Discussions

339,151 discussions.
  • I saw people say that the darkening addons stack (even though it doesn't say so on their description). Any of the others do? The devs should really add "stacks/ does not stack" to each addon...
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  • Thought i would share my fan chapters that i have made together with the great fan made community hope yall will enjoy :D https://www.youtube.com/watch?v=mj55KEmkqWA (the walking dead) https://www.youtube.com/watch?v=wlgQ3YdOLzs (Left4Dead map+Killer) https://www.youtube.com/watch?v=WRGm9Ly0mAc (slender) https://www.youtube.com/watch?v=nJ0CSy8OZMg (welcome to the game) https://www.youtu
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  • Huntress will only sing the lullaby if a survivor is within the 40m range. This gives Huntress a baby Whispers which is a perk she desperately needs. This would open up builds for Huntress.
    3 comments 72 views last activity
  • I just want to hear some opinions. I believe that the spirit is stronger than billy because of how amazing she is at chasing which billy really lacks.
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  • I really hope those rumors aren't true or even if they're not then this would be considered at some point, it always is with any decent perk. It's a perk that literally requires you to be most likely downed once, which you could be hooked and left by your team till struggle, not forgetting that if you don't get healed you're just down again. And you do have to be injured for it to work, so if you
    27 comments 362 views last activity
  • Activate-able perk Those who seek guidance will always come around Whistling allows survivors within a 20/30/40 meter range see your Aura and only yours (there will even be a little symbol beside their perks letting them know that someone has whistled and they are within range) You may whistle every 55/50/45 seconds Whistling while the Killer is 18/16/14 meters away will give the killer a not
    2 comments 62 views last activity
  • Patch 2.5.0 After seeing the positive reaction to higher rarity items being looted from chests during the Winter Solstice, we've updated chest drop rates to support this after the event ends. Let's stop this. At least, keys which can open hatch must not be easily dropped. They are items insulting the effort of killer-players in a game, and it seems to be done too frequently now. If the rea
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  • In my opinion, killer is super frustrating to play, while survivor is super boring to play. Do you agree?
    Dev
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  • I know they gave a partial list of fixes but i can't seem to find it. It may have been in the dev stream? The only ones i remember 100% was the clown add-on bug is getting fixed and snow map auras are being brightened/fixed. Does anyone know the source of this?
    1 comments 72 views last activity
  • I do some writing, and while writing a slasher story I came up with a neat perk Idea. Essentially my Slasher hunts down Witness' to his deeds, and has the ability to notice when a person sees him for the first time. No Witness': If a survivor has been inside of your radius for 15 seconds, their aura will be revealed to you, if they look in your direction. 15 seconds might seem long, but it'
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  • https://gyazo.com/6e93a4c896de6b60b1a7340245b573d2 https://gyazo.com/214796e68135d907c641b25280a1c09d
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  • If the Killer is being toxic and slugging everyone, the Survivors should be able to Rez themselves if they are in the Killer's Terror Radius. As punishment to the Killer for being a weirdo, the Survivor's Scratchmarks are gone for 10 seconds.
    17 comments 722 views last activity
  • I think her idle sounds, and hair seemingly flowing upwards are really cool. Especially the eyes. But the rest? Well, concerning clothing it’s an... interesting choice to say the least, and I’m still suspicious of her occupation before death, but alas, I hope she gets a cosmetic to bring that fear factor in that she really needs. PS, don’t mind the gun, it’s the new decisive strike buff coming
    24 comments 252 views last activity
  • I'm having trouble understanding what Ghostface's power would be in this game because there was never anything supernatural about him, and his main thing was just stalking and then chasing people into a corner like Michael, but much faster. At least Amanda has the RBT's and Leatherface has his chainsaw without necessarily being paranormal killers I guess. Ghostface usually only ever used his comb
    29 comments 2,342 views last activity
  • ^title running around through the map without seeing any pallets at the very beginning of a game is bullshit.
    0 comments 42 views last activity
  • Do you prefer to heal an unhooked survivor at the hook, or run away and heal in a corner or pallet? Personally, i prefer to heal at pallets and corners due to their safety.
    13 comments 282 views last activity
  • After 20 seconds? After the third pallet drops on your head? Once you enter a loop zone with an experienced survivor? Or do you keep chasing them until you lose track? What's the best strategy for this?
