ASurvkillivorer
ASurvkillivorer
About
- Username
- ASurvkillivorer
- Joined
- Visits
- 5,101
- Last Active
Comments
-
@Friendly_Blendette said:
Yes it does. It is a conspicious action so it voids the BT.
Does that also apply to the actual perk? If so wow I didn't know about that. I could see them reverting it that heavily hurts survivors in those basement tank hit scenarios. I am not complaining but I can't see t hat staying in the game....
-
@Erukani said:
https://forum.deadbydaylight.com/en/discussion/comment/3079942#Comment_3079942
What I posted in my response earlier is with the old and new botany/self-care paired.
Old Self Care: 50% healing speed while healing oneself.
Old Botany: +33% heal speed
Old botany/SC @ 83% allowed a self-heal in 19.277s (16 / 0.83).
New Self Care: 35% healing speed while healing oneself
New Botany: +50% healing speed, 20% medkit efficiency penalty (20% more charges used)
New and current botany/SC @ 85% allows a self-heal in 18.824s (16 / 0.85).
@SkeletalElite said:
Old self care
16 / (.5) = 32 seconds
Old SC Botany
16 / (1.33 x .5) = 24.5 seconds
New SC
16 / (.35) = 45.8 seconds
New SC Botany
16 / (.35 x 1.5) = 30.5 seconds.
Not a numbers person. How are you both getting different numbers? The first one seems right? How could new SC and BK actually be slower than the old one when it adds up 2% higher?
-
@Erukani said:
Correct, a 2% increase over the prior iteration.
In comparison, it's effectively a negligible increase for solo healing:
Old Botany/SC (83%) - Base time of 19.277s to heal.
New Botany/SC (85%) - Base time of 18.824s to heal.
Do you know the actual time of the old and new ones paired?
Healing is 16 seconds. Old Self Care was 32 seconds.
-
Also, if old SC and BK was 83%. What was the actual self heal time for that? As well as the new value?
-
@Grandpa_Crack_Pipe said:
It just gave me 138k for a 20k game.
Was there any other offerings in it?
I have been trying to make sense of the amounts I get and I can't. I did see the last match say double though.
-
It's g iving 200%. Hope this is intended
-
and I just noticed the other numbers.
12,000 shards to buy a perk? LOL. So you would need to save the 12,000 in advance because if you bought tier 1 you would never get another 10k by the time it leaves the shrine. Who in the world would spend 12k on a perk anyways?
Don't ENTIRE characters cost like 10-12k? What have they upped the price of a character to 200,000 shards or something? I can't tell because I currently have them all....
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3043728#Comment_3043728
Oh yeah. I didn't get into every offering because it's just depressing. But yeah, I'm not sure how this has flown under the radar for so long.
Yes, players can use other add ons or whatnot. But why should they have to? Why is BHVR so adamant that players can't get the perks they want or play the way they want to unless put in a massive constant grind?
Yup, they're there simply to SLOW leveling down when you would think it speeds it up. Hell they wanna take away our BBQ and WGLF points. Please taek away the trash point offerings too....except cakes, streamers etc. Those actually are worth running as you can gain 28,000 BP from each one.....better than....3 thousand...
-
We all got BP awarded for the Hawkins map offerings in our inventory. However many you had you got the BP back for.
-
@[Deleted User] said:
They said they are going to change memento mori offerings, not remove them.
I thougth they were removing them entirely? But simply making it so the last down survivor could be moried?
-
I've been talking about this type of thing and no one listens. It's so weird.
Especially with the old prestige system. Players, we only get to use the tiniest percent of the BP we earn its ridiculous. THey need to allow us to sell items back somehow.
Just think of the MIST offerings alone. I probably have 7 trillion mist INCREASING items on killers. Seriously ######### is that a thing for anyways? NO killer wants MORE mist. Sure there is super niche situations where it COULD in theory help but overall absolutely NO ONE uses mist as killer. Yet we get forced to buy ALL THREE tiers of increasing offerings.
