BP when the phase starts.
    But, if it wasn't the coding, then they are somehow okay with them getting 800 if they don't enter the phase when being the last Survivor.
    It must be a coding issue.

  • @brokedownpalace said:
    This topic is nothing more than an excuse to take a shot at the devs. 🤷

    No, it's not.
    If it were, i'd be way more dramatic.

  • @brokedownpalace said:
    Boss said:

    @Milo said:

    Game cannot register that they are the last survivor  then (probably)

    Probably an effect from the original spaghetti code.

    Or it's just something they didn't program and have never seen a reason to because it's not a problem and certainly not a priority.

    Enough QoL changes weren't a priority and they went through.
    If you're gonna skip phases to save time, might as well do it the best you can.

    That is of course if your code isn't spaghetti, hence why i assume it is.

  • @AntiJelly said:
    It's a mobile game.

    Oh yeah, that too.
    Those games always hurt my fingers or hands after a while.

  • Well not Frankenstein's monster, that's for sure.
    That fecker's way too slow.

    Anyway, pretty sure devs once said on stream they like to not go the typical route for Killers.
    Yeah, i get it: They also said they would make the Killer's equipment hidden on the scoreboard until the end of the match.
    But so far, to me, they "do a pretty good job" of going away from the typical kind.

  • I remember people making lists like these when comparing F13 & DbD.
    Now look where F13 is...

    Also: "6 reasons"
    lists 7
    Mkay.

  • Lol Wraith, 0 seconds uncloak time.

  • @Milo said:
    Game cannot register that they are the last survivor  then (probably)

    Probably an effect from the original spaghetti code.

  • That should not be happening, the unhook immunity is buggy as all hell right now, some walk away with multiple seconds of immunity.
    And no, no news on fixing it. If they are fixing it, you won't hear about it until the patch is out anyway.

  • So to translate: Give you the option or you'll break a rule.
    Convincing argument.

  • If you could only get Claudette's face, you'd have a better case, which still would be a bad case since there's no racial intentions behind him wearing their faces.
    But since you can wear the faces of 3 others as well, all 4 are equally face-ripped.

    I truly wonder how upset you'd be if a black guy wore a white face...

  • Now that Teachables to the characters teaching them are standard: Lauries any day.

  • They're not gonna make half their playerbase unhappy and thus risk their game going to zero.

  • He needs something in his current state, but devs said they'll rework, so there's nothing really to do but wait now, see what it'll be.

  • @Speshul_Kitten said:
    Boss said:

    I think they're not in the game after 2 years for a VERY good reason.

    Yeah but listen, that was 2 years of time where before the pallets were in a surplus on the maps.

    Now you can run through some maps without seeing a pallet but there’s tons of useless open space. As for the god pallet, it would help save the killer so much time from looping.

    Before you start with “what about bamboozle” Bamboozle works but it’s more of a bandaid solution, I only really use it specifically for loops like killer shack. Imagine what a perk slot Killers waste just for that. 

    True, a lot has changed.
    However, unlike your experiences, i always find pallets when running through.
    Anyhoo, it doesn't seem too bad of an idea, i'm just not on board yet. Hope you understand. :)

  • @scumrrado said:
    But this doesn't mean Survivors shouldn't get some quality of life upgrades, like giving us the Exposed notification when NOED activates instead of after the first insta-down ;)

    A QoL upgrade would be no Exposed notification at all.
    You said Survivors want and should be scared, right?
    What's scary about knowing what Perk the Killer uses?

  • I hope you can at least toggle between the two then, cause this is absolutely not my kind of jam.

  • I think they're not in the game after 2 years for a VERY good reason.

  • @JoyfulLeader said:

    @Boss said:

    @Dudddd said:
    Boss said:

    @JoyfulLeader said:

     @Boss said:
    
    My top 1 is OchiDO obviously.
    

    He creates a bunch of noobs who think 360s are the way to go 24/7, they learn from him that it's okay to be an utter shithole to anyone who doesn't do exactly what they want, he and his fans make fun of total noobs which makes them think they're the best & he's a filthy cheater.

    I feel sorry for PS4 players, but god DAMN am i glad i and others on PC don't get the chance to encounter him anymore.

    I would've put it higher in the list, but criticism against OchiDo have been done soooo many times. Just look up on Steam and Reddit discussions about him, there's A LOT. (Yes, I'm that bored)

    I'm absolutely not gonna do that.

    Just writing about him hurt me mentally.

    You need professional help the fact you take this game so serious it mentally effects you, your situation is urgent how a game can put you through PTSD

    You can't read, huh?
    OchiDO is causing mental anguish, not the game.

