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Alen_Starkly

Alen_Starkly

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Alen_Starkly
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  • A solo Q match I just had. None of us were toxic. The killer just kept slugging us. (this is the event mode btw) A solution I would propose is once survivors have been slugged for total of x seconds (e.g. 1.2 seconds from survivor A + 2.4 seconds from survivor B + etc.), basekit Unbreakable activates for the rest of the trial. There is no point for a playstyle like this one. P.S. None of us got
    0 comments 21 views last activity
  • Predator used to be a pretty much useless perk, but now it's very unhealthy for the game (in my opinion). I'll list the reasons below: The worst issue is when a Nurse uses it. She can lose the chase on purpose, and then easily blink right next to you. Nurse became too easy with this, and it's a huge problem let's say you manage to juke the killer very smartly in chase, and whereas you would no
    15 comments 351 views last activity
  • Even Distortion in its current state isn't uncounterable, it has tokens that need to be recharged. Why isn't Lightborn the same? I think it's a bad design. Some propositions I have for changing Lightborn: make it have tokens that need to be recharged somehow and/or make it start with a few tokens. Each token gets consumed upon each blinding attempt with Lightborn you still get blinded (and st
    40 comments 1,192 views last activity
  • Platform: Steam David King's shirtless torso doesn't sync well with a lot of his pants. Especially when crouching, you can see a void between his shirtless torso and whatever pants he's wearing. This happens every time.
    0 comments 11 views last activity
  • I play on Steam. I sometimes run a medkit with suture and needle addons, and also the perks Self-care and Hyperfocus. While self-healing with the medkit, as it runs out, the healing just stops, instead of continuing with self-care. It used to be that as the medkit runs out, the healing continues with self-care (albeit at the lower, self-care speed). I haven't tested it without the hyperfocus/ad
    0 comments 22 views last activity
  • I play on Steam, and streamers that I watch (who also play on Steam) have been experiencing this. When playing against a Wesker or a Nemesis, when opening a supply crate, the crate will open, but the unlocking animation will continue playing for additional 1-2 seconds, instead of ending at the same time as the crate opens. This has been bugged for at least 1-2 months.
    0 comments 11 views last activity
  • I'll give my thoughts on it, everyone is welcome to share theirs. Finishing Mori - if the killer brings a Mori offering, they will be really incentivized to slug for the 4K , more than before, otherwise the last survivor might escape and then their Mori offering will be in vain. Also, no more multiple moris available unless using Devour Hope? I'm not really happy about this. Corrective Actio
    9 comments 171 views last activity
  • I play on Steam, and I've experienced this myself, and I always see it on streams that I watch. When I'm unhooked by a teammate running Steve's perk "Babysitter", the blue buff icon left from my perks displayed is NOT the Babysitter icon, it is the old "Guardian" icon, that was put into the game when Stranger Things left DBD. This must be very confusing for newer players, since they see a buff
    0 comments 21 views last activity
  • I play on Steam. This has been happening both for me and the streamers that I've been watching. When a male survivor is being picked up from the dying state, they make no sounds (no grunts). This is true for both killer's and survivors' point of view. They are supposed to make pickup grunts, that (among other things) help with Flashbang save timing.
    0 comments 11 views last activity
  • I just logged into DBD, and I've received nothing. I went to BHVR's website, on my account, clicked on the Casting of Frank Stone , and it led me to nothing that lets me claim the rewards. Could someone please help me with this? Potentially give me a direct link if such exists. I own the game on Steam.
