AvisDeene
AvisDeene
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No, people are too selfish.
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We don’t need a new “anything” for a good long while. What we need is a new game engine that is optimized for console and PC and abandons the many bugs the current game has.
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For me, the greatest feeling that I have experienced was when I first played the game. It was just a rush or excitement, fear and adrenaline that coursed through me the moment I heard the sound of the heart beat, or the stain in my undies that Ghostface and Daddy Meyers caused when they popped out of nowhere.
I wish the Devs could figure out how to make the game stay feeling like that. I know it’s the nature of all things horror that you get desensitized over time, but still, I really enjoyed it when I actually feared a Killer.
Other than that, the best feeling I got was when I 4k’d as Trapper vs an elite SWF death squad. We were on Pigs map and it was obvious to me that I was going to lose. They all knew every loop and rushed gens as fast as possible. Even my bloody coil didn’t do much since they just stayed injured to continue disarming the rest of my traps. And they were always there to blind or pallet stun me when I tried to pick someone up off of the ground.
It all turned around in my favor because I managed to get one in the basement. They got overly altruistic and went down like flies after that. The nice thing was, even though they were t-bagging to get my attention, they were very nice in endgame chat. There wasn’t any salt and actually praised me for doing so well against them (they were ranks 1-4) even though I was like rank 12/13.
It makes me happy when people choose to be nice.
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@xenofon13 said:
This is not a killer's game bud.
Survivors have the right to escape, not only getting killed.
Keep slugging like the master sweaty killer you are.
Correction- Survivors don't have a right to escape, they just have a right at a chance to escape. No one is entitled to get a Kill or to Survive.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1552490#Comment_1552490
I play the game solo or swf and I also don't dodge a swf when I play killer rank 1 on PC , I'd say playing campfire simulator Everytime you "think" someone is in a swf isn't playing the game properly, if you want bots that are a easy 4k go play training mode on mobile
You can’t compare playing SWF with Killers dodging lobbies. They are literally not the same thing. Killers wanting to play fair matches is not wrong. It is not fair for Killers to play against SWF who use outside communication that give them the benefits of all aura reading perks such as Alert and Kindred while being able to play with the 4 meta perks.
Would you think it would be fair of Killers got an extra two perks when you faced them? How about if Killers were able to know where you are throughout the whole match? If not, then you’re a hypocrite because that’s what SWFs get.
Lets not forget the extra advantage of coordination that Swfs get with their communications that makes the game even easier for them.
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@Dwight_Fairfield said:
No it doesn't. That's overkill. Michael is looking fine there.
Yes it does! His chest and arms need to be a bit more defined. Add about 20 pounds of Muscle to his frame and he would be perfect. The build in that pic doesn’t display to me that he is easily able to lift someone up into the air with one arm like his mori portrays.
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Needs more muscles.
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Salt.
Entitlement.
Lost internet connection.
Just ignore it and move on. You can’t force people to play in a match that they don’t want to play in. Would be nice if devs would implement a dummy bot system that takes over when someone DCs.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1552437#Comment_1552437
They've said it's always designed to be there and voice chat isn't cheating , quit making excuses for your decision not to play against it , it holds no value when the devs have already discredited everything you've said, am I denying there's an advantage? No but it's definitely not cheating no matter how many times you say it
Gaining an advantage from outside of the game that allows players to get free information without the use of in game abilities is cheating. It is literally having an extra perk slot or two.
Stop justifying your inability to properly play the game fairly. And no, it wasn’t always designed to be apart of the game, if it was then the Devs would have implemented an in game communications for Survivors and balanced the game around it.
Again, the only reason they don’t punish it is because of money.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1552420#Comment_1552420
Swf isn't cheating the devs have stated that plenty of times and even said it was always intended to be apart of the game come up with a new excuse
It is cheating. The game isn’t designed for communication between Survivors. It isn’t an “excuse”. The only reason the Devs allow it is because they know they’ll lose a good chunk of revenue if they took it out of them game.
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If you think you can do better, please share your ideas for new Killers and powers that aren’t over powered and are fair for Survivors to face.
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@EuphoricBliss35 said:
Do people realize not all SWFs are on comms, are amazingly good, etc. it’s really just to have fun with your friends. Try hards exist on both sides, it SWF shouldn’t instill fear like it does to so many
When people complain about SWF, it’s usually the tryhard teams who go out of their way to bully a Killer to the best of their ability and act as toxic as possible.
