Adaez
Adaez
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- Adaez
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/3032315#Comment_3032315
OTR sounds op, and it does in end game. Outside of that, not really.
80sec Endurance will be the same as 5sec base once killer hit survivor right off hook. DS will still have its place.
But you're forced to hit them instead of just waiting 5 seconds.
I dont really agree using this as an excuse to downplay how op the perk really is.
@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3033109#Comment_3033109
On Twitter I think it said OTR will only work on the first unhook. If that's the case it won't be that bad
It will still be pretty **** bad because then you can pair it up with DS and have 2 second chance perks.
The good thing is that DS got nerfed and is not as good anymore,still a second chance perk
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@ShinobuSK said:
I play killer with 2 perk slots for years, with bbq gone I will have 3 slots.
Survivor was always BT so 3 slots, now I can have 4 again.
Because they will nerf Off the record after PTB since people are already crying rivers about it and they havent even seen it yet
Its just that its so obvious this perk will become the most used survivor perk.
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@WeenieDog said:
As opposed to running ds and bt for two?
Yes,this perk basically does what these perks do but better
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@oporopolist said:
How on earth does it make sense that OTR endurance stays active when EGC starts, but DS endurance doesn't?
OTR is like a busted ds,killer literally cant do anything to you,this will make camping even worse
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@Superyoshiegg said:
RPD.
I love RPD,just not in Dead by Daylight.
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@Marik1987 said:
https://forum.deadbydaylight.com/en/discussion/comment/3026775#Comment_3026775
"making a balanced game".
Thats the funniest thing Ive ever readed.
The devs dont know how. They just count "Kills" and "Escapes". Everything else they seem not to see.
I think this is a problem and that's why Nurse keeps getting buffed instead of nerfed.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3026766#Comment_3026766
Killer, who is ignoring everything can not be faster than survivors. Good Nurses can catch you even with 1 blink. Even they won't, they will not let you make distance and they will catch you because they are 110% killer now.
She still fatigues after a blink,unless she perfectly blinks on top of you through walls and obstacles,she cant guarantee a hit with only 1 blink.
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@MikaelaWantsYourBoon said:
Nurse is 110m? I hope you are joking, looks busted to me.
Only 1 blink which gives room for mindgaming,and its really hard to catch up to survivors as a 110m killer.
As I sait,I want Nurse to be nerfed,but not completely gutted.
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/3025478#Comment_3025478
The curse part is pretty simple, you just have to make a copy of the videotape you watched and show it to someone else, and the curse will move from you to them. Of course we have better technology now so you can probably send them a YouTube link and be done with it.
Sadako with 2022 technology would just wipe the earth.
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@dspaceman20 said:
Dang is she an x men? Why she so damn overpowered
Because she's the daughter of a god,I think she is considered a half god.
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@Phasmamain said:
Sadako is a very hard killer to balance especially when changed the condemned mechanic. I doubt they want to tinker with her too much since she’s already very good against newer players (similar to pinhead) as well
Someone suggested this
Passively build condemned, and no lullaby when in stealth.
Her biggest issue is that Condemned needs a change,they made it too lethal but also made it impossible to use .
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@Object said:
As an active Spine Chill user, I find this perk to be the most effective counter to the most oppressive killers, such as Nurse, Spirit, Hag or even The Artist. These killers tend to be the best, or at least that's what the community says. Is it truly necessary to nerf the whole point of the perk?
Vault changes - I'm sure, that this does not do much harm. While yes, vault speed build is indeed truly strong, but it's not the core of the perk, it's just another utility of the perk people found. I feel like this change would generally contribute to the well-being of this perk and would lower the pickrate.
Direction changes - This makes it absolutely useless in closed maps, or when you are repairing generators in jungle gyms, shack or any closed area. I generally feel like, that Spine Chill is a stealthy perk, commonly used by beginning survivors for better awareness. I like using Spine Chill, because then I know when the killer approximately is and when to hide. If Nurse approaches, I have plenty of time to react, as well as Spirit in phase walk or from which area Hag might go from. It's speculative whether it's as good on Hag, but my point is, it's just a perk that didn't cause ANY harm and to people like me, who uses stable perk build consisting of Spine Chill, BT, Balanced Landing and Bond it truly makes me switch to another build and completely change my playstyle.
This change silently buffed Nurse, Spirit and most S-Tiers killers and I genuinely think, that it's one of the worst changes in the patch, mostly for Spine Chill and stealthy players, who enjoy doing generators.
Both survivors and killer perks took a hit,so its fair for both sides to have their meta perks nerfed.