    8 comments 5,552 views last activity
  • It was a great addition to the game, but it does suffer from a few problems that should be addressed: Survivors use it aggresively to bodyblock for the unhooker, putting the killer in an unfavorable spot. My solution would be make the unhooked survivor lose collision with the killer for the duration of the basekit endurance Killer can bodyblock the freshly unhooked survivor and wait out the
    2 comments 91 views last activity
  • First of all, In the LGBTQIA2S+ area. There are so many amazing trans creators and members, and we still do not have an original trans character. I do love that we've got Tubarão, he's an amazing addition to the game. Nonetheless, you would bring so much joy to so many people if you would bring an original trans character (preferrably survivor, so there are no malicious incidents like with the Un
    27 comments 1,096 views last activity
  • I would like to understand the reasoning behind putting Sable and Mikaela in this week's discounted bundle. I admit, these 2 are my favorite female survivors, so I understand their popularity. But… they are so popular that their cosmetics do not need any help with selling, right? people will be buying these skins en masse. You actually lose money by discounting the cosmetics for these survivo
    4 comments 291 views last activity
  • There is a change with the contest that will both improve and hurt the contest - the community will get to vote among several finalists for each category. While I think that that's awesome and lets us take a part in the event, it will pretty much ensure that we never get a male survivor winner . We all know that female survivors are way more popular than male ones. Between BHVR and us players,
    18 comments 281 views last activity
  • Since people are people, there are those who will try to slug the entire team of 8 (I've just witnesses such a match on a stream), and it creates an awful uninteractive gameplay. Slugging in normal game mode has its pupose, but not in here. You don't have to fear flashlight/bang/pallet saves, hook sabos, DS, FTP, etc. You can immediately cage, always. The only exception is if you down someone an
    0 comments 61 views last activity
  • Or at least, it's missing a crucial component - full or temporary immunity to Haemmorhage. With how common Sloppy Butcher is, Solidarity and Resurgence very often get rendered useless. Your ability to use them mostly relies on the killer not bringing a Haemmorhage inducing perk or addon. I would have by far preferred the old 50% values on both of these perks, but with an immunity to haemmorhage.
    13 comments 162 views last activity
  • Just like in the previous rift, this rift has 0 Deep Rift outfits for male survivors. There is no excuse for why David or Vittorio couldn't have had a deep rift version of their outfit placed in the Rift, especially since you've expanded it to level 200. BHVR, what is going on?
    17 comments 252 views last activity
  • Ever since the new store update, this outfit has been present in the store, but always labeled as "unavailable". What is up with that? Will it come up for sale any time soon? Or is it exclusive to someone (a dev, maybe?) I would appreciate some answers 🙏❤️
    8 comments 231 views last activity
  • 6 comments 221 views last activity
  • A few times since the start of the anniversary, I have witnessed a survivor getting a LOT of bloodpoints in the endgame screen (obviously, not counting the bonuses that only they can see). Yesterday one of my teammates died, and they had over 90k bloodpoints in the result screen. How? I've been interacting as much as possible with event things (blue totems and chests, picking up invitations all
    3 comments 171 views last activity
  • It's a fun perk, but it's missing something important - the animations. At least for doing a gen. I haven't yet seen it from the killer's point of view (maybe it has animations there?), but from the survivor's point of view, it has no animations, so it doesn't look convincing. The illusion just crouches there, motionless. It's a very niche perk that would mostly be used for fun (like Red Herring
    2 comments 91 views last activity
  • First of all, the newly released cosmetics for Vecna, the Troupe, and original survivors are really cool. I really enjoy the designs. Also, FINALLY a male survivor has made it to the Dev's choice bundle! (go, Jake!) However, I have noticed people on Twitter being displeased lately with the cosmetics trends. I will point out some of them: Original survivors like Claudette and David still not
    21 comments 351 views last activity
  • Platform: Steam I get this loading screen regularly. It's not a bug per say, but more of a false information. As you can see, it says "This icon marks a Survivor that is healing or mending, or being healed or mended ." The latter part is false. You only get the "+" icon next to you if you are the one performing the healing or mending action, whether on yourself or someone else. If someone
    0 comments 31 views last activity
  • I am writing this under the assumption that during this year's Anniversary event, we will once again have bloodwebs with special things in them. For killers, that's just the offering (I'll call it "cake"), and for survivors, it's the cake and items (like medkit). I would like to ask you to just give survivors the cakes, and drop the items. Or make the frequency of the items much less than the pr
    6 comments 191 views last activity
  • I have played many matches of the Chaos Shuffle mode, and what happens a lot is, gens pop easily at the start, and the killer doesn't have slowdowns to put that under control. I, or one of my teammates would pop the first few gens, and I'd think to myself, "this wouldn't have happened, if corrupt intervention were in play". Maps like Disturbed Ward and Azarov's Resting Place really shine in show