    It makes me sad when people learn from him, if you want to learn from someone, do it from Monto or TydeTyme, they aren't nearly as toxic and bad as OchiDo (BTW OchiDo sounds like a Taco Bell menu item)

    I learned the basics of Killers (lunge, patrol, handling loops etc.) all from Tru3 at the very beginning of the game.
    After that i just learned every Killer myself.
    Though to be fair, almost no one used loops back then cause the best loops were infinites.

  • @Carpemortum said:
    Master said:

    @Carpemortum said:

    ShyN3ko said:

    @The_Daydreamer schrieb:

    * Sure you can. No one stops you. Play with Hex: Ruin, Enduring, Spirit Furry and something else. Here we have your easy to go perk build.
    
    • Excuse me, you are right. You tunnel the first person. What a big mistake, I am so sorry.

    • You can mindgame survivor. You can't mindgame good survivor. And no, they can't loop you for 2 minutes, if you play your role good. And if you are more the "I dont like to think"-Person, than play Nurse.

    • Urgh. "Maybe play some not-swf-Survivor matches and come down to earth. Thanks." You as survivor without friends.

      I doesnt they i tunnel the first person.

      I said when i tunnel 1 time.

      That mean i hook someone.

      Someone unhook him.

      I go back to the hook and found him.

      I hit him once and then he dc.

      And survivor can loop you for 2 min,when survivor dont make mistakes they can loop you rly hard on the right spots.

      Example: 2 windows are rly closed to each other and the killer doesnt have bamboozle.

      And why should i play survivor with friends when i want play killer?

      And i just write frustrating things for killer and survivor.

      And why this game is frustrating.

      FOR BOTH SIDES.

      If a survivor loops you for 2 WHOLE minutes, you get bloodlust. End the chase.

      You should play as survivor, without friends, one, to see the other side and calm down from stressful killer games is what he meant.

      You know that bloodlust is lost after a pallet?

      Not if you break it. Just if you get hit. Let them throw it and break it or go around...

    Huh?
    Breaking a Pallet WILL consume ALL Bloodlust.

  • @NoFsGiven said:
    Sadly I think the Devs have one killer in their midst(Not_Queen) and the rest play survivor(if they play anything) so they're not really seeing the game from both sides. Which is a shame.

    I think Mcote still has nightmares of being bullied as the Hag.

  • I would normally say: Trapper's kind based on him (Mask, doesn't always just come up to someone to kill them, big buff guy etc.), so that wouldn't happen.
    But then they said they based Hillbilly on Leatherface and brought him in, so, y'know, whatever.

  • @NoFsGiven said:

    @Boss said:
    Outside of whether those stats are correct or not, there's still at least a few things which most deem unfun, balanced or not.

    I think that's something a lot of people miss, balanced does not equal fun. The game should be, first and foremost, fun.

    That's exactly how the devs talk about what they want.
    But then they were like: You know what the Howling Grounds event misses? Survivors being able to blind Killers at any time.

  • Outside of whether those stats are correct or not, there's still at least a few things which most deem unfun, balanced or not.

  • @redsopine01 said:
    I'd add in he needs new perks to make him less add-on dependent many change fire up to something like if you sleep enough people like 3 times each like the film's they have micro naps revealing them and making them susceptible to attacks outside the dream

    But if you change a Perk to being based on sleep, only Nightmare can use it then, no other Killer can use that Perk.

  • @Dudddd said:
    Boss said:

    @JoyfulLeader said:

     @Boss said:
    
    My top 1 is OchiDO obviously.
    

    He creates a bunch of noobs who think 360s are the way to go 24/7, they learn from him that it's okay to be an utter shithole to anyone who doesn't do exactly what they want, he and his fans make fun of total noobs which makes them think they're the best & he's a filthy cheater.

    I feel sorry for PS4 players, but god DAMN am i glad i and others on PC don't get the chance to encounter him anymore.

    I would've put it higher in the list, but criticism against OchiDo have been done soooo many times. Just look up on Steam and Reddit discussions about him, there's A LOT. (Yes, I'm that bored)

    I'm absolutely not gonna do that.

    Just writing about him hurt me mentally.

    You need professional help the fact you take this game so serious it mentally effects you, your situation is urgent how a game can put you through PTSD

    You can't read, huh?
    OchiDO is causing mental anguish, not the game.

  • @Kebek said:

    @Boss said:
    Having to gain the Tokens on B&C by hooking at least everyone once removes some early camping, incentivizing not camping.
    I honestly don't care about this change cause i have it for the auras (BP is nice ofc.), but you may encounter more camping if you apply your change.

    I meant it to stay the same on token system but be passive so that people who really need BP can still use builds with perks they want and not be forced to equip BBQ or WGLF on every build just to make some decent BPs after each game.

