BassTram
BassTram
About
- Username
- BassTram
- Joined
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Comments
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Yeah I just wanted to make sure that healing wasn't capped at 100% itself and it was just the perk. I appreciate you guys helping me!
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In all honesty if survivors can use whatever perks they want to them it should be the same for killers. Each side should be able to do whatever they want and not be shamed for it
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For the most part I spend a lot of time working on gens but recently I've fallen in love with Plunders Instinct and Ace In The Hole so I spend time searching chests too
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I think that as long as the option to turn off crossplay is there then there isn't a reason to get rid of it. If you don't want it turn it off. If you do want it then use it. The only issue I have playing in Xbox is that there isn't an effective way after the game to message the killer or any of your teammates if they are on a different consoles. So killers and survivors can do whatever they want and not have to worry about getting any salty messages or anything after their games
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I wouldn't say that SWF is overpowered or anything but I would opt out just because of the toxicity that usually surrounds SWF. I don't play killer too often just because I play the game to have fun, not to be destroyed by a high rank SWF and to be told how much I suck. It is the nature of the game and the community to an extent though so I'll still play against SWF but if given the option I would opt out.
P.S. More of a casual player that plays around purple ranks
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I'm a Freddy sleepy boi main and I think sleeping needs to be buffed. Like how is it fair that a survivor can still do stuff while sleeping? Shouldn't they just be laying on the ground?
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Ghostface. I just hate having to constantly be on the lookout and use my eyes more than my ears. Also face a lot of people who just turn their terror radius off and stay close to the hook
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I prefer Knockout just cause if I down someone and I see someone close by I can initiate a chase and maybe get a free hit in and not have to worry about a teammate rushing in to pick up the downed person. I don't like it for slugging particularly
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Deathslinger. I would love to see how many people understand the reference since he is an original character. Also having a fake gun and yelling yeehaw would be a lot of fun.
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I always run Plunders Instinct with Ace In The Hole just because it's really fun to see what you can find. Even in some matches I find keys which I just use later in the match for an easy escape.
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I main Jake because he was the one I liked out of the original four when the game first came out. I finally worked to get him to P3 with all perks. For killer I main Deathslinger because in my opinion he's just really fun to play
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I would say gen speed for me because I play Deathslinger and he has almost NO map pressure. In huge maps like the Temple or Purgation it's really hard to cover all the gens. Other than that I just get outplayed at times.
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I would say that we have enough killers and survivors in the game right now that we can skip a new chapter. Any Quality of Life changes and bug fixes in general would be my choice.
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Depending on ping, dedicated servers, all that good stuff dead hard can be hard to use at times where bond will always be helpful
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PRAISE THE JANE BOOTY!
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It can be used as practice before survivors attempt to start getting flashlight saves if they're not too comfortable with using them yet. Also some people just do it for the bloodpoints.
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@RedditUser69 said:
M&A, STBFL and then literally just fill in the last two with what you want more of. Looking for tracking? Whispers, BBQ, Thrilling, Discordance. Looking for slowdown? Pop or thrilling. Looking to mine salt? NOED. MYC is underrated on him imo.
I have run both NOED and Blood Warden to get shots at the gate and block the gate for everyone else after the hook but that build definitely comes with some salt
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I usually don't say anything and move on cause on console it's just really tedious clicking on each profile and sending messages individually. Other than that if someone was really good I don't have an issue giving props.
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I usually hover around 3-5 for survivor. My killer ranks is usually 8-6.
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Honestly a huge fan of Deathslinger. It's such a good feeling when you hit some really difficult shots and just reel the survivor towards you. Also I really like his Mori.
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I think it's a good perk to use when you're playing solo. It can definitely be overwhelming in a SWF group where everyone uses it. I believe before the actual change when the developers were thinking of new solutions for the perk they had an idea of when a survivor uses decisive strike it would give them the broken status effect for the rest of the match which I though was pretty interesting.
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I'm at least glad that the infinite loops are gone now. Back in the day when the game was first starting up killers didn't even have bloodlust!
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I think Midwich Elementary School looks the best out of all of them but I find it difficult to play on as both survivor and killer.
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I like the idea of totems being spread out so there aren't any zones in the map where survivors can't have something to do.
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I would chose Michael just because of the tombstone add-ons. They're really fun to use every now and then.
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I almost always play solo survivor so it's nice to use Plunders Instinct with Ace in the Hole cause most of the time I find a key. If I find other items though like flashlights I just give them to my teammates.
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I started the game only playing survivor and Jake has been my main since the beginning and always will be. For killer though I started playing when Freddy came out and he was replaced by the Deathslinger. Pretty sure I'm gonna stay as a Deathslinger main though.