And yes, tryhards are on both sides, which is why matchmaking needs to be improved, so they could be matched against each other and not with the average players.
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@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/1548850#Comment_1548850
A player is no more entitled to avoid SWF than another player is entitled to avoid killers, perks or maps they dislike though.
Never said they were. But the justification for wanting to avoid people who cheat (SWF are cheating) is greater than DCing because you don’t like a specific map or Killer.
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@28_stabs said:
https://forum.deadbydaylight.com/en/discussion/comment/1548850#Comment_1548850
I received a warning, because survivors dont have a right to dodge poor or broken games. Whats more funny it was instant something they call "3rd lvl warning". Must be the first and the last warning for thinking the way killers think.
Who is insulted, you? You dont like when people judge you when you dodge games?
Hey, mods, now a killer is telling me that dodging is right. Give this guy level 3 warning, too, or its bs. xD
Anyway, no matter which side devs or mods prefer to support, the end game chat, likely, will stay the same or become worse. I guess, being salty has become a habit. :^)
Maybe you received a warning due to your poor language/choice of words and not because you’re unhappy with lobby dodgers.
And as far as lobby dodging goes, Survivor mains are much, much worse than Killers. They waste more time because they actually let the match load and DC or Suicide on hook when they realize it’s a Killer they don’t want to face.
Also, I never said whether or not it was right, you’re putting words in my mouth. I just said Killers shouldn’t be force to play verses people who break the games design, which SWF does.
And no, I’m not a “Killer Main”. I played more Survivor than I did Killer, and when I did play Killer, I farmed and trolled more often than not.
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@Flawless_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1550763#Comment_1550763
I don't think you've ever played solo q...imagine being so entitled that you think only about your own experience.
Plenty of counters - Detectives Hunch, Small Game, Maps, using your eyes while you stealth around or during a chase....
You're just being entitled and are only thinking about your own experience. Learn to adapt, switch up your play style and perks and consider that its not all about what you want.
And the problem with Solo Queue has nothing to do with Killer perks or powers, it has everything to do with matchmaking.
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@Demonl3y said:
Forcing others to farm is bannable so you problay CAN get banned for it.
As long as he isn’t preventing them from completing objectives he wasn’t forcing anyone to farm. They could always go work on gens and open the door or suicide on hook.
@OP- I’ve had similar players in the past. They just found farming boring and would rather get in chases, which is understandable- people have different ideas of what is fun. So if you find someone like that again, just play normally with them.
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You have Steve.
I rather have the next chapter introduce us to an Egyptian Killer along with two Survivors. One Egyptian male and a Black female from a neighboring country such as Nigeria or Somalia. They should also have plenty of diverse cultural cosmetics and outfits. As much as I love Claudette, we need at least one more Black female.
Id be okay with the Egyptian male being petite though.
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1548883#Comment_1548883
https://forum.deadbydaylight.com/en/discussion/comment/1548869#Comment_1548869
other than letting him smash you imagine what his fingers can do, or either, his mouth in certain parts
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@Quol said:
Because half of the survivors look like goblins.
Why do you have to single me out like this.
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1548839#Comment_1548839
wraith and demo in the first place, then trapper, ghostface and pyramid, ghostwraith is my fav ship, an unpopular opinion
You....yo...you.....you’d let Demogoron smash you 0_o ?
I mean, he isn’t even equipped with anything down “there”. I was expecting you to say Daddy Meyers or Dump Truck Pyramid Head.
I agree with you on David. He’s got a nice body, but his face is too grumpy. I’m hoping we get Henry Cavill in a speedo one day.
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@28_stabs said:
Its your imagination.
EDIT: killer can dodge a lobby ( a lot of pussy killers dodge) and you will get into full room of survivors.
Why must you insult Killers who don’t want to play against broken SWF? There was no need for that. Game wasn’t/isn’t designed or balanced around SWF and Killers have a right to not want to face them, especially if they’re not playing one of the top tier characters.
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Like:
The game play, the feeling of fear and the resulting adrenaline rush I got whenever the Killer finds and chasing me. Alas, that feeling is mostly gone now.
Claudette. I know she gets lots of hate, but I love her.
Dwights butt.
Davids chest.
Daddy Meyers.
Dislike:
Toxic players who take this game too seriously.
Bugs.
Terrible facial animations.
Uninspired mori animations.
Hook tunneling Billies and Spirits.
Boosted teammates who think they’re No0b3 but go down in 2 seconds.