    Ohhhhh, my bad.

  • Having to gain the Tokens on B&C by hooking at least everyone once removes some early camping, incentivizing not camping.
    I honestly don't care about this change cause i have it for the auras (BP is nice ofc.), but you may encounter more camping if you apply your change.

  • @JoyfulLeader said:

    @Boss said:
    My top 1 is OchiDO obviously.
    He creates a bunch of noobs who think 360s are the way to go 24/7, they learn from him that it's okay to be an utter shithole to anyone who doesn't do exactly what they want, he and his fans make fun of total noobs which makes them think they're the best & he's a filthy cheater.

    I feel sorry for PS4 players, but god DAMN am i glad i and others on PC don't get the chance to encounter him anymore.

    I would've put it higher in the list, but criticism against OchiDo have been done soooo many times. Just look up on Steam and Reddit discussions about him, there's A LOT. (Yes, I'm that bored)

    I'm absolutely not gonna do that.
    Just writing about him hurt me mentally.

  • Randomly? Sorry, i never do that.
    Though i can tell you about a combination i made once.

    The Wraith

    • Head: Custom Wraith Visor - Grim Tidings
    • Body: Fury Waist Wrap - The Burning Rage
    • Weapon: Marked Bloodlust Axe

    I don't use this anymore for now cause of Hallowed Blight's cosmetics, but it's still cool to me.

  • My top 1 is OchiDO obviously.
    He creates a bunch of noobs who think 360s are the way to go 24/7, they learn from him that it's okay to be an utter shithole to anyone who doesn't do exactly what they want, he and his fans make fun of total noobs which makes them think they're the best & he's a filthy cheater.

    I feel sorry for PS4 players, but god DAMN am i glad i and others on PC don't get the chance to encounter him anymore.

  • I agree with your friend on #3.

  • @Milo said:
    It's better to still have it

    It's one of my standard Perks.

  • @Vietfox said:
    SanKa_Games said:

    @Vietfox said:

    Oh oh, just came up with an idea. If a survivor stays inside of a locker outside of killer's terror radius (there should be exceptions for wraiths, pugs, etc) suvivors are penalized with the loss of bps for every 10 seconds spent in lockers.

    Do you even know about AFK crows? Or do you know that people stay in lockers a lot against doctor to loose some madness? Or do you know about Insidious of tinkerer?

    And what would you do if killer is an "exception"? Hide in lockers for all eternity.

    AFK crows are good enough for a penalty.

    Afk crows shouldnt spawn when inside of killer's terror radius.
    You can recover from madness by crouching.

    That's terrible.

  • @KOFF said:
    but in my opinion killers must give atleast little bit chance to win

    "give"
    Oh, so can you stand still and give me a free hit then?

  • It's not the best thing, but it's better than being able to reach rank 1 and then having to do nothing to maintain that rank.
    I'd prefer to just have the game take away a certain amount of pips every 24 hours.

  • @Asssthetic said:

    @Boss said:
    I hope we'll get to see him jump in a hatch.
    Or hell, just put him in the game. I'm sure there're people who want to play Killer against him.

    he's literally Dwight...

    Right? In old streams, he gets asked like 20 times if Dwight was based on him.

  • @ChesterTheMolester said:
    It doesn't work how you assume it does.

    Well it's not a case of assumption, it's a case of being told what it does in a wrong way.
    The Perk doesn't say it speeds up recovery, it says that it reduces stun time.

    But yeah, apparently DS isn't given the right treatment, according to the wiki at least.
    it says it speeds up recovery by about 55%, not 75%.

  • @Wolf74 said:
    It has been this way forever.
    Every killer knows the corn blindness. Mid chase - one spin - #########, where is he gone?
    And with the new Spirit map it is corn blindness deluxe.

    Yeah, again, that's never ever a problem for me.

  • Make DS users lose the ability to wiggle until they're the last Survivor in the trial.
    Idfk.

  • @ad19970 said:
    Well Coldwind Farm does have very few pallet loops that can be mindgamed, especially since jungle jyms are transparent in those maps. Maybe that's a reason as well. As killer though, I do enjoy three of the five Coldwin maps, Thompson House in fact is one of my favorite maps to play on as killer. Rotten Fields and Cowshed are the two I rather dislike, especially rotten fields, since I can't seem to ever find a survivor on that map, and that map is so huge.

    Eyy, a fellow Thompson House fan.

  • @fcc2014 said:
    The frame-rate is bad in the corn. Easier to lose the killer on console. Shelter Woods is just garbage to play on for the frame-rate. I wasn't surprised to see the stats on that.

    Hm.

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