"Teamwork" perks need change

Perks "Teamwork: Collective Stealth" and "Teamwork: Power of Two"

They have a too long of a cooldown. And they require you to stay withing close range of the other person to keep the benefit. During a match, you will mostly be splitting up, and doing different things, so you're not likely to benefit from it. And with the cooldown taken into consideration, you are very rarely going to benefit from these perks.

I would reduce the cooldown by at least half. I don't see anybody use these perks, and it's for a good reason. Blood Pact is a much better version of "Power of Two", and much easier to use. It has less of requirements as well. (either person can heal the other one, rather than the one having it equipped having to be the one who heals the other one).

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