    15 comments 492 views last activity
  • I just had a game where this person was on a hook and I tried to rescue them but me being stupid decided to try to save them while they were being camped but I failed. I ended up getting killed by the EGC. Then I got a message saying “I had d strike and borrowed time u suk” I replied ”how was I suppose you had DS?” But never got a response. Like ######### I’m not a mind reader. Anyways s
    19 comments 152 views last activity
  • Yes, another post about pallets and getting hit through them. I'm so got d*** tired of getting hit through pallets. It's infuriating. On top of that, you spam the button to drop the pallet but you still get hit during the drop animation. Was carried to the basement with Agitation and Iron Grasp and died on my first hook against The Trapper. I swear, these faults truly make me despise the game. I
    13 comments 252 views last activity
  • Unnerving Presence Survivors within your Terror Radius have a 10/15/20 % greater chance of triggering Skill Checks when repairing, healing or sabotaging. Triggered Skill Checks' success zones are reduced by 60 %. Stridor Breathing of Survivors in pain is 25/50/75 % louder and regular breathing is 0 /15/ 25 % louder. Thanatophobia For each Injured Dying or hooked Survivor, all Survivors
    2 comments 72 views last activity
  • Muuyy buenas a todos, hay algo que siempre me ha parecido que faltaba, y era la opción de poder jugar con tus amigos a un modo cooperativo jugando como asesinos, creo que todos pensamos en ese caso en meter dos asesinos, lo cual es algo realmente desproporcionado, así que creo que hay una opción mucho mas chula y que ademas puede hacer que a gente que no le guste este estilo de juego si no el de
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  • Can we have it so the killer can no longer see the survivors enter the lobby or at least what they are bringing into the match. I just had killers dodge my lobby about 6 times and wow ######### man. see a med kit dodge the lobby, see a toolbox dodge the lobby. I think if at the very least survivors did not show what was in thier hands in the lobby less killers would dodge much less. You can't
    33 comments 912 views last activity
  • The nerf was rly hard. Its ok , if you nerf the RBT only a little bit in the endgame. But delete a complete killer ability is not a good solution. You destroyed a perkbuild and pig players dont have much freedom. So will she get a little hotfix in the patch? Example: "If survivors wear a RBT,then the timer is slowed down"
    81 comments 1,323 views last activity
  • I know there cant just be a survivor without a killer or visa versa.I want to be able to play as both killer and survivor in kill your friends mode so i can learn the maps in peace instead of trying to memorize every little detail i see every single match any way to do this or something similar?
    3 comments 352 views last activity
  • I don't mind going against Ranks like these, but they're unexpected. It's been happening all day. Anyone else getting something like this? I'm Rank 9 and I don't want to go against a SWF higher ranked than myself. Green ranks with green, purple with purple and so on.
    3 comments 62 views last activity
  • This one is easy, buff both so that the maximum percent gain at tier 3 is 50% for each stack. So basically tier 3 of each perk would grant (50%/100%/150%/200%) boost to BP post-trial. I was thinking at first to only applying this buff to WGLF because of the smaller survivor point gain, but then someone made a good point about how the point gain would be more than a Killer with BBQC; so I figured
    12 comments 162 views last activity
  • Jokes aside , I think Leather Face is worse than Freddy or The Pig. The only good build on him is Spirit Fury + Enduring, and most of his add-ons are worthless on him. Two of those add-ons that Leather Face is famous for "Chili, and Award-Winning Chili" don't even work... And I don't know why they still haven't been fixed. I'm currently P3-50ing Leather Face and let me tell you, its an experie
    50 comments 1,743 views last activity
  • I come home after a long days work and see news on the new content push notification. At first I admit that I just clicked away because I'm upset as a survivor and Hex: Ruin the game has destroyed my motivation to play at all. However, I noticed the word vanilla in the title and decided to reread with vim and vigor. "Maybe the developers have sensed our urgency? Maybe they want to D-Do a p-pretty
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  • Purple perks are everywhere.... Some are even green.... But of all many perks to choose from.... Yellow is rarely seen. What yellow perks do you ever use? Which ones are “worth it”? What other perk do you usually give up in order to use your favorite yellow one?