I personally believe spine chill made you feel way too safe,and made stealth killers a joke,specially the weaker ones,the perk is still worth using even after the nerf now.
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@Tranquil_Blue said:
They should at least up the % slightly. Maybe Tier III could be 125%? At least SOMETHING above 100%.
It's the same with the Self-Care change. The numbers are just a bit too low.
@jarjargist21 said:
Yeah, I love having ruin! Not!! It only lasts so shortly after first 30 seconds of the game.
At least self care can be paired up with botany knowledge and be the same as before.
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Yep,nothing for anticamping,facing bubbas will still be the same,you cant go for the save
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@Chocolate_Cosmos said:
No, it doesn't effect it.
SC is allready far below CoH, but I quess lets nerf it so CoH is even more popular again.
They nerfed it because they buffed botany knowledge,they really want coh and healing meta to be a problem.
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@DBDVulture said:
Please give us honesty. Show us MMR if we want to see MMR values. Let us see the MMR of everyone in the game after the game is over.
For what purpose do you hide MMR?
- Is it so you can pull hidden strings? If so then this is exactly what we suspect. My guess is that MMR is not displayed because people would be upset if they saw the types of games the matchmaker gives them.
-Is it to protect feelings? If so then let players hide MMR so they can remain ignorant.
Yeah,the mmr doesn't work that's what they hide.
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@jarjargist21 said:
Yeah, I love having ruin! Not!! It only lasts so shortly after first 30 seconds of the game.
And it barely makes a difference,100% is nothing.
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@Aven_Fallen said:
IMO one of the Perks which got a Nerf just to remove them from the Meta. Because the general Meta for Killers will still be Slowdown-Perks, but instead of Ruin and/or PGTW they will use different Perks. So not really an improvement.
When it comes to Ruin, I think the nerf of disabling it once one Survivor is dead is a fair Nerf. This should be a very rare case anyway and if you get a Survivor out of the game before your Ruin-Totem is found, you will probably be in a very, very good position that you dont need it anyway.
Nerfing the Regression-Speed was too much. I would assume that I hate Slowdown-Perks like no other player, but making a Perk pointless to use just so that other Slowdown-Perks will be run is the wrong way.
And personally, once Undying was nerfed, I was fine with Ruin. It is annoying (more than the previous version of it), but there was not really anything wrong with it, unless it is in such a hidden spot that you will really not find it. But this could have been solved with disabling it once a Survivor is dead.
Yeah its pretty much this,I think the perk is almost useless with the nerfed regression speed now.
@bittercranberry said:
it was fine as is & hurts players that actually used it to defend gens but I get the thought process that game should not be slow when its 3v1 and having ruin up with 4 gens remaining is well... a GG, literally no ones going to try if ruin is up and everyone will just wait out for the hatch.
I dont agree with the Nerf but it makes the game playable when its a 3v1??
just speculating here
Well no one gonna use it anyway anymore so you wont have to worry about that 🤣 .
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@Blueberry said:
Complete and utter trash. No one will run this anymore. 40 seconds to remove 10 seconds.
It's bad enough it shouldn't even be a hex perk anymore, that's how bad it is.
I completely agree with this,as I said before,i'm all for a perk nerf,but not a nerf so bad that it will become unusable.
@Remedicist said:
I never used the perk much anyway, but I think the nerfs were overkill altogether. The regression nerf on the perk makes sense, but the fact that it turns itself off makes it not as appealing to pick when there are more consistent gen slow down perks out there.
My thoughts exactly,why use this perk anymore when there are so much better choices now?
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They need to adress off the record,this perk is absolutely nuts.
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@Zeon_99 said:
For solo queue, get ready for teammates to follow the killer for the entirety of the 80 seconds instead of doing gens or progressing the game in any meaningful way. Very similar to the flashlight kids who follow you and the killer for the entire chase and don't do anything of value.
For killers, get ready for someone with the perk to swoop in during your chase and body block you to force you to hit them.
This perk is going to be very obnoxious.
I dont like the new off the record at all,I think its a bad and toxic perk for the game that renders ds useless.
Why use ds when you can use off the record that's better and lasts longer?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2894764#Comment_2894764
Nah, but everytime this topic comes up it only shows the stats from September until now. The stats before are not shown. The screenshots are always cut at this point.
This is either coincidence or ill intent.
Man you are so adamant to defend your point of view no matter who is right.
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@anarchy753 said:
It's losing players less quickly.
That said, trends like that shouldn't be expected when a significant licesned chapter dropped during that red period, there have been multiple large sales, and they've run several "log in every day for rewards regardless of whether you play a match" events to artificially boost the numbers.