Don't even get me started on the BP offerings items that aren't 100% in all 4 categories. Every single one of them actually causes the player to have LESS bp overall due to their gains being so tiny.
Proceeds to get started on the BP offerings that aren't 100% in all categories....
Examples
Ardent Shrike Wreathe 100% BONUS in Sacrifice.
It costs 5,000 BP to buy
The max score per category is 8,000
The max you can PROFIT is 3,000 BP from that and you can ONLY do that if you MAX that score category.
It's worse with the 4,000 and 3,000 BP versions as those only award 1,000 max bonus and 2,000 max bonus. FOR MAXIN THE CATEGORY.
Gee it's a good thing killers aren't forced to buy up to 6,000 BP mist offerings at times....oh wait....they are. Being forced to buy ONE purple mist offerings negates the MAXIMUM potential value of SIX EFFING matches of 100% gain of the grey ones. How are people not ever talking about this?๐๐ I've literally had blood webs where I was forced to buy up to 4 purple mist offerings for a killer.
THis means the vast majority of the time you WONT be achieving the max bonus which is already tiny AF.
Ultimately if they didn't exist and you didn't need to buy them. You would have more BP to use overall lmao.
Grey needs to cost 1,000 instead of 3,000 and the 5,000 ones should cost 3,000. That would be a START. Even then the percentages should all be DOUBLED and conssider that a start...
-
So the lag isn't due to Trapper. Thought it may be. Just played Trickster on RPD and it as the same.
So the latest patch has made tons of lag on XBox when carried on RPD.
-
@Laluzi said:
That's a sad thought. Cherish your 250k matches while they exist :(
Yeah for real. Im playing a like a crackhead right now. I wish so badly the cap got removed at least temporarily for this.
-
The devs nerfed the killer slowdown meta and gave teeeny tiny buffs in things like attack cooldown and breaking pallets to somehow make up for it. Gens will take 10 seconds longer which is nothing.
Meanwhile the second chance survivor meta was somehow nerfed by giving them a billion new ways to get second chances. Borrowed Time got "nerfed" while Off the Record got turned into a version of BT 10x stronger. You cant make this stuff up.
-
@TragicSolitude said:
They should make the BP bonuses basekit. Getting stacks as a survivor is fun. Getting stacks as a killer motivates me. No stacks, no rewards at the end of the match, it's going to leave gameplay feeling very empty.
If I try out a new killer without having BBQ unlocked, I don't have fun. I always get bored and quickly go back to playing other killers. I try not to do that with new killers anymore because it can leave me completely soured on them.
It doesn't matter if the grind is lessened, the BP bonuses reward players for positive plays, and being able to see yourself earn stacks during the match just feels good.
PRECISELY, I enjoyed getting stacks in games. It forced me to play a more open game as killer and a more "help the team survive" type game as survivor. It encouraged healthier gameplay.
yeah bp aside it just feels satisfying to get stacks.
-
^I will say it. Thats dumb.
-
Everyone suggesting killer nerfs is always a "killer main". Sure you are.
ALso, getting tier 2 and 3 a whole 5 seconds faster. WHOA!!! Seriously? ๐
-
I had a team do this to me on the saloon. Instead of Head On they would only jump into a locker when I was 100% about to get them. THEN while your locked in the stupid locker animation they flashlight save the guy. Try to slug? Boon expo. Try to injure? COH!!
-
They ARE doing this. Thing is the people who hit P3 already will be given some type of reward for doing it prior to the new system. So you can't wait until the change if you want the reward whatever it may be.
-
@xBlitzAce1989x said:
I only prestiged one character. It's just not worth it IMO. They say you get better rewards but that's not true at all... my rewards in the bloodweb are just as crappy.
I do it for the sense of completion and the outfits. I forget the bonus is even a thing if it still is.
By rewards I was talking about something else though. Apparently when the change comes this summer we will get a reward per P3 character we have.
-
Done TWICE now on Xbox One and zero achievement.
One time with add ons another time WITHOUT. What makes zero sense is Ican see other people DO in fact have it unlocked. What is it about ours thats bugging?
