Alen_Starkly
Alen_Starkly
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For months now, getting a skill check on a generator has been really hard. I am almost sure that you have made them appear very rarely now, and I'm assuming because of Hyperfocus. First of all, Hyperfocus is only strong in theory. Nowadays, there's countless ways to interrupt someone on a gen: pain res, grim embrace, friends till the end, surge, eruption, hex: face the darkness, killer coming to8 comments 150 views last activity
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"Fixed an issue where Plot Twist deactivated the Corrupt Intervention Perk early." WHY? From all my personal gaming experience, and all the streams I've been watching, witnessing someone run a No Mither - Plot Twist build was like a winning a lottery - SUPER RARE. And even IF a survivor would run this build, it was rare for it to coincide with the killer actually running Corrupt Intervention.7 comments 140 views last activity
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Over the years, a lot of killers and perks were made as a band-aid fix for a core problem in the game. There is a reason why perks like Shoulder The Burden are problematic. STB was made to help solo Q struggling with oppressive killers, but this perk hurts other killers, especially when facing a well-coordinated SWF. Band-aid fixes should be getting replaces by proper fixes. List of things I fee5 comments 130 views last activity
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Survivors in the current Rift that have cosmetics with Deep Rift variants: Female: 4 (Taurie, Kate, Zarina, Orela) Male: 0 Survivors in the current Rift that have cosmetics: Female: 7 (Taurie, Kate, Zarina, Orela, Mikaela, Élodie, Min) Male: 1 (Adam) I cannot express enough how utterly disappointed I am with this. How on Earth did you only give 1 single cosmetic to a male survivor, and4 comments 120 views last activity
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I will make certain suggestion that I feel would improve Rifts a lot, and anyone feel free to add your suggestions. Some of these I've taken from other posts that I agree with. There should be at the minimum 3, not just 2 Deep Rift Variants. And I would like each variant to be different enough from the base skin. In the current rit, Deep Rift 1 variants look nice, but are TOO similar to the bas3 comments 71 views last activity
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It's insane how rampant the usage of Lightborn has been during the event. But also in general, this perk has been problematic, and it needs to be addressed. It has 0 counterplay, no requirements to unlock/charge, and pushes survivors into super boring play. Killer's got Lightborn? Go sit on gens for ages… Earlier this year I proposed that Lighborn be remade into a fair perk that challenges sur8 comments 161 views last activity
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These are my suggestions to make the game much more balanced and consistent, to avoid extremes where either survivors get totally wrecked, or the killer loses all 5 gens with only a few hooks. Shroud Offerings should be retired. Neither survivor nor killer should have the power to mess with the spawn of survivors. Survivors should consistently always spawn together, furthest from the killer.5 comments 101 views last activity
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Any fun or niche builds are now not worth running at all. There are so many mediocre, bad and/or niche perks that only get to shine a bit when used in combination with other perks. On the other hand, meta builds are not really affected by Diminishing Returns. Take a meta survivor build: Decisive Strike, Unbreakable, Dead Hard & Resilience. Completely unafected by DR. In fact, why would you r14 comments 241 views last activity
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Why on Earth did you go out of your way to change this? Why would you spend time changing this, when there are actualy bugs in the game that need your attention? Getting a key with the wedding ring addon via Dramaturgy was rare . It wasn't something you could reliably orchestrate (let alone abuse). It was a fun little quirk that could happen in a ma10 comments 151 views last activity
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This is a perk that kills a lot of fun for the survivor side. Streamers and/or highly skilled survivors will just genrush when they find out the killer has lightborn. But genrushing is boring . The kind of survivors I mentioned above are bored of gens. They go for the thrill of possibly getting a flashlight save. Or blinding the killer at a pallet/window, for a chance of making the chase a bit14 comments 233 views last activity
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I'm taking about the scenario where there are only 2 survivors left: 1 is both, and 1 is real player. Why is the bot programmed to hold on for dear life? The bot should not hit skill checks, and let go, so the remaining player has a chance of surviving. (also to stop the match from being stalled) Also I just had a bit manage interrupt my gen doing by starting to heal me. How is that even possibl2 comments 41 views last activity
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I can't say how many times I've been in a match where a teammate runs the killer near a hooked survivor, not to mention going down near the hook. I feel like in most cases survivors don't do that on purpose. Rather, there is a lack of education and/or general game sense / awareness with so many people. It kind of feels like a magnetic pull, like the law of gravity. Similar cases: running the k0 comments 1 views last activity
