AhoyWolf
AhoyWolf
About
- Username
- AhoyWolf
- Joined
- Visits
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Comments
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Sounds very good, I would't mind if the animation was changed, but the one we have now is good too.
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I would love to see some kind of another projectile killer, but we have Huntress and she is the best.
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@Milo said:
Question: Why did you swap out the blades thing with Deep wound Study?
Because now you don't have to take 2 addons just to increase the Mend action by 4 seconds.
And it makes more sense to me that the blades will make you bleed out faster.
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I need that, don't know why it doesn't work like that.
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@Mackz said:
https://forum.deadbydaylight.com/en/discussion/comment/894232#Comment_894232
Im in purple ranks now, rank 6 I think
I'm in red ranks and I can find a game in like 2 minutes max. Idk what is happening.
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Bamboozle as a Killer and Resilience x Spine Chill, for that extra 15% vaulting speed.
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Will Legion eventually get a rework, or you think they are in the right place?
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@Danky said:
https://forum.deadbydaylight.com/en/discussion/comment/894191#Comment_894191
why not?? that would fall in line with his trailer
If we made him like he was in the trailer, then he would be a disguise killer. Not a staby killer.
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What rank are you? It goes faster when you're in the higher ranks. But I don't know what can cause that issue.
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@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/894180#Comment_894180
They are certainly an M1 killer than has an extremely easy time putting people in the injured state. That's not amazing, but better than what most killers in the game can do.
None of the perks that previously had synergy with Frenzy were actually beneficial for Legion to run. It was kind of like 'fools gold', where they looked good to run, but actually provided little to no value for Legion.
Some of the perks were really good imo, STBFL for example, but I get what do you mean by that.
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@LieutenantRaage said:
I'm not a legion main, but I played him regularly when he dropped and still use him every once in a while. I'm of the camp that believes that Legion cannot be fixed as he currently is by buffing or nerfing his existing kit, as it just doesn't work in any useful way.
I think it can be fixed without a lot of fuss though and in doing so would help make this killer even more thematic. The idea mostly stems from me sitting around and thinking about the killer's apparent theme and their name.
First, let me say that I would either not mess with the FF ability Legion has or, if I had to, I would simply remove deep wound from FF entirely and have it be a basic attack but otherwise unchanged, stun effect on a miss and all.
Starting with the killer's theme, it would seem to me that it revolves around utilizing mechanics that are otherwise survivor exclusive, i.e., vaulting pallets and fast vaulting windows. I would propose being able to add entering and hiding in empty lockers to his arsenal. Now, this sounds horribly situational at best, but I believe it could be a powerful tool in his kit with one other, large, change.
This next idea stems from their name. The Legion. As of now, this name is completely cosmetic and has no tie in with how they play. I would propose having all four members of the legion in the game at once, with the player being able to switch between members with a long cooldown on switching.
The player would spawn in as normal with one killer, and there would be three other Legions scattered around the map and hidden in lockers, highlighted in the killer's vision. They could switch killers by going into a locker and selecting which one they want to take control of. Switching killers would initiate the switching cooldown. Meanwhile, if a survivor attempts to enter a Legion locker, the Legion member will deny them entry and hit them with an attack, laughing cruelly for added effect. The Deep Wound effect would be given to survivors when they are already injured so that they won't just get put down. That would strike me as slightly unfair and abuseable in a chase.
I don't claim to have any credentials as a game designer and I'm sure there would need to be changes to his abilities that would need to be inplimented to make them fair, but I feel this would be an excellent place to start making Legion a more unique and threatening killer that doesn't rely on cheesing mechanics.
Good ideas!
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@Danky said:
https://forum.deadbydaylight.com/en/discussion/109964/idea-for-a-legion-rework
1) Make his FF window Vault his default window vault.
2) make his FF pallet break addon default. (meaning u dont need the addon JUST need to be in FF)
3) leave his FF cool down the same as to not break the game.
4) rework some of the addons.
