Discussions
339,151 discussions.
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http://youtube.com/post/UgkxVSrJjtKYKCetRxCk-k-ERhgWMOWJ3di_?si=2vOClERQMWb6bE7c1 comments 122 views last activity
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After careful consideration of current versus potential future Skull Merchant, this seems like a massive mistake. Removing all aspects of her current kit will make her even more confusing for players. People simply do not read patch notes and some still think her drone fields are in the game from her launch version. The average player couldn't even list every status effect in the game.13 comments 2,744 views last activity
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The latest design preview is up and showcases some potential changes for the Skull Merchant. I think those changes are broadly quite bad for a variety of reasons, but I think there's a few things that could be nudged in a different direction; the devs seem to want to make Skull Merchant's drones far more active and personally controlled, and they want to streamline her power to be easier to under0 comments 51 views last activity
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Main problem I see with the recent preview is focus on making the Drones work in a new way to meet the requirement of making Skull Merchant more active in playstyle, it may be fun or not. But I think one thing is very dangerous and that is that BHVR is trying to side-step what long-time Skull Merchant mains want and create a new better power. I'm not a S4 comments 101 views last activity
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I would like to share my opinions about the SM design preview. The idea of crashing into survivors with your drones feels really anticlimactic and the rotation mechanic being gone is a huge hit to what most of her mains loved about her. Losing clawtraps is also a shame. For the first issue I suggest that instead of dashing with your drones, you charge up for a fraction of a second and fire a st3 comments 461 views last activity
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What are some afterthought gameplay moves you made that either won you or lost you the game looking back at your gameplay. Example as survivor: it's 1 gen remaining, you are injured but you have a medkit, you see on your HUD another injured survivor doing the last Gen it's about 20% complete, one survivor is on hook and the other is in chase. The hooked Survivor has about 25 seconds on hook and0 comments 21 views last activity
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A new Killer perk that is reverse Vigil. Survivors affected by New perk recover from Status Effects 20% slower. 40 seconds of exhaustion would take 50 seconds. Sloppy butcher would be 112.5 Mindbreaker would be 6.25 Deliverance would be 75. It would either be map wide, and effect from a basic attack or Scourge hook, or when your in the killers terror radius.6 comments 121 views last activity
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SUMMARY OF THE ISSUE: You briefly stutter in place at the very beginning of each lunge as The Unknown. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I select The Unknown I play as him I lunge VIDEO: https://youtu.be/mqvXVar_Rz84 comments 72 views last activity
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Hello everyone, As said yesterday, if the situation would evolve during these hours I would come back on my feedback to add more ideas and feelings. After seeing many concerns at how drones would become "5 Mini Victors" and "Too Many Dash Killers", or about how anti-thematic is a drone jumping on a survivor, I though of… The Energy Beam. How does it work? Energy Beam is a charged laser (h3 comments 61 views last activity
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Bring back old anniversary items: Masquarade ones look much worse :(0 comments 11 views last activity
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I would love if Bill got Legendary sets for the other L4D survivors, as well as some of the Special Infected for Killers. Even just bringing some new and returning charms would be alright for me. And if the killers did get L4D skins, what killers would fit best? Personally, here's my list: Smoker: Deathslinger Boomer and/or Spitter: Plague Charger: Blight Hunter: Ghoul? Demogorgon?( Not too7 comments 171 views last activity
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SUMMARY OF THE ISSUE: the icon for Zarina's Murder mill frank stone shirt is of the iron maiden shirt, this isn't a one and done glitch, this is just the icon in general PLATFORM: xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: purchase TCOFS deluxe - link behavior account and all that to get dbd items - when the pop-ups for getting the items appear on the home screen, Zarina's is the4 comments 291 views last activity
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Was playing DBD and honestly I was not really playing that well. A lot of my matches have been losses and I went on a 12-match losing streak due to personal skill issue paired with awful luck, not that I mind, but it was rough. We got into a game versus a Demo which immediately raised my energy since I love Demo (I am a Demo main) and I love seeing people play Demo.8 comments 301 views last activity