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As you could have seen with Steve, people get upset when their favorite character's voice is completely swapped with another one. It feels like a different character, different vibe. And while maybe you had to change his voice due to licensing reasons (I have no clue), you should hopefully have complete freedom over the original survivors. You might be wanting to add voice lines to every sur2 comments 31 views last activity
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As you must be aware of, versing Ghoul has not been the most pleasant experience for players. However, a lot of us have adapted to it, and have found fun in it. One big thing being: after the ghoul vaults a pallet, with proper timing, we (as a survivor) can pass through the Ghoul, and vault back. It takes some skill, and makes for a fun interaction. Same interaction has been present when versing9 comments 212 views last activity
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I am unable to get out of his AoE, no matter how much I try, and thus I get injured for free. It spreads faster than I can run. Same thing happened on the PTB, and it's sad that you have seemingly done nothing about it. His (smaller/regular) AoE also is something I can't see, I have to guess where he'll shoot his attack. It's not telegraphed at all, or not enough. Why do we have to do guesswork t32 comments 472 views last activity
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A few weeks ago you made DC penalties very strict. You have to wait 5mins throughout the matchmaking ban on your 1st DC now. Which wouldn't be the biggest deal were the game not been infested by hackers for the last few months, after your EAC reverted to an old version (or something along those lines). Hacks that had been patched out suddenly started working again, apparently. I've seen many c0 comments 31 views last activity
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A streamer has mentioned that their kill rate on Twins recorded on their stats page is only 15%, while in reality they basically never lose when they play twins. Twins matches usually end up in the whole team slugged/hooked, since their power plays into it. This has to be because of the Abandon option. They naturally use the Abandon option when the whole team Abandons. (1) so, the 1st necessary0 comments 41 views last activity
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I think that this perk should 100% guarantee you being the obsession at the start of the trial (only exception is if there is more than 1 person running this perk, then 1 person running OoO becomes the obsession randomly). Right now, you could run this perk, and someone else could be the obsession, so you don't get half the value of this perk. And if the killer doesn't have an aura reading perk,10 comments 122 views last activity
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By this, I mean revert 2 things that took fun out of them: survivors no longer make grunts when hit with snowballs. This was one of the funniest, most enjoyable features. Both when I would snowball someone, or someone snowballed me. The grunts made the snowball fights cool and satisfying. No grunts kills a lot of this fun :/ please remove the autoaim. It makes snowballing clunkier (due to the7 comments 151 views last activity
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I hope that you have realized that basing MMR on escapes/kills is very, very flawed. You could loop the killer for a long time, and die because your teammates didn't want to save you, or the killer has a power that effectively prevents successful unhooking. And then you lose MMR. You could be bad in chases, but hide well during the match, and escape by being sly, and your MMR goes up. The be0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Ace in the Hole is bugged in the way that it does not ever give a visceral add-on on an item received from the chest, either via chest opening or rummaging. Instead, it gives Halloween event addons. PLATFORM: GeForce NOW (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: For the past few weeks, I have played countless of matches with the perk Ace in the Hole. T0 comments 31 views last activity
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He is really fun to play, but can also be quite punishing. Faster reload and/or miss cooldown would do wonders. Also, I have had a few instances where I speared someone from a big distance, but sadly the chain would always break before I could reel them in. It feels sad that there is no way for me to benefit from a long range spear.1 comments 41 views last activity
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Has anyone found a use/build for this perk? Obviously, it could be good against Doctor or Infectious Fright, but those are rare scenarios. What I would love to know is whether this perk has any good use in regular matches?9 comments 161 views last activity
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The last OG male survivor (Gabriel) was released in 2023… Him being severely mistreated in the cosmetics department is a story on its own, but 2023…? Why did you stop there? There's been licensed male survivors since, but they are generally heavily limited in the cosmetics department (of course, due to licenses). Since Gabriel, every OG survivor has been female: Sable, Taurie, Orela, and now Vee2 comments 81 views last activity
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"Play survivor while you wait" was a nice idea, but in the end it's a band-aid fix…. which sadly hasn't accomplished much. Killer queues are insane… "Nobody" wants to play survivor. Why? Because the survivor role in 2v8 has received next to no changes since the launch of 2v8. The killer side has been receiving a ton of content (mostly: new killers being added) with almost each patch, even thou6 comments 121 views last activity