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2987167#Comment_2987167
When the Anniversary Event begins, Thursday June 16th
wwwaaaahhh!!!!!!!!!! I wanna collect millions now
Why do I always think it comes out with the killer. Didn't it work that way when Ghostface came out?
-
are they in the game now or in 10 days?
-
i was ready to say some willd ish
-
How much bonus BP does it give?
-
@BenOfMilam said:
People are getting to them before you, I assume.
But also you need a certain number of hooks for them to appear as killer, and a certain number of gens done as survivor.
Well ######### then. I SWEAR I've found them before without getting hooks as killer. It's how I did this challenge the first time or 2 we got them. Telling me I just played 4 GD matches for NOTHING. Xp grind oh well.
@loothound said:
https://forum.deadbydaylight.com/en/discussion/326407/what-is-with-the-green-glyphs
every hook/gen that gets done spawns a single green glyph and you can collect them anytime and they're revealed in the egc as stated in their description
It doesn't say that though? For me, it simply says selecting this generates multiple glyphs where totems appear and can be interacted with by people with this challenge.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2976963#Comment_2976963
It is only for those at P3, and only for those who are at P3 before the Prestige Catch-up mechanic.
Do we know exactly when the change is coming? I believe they said summer. The same time as the anniversary stuff perhaps?
-
and will the prestige award only be for those at p3 or do the lesser ones count. I've ben trying to figure if its worth finishing getting my characters to p3. Kinda wish they would tell us the award so I can know if its worth it.
Also if its not cosmetic. It's gotta be shards or BP them im assuming.
-
Perhaps I missed some info but I am trying to think of this.....
The new teachable change. Sure this is better for objective-based perk collecting. But is this actually going to make the grind lesser?
I mean, before you needed a character at level 40 to get their perks on the other characters. Now you will need to P3 every single character in the game if you want everyone perks on one character? Is there something im missing? Will it still be 50 levels 3 times? At least you know how to get exactly what you want on this new system. But does this make the grind worse actually?
Also if we can prestige as much as we want. What will be the point of that? I'm assuming there won't be icons to indetify you prestige 100 times or something. Will there be a bonus or something for doing it again and again?
-
I don't think it is the controller since I've noticed it on 2 different ones.
@ThiccBudhha When you first hit activate on the chain look closely. There is this teeeny tiny little movement it makes. It screws with me badly.
-
According to the wiki the max is actually 40.4 and each survivor gives 10.1
So I guess it was just Fragrant Tuft when I reched tier 3 from only 2 survivors since technically that would mean exactly what I remember. 100% of stalk from one and damn near all of it from a 2nd.....going by the numbers literally 99%. Didn't think it would be that close damn.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2974082#Comment_2974082
Yes, my mistake, that is right.
Lol now im really confused.
-
ah 5 to 10 not 10 on top of the 5 right?
So tier 2 5 points. Tier 3 10 more up from 5 more per add on. Making it 25. Got it, I think
So 15 points for JUST Fragrant Tuft? So that must be what I was remembering. I stalked one person entirely and almost another.
-
@[Deleted User] said:
The survivors have 40 stalk points distributed amongst them evenly and you need 5 stalk points to tier up normally. Judith's tombstone and fragrant tuft of hair increase this amount of tier 2 to tier 3 by 10 points each which means you need 25 stalk points to get to infinite tombstone which means you need to fully stalk 2 and a half survivors.
So you need 5 to hit tier 2 and 5 more to hit tier 3?
Wouldn't those add ons make it 30 points? What am I missing.
-
My response to both replies....uhm, no #########?
It's compounded by this issue if you use those controls making it all worse. You have to hit the button a 2nd time to undo the action you didn't want to perform. Only to then possibly have it happen again on the third push then requiring a FOURTH to cancel that out and then on and on depending on how it goes. My entire point.....
If the control options compound other problems in the game it kinda defeats the purpose of making options like that altogether. Meaning it needs to get fixed.