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The Skull Merchant's lore and all previous iterations were focused on her power granting her information and exposing/breaking survivors in order to hunt them efficiently. Making her into another ranged killer/Twins hybrid is not the way to go about it. At least in my opinion as a Skull Merchant main. Not once in her lore are her Drones used as a weapon to hit the victims, rather they help h11 comments 221 views last activity
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As a long time Merchant enjoyer, the most fun and impactful parts of her kit that led me to main her despite the communities perceptions and negativity was: Unique Trap-like Playstyle Being able to create areas of control that could make normally strong areas for survivors dangerous was amazing. It helped with the often unfair spawning of maps and the strength of most structures. Unlike Tra2 comments 121 views last activity
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I know that you are planning on giving pyramid head an add-on rework. I am very happy about this. BUT. In the past I have seen add on reworks that just completely changed the add ons. Even if they had potential. So I am scared you will completely change Iridescent Seal of Metatron. I really love the idea for this add on. Instead if changing it, maybe buff it so everytime you cage someone the0 comments 61 views last activity
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Yes, technically every player is a variable during the Trial(Zombies and Flame Turrets included). I mean they stay out of the way. If they're smart. Whether they die immediately causing two other Survivors to become injured or hooked trying to save them, or fading into the background and doing 4½ gens(quite the jockey) they are the weakest link. With them it's heavy-handed against the Killer. T0 comments 41 views last activity
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And Bloodlust is something you only really get if you play with the Survivor long enough? No one cares, but why not flip those? Give Killers lower base m/s, in accordance to speed potential from Killer Powers, and have Bloodlust activate sooner. Having to use your Power to catch Survivors becomes tedious. If the Killer has one and it will stop Bloodlust. I didn't even know BL had Tiers bcuz the7 comments 291 views last activity
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Should Tormented Survivors have a timer or a way to remove it other than rescuing other Survivors from Cages. Torment could last 90 seconds or there could be something similar to Fountains where Survivors could remove the Torment. This could give Pyramid Head some new add-ons or abilities such as being able to Torment environmental objects like Plague or like the one PTB inflict Torment with th10 comments 201 views last activity
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Introduction BHVR should hire more people for Game Design if they keep resorting to these easy methods and can't come up with fresh ideas. I won’t ask for licensed DLC content because I understand that with licensed characters, making adjustments is difficult as it requires approval and input from many parties, especially the license holders themselves. So, I’ll focus on Original Survivors and0 comments 32 views last activity
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Hoping to stay constructive here, but I'm not gonna lie I am fairly upset. Again. First off, I've enjoyed most iterations of Skull Merchant, barring patch 8.3.0 and onward. I'll refer to them as follows throughout this post: 1.0 is the infamous release 3gen defender, 1.5 being the minor rework she received to prevent this playstyle, 2.0 being her first full rework, and 2.5 being the current ma0 comments 41 views last activity
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I'm in love with everything about The Skull Merchant design preview! The one thing that I implore we reconsider bringing back, though, is the tracking icon that reveals when you're being tracked: I think this icon makes Skull Merchant 1,000% more intuitive to play against, and with the incoming Global Detection power, the information that you're being t4 comments 71 views last activity
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I'll start by saying I'm not a skull merchant main as many others here, but I love her current idea with drones as a half-trap-half-loop power, and the rework idea in the latest post goes completely against that by controlling the drones. I instead suggest the drone dash be used as a repositioning tool, either tactical or mid-chase, and that it is cast, for example, with her radar. I know remot0 comments 21 views last activity
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Ever since the patch that increased the bloodpoint cap of each category from 8k to 10k, the Sacrifice category has been very difficult to fill. For reference, I cannot think of one match after those changes where I actually managed to collect 10k points in the Sacrifice category, even when scoring multiple kills during the Endgame Collapse which nets sizable bonus bloodpoints. The obvious issue0 comments 11 views last activity