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Nah, he just needs a shorter de-cloaking time and should be able to throw his weapon like a boomerang.
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That's just how the game is. In order to be a good Killer, you need to invest a lot of time into this game and learn all the ins and outs of the character you choose. Killer is supposed to be the power role, so people assume that it is going to be easier, but it is anything but easy. It is the more challenging role in Dbd.
You have to be on top of your game and wait for your opponents to make a mistake or out mind game them. And when they do, you have to be weary of their many second chance perks. Then you have to understand that they're allowed to be as efficient as possible, but if you choose to do the same then you're attacked for being a tunneler and/or camper. It a major double standard that you as a Killer will need to learn how to ignore.
It sucks because some of the weaker Killers are fun to play, but are hell to play with against good SWFs. Devs really need to just balance around SWF, but for some reason they refuse to. My advice to you is to play how you want and ignore any salt they throw your way. If you feel you are severely out matched, go stand in the basement and alt+tab to YouTube. That they they can waste their time while you're at least watching something entertaining, such as funny cat videos.
Another thing you can do is switch up the game play. Rather than chase Survivors, run away from them and see if they'll chase you. Or just stand there afk all match, hiding a totem behind you while you have NoEd equipped. Do your best to hide the totem with your body and see if someone will come harass you and down them. Works best if you're near a basement and have a basement build with Trapper or Bubba. One time I was playing Plague and realized I was really out matched. It was maybe my 3-5th game with her and it was obviously a swf. so when I finally was able to down someone, I just left them slugged on the ground and started to walk away but stopped, making sure I could still see the slugged person. I didn't move but I made them think I was AFK and their whole team came to pick them up. I was then able to barf on all of them and down 3 of them. It completely turned the match into my favor. I ended up with 3 kills that match.
Just need to be a little ingenious and not take the game to heart. Also, don't play a lot, this game is best in small doses with lots of vacations. Your sanity depends on it.
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I’m not playing but I hang around the forums because I’m still interested in the game. Like others have said, it’s fun. It’s very unique and no other game is like it. I just think the devs need to rewrite the games code from the ground up and make some more balance adjustments.
They really need to start balancing Killers vs SWF and they need to fix matchmaking to where people are properly grouped with similar skilled players. I know matchmaking for this game is very difficult since there are many variables to determine a players skill, but they really do need to go all in and figure it out.
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Welcome back. I’m still on my vacation from the game but I just can’t break away from the forums yet.
Im waiting to see who the next Killer as well as what the next balance changes are going to be before I start playing again.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1543616#Comment_1543616
I'm not the OP. Maybe you can't read but yeah that wasn't me who made this post. I simply commented on it. I never said I wanted the devs to change anything. That is you putting words into my mouth. You're terrible at debates, full on making ######### up to prove a stupid point.
DS isn't a poorly designed perk. Killers have numerous tools at their disposal to find the other 3 survivors. If they for any reason down that 1 survivor who was just unhooked instead of going after the other 3, that survivor deserves to get a second chance at escaping. Period. Plus it's a one time use perk per survivor. Eat DS and continue with the game. The quicker you do it the better it'll be for you. It's like a bandaid. Also don't tell me killers don't slug and stand over someone waiting until 60 seconds have passed cause that happens VERY often.
I'm not the bad one here. I'm not the one crying to change anything. I simply acknowledged that tunneling and camping are scummy nooby tactics and they ruin the fun of the game. Sorry you were so hurt by the facts :)
I apologize for assuming you’re the OP, that was a mistake on my part, but you still proved my point in this point. You want the game to suit you and your ideals.
Why is the recently unhooked Survivor deserving of a second chance? Why is it Survivors feel entitled to multiple second chances and have no problem with themselves being as efficient as possible but go crazy at the thought of a Killer trying to do the same for their role? Survivors don’t care how they make the Killer feel so why should the Killer be forced to play according to their made up rule book?
Fact of the matter is, good survivors know that tunneling, camping and slugging are a must in high ranking matches and know how to counter them. Anyone who complains about those strategies and demand that Killers conform to their idea of how they’re supposed to play are just bad Survivors.
There is nothing scummy about camping or tunneling at all. They’re just not fun for the Survivor. The Killer may enjoy those tactics, especially since they work so well against bad Survivors. Why should they pick different tactics to please you? Do Survivors consider how a Killer feels when you constantly loop them over the same strong loops, pallet stun them, blind them, body block them, sabo a hook in front of them, get on a gen in their face or t-bag at the exit gates? No, they don’t, they only care for their own enjoyment. So you nor anyone else have a right to judge a Killers play style.