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SUMMARY OF THE ISSUE: I launched the game (via GeForce NOW) after 11 a.m. ET, and queued up as Trapper in 2v8. Then I accepted the invitation to play as survivor while staying in the killer queue. I played as Felix. After escaping as Felix, I got sent back to the Trapper screen, but then I got this error message: PLATFORM: Steam (via Geforce NOW) STEP20 comments 2,413 views last activity
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They are receiving their 2nd nerf, limiting the use to 2 charges. The first nerf already made them terrible, basically worthless. This 2nd nerf is putting the nail in the coffin of their worthlessness. They are a really bad item, that does nothing for you. If you have no plans on undoing at least one of these nerfs, then please remove fog vials from the bloodwebs/game. I'm glad you attempted to10 comments 191 views last activity
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There's a new achievement for repairing a gen on the new map (Fallen Refuge) and escaping. I have played at least 60 survivor matches since the The Walking Dead chapter, and I have gotten the map zero times. I didn't even try to use the map offering because: 20% of success is worthless even if it works, the map offering for the realm can send me to any of the 4 maps sac wards still complete12 comments 271 views last activity
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While doing a seeking command, trying to target a generator etc. is unnecessarily hard. It takes me 2+ seconds most of the time to finally snap to a gen, and can finally send the dog. A lot of the times, the target changes off the gen right before I send the dog. It is very frustrating. Please make the targetting snap to gens, exit gates, totems much easier.4 comments 71 views last activity
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Please make the keys for entering the door, and letting go of the door the same for both survivors and the Springtrap. It is incredibly annoying to have them reversed. You get used to the keys being one way by playing one of the role, and then when you play the other one, you press the wrong key, because it does the opposite thing. For example, you accidentally enter the door as a survivor, wh3 comments 21 views last activity
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Could you please enable self-unhooking ability (4%, 1st hook stage only) in Endgame? Specifically, when the exit gates are powered. At this point, it could be very valuable, especially in cases with NOED. At this point, you're not "going next and ruining the game for others". Instead, you have the ability to add more to the endgame by raising the stakes. Other survivors can open the exit gates an0 comments 21 views last activity
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Could you please bring this Hillbilly outfit to the game this winter? It was in a poll a few years ago, but didn't make it. It's so wholesome and glorious, and it would be amazing to see it in-game. 😉0 comments 1 views last activity
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Why would anyone ever use a map offering now? 20% chance of success, when you could be using a Bloodpoint offering instead. But wait, it's not even 20%. If another player puts down a map offering, your chances are even lower. If a player uses Sac Ward (which at this point should be removed), you have 0% of success. After the FNAF map queue is gone, if you're a FNAF enthusiast, and want to go to7 comments 401 views last activity
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Considering that the Anniversary event is closing in, and that the bloodwebs will (hopefully) have special Anniversary items (BP offerings, flashlights, etc.), could you please make the Bulk BP Spending prioritize those items? Bulk BP spending is coming in like a godsend, easing the tedious process of spending bloodpoints. However, if bulk spending will give me significantly less anniversary blo0 comments 61 views last activity
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This mode in theory is very fun, but it has been suffering practically since the 1st iteration. The killer role has continued being much more popular than the surivvor mode, hence the killer queue times have always been bad (and have gotten worse, I believe) I order to fix the queue problems, these are the solutions I think are necessary: (A) You need to tone down the stuff you add to the kille1 comments 21 views last activity
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Will completed but unclaimed challenges (a.k.a. saved bloodpoints) still be available after this Midchapter update? I would prefer to spend these during the Anniversary event (because of Anniversary offerings), but if these are going away (and/or getting autoclaimed/replaced), I would like to know, so I would use them before the Midchapter update. Thank you for reading <32 comments 31 views last activity
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Could we get at least some map variants back? I personally enjoyed both of the Ormond variants, Family Residence variant & Suffocation Pit variant. I don't know how others feel about it, but I've only noticed their value since their removal. What do you guys think? (I'm hoping for constructive comments)0 comments 11 views last activity
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If you bring this mode back this year for April 1st (or do something different, but similar), PLEASE let it last for 1 week. I was so disappointed last year that this quirky and adorable mode only lasted for a few days. :( Please, 1 week should be the bare minimum. It's a really nice, cute and quirky break from other modes. <33 comments 61 views last activity