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If you’re not playing against nurse blight, billy or oni etc then you shouldn’t say it’s killer sided. Also if your playing M1 killer who doesn’t have a high kill rate like pig Ghostface wraith or Onryo then it shouldn’t be that killer sided. It depends if going against high killer level. For Solo q it’s not always the killers fault if certain survivors give up on first hook by killing themselves34 comments 1,201 views last activity
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I tried telling someone that leaving with the Pig's bear trap on kills you, and it censored the words 'kills you'. For some stupid idiotic reason.4 comments 91 views last activity
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Like consider it as a concept as this point. Drones still put Clawtraps on Survivors, but when Adriana hits you with M1 when you have it on, it explodes and she absorbs the Power from it and gaining the ability to Dash based on the Power remaining on that Clawtrap. This seems way better than remote controlled Dashing Drones in my opinion and put Skull Merchant in as a central threat, rather than3 comments 81 views last activity
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Platform: xbox one no issues in vampire or bat form0 comments 11 views last activity
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Lets talk about the new Skull Merchant rework idea. it is terrible in pretty much every way. Too little information. There are so many details that would be important but are just left out. For example, can you still manually recall drones? What if power runs out? Can you recharge drones? Are drones first person or third person? Etc… Confusing. This was one of the primary concern with o19 comments 231 views last activity
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Part 1: The Killer gains tokens for some actions that survivors or themselves make: Hit on a survivor - 2 token Hook a survivor that has not been hooked before - 7 tokens Hooked a survivor that has already been hooked - 3 tokens Killed a survivor - 1 token Break Pallet / door - 1 token Kick gen - 3 tokens A survivors heals another - 2 token A survivors heals themselves - 4 tokens Par0 comments 12 views last activity
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The sooner that her current kit gets changed, the better.19 comments 291 views last activity
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Legion's fatigue is dangerous to buff because, if he's able to vault over pallets and immediately catch up to survivors, he basically becomes Diet Nurse because of the ability to invalidate pallet loops. His entire kit is balanced around how easy and simple it is for him to injure large numbers of survivors quickly and efficiently, with the tradeoff being that he has to rely purely on melee min0 comments 41 views last activity
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The preview of the rework for Skull Merchant came out, with some interesting changes. These are my thoughts. Tracking via Drones: • Glad this one didn't change. If it stays like before (letting you know that they're there and maybe even giving you an audio hint), this part will be fine. • Lock On and Claw Traps being removed is kinda weird. I hope that changing the drone rotation will stay1 comments 62 views last activity
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SUMMARY OF THE ISSUE: If you are to disconnect from a match (pressing ESC > Leave Game), while using a White Ward offering, you will lose 2x of the current item you were using. PLATFORM: Steam PC1 comments 31 views last activity
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Hey everyone, since BHVR seems to be open to anime characters being in Dead by Daylight as killers, i think it would be pretty cool to see Makima from Chainsaw Man make her way into Dead by Daylight as a killer, i think she would fit really well into the game given how evil she secretly is. Her powers of control and manipulation over others could create a unique gameplay experience and would brin1 comments 211 views last activity
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Link to Brutal Strength perk review: https://www.reddit.com/r/deadbydaylight/comments/1j9gls1/perk_review_brutal_strength/ Link to PWYF + Nemesis perk review: https://www.reddit.com/r/deadbydaylight/comments/1jda8i6/perk_review_nemesis_play_with_your_food/ Link to Fire Up perk review: https://www.reddit.com/r/DeadByDaylightKillers/comments/1jgd7k8/perk_review_fire_up/ Lightborn is0 comments 73 views last activity
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this genuinely feels like what skull merchant was originally supposed to be. however, I do think removing claw traps is a massive mistake. Maybe when injuring a survivor with the drone claw trap will be placed, But overall, I feel like that the claw traps have to be there. The hacking mini game seems a bit too rewarding for the survivor with barely any punishment for failing it. I know that the s0 comments 31 views last activity