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I would leave Bubba alone but I like the idea of the Hillbilly having a power gauge similar to the Legion where when he sprints it goes down and then charges back up when he's not using his chainsaw.
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In my opinion the doctor is a very good killer against low ranked survivors who aren't used to playing against him yet or already have trouble hitting skillchecks. You don't see the doctor in the high ranks simply because he isn't viable enough for easy wins against more experienced survivors.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1399290#Comment_1399290
Lol it's okay. There are tons of games out there and it's hard to narrow it down to just 10.
I was also a huge fan of the dead space games. Also I'm not sure if my choice is more action or horror but before Dead by Daylight I put so many hours into Left 4 Dead and Left 4 Dead 2. It was by far my favorite game series before Dead by Daylight came to console.
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@Nevr4GiveZeDevil said:
No because you can get falsely accused of camping.
Thats what happened to me because i was doing the Phead thing around him and i tried to make it perfect and obviously it took so long.
So they cussed me out after the round. Just to add they said im Hitler's Dog :)
I definitely agree. I think both the terms camping and tunneling can be very subjective depending on the person and what's really camping would just get meshed in with staying near the hook a few seconds too long. Now facecamping, or placing yourself in a way to where you block other survivors from being able to save the hooked survivor (I don't know if this can be done) would be more of an exploit.
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I mainly play solo survivor and I run into far more better players than potatoes. I also use the perk Kindred which in my opinion is one of the best perks to run with solo survivors.
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Just the fact that you can't really escape a good nurse, I would want her on my side. Also Huntress and Oni are very strong killers.
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It makes me really upset that at least Kindred doesn't work when you or someone else is in the cage. I use this perk every game I play solo to help me and my team and it instantly becomes useless :(
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@ManyAchievables said:
https://us.v-cdn.net/6030815/uploads/WYE0HDECEOHQ/meg.jpg
I think this is pretty ugly.
The key, the slight vomit on the screen, Meg's face, etc.
I could have gone the rest of my life without seeing this XD
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@LordRegal said:
As someone who prefers killer, I prefer perks with more consistent value personally...
I've wondered how well it would work to change NOED from a hex perk to a 60 second timed perk. This would ensure it works every game while also survivors wouldn't have to wander the entire map to break a single totem.
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Out of the three I like Ketchup more but my all time favorite is BBQ sauce.
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He's one of the only killers that I'm pretty scared to play against. In the right hands he can be horrifying.
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I got Jake to P3 and he's been my main ever since. Now though I try to play both sides evenly. I really love playing Deathslinger
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@Tricks said:
Only killer I use Noed on is Slinger. Nothing more satisfying than stabing a toxic exit gate butt dancer with my harpoon (who thought they where safe to do so being at full health) and reeling them in for their inevitable doom.
Good times.
I completely agree. I only use this perk on deathslinger because of the pure psychological damage behind it. A cocky survivor gets to the exit gate but instead chooses to wait for the killer to t-bag and then gets harpooned and hooked lol. Add bloodwarden for and even bigger oof
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I think they're fine because of how hard they are to get on the bloodweb and their price. I would agree with it being an issue if it was something you saw almost every game. Just like a killer can run their ultra-rare add-ons but they don't get to do it every game
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I play on the Xbox one and I've only seen the Oni a handful of times. Nurse is definitely a close second
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I really like being able to see what ideas people can come up with and it also gets rid of the hassle of any "legal" stuff like being able to have extra cosmetics. I do love Freddy though
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Technically it's better because they tweaked some numbers here and there but it really doesn't feel like it. I play deathslinger who moves at 110% speed and has poor map pressure and it's really difficult to slow down the gen progress
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He can definitely be hard to play against for newer players but he isn't top tier. He just went through a major rework and I think the devs put him in a really good balanced spot.
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I've always been a huge fan of the Saw franchise. Although it's funny to think that if you removed all the traps from the movies that the first few movies could be played off as a medical drama
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I just imagine an advertisement for legion plushies and at the end they're like "Collect all 4!" XD
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I definitely support this but I also believe that if the devs have other things that take more of a priority it's completely understandable.
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If you're having issues with survivors bodyblocking I would suggest using mad grit since it's a direct counter to it. You could also run NOED if survivors are gen rushing cause it's more than likely that they won't also do all five totems.
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Just imagine a couple months ago survivors weren't even thinking about having to avoid getting shot with a gun a here we are XD
The Deathslinger is fun to play against and if you can land your shots he's really satisfying to play as in my opinion