Yes, it should prioritize escaping through the hatch above all. Same thing with healing at exit gate switches and probably other things too. Thuis doesn't sound hard to fix IDK how some of these have been in years.
-
It isn't hard to track escapes and death numbers. Simply having more escapes than deaths over a long period of time guarantees you are high MMR
Same thing with killer and kills even easier as a single kiill seems to massively boost MMR.
-
@Xord said:
Yeah, all challenges should be active at once.
Also daily quests should be reset every hour and give 100k Bloodpoints.
Also we should be given 1000 shards daily for connecting to the game.
Games should also award Auric Cells. But not too much of course like just 100 per game would be enough.
Not sure why the sarcastic rant is needed but whatever.
Actually have a single LEGIT reason why all the challenges shouldn't be active at the same time? Are they supposed to be challenges or are they supposed to be designed to waste time? It's a bit silly when you realize you've already DONE a good portion of the challenges by the time you activate them anyways.
Having them active at once actually makes it easier on BHVR because making a challenge too hard would be far less of an issue since you never have to focus on them directly. Instead of 15 gens they could make it a higher amount because simply having the rift open would make ALL gens count towards the challenge instead of only the ones when the challenge is active.
This would also make it easier for people to save the BP without claiming them. It's just a better system all around with no down sides to it if this was implemented.
-
"Start a chase with 16 different survivors"
In other words....play 4 matches
-
Bligjht and Oni are the 2 most BS killers in the entire game. Functioning totally different on PC. I love how they can both do things that are flat out impossible on a console and its not even something that gets acknowledged.
Love it on console if I am Oni I can only possibly hit a survivor around a corner if I hit attack at the perfect time and he turns enough for the insta down.
A PC player? Is somehow able to make that turn PERFECTLY and THEN SOME and follow the person to wherever they go. The additional trun ability on the actual instadown itself isn't even needed because they can control the dash so perfectly.
Blight is the same GD thing.
-
@hailxsatanxeveryxday said:
https://forum.deadbydaylight.com/en/discussion/comment/2818032#Comment_2818032
Yeah, but make sure you watch the uncut version of the 2006 film. Netflix doesn't carry it.
I think the 1974, 2003, 2017, and 2022 films were all rated R without needing to be cut, while the 1990, 2006, and 2013 films were all rated X/NC-17 in their original versions and had to be cut to get an R rating; HBO Max includes the uncensored versions when they have the movies, but Netflix doesn't. (1986 film released unrated to begin with because they knew it'd get an X.)
Anyways, I just rewatched the 2003 film, and I think I might like it better than the newest one, but just barely. I also really like the 2006 film, but that one crosses the line into outright torture porn. It's not a movie you watch for the suspense, it's one that you watch because you want to see humans get horrifically tortured and mutilated for two hours. That was the "in" thing in mainstream horror at the time, and I loved a lot of those types of movies, but they're not for everyone.
Yeah, the dialogue in the first few minutes of the new film did make me worry that we were going to get the snot-nosed San Francisco take on Texans. As someone who lived in Texas for a while as a kid, I'm well aware that the state is full of some ######### weirdos, but I also feel like the state and its people get an unfair portrayal in a lot of pop culture. It's not fair to caricature the state as a bunch of gun-toting loonies while glossing over the positive aspects of the state and its people (and there are some). Our gun-toting Texan ended up feeling like the real deal, not a Hollywood stereotype.
Well, it is obvious that the entire movie was inspired by Halloween 2018, from the title to the requel status in the film chronology to the subplot about her, but that wasn't what bothered me. I just felt like they handled her story badly. I'm not even sure what I ultimately wanted, because as soon as she showed up, I found myself saying that "it sure will be cheesy if she ends up killing Leatherface" and "it would be a nice change if Leatherface killed her instead, just because we aren't expecting it". I ended up cheering for her to die, and then it felt unsatisfying when it happened (it didn't help that her last few words were both cheesier than mozzarella and unforgivably bad advice to be giving a teenage girl in a life-or-death situation). I don't think I would have been any happier if she would have lived. I don't know what I want.
