Alen_Starkly
Alen_Starkly
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- Alen_Starkly
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@C3Tooth said:
Here is my shirtless Vitto drawing on his day 1 PTB, enjoy : )))
Amazing work! I just wish you gave him a nose. :| I might draw it in by myself xD
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I am honestly hoping that Haddie gets a full Christmas outfit this winter, and that she wasn't in the poll a few months ago (set A vs. set B) because they had decided that she's getting a cosmetic no matter what. She is very, very deprived of cosmetics. I love her, her design, her lore importance, her voice.
BHVR shouldn't waste her potential and let her collect dust. They should help her by giving her love imo.
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And now I'm getting the message that the code is not valid. I reopened the SteelSeries GG app, and the code is the same, it hasn't changed. Why does it say it's invalid?
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Just had this on Grim Pantry. I got super speed (not sure if I got stunned, I was in chase though), and it didn't go away until I summoned a guard. Steam version of the game.
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What Seraphor said, this part of the map is very known by everyone, it has 2 strong loops with pallets, and drops down into the bathroom, next to the basement. It's just a pity that the rooms that used to have colored lighting in them no longer have it for some reason. I don't see any downsides to adding the colored lightings back. It would just add to the visual experience.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3266444#Comment_3266444
I just redeemed it then. So it is still available. No idea what date it ends.
Thanks! I don't know why they are hiding the availability end date. It's really not helpful for either side.
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Is the charm still obtainable, and if yes, by which date?
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BHVR would make a lot of money if they started creating and putting custom emotes for survivors and killers in the store. Also custom moris. Please...?
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Almost every killer I face brings Scourge hook: Pain Resonance. I feel like this is one of the most popular killer perks still. And yeah, Dead Hard is very common again. Gotta love the meta.... 🙄
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I would LOVE a collab with Fortnite! It would be a success for both companies, I feel. I would love Guild or Raz as a DBD survivor 😚
If not characters (though I would love them!) then at least a cosmetic crossover, like they did with Attack on Titan.
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Maps add a huge variety to the game, and lessen the boredom potential. Removing maps would be a huge mistake, in my opinion. Removing maps offerings would be a huge mistake as well, in my opinion. Map offerings allow for a fresh match after 3 macmillans in a row.
What does need to urgently happen though is the balancing of the maps. Modify maps so that they not give a huge advantage to one side. So that they have approximately an equal potential to be fun and fine for both sides.
Variety makes the game thrive. Imbalance makes the game suffer.
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I also don't understand why the availability of the charm is time sensitive. Right now Flippin Misfits is on sale, and people who buy it will buy it for a smaller price. If they kept the charm available for forever, with the condition of purchasing the game, then surely there would be people who buy the game for the full price to get the charm, in the future. I don't understand...
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@Akumakaji said:
Maybe we should ping Mandy and inquire if she knows more? The charm looks kinda cute and the game is on sake right now for about 3.50, so no bigger and maybe its fun enough for some casual time slaying.
Hmm I think one of the rules of the forums is that we shouldn't ping a staff member that hasn't commented in the thread. Thanks for the suggestion though!
I guess that BHVR for some reason wants to keep the availability of the charm a mistery.... I don't get it.
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@Satelit said:
We would've had Billy in a sweater if people voted B
I voted A but mentioned a few times on these forums that I would love both A and B cosmetics. BHVR would make money, we would be happy. It's a win-win. I really hope we get the Christmas sweater Hillbilly outfit this winter, 'cause it looked soooooo good!
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Does really no-one know?
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Thank you so much for this, Reinami! <3
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/354089/when-are-you-changing-these-killers
I generally very much agree. Just a few notes.
A, deathslinger should not get revert, but some different buff. Him forcing you into loose-loose really wasn't fun. But he needs some compensation buff and it's a shame he didn't get one.
B, Freddy would become really cool if he had basekit also a few fake pallets and could swap between powers like clown
C, blight needs more addons adjusted. 2nd strongest killer with I think highest number of really good addons. Why piramid has only range addons somewhat useful and blight has speeds, insta, c33, c21, salts and alch ring? I mean don't butcher them. Just adjust them a bit.
D, there's whole recent thread about sadako that addresses her better I think
You've got some good points. Thanks for contributing! <3
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I love Haddie's Scuba-diving cosmetic. It really shows what BHVR is capable of when it comes to giving her love. They are capable of it, they just need to do it. She's a character very important to the lore of DBD, she needs proper treatment.
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"Feng doesn’t even have the most cosmetics."
-> Give her some time, she's getting there.
"Feng having cosmetics doesn’t take away from others having cosmetics."
-> Yes it does. BHVR, like any other company have limited resources (time, money, staff). So every time they start making another Feng cosmetic, Haddie / Jonah / Jane / Jeff / Zarina / Élodie / Adam doesn't get one. How many outfits has Haddie got since the anniversary event? Zero. And how many has Feng got? Cheryl cosplay, Jill cosplay, the pop idol outfit.... That's 3. What about Jonah? Only 1 - the rift outfit. So YES, many characters have been deprived of cosmetics because Feng keeps getting them instead. (and Meg, Mikaela...)
