Alen_Starkly
Alen_Starkly
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This has happened for me, and various streamers I have watched, it seems to be a universal bug. It happens randomly, including within a same match. Sometimes , when the killer is picking up a downed survivor, the survivor does not produce the picking up grunt. The grunt is helpful for timing flashbang, especially against killers with unique pick-up animations, like the Onryo. The random occ3 comments 62 views last activity
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From what I've heard from others, this is the case for everyone. Below are the pictures of the last Community Contest winners for killer and survivor charms: These charms won the last contest, alongside the Clown and Yun-Jin outfits that are present in the current rift. For some reason, the charms are NOT presen0 comments 74 views last activity
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Platform - Steam The Skull Merchant's radar is visually bugged, and shows a survivor's location like this: It should only show the little white square, but now it also shows the huge white rectangle. I can still track a survivor with this, but it is annoying like this. Visual clutter. It occurs in any match I play. NOTE: I have checked a few Skull Merc1 comments 201 views last activity
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Platform - Steam Skull Merchant's perk "Thwack!" does not work when breaking Breakable Walls, even though it should and it used to. I hook a survivor, and "Thwack!" lights up. If I break a dropped pallet, the perk activates and lights off. However, if instead I break a breakable wall, the perk stays lit up and does not reveal nearby survivors or make them scream. No matter how many breakable wa0 comments 11 views last activity
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I don't see a point in charms being killer-only or survivor-only. It is an unnecessary limitation, in my opinion. A survivor main is not going to suddenly start playing killer just so they can use a certain killer-only charm. You would make a lot of people happier if you would make all charms universal. (except maybe perk charms) What are your thoughts on this?4 comments 31 views last activity
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This perk needs to be accessible to everyone. 7 years into the game, the perk should not be so hard to use for certain people. If you are playing on a lower-end PC, or on some of the consoles, or your focus isn't tip-top, you can't reliably hit the skill check, because it is *too small*. Having the skill check so small made sense back when you could keep DS in endgame and also heal and work on5 comments 131 views last activity
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I would like to talk about perks that fully counter something from the opposite sides. I find them very uninteractive to play against, and would love for them to be nerfed. Examples: 1) LIGHTBORN - If the killer brings this, it permanently nullifies everyone's attempts to blind the killer for the entire trial. That is very, very boring, in my opinion. As a killer, if I see flashlights, 99% o7 comments 201 views last activity
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I saw this on a streamer's stream. Unfortunately they didn't record the VOD, so I don't have the screenshot. They play on Steam. They were playing a match against the Skull Merchant. Sometimes when they got scanned by a scan line, the scan lines on that drone went permanently from orange to white. So far I have only witnessed this once since the Midchapter patch.2 comments 101 views last activity
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I am not reporting this under "bugs" because I do not know if this was intentional or not. The community contest winners (the Clown skin and the Yun-Jin skin) *are* in the rift, but the winning charms are *not*. Could we please get some info on what happened to those 2 charms, and when we can expect them to be implemented into the game?0 comments 11 views last activity
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Of course, these are just my subjective impressions, but I feel like this Midchapter has ruined so many aspects of the game and created new imbalances. Below I will list the changes that have taken place, and then the changes that I feel would have been much better for the game. A) The changes that have been implemented: no basekit Corrupt Intervention - meaning, if you don't run the perk C2 comments 111 views last activity
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Why? 1) It won't prevent 2-3 gens popping before you manage to hook your 1st survivor, because it activates after you hook someone 2) People have to rely on this perk to be able to sufficiently control "gen rush". A perk behind a paywall. Meaning, if you don't buy Artist and specifically use this perk in every match, you will struggle against gens. 3) Solo Q players are going to suffer. A lo8 comments 201 views last activity
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I'm watching the live stream, and there has been no mention of the Lunar New Year event, which has been taking place every year. It would be very unusual for you to present the upcoming Lunar cosmetics (which you did), without any word on the event and the gameplay, even if it's the same as last year. So, could we please get a confirmation from the Devs on whether we'll have the Lunar New Year e22 comments 3,272 views last activity