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I think that outside of organized SWFs, CoH is useless. I play predominantly solo Q, and whenever I boon (CoH), my teammates avoid the boon like a plague. If they are injured, they make sure to heal far away from the boon (outside of the boon area). If I'm injured and inside the boon, even though my aura is revealed, no-one makes an effort to come heal me. The way this perk was nerfed was bad, a9 comments 261 views last activity
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Based on the insane killer queue times in the previous iterations of 2v8, it was obvious that the killer role was much more sought than the survivor role. Based on this info, survivor role needed to be made much more fun and appealing, so the queues would get balanced out. Sadly, I don't think that this iteration of 2v8 brings anything new for survivors. I don't see any new class. Herbs don't re0 comments 31 views last activity
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For long-time players like me, who have every character at Prestige 3 or higher, perk tiers aren't too much of an issue. However, for new players, it's probably a nightmare. And especially this year, when DBD is likely to receive a TON of new players (with the release of the FNAF chapter). Removing perk tiers would make them much more likely to stay. The grind for new players is currently insan12 comments 131 views last activity
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First of all, I want to say thank you for giving love to male survivors in the last several months. They've finally been getting a decent amount of cosmetics in both events and regularly. And I've seen streamers enjoying those new cosmetics too! I made a few complaint posts in the past due to lack of the cosmetics, but this time I want to express my appreciation! 😁 Also, I would like to add a fe1 comments 11 views last activity
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SUMMARY OF THE ISSUE: The store bundle weekly reset has happened and there are no new bundles available. Only the Steam DLC bundles are present. Every Tuesday at 11 a.m. ET, the store refreshes, and old bundles are replaced with new bundles (dev choice bundle, from the rift bundle, survivor bundle, killer bundle, etc.), but there is nothing aside from the default steam bundles. PLATFORM: Steam4 comments 131 views last activity
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This has been going on for a while now. As an example, right now, there are no incentives on either role. However, I get a match as killer in 10 seconds, while as survivor I need to wait for at least 5 minutes. If incentives were working correctly, there should be a 100% BP incentive on the killer role right now (like it used to be until a few months ago), to incentivize more people to play the20 comments 281 views last activity
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I don't know if you have planned a Chinese Lunar New Year event for this year, but in case you haven't, could you at least please put the Chinese firecrackers and toolboxes in the bloodweb during the celebration time? Without this event, there is no natural way to obtain them. (yes, I know that we just had winter party starters in bloodwebs) I really hope you prepared a Lunar event for this year6 comments 91 views last activity
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I'd like to hear why a person running this perk can only use it once per match. If you could use StB twice, and you've already used it once, and have 1 use remaining: scenario A: the killer is camping the hook. if you shoulder the burden, you're gonna be exposed and dead when hooked. I don't see any problem towards the killer. If anything, this would favor the killer. scenario B: the killer11 comments 441 views last activity
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This patch, a handful of remaining perks with Bloodpoint bonuses (such as Distressing) lost their BP bonuses. Most likely for 2 reasons: to not have the BP bonuses influence the pick rate of the perks, and to clean up the coding and make it easier and simpler. If the devs would lose the yellow and green perk tiers, and just keep the purple ones, wouldn't that make the coding much easier and0 comments 11 views last activity
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I've seen a lot of people just demonize map offerings and wanting them gone. I understand that, because it can be really frustrating constantly getting sent to certain maps when you play a role. Sadly, most people just keep asking devs to remove the map offerings. I very disagree with this proposal. We need to look deeper, not just at the surface issue. Map offerings are a tremendeous, fantast18 comments 291 views last activity
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Let's say in solo Q, I'm working on a gen, could be the last gen to pop, and a teammate comes to me and begs for heal. What usually we tend to assume is that they need a full heal, so we want to focus the gen instead of healing. But that survivor could very well be like 90% healed, in which case healing first would be the right call. In a SWF, survivors can communicate like "hey I'm almost heale0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Kate's default shorts look unnatural/broken. It's been like this for more than a year. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: It's just how her shorts cosmetics have been for a while, whether in my game, or on streamers' games. VIDEO: Not a video, but it's not necessary. Here you can compare Sable's skirt and Kate's shorts. Sable's skirt'0 comments 31 views last activity