    6 comments 232 views last activity
  • Hey Devs if you see this just want to make sure to tell you your doing a Amazing job with the game you guys probably don't get told this as much as you should, is there a place that shows details on the penaltys for disconnecting intentionally also known as rage quitting it's a big problem on Console at least every other game I have survivors disconnecting, then I try to talk with them and why th
    Mod
    12 comments 242 views last activity
  • I’m not sure if it has to do with egc but both times during the egc, my frames slowed to a grinding halt as both killer and survivor.
    4 comments 62 views last activity
  • When a hooked survivor is within the terror radius of the killer, then entity progression is halted.
    13 comments 142 views last activity
  • Think about it from a lore perspective. You’ve just been transported to alternate dimension where a bloodthirsty killer and ever-famished Entity are trying to shove a metal hook through your shoulder. You hide, you help you buddies, you make progress toward escaping with you hide still attached to your bones..... Oh, can’t leave just yet! I still need to go shake my sauce in front of the crazed m
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  • I was wondering, can't immediately find an answer to this but, in endgame collapse, if the killer closes the hatch and you have a key with you, is it possible to re-open it?
    5 comments 112 views last activity
  • Changes for MoM We all know that MoM does not require skill to activate, I play as a survivor and murderer, I know it is frustrating for the murderer that a survivor has a free exit for only receiving blows but also as a survivor it is frustrating that a murderer only chases you to you to play toxic shown in the video. That is why I propose the following MoM areas. When a survivor is persecuted f
    30 comments 1,742 views last activity
  • In my opinion change enduring so it cuts the stun time from 2 seconds to 1 at the cost of not reducing stun times anywhere else is good for few reasons The recovery for decisive isnt real as help full especially with the ds nerf Makes the spirit fury and enduring better combo and even better
    19 comments 282 views last activity
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  • Corrupt purge works quite well and is effectively a better huntress, the only problem is it's down to the SURVIVORS if they want you to have this power or not. The only way to make them cleanse the sickness, which is the whole point of the fountains, is to make vile purge more of a threat so survivors need to cleanse and not leave the plague half powerless. Make it so if you're fully sick perhaps
    18 comments 292 views last activity
  • I personally think that only being able to save 1 mil bloodpoints is too low as it barely gets a character to level 30-40 ish. Im not saying to make it infinite cap because I do understand why they have a cap in the first place but I think it should be increased at least to 2 mil Anyone else agree?
    5 comments 73 views last activity
  • Hello! I really want to have a good LobbyMaking system, let me explain.. I was Rank 14 playing with my friends rank 13 and 18 we were playing together online and we fall on a killer who was rank 4 "Really?" sometimes killers had Higher rank and were Prestige 1 or 2 so you should make a good matchmaking which choose a good lobby for you with a equivalent killer not a higher ranked killer, Th
    3 comments 42 views last activity
  • LOL! You just got click baited! (Insert Dogsong here)
    10 comments 321 views last activity
  • Often times survivors will disconnect simply because it's advantageous to the survivor team to do so- not just to deny the killer points. Survivors disconnecting when their downed and on deathhook to deprive the killer of BBQ aura reading their teammates or to open the hatch instantly for the last survivor are just a few examples. This has become a common occurrence in my experience and it's e
    0 comments 4 views last activity
  • Character Info Backstory Hermán Cortéz sailed across the ocean looking for fame and fortune. Sent by his queen to discover new lands and bounty, he found an island, rich in abundance of life and traces of precious metals. There he found indigenous tribes perplexed by his appearance. His attire certainly does not match theirs, and neither do they speak his language. Cortéz made a fortunate pe
    3 comments 73 views last activity
  • Have the devs ever spoken about a chance of making console compatible with keyboard and mouse?
    6 comments 22 views last activity
  • The overall idea is this: He can set up to 5 fires which spread in all directions up to a certain max size. Setting a 6th will make the 1st fire die down, and they’ll cycle through as such. The idea is to apply map pressure by limiting access to certain areas. Survivors nearing a fire will cough and become slightly Hindered by the smoke. Touching the fire itself causes a noisy scream, and visib
    4 comments 162 views last activity
  • .....for the first time....and i am so disappointed.
    21 comments 472 views last activity
  • She still has no blood on her beanie, neck, and arms :(
    0 comments 62 views last activity