1) Why? I don't think this a good idea...
2) Again why? I get that chainsaws Demo and Oni can break pallets but a Survivor? I don't think so. I think as addon it is good.
3) I would have make it 3 seconds.
4) 100% agree, around 75% of them are still useless.
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@Venom368 said:
The new changes make them far far far better than before. You can actually consistently hit all 4 survivor's with your power now consistently. And now people don't feel obligated to run Sloppy, STBFL, or Franklins anymore, which were all low tier perks to run on Legion in the first place.
They feel really good to play as, until you realise that you are just a basic m1 killer after the Frenzy ends...
And I'm not a big fan of the basic attack changes, because Frenzy doesn't have any synergy with perks now. :(
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/894139#Comment_894139
Good god give it a rest.
Sorry :(
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You can change your mouse movements into maybe "Q" and "E", this will make turning quicker.
Turn Right and Turn Left it is called in the settings I think.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/894099#Comment_894099
That's the point; we found a way to determine through our data who played during the event so we can return the cosmetics only to those who earned them. If you had them, you will be getting them back.
And what about giving everyone recolors of these event cosmetics? Just so we know who work hard to get that cosmetic and who got it for free?
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@EverflowingRiver said:
https://forum.deadbydaylight.com/en/discussion/comment/892906#Comment_892906
*Cough* false *cough*
Not really, you can just use ff on every survivor and make ton of bloodpoints, also easiest deviousness points in the game.
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@Colovorat said:
https://forum.deadbydaylight.com/en/discussion/comment/892828#Comment_892828
Well, my rank 3 right now only with legion saying another things. Also how many times you're gonna copypaste this?
Legion is the easiest killer to pip as, if everyone escapes you will still pip sometimes, also they are solid bloodpoint machines.
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@Eleghost said:
you're saying having someone broken for 60s isn't a long time?
Why should I want someone broken as Legion? I want them to heal so they can waste some time and i could actually make use of FF.
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@Peanits said:
That won't be happening. The old Legion didn't offer any counterplay or require any skill to play, so each chase was more or less on a timer where you were guaranteed to go down regardless of how well you played. That's not something we want to bring back.
Ok, I understand, but can you make something about the current Legion? At least reducing the awful stun to 3 seconds maybe? And reworking almost every addon?
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@SpiritUser1 said:
I don't like the Spirit buff why buff one of the strongest killer's in the game just because toxic Survivors with flashlights complained about her you guys don't understand how hard it is as a killer to go against a good 4man especially in the higher ranks if you don't run Hex Ruin two gens will be done in the first 2 minutes I'm very dissatisfied!
What? Spirit buff? What are you talking about?
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@Peanits said:
Sorry to hear that the changes aren't quite to your liking, but it would mean a great deal more if you gave us this feedback after the update came out and you had a chance to try it first.
I'm here again, I tried Legion. They are worse now, they are just faster at getting easy first hits, this wasn't their issue... The issue is that they can't interact in any way with injured Survivors.
Cooldown on a power that can't down people is too long, still...
Fatigue is still massive, don't know why they need to wait 4 seconds to do anything.
I really don't know why DW timer is still 30 seconds...
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Just because you get 4k few times in a row as Legion doesn't mean they are good, there are two possible options, potato Survivors or you're good as a basic m1 killer.
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the Hound mask for Huntress is technically a wolf.
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@Todgeweiht said:
There is no such thing as a "bad killer" if you know how to play them
You can get good with any basic M1 Killer, it depends on Survivors too, if they're bad or good.
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Agreed, they suck even more now, at least you could use it just for memes, but now it is completely useless.
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@Bravo0413 said:
Can we let this stay just a little longer.... she sounds so damn good <3
She sounds very good, just that she is very loud.
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@wladimiiir said:
You have to try the changes yourself. Yeah, they removed synergy with some perks but his new speed is no joke.
I would say if they buffed his add-ons a bit, Legion would be at very good state.
