AvisDeene
AvisDeene
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Just tunnel the weakest link. Focus them down one by one. If one tries to tempt you to follow them (by flashlight clicking or tbagging) target someone else.
The less people they have on the team the harder it would be for them to complete objectives. Hoard all the Moris you can and use them when you think it’s a swf group.
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I’m new so I can’t answer all of your questions. What I can say is that people crying about the Spirit nerds are over exaggerating it. She’s still powerful, she just needed some minor adjustments to make playing against her a little less jarring.
I think the general consensus on Freddy is that he’s better now, and much more viable than before. I don’t know from first hand experience, but as a survivor, he usually destroys the groups I’ve faced him with. I don’t do swfs except for sometimes with 1 friend.
Billy is still strong.
I am not sure about the totem spots in general, but it seems like it’s gotten harder to find ruin more and more over the last week. Then again, I’m a potato and usually grouped up with other potatoes.
I hear Nurse is still strong, it’s just her skill cap is higher now than what it was before.
Just jump back in for the next month and see how you like it. Also, dip your toes in a few different killers or survivors, you may like them better than what you used to play with.
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I didn’t know it was this bad on console, and here I thought PC was bad. After they release the Oni chapter, they really need to stop working on anything else and just optimize the game for console and get rid of as many of the bugs as they can for all versions of the game.
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There are add ons that allow the Wraith to decrease the amount of time to decloak, as well as on that doesn’t allow the survivors to hear the bell. There is another one that makes it where survivors can’t tell where the sound of the bell is coming from. They all help.
When in a chase, sometimes it’s better to cloak up and follow them since you move faster. You also need to practice slugging them since the reach is further than you think.
As far as perks go, I like Whispers, NOED, and the one that lets you see blood brighter when you cloak or the one that lets you see injured survivors.
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If devs give survivors a crawl space, killers should get a harpoon and chain that will allow them to pull survivors away from the doors. Kind of like Scorpion from Mortal Kombat.
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Sounds like the killer I need to start playing.
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@Jesya said:
the only gripe I have his her nose.... you can really see how weird it is in skemoo's renders.
I came here to start a thread about her nose and how the devs need to change it from Michael Jackson/Skeletor/Voldemort to something closer to the cinematic trailer version.
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Or maybe, just maybe, be patient and give the Devs some time to finish working out all the bugs and kinks.
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@Avocet said:
https://forum.deadbydaylight.com/en/discussion/comment/853904#Comment_853904
https://www.youtube.com/watch?v=nqmhg_XXjwM&list=PLKpR1qurDCxYdauHwVxaOCHv1CUKl8NgF
Some possible builds put together this month. Or do you have a specific killer in mind?
Thanks! I’m currently enjoying Wraith but he is frustrating against swfs who body body block. I’m not a pro gamer and never will be, so I could never master any killer. Who do you recommend would be good for someone like me to play as that will give swfs a pain in the butt?
I don’t need to kill all of them, two will make me happy.
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I was hoping this was an actual guide with up to date pointers.
I am disappoint.
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Michael is the scariest for me. Pig face was the second, but now she’s just annoying with her stupid reverse bear traps.
Ghostface can be scary, but for the most part, the players who play him are pretty chill, and really good sports. I love playing against them. I also love catching Ghostface trying to peak around a corner.
Trapper is probably the second scariest just from the amount of pressure a good Trapper could set up. I never knew patches of grass could be so scary.
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I’m always on edge. I don’t have the reflexes that I used to when I was 20 years younger, and I have an (manageable) issue with my left hand that makes it sometimes difficult to control my character (I wish I could do 360s), so I’m always paranoid. So at the start of a match I always look for a poor sap to work on a generator with.
The second premonition and spine-chill light up, I slowly walk away and hide. It usually works for me, unless it’s a stealth killer. I hate stealth killers, especially Michael. Ghostface is annoying but he makes me laugh when I catch him peaking around a corner.
My favorite killers to go against are the chainsaw bro’s because it’s easier to keep tabs on them unless the rest of my teammates are potatoes.
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They should just remove the DC button. Whether it’s a killer or survivor, if someone needs to DC because of life or because they’re butthurt, they should just eat the loss.Just implement a zero blood point penalty if your character doesn’t move for more than 3 minutes.
For the moment, just make sure to report them after every match.