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I can't believe you kept it the same as it was on the PTB. This is a new "jack of all trades" perk. I didn't even know about its vile combo with Dead Man's Switch. Why have you kept it like this? Survivors are gonna have at least 1 week of hell when this goes live. 6 months if you take as long you did with Made For This, to change it. Grim Embrace blocks all gens 4 times per trial. That's very s30 comments 831 views last activity
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Why are Nemesis' zombies still blindable with flashlights etc.? A lot of time they are useless, but then there come times where they can shine. And if someone blinds them, then that decreases their efficiency. Wraith can no longer be lightburnt, Hag's traps can no longer be disarmed with flashlights. Why are Nemesis' zombies still blindable? They offer passive pressure, and if they get blinded,2 comments 41 views last activity
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When you normally unhook a survivor, they get 10% base haste. If you use Babysitter, there is an additional haste of 7%. If you use "No One Left Behind" on top of that, does it give another additional haste? In No One Left Behind's description (on the DBD Wiki at least), it says: Grants the unhooked survivor a 7% haste status effect for 10 seconds. Does this haste add to the other haste stat2 comments 911 views last activity
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I like the new cosmetic that just released today. It's a nice winter cosmetic. However it's another suit, and he already has one. His only different cosmetic is a linked set (fire moon festival). Could we please start getting cosmetics for Gabriel that have variety and are not linked sets? I love that you have been giving love to Jonah, Haddie, Adam, Jane, Zarina and Jeff. Gabriel's the one that3 comments 241 views last activity
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I love the cosmetic's design. It's flashy, quirky and oozes with Ace's style. I am really glad about it coming to the store! :D However! There is 1 thing that is unacceptable. I think that this screenshot demonstrates it perfectly. Why is Ace so flat in this cosmetic? Very, very unnaturally flat. I am not trying to troll, at all. I am speaking about what matters to me as a player and as a cosmet2 comments 61 views last activity
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Perks "Teamwork: Collective Stealth" and "Teamwork: Power of Two" They have a too long of a cooldown. And they require you to stay withing close range of the other person to keep the benefit. During a match, you will mostly be splitting up, and doing different things, so you're not likely to benefit from it. And with the cooldown taken into consideration, you are very rarely going to benefit fro0 comments 21 views last activity
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I play on Steam. This happens any time I use Camaraderie. If at the time I get hooked for the 2nd time there is already a teammate within 16 meters from the hook, the Camaraderie timer starts going right away, even though the struggle phase has not yet begun. I took this screenshot right after the entity's claws appearing animation ended. You can see that more than 1/4 of the Camaraderie timer0 comments 11 views last activity
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I was the only one who brought a non-meta perk build (perk roulette). I brought a Terrormisu for everyone. No-one used a map offering. The RNG gave the killer a favorable map for them. I got tunneled out at 4 gens left for no good reason . I did not BM, I did nothing bad. The killer ended up hardcore tunneling me until I died. My Terrormisu was wasted, but the killer got a fat BP gain from28 comments 501 views last activity
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I'd like to hear your opinion: which survivor (legendaries like Maria included) do you find the cutest, and why? Of course, this will be subjective, so don't hold back ;) . Feel free to bear in mind any of the following: their voice, lobby animations, lore, visual appearance, the personality that oozes through their cosmetics, etc. For me, it's Gabriel . He's beautiful, handsome, has a "good bo60 comments 2,221 views last activity
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Could we please get some pride cosmetics this year? And I don't mean charms. I'm grateful for the Pride charms that we have received, they are beautiful. But they are so small in size. And you could go so much further with this. I am talking Pride-themed store cosmetics (heads, torsos, legs). And by all means, do monetize them. I don't expect geting pride cosmetics for free. But I would love to7 comments 101 views last activity
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I never see anyone run this perk. And I think I understand why. People prefer to do the usual stuff (as survivor) while being chased. This perk would also need to be more accessible to warrant a use. My suggestions for the buff: 1) Please reduce the cooldown, 45 seconds is too much. I think that 20 seconds (like Quick and Quiet) would be much better. 2) Please make it work with rushed loc5 comments 121 views last activity
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Could you please make these 2 perks activate with separate keys? (e.g. Blast Mine with E, and Wiretap with F). Having them bound to the same key forces them to activate at the same time, and limits their potential. Or instead, make them require a different amount of gen completed (e.g. Wiretap 50%, Blast Mine 55%), just so we can choose if we want to activate just one or both. One of the good t0 comments 31 views last activity