I think they could at least reduce the stun time to 3 seconds and make some other addons useful.
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@DWolfAlpha said:
https://forum.deadbydaylight.com/en/discussion/comment/883936#Comment_883936
The original FF speed was 5.4, so it's closer to the original speed. Do remember, that it's meters per second, so it's "standard" measurement is about 11.6 mph. Or about 17 feet per second. But yeah, up from 11.1 mph isn't huge, but should help with loops.
It was 5.28 m/s or 132% not 5.4 m/s.
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I would like just their power buffed, not like a complete change of their power like Freddy. Just some really solid buffs.
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1) Freddy is in a good spot right now, no needs for buffs.
2) Yes.
3) I'm not sure about this one.
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December 3rd, tomorrow.
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Depends if the chapter is original or not.
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@Boss said:
Who's the standard girl?
That would be Julie I think.
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/comment/879747#Comment_879747
They have said that he was on the list for changes... that doesn't mean nerfs.. I mean he's already pretty low in the meta.
Legion was on the list too, look what they did to them...
But seriously, they said that Doctor's power will be getting some tweaking, that probably means buffs, but it's BHVR so I'm not sure.
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@captainfinesse said:
okay so it would be an ultra rare item a can of pepper spray to be used like a dead hard make it exclusively found in chests and not blood webs limit to one spawn per trial so survivors wont abuse it. The mase would blind the killer for twice the duration of a standard flashlight blind And once recovered slightly narrows the killers FOV by a small percentage. Its to easy to run people down after decisive if the killer really want to tunnel you out of the game it would be punishing enough that killers would have to adapt around it.
So it will be very similar to a Firecracker? Just with the FOV effect added and longer duration.
It will be nice as a Ultra Rare Firecracker, but I'm not sure about that FOV decrease for the duration of the trial...
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@Milo Sorry for not telling these sooner. :)
1) Yes they will, but it will only work on healthy Survivors. (To keep it balanced)
2) DWs last? If you mean how long it takes to put a Survivor into the dying state it will be like tier 2 BT so 15 seconds.
3) Yes! I have quite a few!
- All pins will now apply on the first hit while in FF.
- The Legion Pin will now apply exhausted status effect for 60 seconds.
- Joey's Mix Tape decresed to 0.3 seconds from 0.4. (Since their cooldown will be shorter)
- Cold Dirt will now increase the movement speed while in FF by 10%.
- Frank's Mix Tape will now let you see scratch marks while in FF.
- Fuming Mix Tape will increase your movement speed in FF by 30% but it will decrese the duration of FF by 3 seconds.
Every other addon will stay the same.
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I think it's a nice idea, but it should apply when injured, not when fully healed, because people are staying injured when playing against the Legion anyway, this will make Survivors want to heal against them if they don't want to get that debuff.
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I think you just had some bad matches, I'm Ace main, and I'm not being targeted by Killers.
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@ASpazNamedSteve said:
Poll 4 is the best by miles, how do any others even have votes?
Want to make a poll about that?
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Addons are boring, but Demo is cool.
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If I want a challenge or to have fun (or more bloodpoints) I play Killer, if I don't want to tryhard that much and have fun I play Survivor.
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I would just make her move grass.
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I like your ideas, but I like more the current Surge tbh, if it was 15% instead of 8% I will be using it on every stealth killer i have. :)
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I would just make her move grass and maybe make the Survivors injured sounds non directional for her while phasing.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/876554#Comment_876554
Fatigue speed is not being changed, just the speed while Feral Frenzy is active.
Oh, still pretty cool.
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@Peanits said:
The smart move would be to chain hits together, then catch up to the last guy before ending frenzy. The time you spend in fatigue is the same either way, as is the distance they'll gain while you're in fatigue. You could either close as much distance as possible at 1m/s (soon to be 1.2m/s), or you can close it at 0.6m/s.
Did I saw correctly? You will be changing fatigue speed? That's nice! I hope you will surprise us all with more stuff about Legion.
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poll 7