    5 comments 132 views last activity
  • (1) Since the introduction of the new shop, we have had five "developer's choice" bundles. Here I will list them all (correct me if I'm wrong about them), not necessarily in the correct order: Clown & Dredge Mikaela & Claudette Yui & Kate Meg & Huntress Mikaela In total: Males: 1 feature Females: 7 features (out of which Mikaela got featured twice ) Other: 1 feature
    Mod
    48 comments 1,201 views last activity
  • Previously it was stated that that was hard to do because Victor is considered a "weapon" within the Unreal Engine (4). However, since the game now utilizes Unreal engine *5*, this should now be easier, right? Victor and Charlotte having matching or themed outfits would be amazing. Just imagine it: Charlotte in a Santa Clause outfit, with Victor in an elf outfit. Charlotte in a hen outfit, and
    0 comments 21 views last activity
  • From the devlog: [CHANGE] Reduced stun duration to 4 seconds (was 5 seconds). Dev note: Our last update increased the stun duration to 5 seconds. This was a little too effective , so we have fine tuned the stun duration to 4 seconds instead. DS was "a little too effective"? You mean, when I stun a Nurse with DS, and she downs me again in less than 3 seconds after the st
    35 comments 1,082 views last activity
  • (I might do a thread on killer perks too, but in this post I want to focus on the survivor perks) Some perks are run because they're strong/efficient/consistent. Some perks are run because they are fun and quirky, and fit niche builds. And then, some perks are just bad. Below I will sugest perks that need changes (buffs) (in my opinion): Corrective Action - this perks is bad, unfun, and I
    3 comments 72 views last activity
  • This has been an issue for years, and I have made posts about it on these Forums before, too. Ace and Ada for example, are way too quiet, so playing them makes it harder for killers to track them. Playing as Jane or Jeff or Ash is a detriment, because they are very loud, and thus very easy to track. That contributes to people not wanting to play them. I remember a few years ago or so you mention
    18 comments 961 views last activity
  • Does anyone know what is the maximum healing speed (in percentage). Let's say you're healing someone with We'll Make it AND We're Gonna Live Forever, do those 2 stack? Also, does Botany Knowledge stack with them? Is there a hard cap on healing speed in solo healing and group healing?
    13 comments 5,802 views last activity
  • Platform - Steam I have found this outfit for Jonah in the store, listed as "unavailable". I think it was probably supposed to be added to the shop or the rift, but somehow accidentally got left out. That, or it's mistakenly not up for sale. It happens every time I check the shop, and I presume that some bug caused it to be missing from the sales or the rift.
    0 comments 31 views last activity
  • Out of all of the 3 survivors that got deep rift recolors in this rift, they are all girls (Zarina, Mikaela & Nea). Yes, I think the skins look great, and are well designed. However: there is not a single male survivor in the deep rift department. Jake (with his rift outfit) was a good candidate, especially since he's never got a deep rift outfit. Nea just got a deep rift recolor in the
    5 comments 171 views last activity
  • I've been browsing the new store, and noticed that Jonah has 3 outfit pieces (which seem like a full outfit) existing, but unavailable for some reason. I've played DBD since before Jonah's introduction to DBD, and have never seen this outfit sold anywhere or announced. Was this supposed to be released to the store, but accidentally wasn't? Not sure if it's a bug, or an oversight, so I decided to
    5 comments 362 views last activity
  • First of all, thank you so much for reverting some of the changes (especially Twins rework) that would have made the gameplay worse. I really appreciate that you listened to the feedback. And in regards to that, I hope that you consider a bit of a change to your approach with new content. If you had consulted players that are really good with Twins (a few streamers come to mind), you would have
    5 comments 102 views last activity
  • I would like to ask everyone who your favorite killer to go against is. And I'd like some unconventional reasons. (meaning, consider any reasons except for their power, strength, etc.) My favorite to go against is Wesker - because from my experience, Weskers are most prone to meme-ing, sparing me if I do something funny, and Wesker has funny voice lines. I also like versing Naughty Bear - simpl
    20 comments 282 views last activity
  • Hey, could you please remove the event offerings from the bloodwebs? Reasons: 1) we can't use them due to them being killswitched, and we're just piling them up endlessly. They won't even be usable after the event ends. 2) Much more importantly, the offering (at least seamingly) doesn't give us any extra BP. We much prefer using BPS, anniversary cakes etc. in these times of big BP income an
    0 comments 21 views last activity
  • There are some things in this game that need to be addressed, because they can force either role to be stuck for a long time. 1) Tombstone Myers - tombstones are really unfair addons, with a really tought achievement. Also, it adds the ability to eliminate a survivor immediately from the game. Worse than pre-nerf moris. It can cause a stalemate in certain scenarios, where neither side wins, a
    3 comments 41 views last activity
  • Platform: Steam David King's rugby store outfit's legs piece has his ankles/feet distorted. Apparently this issue has appeared with this patch.