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Actually, Quality of Life change, which would simply give solo Q players info that SWFs already have. If a healthy teammate approaches you while you are injured, you get the For the People blue icon in the lower-right part of your screen, where the buffs such as "leader", "streetwise" etc. show up. This would be REALLY good in cases where you are unhooked and dead on hook, and the unhooker has F4 comments 81 views last activity
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I love the variety we've been getting lately - a future man (black/asian?), a man from the past, brazilian siblings, an Indian lady deeply connected to the lore, a young witch/mystic, a latino mathematician CIA agent, etc. I feel like the variety really benefits the game and lets more people connect/relate to characters. I hope that the upcoming survivor (and/or survivors coming this year) is so60 comments 1,202 views last activity
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Just wondering, is Mikaela not going to be getting cosmetics with glasses? She wears them in her default outfit, just like Dwight, and those contribute to their personality.3 comments 82 views last activity
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SURVIVOR: Buckle Up --> it needs change, it makes the Buckle Up + FTP combo miserable for killers, and it makes WGLF and MFT feel redundant Wiretap & Blast Mine -> Could you please make these 2 activate with different Keys? (E for one of them, F for the other) Iron Will -> remove the "gets disabled when exhausted" part, it's really unnecessary imo. Calm Spirit -> remove the ac1 comments 41 views last activity
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It would be really nice to be able to play the game without facing these obnoxiously OP killers. Or at least disable the DC penalty against these 2 for the holidays? We've suffered enough, please let us just have chill games. <316 comments 383 views last activity
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Sacrifical Ward is a green offering that nullifies all map offerings in the lobby. However, there are "issues" with it: it's a green offering, so it costs a bit, and investing into it means not investing into BP offerings, addons, items etc. using it means not bringing a BP offering that match, which a lot of people feel bad about it gets wasted every match there are no map offerings Since3 comments 181 views last activity
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I think that with the game modes , you should have just let us rate them from 1 to 8 (or however many there were) on a single page. Dragging it over multiple pages felt tiring and unnecessary. Otherwise, very good survey, felt like you were interested in our opinions on important things in this game.3 comments 71 views last activity
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There are so many perks in the game currently, and they keep coming. Sure, occasionally new unique perks come that add to the gameplay, but mostly the perks are a similar version to an already existing perk, just with some tweaks. And it's perfectly reasonable, most perk ideas have been used up, there's only so much you can do with the elemends that exist in every trial. The more perks there are2 comments 51 views last activity
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Why is Min the only survivor that has her Last Name followed by First Name? Ada Wong has a Chinese last name, and she follows the "First name Last Name" convention in DBD. Even other Asian survivors in DBD have their First Name followed by Last Name: Yoichi Asakawa, Yui Kimura, Yun-Jin Lee, Jake Park. A lot of people mistakenly think that Min's first name is "Feng". I don't see the reasonin9 comments 332 views last activity
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I don't think anyone runs this perk, probably because there are better perks out there. What if this perk got an additional function - you see gens auras anywhere from white to red, depending on the progress they have? (kind of like Wraith's and Legion's IRI addons)9 comments 121 views last activity
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Yesterday I played a lot of Onryo. I won every game easily. All it takes is one weak link in the survivor team, who doesn't manage their tapes well, and you get an easy early condemn kill. There is no skill at all in spreading condemn, you just teleport to any TV on the map. Before, you actually needed to zone a survivor into an area with a TV during the chase, as well as strategically hook a20 comments 302 views last activity
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One of the things that are important for this game is fun. If we talk about killers, best killers are those who are both fun to play as and verse. I am curious, which killers do you guys feel are fun for both sides, and which killers are not so fun for both sides? --My experience-- Killers that I find really fun to play as, and fun to verse: Huntress, Bubba, Deathslinger, Blight* , Nem33 comments 2,453 views last activity
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I have witnessed this twice: - a streamer yesterday found the totem (after a teammate had already gone down to its exposure), but it didn't show the pink aura. - Another streamer today experienced the same - they managed to find the totem, but it wasn't showing any aura (and a lot of time had elapsed since a teammate went down due to this perk) (they weren't suffering from blindness either)4 comments 141 views last activity
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How many times did I have a Blight come to me within 5 seconds of the match starting, and seeing the same happen to streamers. Does no-one find that ridiculous? Xenomorph can also use their tunnels right at the start of the match, and reach survivors within 5 seconds. So many times I've had Xeno come out of a station at the start of the match right as I was taking out the turret (before it starts11 comments 162 views last activity