That’s what the rank 20’s are supposed to do. Learn how to counter a Killers tactics and advance further into the game in order to not be matched against the low ranked Killers.
As far as my debating skills go, you’re not any better. Calling something scummy just because you feel it is, doesn’t make it so.
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@D_Orien said:
https://forum.deadbydaylight.com/en/discussion/comment/1545581#Comment_1545581
This game needs a drastic overhaul in the first place.
It really does. They need to rewrite it from the ground up and base it on the new Unreal Engine 5.
Time to get rid of the spaghetti code, bugs and poor facial animations.
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@handfulofrain said:
No. Please no. Supernatural is the epitome of cringe, and it would completely kill whatever horror DbD has left.
Like what you want to like, but not everything needs to come to the game.
It was fun when it started but yea, it became cringe. I wouldn’t mind Dean being a Survivor.
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Do bones
Bring a map
Bring Small Game
Bring Detectives Hunch
Bring Plunderers Instinct
Ask your team to look out for bones in the pregame chat
Leave the map when final gen is completed rather than risk saving someone else
Hide right when the final gen is completed and keep out of LOS while you look for the sparkly totem
Always assume the Killer is running NoEd
Bring one or more of the many second chance perks that Survivors have in order to give yourself a better chance
The game isn't over until you get to the score screen, you're not entitled to escape just because the gens are done. Heck, it is possible to just hide during the match while your team completes the gens if you have one or two competent loopers.
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@thetoxicteacher said:
I just created a post about this. Only my second day and I'm already getting it. Surely there are camping counters? When I see it as a survivor I just focus on the generators and we kinda ignore the person getting camped. Isn't that the way to do it?
Yup, rush the gens as fast as possible. If you want, before they die, you can try to switch places with them, or escape all together. You’ll need DS, BT and a flashlight with good coordination with your team.
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No, Keys should be changed to only allow the key holder to escape and they shouldn't be able to find them in a chest. Moris should be reworked, become base-kit and allow you to only kill a survivor on death hook. To make it a little less powerful, maybe have a 2-3 second window to where Survivors can have a small chance to blind you with a flashlight and cancel the mori.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1543001#Comment_1543001
You're literally making ######### up lol I never said that. I never said I want the game to be changed. You're literally just lying at this point to fit your narrative.
You're also a huge hypocrite lmao saying I want things to change but then you want to change DS. Here's your own advice, get good kid. I play killer too, red rank, DS doesn't bother me. I don't tunnel. You're just trash. Get better :) also I'm not hiding behind anything, rank 20s experiences matter. Don't play scummy when the game doesn't ask for it. There's no reason to camp a newbie when there's no gens left and he's obviously new. That's just ######### and cruel and shows you have no skill as a killer. Point blank period. Now get out of here with your bs and learn to not suck.
It's in the title "Can anything be done about all the toxic tunneling/camping?". You're asking for the Devs to do something about those two strategies, so yes, you are asking for changes to make the game more pleasing for you, irregardless of how it would be for Killers.
Why am I a hypocrite? I never denied that I'd want DS to be changed, nor did I deny that tunneling and camping are not fun. But you can't compare the two. DS is a poorly designed perk where as tunneling and camping are play styles. You can't compare the two.
Also, it isn't scummy to tunnel or camp. Sure, the Killer may be throwing the game, but hey, that is their choice, the risk three survivors escaping for the price of one. They also risk losing the Kill if the Survivors are smart and well equipped and know how to distract and unhook with borrowed time.
Stop hiding behind the rank 20s, just admit you're bad. You got camped and thought to come to the forums to cry about it. Poor you. Don't get caught next time. You're supposed to learn from your experiences, not whine about it. Now, get out of here with your BS and learn not to suck.
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@Orionbash said:
https://forum.deadbydaylight.com/en/discussion/comment/1543024#Comment_1543024
The devs have stated multiple times that DS isn't an anti-tunneling perk. Lol
Never said that they did. It doesn’t change the fact that it’s a badly designed perk that needs to be changed.
