Enough of -unnecessary changes-

"Fixed an issue where Plot Twist deactivated the Corrupt Intervention Perk early."

WHY? From all my personal gaming experience, and all the streams I've been watching, witnessing someone run a No Mither - Plot Twist build was like a winning a lottery - SUPER RARE. And even IF a survivor would run this build, it was rare for it to coincide with the killer actually running Corrupt Intervention.

This was super rare and niche, but it was a fun little play if a survivor wanted to challenge themself or meme.

Why on Earth would you go out of your way to change this? Like, why????? If this were a common occurence, I would understand. But oh my god, this has been extreeeeeemly rare. Why don't you instead invest your time on equalizing all of survivors' noise volumes, so people don't avoid playing Jane or Jeff because they are loud anymore?

Also the UI change on the READY button - like, WHO asked for this? You just made it worse in every way possible. There's been real bugs reported months ago on the Betahub and still not resolved. Has it occured to you to actually fix those?

E.g. Bubba's been able to 2-tap freshly unhooked survivors for months now, even though you said you'd make it so he can't. This makes a lot of saves impossible. Why don't you fix this instead?

Comments

  • I dont like that they hide these changes under "fixed a issue"

    They did with phead buffs too, nobody thought he was bugged for years right?

    Like someone even reported Plot twist to betahub and its marked as open meaning it not being looked at.

    Meanwhile Midwhich bug sits broken nearly a year later and has been sitting with "fix incoming" for months yet no mention of it in map bug fixes still.

    image.png image.png

    If something is done as a buff or nerf just really wish it was be marked as such. Plot twist has not been bugged since launch imo.

  • Both need to be reverted as they were already working as intended.

  • Wesker's also been really buggy, and he's like community's favorite killer. Very fun to both play as and against. I really hope they focus on things like these, that actually matter.

  • @random1543 said:

    I dont like that they hide these changes under "fixed a issue"

    They did with phead buffs too, nobody thought he was bugged for years right?

    Like someone even reported Plot twist to betahub and its marked as open meaning it not being looked at.

    Meanwhile Midwhich bug sits broken nearly a year later and has been sitting with "fix incoming" for months yet no mention of it in map bug fixes still.

    https://us.v-cdn.net/6030815/uploads/HHECI7JETIL3/image.png

    https://us.v-cdn.net/6030815/uploads/TC6L95XVS80V/image.png

    If something is done as a buff or nerf just really wish it was be marked as such. Plot twist has not been bugged since launch imo.

    BHVR has a history of hiding changes under bugfixes. It's one thing for them to decide that they would rather a perk or character work differently. But acting that it has just been bugged for years and that they finally fixed it has been a weird ploy to hide these kind of changes.

  • @dangersmymidd1ename said:

    Both need to be reverted as they were already working as intended.

    They dont even need to revert them. If they want to buff PH to work on maps with elevations and want to remove the very rare interaction of Plot Twist and Corrupt Intervention, this is fine.

    But they should at least be honest about it and dont call things which are in the game for multiple years Bugfixes. And I dont even understand why they are doing that. Maybe to hide Buffs or Nerfs to avoid complaints. But IMO it makes them look even worse if they can only fix "Bugs" after several years.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111953#Comment_4111953

    They dont even need to revert them. If they want to buff PH to work on maps with elevations and want to remove the very rare interaction of Plot Twist and Corrupt Intervention, this is fine.

    But they should at least be honest about it and dont call things which are in the game for multiple years Bugfixes. And I dont even understand why they are doing that. Maybe to hide Buffs or Nerfs to avoid complaints. But IMO it makes them look even worse if they can only fix "Bugs" after several years.

    First revert and then evaluate Pyramid Head's power in line with other killer power reviews, and make buffs or changes for a number of killers at the same time to keep everyone happy.

  • @Crowman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111906#Comment_4111906

    BHVR has a history of hiding changes under bugfixes. It's one thing for them to decide that they would rather a perk or character work differently. But acting that it has just been bugged for years and that they finally fixed it has been a weird ploy to hide these kind of changes.

    Also the scary possibility that it was so low priority they only just now got to it, but it was considered a bug forever ago.