I love Feng, I enjoy playing her. But I also enjoy playing Jonah, Haddie. Where's some cosmetic love for them?? I want more cosmetics on them, please.
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If BHVR started giving cool cosmetics regularly to Haddie, Jonah, Adam & Élodie, you would see their popularity increase. I do hope they start caring about all characters and the diversity that they offer. There's so much potential in there!
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I mean, Haddie might not be the peak of sexiness (everyone has their own taste, too), but I really like her. I think she looks just fine, both face and body type. I love her voice. With proper cosmetics, she would be a really cool character to play. Her scuba diving cosmetic is soooo good. BHVR obviously can give her awesome cosmetics. They just need to continue doing so. :<
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@RaSavage42 said:
I don't care about cosmetics... I'll play whomever I want to
But that doesn't stop people from playing a character does it???
Like really having no cosmetics is stopping people from playing her???
The art team needs to start sharing more options then
Well, I don't know about others but, I love changing cosmetics often on any character I play, otherwise I get bored. Also, I am more inclined to wear a halloween outfit on a character during the halloween time, same for christmas/winter. Now, if only Haddie got a Halloween outfit this year... :/
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I really wish they gave more love to some characters.... Haddie, Jonah, Jeff, Élodie... Diversity is what makes the game fun, and I would love to see more different characters in the lobby, not just fengs, megs and mikaelas (I do love them though).
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As mentioned in the thread, there have been so many cosmetic collections (e.g. greek legends, chrysallis, etc...) released since Haddie's chapter release, and she hasn't been in a single one of those cosmetic collections... Why release a character in the first place, if you're gonna shove them away and pretend they don't exist...?
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I hope we're getting some BP on this week's PTB. 😱
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/3246378#Comment_3246378
"everyone says this thing is uncounterable but this other thing is also uncounterable so they're wrong!"
You misunderstood my point. BHVR saying they're removing locker saves because they have no counterplay, while keeping Bubba free to facecamp without any counterplay. Double standards, much? The former makes BHVR seem like they care about addressing things that have no counterplay, while the latter shows they don't. That's why I called their "care" for the things that have no counterplay "bogus".
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Locker save attempts are such a rare thing to happen, and even rarer to succeed. I really don't understand why BHVR is removing the ability to flashlight/flashbang save people being pulled out of a locker. The saves are hard, exciting, thrilling, and you're taking that away.
The argument "it has no counterplay" is bogus, since being facecamped by Bubba until you die has no counterplay either, and nothing has been done about this for.... 4-5 years now?
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@HellDescent said:
They just need add an effect to his chainsaw that drains his charges when he's within x meters for x amount of time next to hook survivor, while there are no others nearby and he's fixed.
I agree. In fact, I think that EVERY killer should have their power disabled and the power meter totally drained while they are within x meters of a hooked survivor. They can still attack with M1, but having their power disabled would eradicate the BS (face)camping. Bubba is awesome in chases, fun to play as, fun to play against.
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It would help both us and them a lot, indeed.... which means, they probably won't do it 😢
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Or, if we take away the need to unlock the new survivor's perks on other survivors ('cause all survivors play the same), then just 2 mil BP would be more than enough.
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That would ruin a lot of things:
1) perks like Off the Record, Distortion, Lucky Break, Bite the Bullet
2) potential for flashlight/flashbang saves, since the killer would know someone else was nearby
Imo killers already have good tracking abilities. Gens being number 1, survivors are often found at gens. Then there are BBQ, Lethal Pursuer, Nurses Calling, Tinkerer... Not to mention visually being able to see if crows in certain areas have been disturbed (are they sitting still, flying away, or flying back).
As for the scenario when there are 2 survivors left and they just keep hiding, I'd suggest a special mechanic be added to the game, where killer instinct would trigger until the survivor gets in the chase with the killer.
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BHVR spent a LOT of time designing and programming Twins. Throwing them away is a huge loss. With some nice buffs and interesting cosmetics, they could become much more popular than they are now.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3241513#Comment_3241513
Wasn’t it stated that the NetEase version would become the main mobile version everywhere? Thought I read something like this but could be wrong..
Even if so, I can't imagine the mobile version being nearly as apealing to play as the standard version. Playing the game on a big screen feels so good. Not having awesome cosmetics in the main game feels like a failed business plan imo.
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Jonah is adorable, very handsome, and deserves more cosmetics. I don't care what he did in his lore.
Also, if BHVR doesn't want to supply characters other than Feng, Nea, Meg, etc. with cosmetics then why even bother creating new characters in the first place??