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No, just change DS to deactivate when a Survivor starts to work on an objective (totem, healing, unhooking or working on a gen). That is all that is needed to truly make it a anti-tunneling perk that can’t be abused.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1542912#Comment_1542912
Where did I say I want the game to suit me? Where did I say that I need nerfs or buffs? I do loop killers and waste their time. They usually give up on me. But when 0 gens are complete and a killer is facecamping a rank 20 giving him no chance to escape, people like that, people like YOU are the reason why this game is going down hill. Defending toxix skill less behavior that ruins the fun for old and new players cause you are too bad to play the game with actual strats and skill.
You want to say survivors aren't entitled to survive. Well killers arent entitled to get kills 😂😂😂 yet y'all love to complain about it on forums how survivors need to be nerfed and how kills should basically be handed to them. You lot are the very thing you cry about.
Also it's toxic for survivors to gen rush but it's not toxic to camp? No where did I tell anyone that they need to play a certain way, learn to read. I am defending perks like DS that help survivors against these crappy and toxic play styles killers have.
You’re literally asking the devs to change the game in order to please you and make your time more enjoyable.
The issue with rank 20 survivors isn’t an issue with campers, it’s an issue with matchmaking and experience. As they increase in rank they should learn the game more and know how to counter camping. The problem is with lazy players like you who want an easy win.
I never said Killers are entitled to to a Kill, they aren’t. Same goes for Survivors and surviving. They’re not entitled to anything other than the chance at their objectives. I never said it was toxic to gen-rush, it’s just Survivors doing their objective as efficiently as possible. Same can be said for Killers who tunnel and camp.
Quit hiding behind the excuse of rank 20s and just learn to play the game better. You don’t even need to know how to loop, stealth is an option.
Camping and Tunneling are only considered toxic by bad Survivors who can’t play the game well. Are they boring strategies To go against? Yea, but they are just as legitimate as gen-rushing, pallet stunning, flashlight blinding and body blocking. Stop crying and git gud.
As for Killers complaining about Survivors, I’ve only seen two main things that get complaints- SWF and DS, both very legitimate complaints. No one is asking for DS to get nerfed into the ground, it should just deactivate when the Survivor heals or heals someone else, unhooks someone else, cleanses a totem or works on a gen. I mean, if they have the time to do any of those objectives, then they’re obviously not being tunneled. But no, Devs are too scared to touch it because babies like you would melt down and set the forums on fire.
Nothing needs to be said about SWF, any idiot with 2 brain cells understands how it breaks the game for most Killers.
The ones who complain the most and the loudest are Survivors. How often do you see threads like this that complain about camping and tunneling? How often is there a thread complaining about “Killer OP nerf plz”?How often do you see threads that complain about NoEd which is a non-issue since it has so many counters? Yet, they’re on the forums daily.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1542443#Comment_1542443
Killers don't get hit with DS if they don't tunnel so I don't wanna hear that bs argument. No one accidentally gets hit with DS. And if you do, boohoo, eat it and move on. 90% of the time a killer will still chase the guy that DSed him until he's down and dead so he'll still get tunneled. It just gives the survivor an extra chance to escape and earn more bloodpoints. Crying that survivors get "second chance meta bandaid" perks is so stupid in my opinion. If a vast amount of killers didn't play that way, these perks wouldn't be needed and they'd be useless.
Survivors don’t get camped if they don’t get caught. Learn to loop and waste as much of the Killers time as you can. If you get camped from the start of the match, that on you for getting caught so soon. In other words git gud.
You are not entitled to escape, do gens, or dictate what other players do. If a Killer decides to camp, he is just finishing his objective as fast as possible, just as Survivors rush gens.
You have plenty of counters, all it takes it to use them and learn the game better, but most players like you are in denial and want everything done to suit you.
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I’m still on vacation from this game (still addicted to the forums for some reason), but when I played friendly as a Killer, it was usually after having a string of bad experiences against sweaty Killers when I was playing Survivor. I’d just switch over to Killer and try to spread some love. More people appreciate it than you think, and many even offered themselves up at the end.
If you don’t like it, all you have to do is work on gens and leave. You can also beckon the Killer to follow you and point at a hook so you can die.
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You didn’t do bones, you did “some” of them.
There is nothing wrong with NoEd. It doesn’t need any changes.
Nothing wrong with Killers stating “just do bones”. Survivor is a team role that can be played solo, the responsibility is upon all of the Survivors to cleanse the totems.
You have the ability to chat before the match starts. Remind people to do bones. Suggest someone brings Small Game or Detectives Hunch. You also have the option to bring in a map or run Plunderers to get a free one.