I also agree that her backstory was stupid. I can believe that she never found him, but what I can't believe is that the police would let am obviously unstable and vengeful massacre survivor join the force for the sole purpose of spending all her time and the public's resources finding someone who victimized her all those years ago. Would they really give a psychotic a paycheck and a bunch of guns to go on a wild goose chase for 40 years? I mean, I realize that America has problems with its police, but damn.
I just watched 2003 on Netflix. I did see it way back but honestly I was not feeling it.
This one had tons of "dumb horror movie decisions" that just went over the top. Jessica Biel being clueless that the loud sound she just heard was her boyfriend being murdered while she stays in a bathroom to get molested by the epitome of a creepy ass old man had my eyes rolling into the back of my head.
That made me realize I appreciated how 2022 didn't have NEARLY as much of that as older horror movies do. You could debate the girl hunting Leatherface instead of leaving was pretty stupid but at least it wasn't presented as them being totally dumb it at least had logic behind it. Is already haunted by the shooting. Will now he haunted by Leather being out there.
It would've taken me 4 seconds to realize there is something WAY OFF about this cop BEFORE he even showed up. The fact they didn't want to leave the body was so absurd and dumb. Where did she have that gun anyways? Did she literally have a gun UP there?
-
obviously spoilers in this
It made me want to watch 2003 and 2006 again since those just got added to Netflix. The 2013 one is being added March 1st
Weird how I didn't realize this movie gets made so often? I mean we just had the 2017 one as well.
This one was solid. As soon as I heard the dialogue in the start I was like oh here we effing go. Just what I want in a Leatherface movie is preachy BS. But I was surprised later on.
I wasn't made they totally ripped off Halloween. But yeah I wasn't entirely sure how it should've gone down having her die like that seemed kinda off?
I tend to nitpick things that don't matter but I love when a movie tries to explain something the viewer would think about. I thought it kinda ridiculous she was a Texas Ranger for like 40 years looking for Leatherface and never found him. How exactly did that work out?
I liked how this movie had yet another NOD to the "door slam scene" but it like did it in its own way and wasn't trying to copy it. I also thought the end autopilot thing mirroring the end from the first movie was hilariously clever.
-
Doesn't it already deactivate if someone heals themselves?
-
It would be cool if it's a teaser but it seemed more like a bug? Put on headphones and have the volume up decent and I guarantee you hear it if its there. It sounds like some weird retro video game sound.
-
@Yatol said:
my guess is twitch glitched and gave you the blight code, thats what happened to me, after refreshing it gave me the right code.
Yeah, it didn't even show the reward page it just took me right to the blight code so I just assumed it was the one for Dwight. HAd to restart the whole thing for it to work right.
-
I got it to work. I have no idea why what happened happened.
I went to Prime gaming and clicked on DBD and the code page came up so naturally, I start putting in the code. Wouldn't work.
After closing it and going back in I notice when I click DBD I see the reward page like the last time I had put in a code. I was like wait a second.....It showed Dwight as unclaimed and I clicked him and it had a new code and that one worked.
For SOME reason when I clicked DBD the first time it took me straight to the already used Blight code.
-
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2802604#Comment_2802604
Luck operates the opposite way.
Luck does not impact the items found in a chest, it only affects unhooking odds.
by how much?
-
Do those offerings even impact kobes? I thought "Luck" impacted items in chests?
-
@tester said:
You have such high rate of escapes as solo against Pinhead? Holy crap! He is my most hated killer in solo :[
Lucky I guess. He does seem really strong especially when his passive chains waste so much of our time. IDK what it is though we somehow always pull through at least 2 out of 3 times t hat is.
-
@Dwight_Fairfield said:
Proud of my boy Mikey.
https://c.tenor.com/H9ZWVKi8rqIAAAAC/michael-myers-halloween-kills.gif
Yeah he stays messing me up.
-
@espooked said:
Do asia servers if you wanna see a perk that is used more than dead hard
what perk??