Why not just release a new killer with each chapter, but scrap new survivors altogether? If you're not gonna give them cosmetic love, then stop releasing new survivors that will be deprived of cosmetics, and just give Feng 50 new cosmetics per year. >.>
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I mean, I play DBD on Steam, I'm not gonna start playing it on mobile as well, just to own certain skins. If they are smart, they'll release the outfits on all platforms, and make much more money than if it stayed just on mobile (and only Japanese mobile).
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Jonah and Haddie have so much potential, it baffles me that BHVR is just letting them "die", rather than give them more/cool cosmetics and give people awesome reasons to play them... Like, why would you spend so much time having Haddie in the lore, and then even designing and releasing her, if you're gonna start completely neglecting her after a few months of her release..... :/
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@Jay_Whyask said:
I assumed it would be a "4 characters every patch" kind of thing, cause that's what they've been doing so far.
If that's the case, I don't know why they would do it like that... Why would meg fans get to enjoy more cosmetics with shards, while elodie fans have to wait for months until all of her cosmetics have shards option.... :/
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I don't know why this thread got moved to the "ask the community" section of the forum... This is a question directed at the devs, since they know the answer to this, and the community members don't. :/
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I've heard people say they don't wanna play Bill or Ash because they're loud. It does influence people's decisions. :\
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@RaSavage42 said:
1) I can agree with... or the Survivors just throw themselves at you
2) I haven't played the game in a while so I don't have any experience (or feeling) on that... so I'll take your word for it
3) The game was designed around stealthy play from the Survivors (there're even perks and base gameplay as proof)
To fix 1) would be to increase the penalty or the player needs to realize that they aren't having any fun and walk away from the game (take a break)
To fix 2) increase the BP gain... remove the 50,000 BP for prestiging... and add a "bloodstore" to buy and "sell" what you don't use for BP
To fix 3) well you can't... unless BHVR wants to recode the game... or not give BP for escaping through the hatch
Just my 2 cents
Actually the (3) can be easily fixed. Similarly to another assymetrical game in the same genre, they could create a mechanic that reveals the survivors/killer's auras for a while, if there hasn't been any survivor-killer interaction for a few minutes. If not aura, then killer instinct.
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I agree! Extra cosmetic options would make the game much more interesting, because we players do love customizations! It would also open up a new avenue to make money for BHVR, so we all win.
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I hope so too! This cosmetic is very cute! I also loved the Hillbilly christmas cosmetic, it was adorable <3
I am honestly hoping they release all of the cosmetics from both set A and set B. I guess we'll see.
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Yeah. Other survivors would be more popular if BHVR started releasing more and cool cosmetics for them. Are Haddie and Jonah getting nothing else this year, i wonder?
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I agree that that are many trivial things over which people will DC. However, there are serious reasons as well, reasons that make the game really unfun (e.g. Nurse being OP, especially with certain builds, where LOS-ing her and juking does nothing). If you put DC penalties back on, people will STILL kill themselves on hook because of an extremely unfun match.
Trying to force people to endure a match against a really unfun (/obnoxiously oppresive) killer feels awful, and putting up with it feels awful, stressful. People seek a way out, a relief. Addressing these issues is a big step in the right direction. Trying to shut down how people feel and trying to force them to endure matches that feel like hell is a really bad approach, imo.
This is why I would like BHVR to consider if Nurse, map imbalance, etc. are really something they should continue ignoring, without providing explanations as to why they are not changing those.
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I crashed 3 times yesterday due to the game/servers. Unless that is fixed, please remove the penalties until this stops happening, BHVR.
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BHVR please change this! Why did you add this headache-inducing chase theme to her? X_X
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I've complained to devs about DS stun being too short, and the DS skill check being TOO hard to hit for a lot of people, and they just didn't care. With the hard-to-hit skill DS skill check, BHVR has always been treating this perk as a lottery (will I win it or not?), rather than a measure against tunneling. And now with a 3 second stun, the perk is pretty much useless. Before I could combine it with Parental Guidance and it would help me lose the killer, but now I can forget that.
On paper, BHVR is trying to counter tunneling, in pracise, they want DS be useless, so killers will be encouraged to play the game more, 'cause for the long time the killers were so discouraged to play.
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What BHVR could do is:
1) if the killer is near the hook, the entity progression pauses until they go away
2) disable killers' powers while near the hooked survivor, and for 1 second after the unhook.
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BHVR wanted to kill Decisive Strike just so it would be less used, even though it led to much easier tunneling. Instead of making the DS skill checks easier to hit, they made the perk more useless. I do appreciate the basekit endurance, it's been really helpful. But DS and Reassurance need buffs.
1) make DS have an easier skill check to hit, and the stun being 5 seconds so we actually get a chance to fight the tunneling
2) extend the range of Reassurance by 1 or 2 meters, just so we can use it above the basement finally. Also remove the white aura for the killer, so they don't know that someone with Reassurance is nearby.
3) Disable killers' powers within a certain radius near a hooked survivor.
BHVR refusing to do these things makes me thing they actually endorse tunneling and camping. I hope they prove me wrong.
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@BHVR have you got anything to say on the matter?