    2 comments 51 views last activity
  • Platform - Steam This has been bugged for *months* now, and is still not fixed with this Chapter. The store cosmetics counter shows 2 cosmetics pieces more than what I actually own. Take a look at this screenshot. It says I own 2 store cosmetic pieces for both Quentin and Freddy, even though neither of them has any store cosmetics! For Laurie it says 2/5, when it's actually 0/3. For Bill
    0 comments 13 views last activity
  • I think that it's great that you're trying to provide us with a way of speeding up the progression through the bloodwebs, but I honestly think that this is not the way... I've used this new bloodweb system today, and it is very, very annoying. Doing bloodwebs should be as chill as possible, since for many people it is a tedious process. By having to press a button every time upon completion
    2 comments 161 views last activity
  • I have heard from someone who works with DBD models/textures etc. that Gabriel's pants in the new Biopunk collection are missing a texture. Apparently his legs should be somewhat visible through the pants, as showed in the concept art: https://deadbydaylight.com/news/biopunk-collection/ The problem seems to not be connected to a specific platform, but it's bugged in genera
    5 comments 221 views last activity
  • The Artist's weapons greatly suffer from the lack of variety. They are basically all the same, with just a few twists in shape. Take a look at the newest Artist skin: Personally, I think this is the best Artist's skin to date. Fabulous, interesting design, gorgeous colors. And then look at her weapon. It's basically her default weapon, just shaped a bit
    7 comments 231 views last activity
  • Currently there is almost no reason to take the perk Visionary over Deja Vu, in my opinion. Deja Vu does the job much better. Could we buff Visionary to show the auras of gens from white to red, depending on their current progress? Then it would have some edge over Deja Vu.
    7 comments 101 views last activity
  • I love that we are getting a survivor (Sable) who is connected to an already existing survivor (Mikaela). It adds new depth to the game, and makes things more fun imo. Also, playing them together (i.e. in a same match) feels especially heartwarming. I really hope that this trend continues. I would love to see Tristan from David's lore added. They are such an adorable couple, the lore that conn
    0 comments 12 views last activity
  • Before the recent update to rift fragments per challenge (3 and 5 going to 5 and 8), my sister, who plays very casually has always just managed to finish every rift. It felt just right. However, with this new update, the rift seems too easily complete-able. And with this 4x rift gain activation (with 40 days left in the rift btw), the rift is so easy to speedrun through. The pacing of the rift i
    Mod
    24 comments 762 views last activity
  • I would like to ask those of you who have good understanding of this perk about the haste effect it has while shining a flashlight. Is it good? In which situations? In what ways can it be used? (either for winning or memeing) I find the perk interesting, but the haste bit is puzzling me regarding its value. I would love to learn more. :)
    6 comments 691 views last activity
  • I play on Steam. Today I saw a streamer experience the same bug (they play on Steam too). Sometimes in a match, I press M2 to deploy a drone, and the animation plays out, and the power goes on cooldown, but NO drone spawns. After the cooldown, I can spawn a drone at the same place and then it usually works, but the drone originally not spawning wastes my time. I don't know what causes the bug,
    0 comments 31 views last activity
  • Gabriel's Fire Moon Festival outfit is linked, but look how good it works with other cosmetics in the picture below. Yun-Jin's Lunar cosmetic clips into other cosmetic, and is not linked. I am not saying both should be linked. I am saying both should be NOT LINKED. Especially since Gabriel's been suffering from the lack of cosmetics and variety of cosmetics. If there is a legal reason behind ha
    0 comments 31 views last activity
  • A few months ago we got the Stranger Things DLC back, and with that, Steve's and Nancy's perk names got changed to their original names. Their perk icons also got changed to the original. However, there are some remnants. Here is a screenshot taken today from a streamer. They got unhooked by a person who equipped the perk "Babysitter" (formerly "Guardian"), but the buff icon in the lower-right c
    2 comments 131 views last activity
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