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I'm linking the segment of a streamer's VOD (she agreed to me posting it here, and she's a Twins main), that shows that the pallets - Victor interaction is currently bugged. You can see her unable to jump over the pallet, whereas until recently she has always been able to reliably do so. (if the link doesn't start the video at the proper time, I'll mention it here: 2h 50m 40 s) EDIT: in the emb6 comments 402 views last activity
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Since there was no word of the Freddy rework on the last dev stream, I guess we won't be getting it for at least 9 months, or so... And since that is the case, I propose some minor tweaks to Freddy, so he wouldn't be so weak: 1) Remove the sleep immunity gained from clocks - this renders Freddy's addons/power weak to useless. I feel like there really is no need for the immunity to exist.1 comments 21 views last activity
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If I'm not mistaken, about a year ago you said that you would make all survivors equally loud, and that's still not the case. This influences the pick rates of survivors, and people will tend to pick Ace or Ada, since they are very quiet (you can lose Ada in chase quite easily sometimes, and finding her or Ace on the floor based on sound can be very hard), and tend to avoid loud survivors like As6 comments 101 views last activity
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I saw someone make a report about Leader not working with totem blessing, but it wasn't a bug. Leader does not affect the blessing speed. Could you make it so it does? Boons aren't OP anymore these days, and not many people bring Leader into trials, so I think that this would be a neat update.8 comments 181 views last activity
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I play on Steam, but this has been happening with streamers I watch, too. Usually, when the killer is picking up a survivor, the survivor would make a little grunt of pain. I would always use that as a reference for when to do a flashbang save. However, for a while now, these things have been happening a lot of the times (not always): 1) the survivor doesn't produce a grunt of pain while be0 comments 11 views last activity
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Bots are a really neat replacement for disconnected teammates, but they have some serious issues that can be a detriment to the game: 1) self-healing in front of teammates -> Immediately upon being unhooked, a bot will start healing themself, whether they're using a medkit, or self-care. A few days ago, my teammate unhooked a bot, and I was there as well, and the bot immediately started self5 comments 71 views last activity
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I play on Steam, but it was the same for every streamer I've seen. Before Stranger Things got removed in 2021, the portal room in Hawkins lab had an RNG for gen spawn. There were 3 possibilities, but now, since the return of the map, only 1 of the possibilities has been realized every match: a 1-man gen could spawn far away at the wall, near the vault - this is the only variation that exists i1 comments 31 views last activity
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In yesterday's stream, it was mentioned that the Twins will be receiving a "power rework". Does that mean that their power design is going to change, and is that really necessary? I feel like all they need is faster switching time, so it doesn't take 10 years. That, and fix random instances where Victor randomly dies. I really like their current design, and I feel like it would be a shame if we12 comments 111 views last activity
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I believe this is one of the most wanted monster in various games, including DBD. It is such a cool concept that works in so many games, and people love it. I feel like you can't really go wrong with a Werewolf. The furry community would especially welcome a Werewolf killer! (Jake's werewolf oufit is adorable, but that doesn't count XD /jk ) And this would be a killer that would work really well7 comments 441 views last activity
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Recently I had a discussion with people about why female survivors are much more popular than male survivors. Really good discussions, and I understand the popularity difference. But look at this... Free rewards for survivors this event: Female survivors: - 6 sweaters: Haddie, Kate, Yui, Élodie, Mikaela & Nea - 1 full outfit: Meg Male survivors:17 comments 202 views last activity
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I am not getting anything Halloween themed in bloodwebs, so I have to ask here: is this intentional or a bug? Every year at this time we get halloween themed medkits, flashlights and light bulbs that flicker, as well as serums for both survivors and killers. I was really looking forward to getting those this year as well, but there seem to be none in bloodwebs :(8 comments 91 views last activity
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Is this the charm that we are supposed to get via Twitch drops? The picture matches what BHVR tweeted, BUT 2 things are off: in the game it's named "Creepy Pocket Spa", but in the tweet, twitch drops and BHVR DBD website it's named "Hatch Micro Playset Charm" unlike the Hag arm and Élodie shirt (which belong to "Tricks and Treats" collection), this belongs to "Playtime Collection". So... Did2 comments 131 views last activity