You kept going on and on about how this thread isn’t t about NoEd per say, and that it is more about how “do bones” is an excuse. It isn’t an excuse, totems are literally the secondary objective, you don’t have to do them, but be prepared to suffer the consequences if the Killer runs a powerful hex Perk.
Your problem isn’t NoEd, your problem is having lazy teammates who have tunnel vision for gens. Instead of asking for NoEd to be changed why don’t you ask for improvement for communication between Survivors? Why don’t you ask for the Devs to actually do a good job with matchmaking so you’re not paired with potatoes? I’ll tell you way, because you just want an easier time.
You are not entitled to an easier time, nor are you entitled to escape. If NoEd was such a big deal for you, you’d have used one of the many counters that it has, but apparently, basing this off of your other thread, annoying Killers is more of a priority for you than cleansing totems are.
Finally, your other option is to avoid the Killer once the gens are complete and leave. You don’t have to stay and save anyone. That’s just a risk you chose to take.
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@Faszparaszt said:
https://forum.deadbydaylight.com/en/discussion/comment/1459011#Comment_1459011
I don’t get into long chases I know it ain’t worth it. But honestly don’t talk like every survivor runs the so called second chance perks (I do it tho). The screenshot of OP pretty much describes the average builds of “red rank” survivors even in PC EU. Sure it sucks when it happens, but you need no more but one killer to pick Spirit with busted perks and there you go, a boring ass match for everyone.
Never said every Survivor runs second chance perks, though most do.
Both sides have things that are boring to run against. Rather than complaining about it, people need to learn to out play each other or make builds that make it fun to counter the boring characters.
The only reason Spirit and Freddy are boring is because they’re harder to go against and can’t mindlessly run loops over and over. You have to actually change your play style, which most don’t want to do.
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@Faszparaszt said:
https://forum.deadbydaylight.com/en/discussion/comment/1458977#Comment_1458977
To be fair, he can be busted in chases which makes him annoying and boring to go against. His lack of other abilities makes him awful. But imagne him as Freddy with bottles.
It’s also boring for killers to get into long chases where Survivors stack second chance perk after second chance perk. Multiply that by 4 and it becomes tedious.
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/1457015#Comment_1457015
Some of the later Saw films really go all out with the toture and gore.
Perfect viewing for a rainy sunday afternoon 😉
No thanks, I’d rather watch paint dry or even walk down a narrow hallway littered with legos.
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Saw. I was barely able to handle the first one, had to walk out on the second one and never tried to watch any others ever again. My stomach couldn't handle any of the gruesome scenes. I have a very vivid imagination so I sometimes instinctively cringe when I see something gory. There was a scene where a body was hung up on chains with a hook or something going through their mouth and out the bottom of the jaw. I was able to taste the metal in my mouth the moment I saw that and was like nope, nah uh, this ain't for me.
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Oh my goodness! A Survivor is actually praising a Killer on the forums? Blaspheme! Don't you know you're supposed to run their name through the mud and demand nerfs to their class!
On a more serious note, it's nice players can appreciate each other for once.
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I would think it is a Bug. Adam isn't a licensed character so it should work for him.
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@fcc2014 said:
I'm glad to see some people playing like that but damn i have seen moris, black ward, noed, iri hatchets, infinite Michael. Lots of proxy camping Ghostface too!
That's why I switched to Killer. Now I don't have to sweat. I will go back to Survivor to get the Crown on my Dwight but then switch back again. It's more relaxing this way.
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@kosmi said:
https://forum.deadbydaylight.com/en/discussion/164882/im-letting-everyone-get-the-crown
Let or not usualy in my game people rush gens so fast that they even can't get crowns xD. And then flame killer for that xD
I get those games too. So what I do is I'll down someone and then start dancing around so they get the idea.
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None that I could think of. I had quit Fortnite before playing this since I felt I had enough of it. I tried out a few other games and have come to the conclusion that I am not the gamer I once was. I plan to stop playing this in the near future and learn a new language instead. Rather, master the second language that I barely know.
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@Bovinity said:
Yep, most of the killers in the world gonna be nice and friendly and give everyone a break.
Survivors will surely return the favor when it's time. I'm certain of it. Yeah.
(Not gonna hold my breath)
Just because some people are toxic doesn't mean I have to be. I don't expect others to be nice just because I want to. It's a special event with a time limit, once it's over we can go back to bullying each other.
And for the record, I have had plenty of Survivors help me with my dailies or rift challenges. All I had to do was a little dance and nod my head.