And looks like its still not enough,who knows,maybe one day they will understand the players wont go up and will slowly decline unless they improve the gameplay experience by fixing the things people been complaining for years.
They will get more players on anniversary but as usual,after it will slowly die out again.
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@dollidahlia said:
Run nurse with lightborn. Trust me, all my games they either DC or just get demolished.
I thought you asked if you wanna install a game called fear into the survivors 🤣
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Because he makes that perk look like an S tier perk.
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@GoodBoyKaru said:
Strong =/= fun
Her kit is a carbon copy of killers that came before her. She brings nothing new to the table and requires a lot of effort put into her to get her kit to properly click. The only things she can do that others can't - long range snipes - are massively ineffective in practice. You're better off playing Nemesis, Pyramid Head, Slinger, hell even Huntress. And people have realised this.
Pretty much,The Artist is the most unispired and boring killer in the game.
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@GannTM said:
Yo same
Play something else or dont play dbd,there is no other way,I dont understand what's up with this game and people playing it despite not enjoting it,I didn't play the last few days and I dont feel like playing either.
Seriously there are so many games out there no way you cant find something else to play.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2888659#Comment_2888659
They just want to fit in with us fellow cool kids and call it by the community's given name.
@Steel_Eyed said:
The two pallets I’m thinking about are one downstairs and one upstairs near an entrance. Are we saying there are two pallets downstairs?
That would be excessive. The OP picture is very dark.
The map is very dark on default settings if you dont tamper with the brightness.
I love it.
Also I agree,everyone makes such a fuss over a dev calling something this and that then complain why they dont interact more with the community and are more transparent.
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@Phasmamain said:
About par for the course on bhvr map balance tbh
There's also 1 upstairs in the same house ://
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@GannTM said:
Welp it’s a good thing I’ve been considering uninstalling DBD very soon.
I dont blame you,its sad coming back just to quit so soon.
But its the sad state this game is in.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2886661#Comment_2886661
Exactly! Reporting is so complicated. On Steam i have to copy paste the cheaters ID64, and also my own (why?). But before this, i need to search a page that converts the ID. Then of course upload the video capture on youtube, because everything thats bigger than 10mb won´t get accepted as upload. And all this in the hope that the cheater (or whatever the reportable issue was) gets banned. Since i´ll never know if or what happend.
Yeah,I dont wanna go through that everytime I want to report a cheater when there's so many.
Why BHVR cant understand cheaters are bad for the game and need to take them seriously
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2886655#Comment_2886655
I hoped that dedicated servers would allow the devs to track everything that happens during a match. But i was wrong.
I agree,nothing has changed.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2886600#Comment_2886600
That's an awful way to balance the game and smacks of sour grapes.
This sort of 'to the ground!' thinking is why Freddy now sucks, rather than getting some more surgical nerfs.
https://forum.deadbydaylight.com/en/discussion/comment/2886575#Comment_2886575
Eh...I generally don't tunnel or camp unless it's that or lose. Mostly I try to at least spread the hooks around (although I'll certainly chase you if you run into me) and I do...okay. I'll totally agree that some maps (Eyrie, Badham, Mother's, Lodge etc.) are way too safe and if the survivors know what they're doing, you're going to struggle - especially on weaker killers.
Maps as a whole need a top-down rework. Safe pallets should be the exception, not the norm and silly vaults/100% safe vantage points with a gen on them need to not be a thing.
Yeah I agree a nerf shouldn't be nerfed to the ground,but I think overpowered perks should be toned down,while others that nobody ever use should get a buff good enough that will make players use them often
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/2886655#Comment_2886655
Subtle ones should be easy to detect too.
The game running on the server and an the 5 playing computers has the perks, addons, positions, state, of every player. Checking a player is doing something he isn't supposed to do is pretty easy and could be checked at all time by any of these five. The server could immediately kick/ban a player sending impossible data to the game. (Assuming that data is encrypted and cannot be spoofed easily like a basic clear UDP message).
I agree,there is no excuse for them not detecting blatant cheaters.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2886641#Comment_2886641
I stopped filling out those reports, once they took longer than my matches.
Exactly,its not worth wasting your time,its BHVR job to deal with hackers not ours.
Sure I fill a report when there's a subtle cheater,but obvious cheats not being detectable?Come on.
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@tippy2k2 said:
I don't know what anyone expected. BHVR seems to have no desire to do anything about it (besides make their players fill out more paperwork to report someone than getting a mortgage).
So sellers are going to make bank as long as they can until BHVR finally realizes that maybe they need to finally try anything to fix it or the game is bled dry and dies.
