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BassTram

BassTram

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BassTram
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  • More of an iced coffee guy myself but iced tea isn't bad.

  • I chose Jake because when I first started playing the game there were only four survivors and I really liked his perks and backstory.

  • I don't think a hatch grab is the perfect solution just because it would create hatch standoffs like we used to have back in the day. There were a couple of dbd players on YouTube that talked about limiting the key escapes to each survivor so if someone used a key to escape the hatch would immediately close. This would prevent multiple survivors from escaping from a single key. That's just an idea but I don't have a perfect solution

  • In my opinion I think the tombstone piece is the strongest purple killer add on. If you use it right you can straight up get two kills without even needing to hook the survivors first. Also it's really funny to see someone try and take a hit for someone only for you to pick them up and kill them.

  • I'm split on this because I would leave Windows of Opportunity the same but change Zanshin Tactics. Both perks are great for new players as they help to show newer players different map layouts and get them familiar with the maps quicker. However there is one huge difference. Windows of Opportunity helps survivors in a chase because it shows them where to run to. Zanshin Tactics shows you these as a killer but in a chase you often can't prevent a survivor from going to those areas. I would want to change Zanshin Tactics but leave Windows of Opportunity.

  • @Awkward_Fiend said:

    I can look straight at him and he doesn't snap out, but then he can walk behind a wall where I definitely don't see him, and he's now snapped out. It's too buggy, and it's been that way since his release. He honestly feels like he's still in beta sometimes.

    I definitely agree. When I'm running and I turn my camera back and stare at Ghostface it sometimes doesn't work but if I'm hooked or on the ground I can reveal him just having my camera pointed in the correct direction and not even know it lol

  • My next choice would have been the Plague but I had to go with Bubba. BBQ and Chili is super helpful and the extra bloodpoints is a very nice bonus. Knockout is a must have for most all sluging builds and Franklin's Demise can help if you see four flashlights or a key in the lobby. Overall good in my opinion.

  • @PlantCollector said:

    Infectious is the strongest one of the four, but i don't really enjoy playing it. For me personally, lightborn is the best one out of these four. I love to equip it when there's 3+ flashlights in my lobby and i can instantly go into EW3 after the pallet break to down them, because they tried to blind me at the pallet :D

    Lightborn is definitely very satisfying to run if you see 3+ flashlights in the lobby lol

  • I would say the Pig just because of all the sudden changes that came along with the introduction of the endgame collapse and nobody seems to take the reverse beartraps too seriously. I don't have a good solution for her but I think she does need to be tweaked here and there

  • Any feedback you guys have is greatly appreciated. I definitely think that if this status effect were to change in this manner that certain killer add-ons that cause blindness would need to be nerfed to not exceed like let's say 45 seconds. For example, the Smiley Face Pin from the Legion causes blindness for 60 seconds and it's only a common add-on which would be too strong. I just think that some form of change might be in our best interest. If anyone has any other ideas I would love to hear them

  • @Boss said:

    Long Life Battery.

    6 more seconds is nice to me, and Rare isn't all that rare to me.

    I completely agree with you. Especially since both the Flashlight and Sport Flashlight have 8 seconds of use that extra 6 seconds really helps. Also, does anyone have a definitive answer on what increasing the flashlight's accuracy does?

  • @Awkward_Fiend said:

    Although I agree with CheersTC about Freddy, I still believe that Bubba is the one in the most need of a rework. Unlike the majority of killers, he doesn't have a single red addon, and his power is extremely clunky. Bubba was rushed, and almost everyone who plays him can FEEL it. He's not a great killer, but his basement gameplay is nearly inescapable, and that's not fun for anybody.

    You bring up a lot of good points. I also think it's worth noting that a big portion of his add-ons are equivalents of the Hillbilly and while they work great for him, a lot of them don't mesh with Bubba's power that well

  • Especially since they greatly decreased the charge amounts for the toolboxes but made up for it with increased speeds the wire spool gives you that much more value. Pair it with a commodious toolbox and it becomes very strong

  • My favorite item by far is the commodious toolbox especially with the recent toolbox changes. I put on any add-ons that increase the charges and save it for when there's only one or two gens left just in case the last few gens are close to each other.

  • This killer is underrated in my opinion but I would like to see The Miner from the movie My Bloody Valentine. It's an old slasher movie but he holds a pickaxe and looks really cool. If you're unfamiliar with the movie or The Miner himself I would highly recommend looking into it

  • I would say Ash especially since he didn't come out with a killer and none of his three perks are too good in my opinion

  • I would say it's fair because for a survivor to bring in or find a flashlight in a match it has charges just like other items so the survivor can only blind the killer a certain number of times. A killer can also use lightborn if he/she sees a bunch of flashlights being carried before a match starts.

  • I like iced coffee a lot but it has to be like half sugar and cream lol

  • I think it's a good idea for changing the perk. I personally still wouldn't use it and I think other killers would still use it for the purpose of camping. Just with the other killers perks in the game there isn't much of a reason to run insidious if that makes sense.

  • I think it's a good idea for changing the perk. I personally still wouldn't use it and I think other killers would still use it for the purpose of camping. Just with the other killers perks in the game there isn't much of a reason to run insidious if that makes sense.

  • Yeah I don't think 18 meters is enough of a range for the deathslinger. It should be at least 24 meters

  • If they could change it to where it let the survivors near you know that you have solidarity (like the change made to we'll make it) it could help make it a little more useful.

  • I absolutely love the deathslinger. He's really fun to play as in my opinion. I haven't gotten the chance to play against him though. Freddy is definitely a close second.

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