This is money BHVR loses going somewhere else while slowly killing the game.
Its their only game,I dont think they afford to let it die.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2886631#Comment_2886631
Not that they're not aware of the problem, but that they need direction to who specifically is doing it.
I didn't play dbd these past few days because I dont wanna waste my time dealing with hackers and cheating bots.
They need to adress it sooner rather than later.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2886630#Comment_2886630
That'd be the ideal, but it'll only last so long until people build a 12 foot ladder, so to speak.
I've played other video games and the cheating wasn't this bad.
Its really starting to get to the point where you rather play something else than deal with cheaters so often.
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@jesterkind said:
Definitely report them. Even a perfect dev team would need to get reports, after all.
I'm honestly tired of making reports,this will only ban 1 cheater,but there are so many,they need a better anticheat that automatically detects people tampering with the game.
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@toxik_survivor said:
People hate a perk or were just destroyed by a killer or a swf team and then come one here and complain about it. The complaining part is fine, this is a forum, go ahead and list your opinion, but don't list your opinion based off of 1 match or 1 very skilled meg that ran you the whole game.
For instance DH... Yes it's very powerful and it needs a nerf but many killer mains hate it so much they provide terrible nerfs for the perk that just absolutly nerf it to the ground and make it a useless perk, when you can nerf it a little bit and make it an average perk.
For instance, freddy. Freddy was really good, and imo he was fine, but many survivors that disliked him asked for a nerf because people just weren't good against him, and now look at him. He's the most boring killer in the game. (After forever freddy was fixed)
Just cause you love a killer dosnt mean they should be buffed into the heavens or just cause you hate a perk dosnt mean it needs to be nerfed to hell. You get facecamped by a huntress and people come on here and say she's "op," you get jebaited by Dance with Me and people are like "too op please nerf." Liker seriously I saw some posts saying DWM is too op like cmon guys.
Overall this bias is popping up towards coh and dh the most, where I fear that the perks will be nerfed to the ground because of bias people, when they could just get nerfed a little bit to where they are still fun and useful to use. Just think of deathslinger. People got demolished by good deathslingers and cried about him being to OP when he wasn't, and he got slaughtered with nerfs and isnt as fun any more.
I agree,also I dont mind seeing Dead Hard being nerfed to the ground and make it useless.
Then see perks like Red Herring become meta perks.
I want meta perks to be bad,and non meta perks to become the new meta.
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@GoodBoyKaru said:
Killers can do so too, tbh.
People pick those maps as survivor because they're advantageous, like killers will pick specific maps which are advantageous.
Though imho they should both go, map offerings for both sides need a change
Yeah,you can pick one,but survivors can pick 4 in the same game.
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It depends what's in the PTB
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Dont worry,its not gonna be a problem once bots are implemented in the game,who knows how long its gonna take though.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2886128#Comment_2886128
Spirit already got nerfed and isn't that common. Nerf Nurse and Blight instead.
And buff weaker killers that nobody wants to play.
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@blackoutraven said:
I think a lot of people are laughing at the title of this thread, but I'm being serious right now. As a Rin Queenmaoka main I'll start right away with the best perk against Rin - Iron Will. By default the Spirit should have a killer instinct, which will find a Survivor with an Iron will during the chase. Because of this perk, you are blind and deaf.
Also, it would be NOT BAD to return the addon to remove the phase sound or its DIRECTION, because it completely spoils Rin's ability. If the survivor understands which side she is flying from, there is no point in her.
Just bring back the very first Rin Yamaoka and that's it, okay?
She is the third best killer in the game.
Is that not enough for you lol?
I think its time to nerf the top tier killers and buff the lower ones,i'm tired of this stale killer meta.
Also most survivors dont even use iron will anymore.
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bruh
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@AGM said:
https://forum.deadbydaylight.com/en/discussion/comment/2885512#Comment_2885512
They always ask the right questions. But then barely anything comes of it. I'm not hopeful.
What the heck is the point of these questions if they never do anything about it?
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It was a flop because she is insanely weak the way BHVR made her,maybe dont release a mediocre killer if you want your chapter to do good.
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@Smoe said:
As much as i find Envy's music to be the epitomy of mediocrity, what people like and dislike comes down to subjectivity and people's taste, that being said however, BHVR has no reason to use fan made music when they already have a composer for the game, and one who makes superior music to that of all the fan made songs imo.
Just because you dont like something,it doesn't mean its not good
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@dspaceman20 said:
I'm trying to get my friend into trying out and potentially playing dead by daylight. I think she would really enjoy it. What do I say and do you think she would like it?
tell him if he hates himself that will do it