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As a P100 SM who has played the character religiously since her launch making her into a pseudo Twins is not the right path forward. Literally all that needed to happen was to remove Hinder from her kit entirely. This weird style that completely butchers her playstyle is just not it. I personally believe the rework she had after chess merchant was the best version, again all that needed to happen0 comments 41 views last activity
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The day has come, we finally know more of future Skull Merchant! I see many things going in the right direction, mainly by hinting at return of infos (what was her original kit) and at a way of having a real M2 attack that compensates in lethality by removing all the overwhelming "Haste/Hindered/Other States" gameplay loop that was making her kit unnecessary complex expecially for new players.0 comments 61 views last activity
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The search command for Houndmaster is really finicky. It is especially hard to lock on to targets like gens, totems, gates, etc. Are there any plans to make this aspect of the power more fluid? By the time I've successfully marked my target, any time saved from the path speed boost is nullified by the slowdown while readying the command. It just takes too long to lock on. Blame my boomer thumbs5 comments 51 views last activity
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Сегодня мы хотим углубиться в тему, о которой, как мы знаем, многие из вас жаждали узнать больше: наше видение будущего Торговки черепами! Переоценка Торговки черепами Мы знаем, что Торговка черепами — это вызывающий разногласия Убийца, который, независимо от ее результатов в матче, несет в себе большую историю и сильные чувства среди игроков. Многие0 comments 171 views last activity
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Please don't say we have to wait till next season , surely ?12 comments 811 views last activity
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I would like to know if other people think killers need to be able to see if a survivor is broken even if its a survivor perk that inflicts it. I understand it's information and that alone can be your reasoning to further decide what to do, but is there more? Do you miss out on something because you don't have the info? Does it change how you play? I ask this with a few perks in mind. And want3 comments 412 views last activity
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В прошлом году мы протестировали новый способ сбора отзывов с помощью Предварительного просмотра дизайна (ППД). В нем мы поделились кратким обзором предлагаемых изменений для Трюкача с целью оценить, как вы относитесь к этим изменениям на самом раннем этапе процесса дизайна. Мы хотели бы быстро рассказать о том, как мы изменим процесс ППД в дальнейшем,0 comments 11 views last activity
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SUMMARY OF THE ISSUE: The Houndmaster's Dog Bit me While I was under the effects of Endurance, but it lasted 8 seconds instead of the reduced 2 Seconds. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Get Bit by The Houndmaster's Dog while under the effect of Endurance VIDEO: Timestamped Version: https://www.twitch.tv/videos/2408892543?t=01h26m35s Clipped Version: https:5 comments 111 views last activity
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SoloQ is like going to a Spanish bull run even and the bull is allowed to kill everyone in sight. You can't run or jump into the safety zone and the bull is not stopped or distracted if it got you on the ground. If you want to have a sad and depressing day, play dbd soloQ then check your blood pressure and vitals after loosing 20+ games. Survivors are weak, can't run, can't hide, killers are fast35 comments 1,502 views last activity
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Is bubba not supposed to stop chain sawing when a pallet is thrown on him while he is in his chainsaw sweep because the pallet went away and i downed the survivor and got no stun. Bubba, spirit fury, and enduring are super old so im guessing that this is how its supposed to be working but at the same time idk. I searched it up and got nothing besides conversation's from years ago and I just start5 comments 221 views last activity
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Nous allons aujourd’hui aborder un sujet qui devrait en intéresser plus d’un: notre vision pour l’avenir de La Marchande de Crânes! Réévaluer la Marchande de Crânes Nous savons que La Marchande de Crânes est controversée, et peu importe sa performance lors d’une épreuve, elle a un passé chargé qui suscite des émotions vives chez les joueurs.0 comments 451 views last activity
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ADELANTO DE DISEÑO | LA COMERCIANTE DE CALAVERAS Hoy queremos meternos en un tema sobre el que muchos quieren saber más: nuestra visión sobre el futuro de La Comerciante de Calaveras . REEVALUACIÓN DE LA COMERCIANTE DE CALAVERAS Sabemos que La Comerciante de Calaveras es una Asesina que genera muchas divisiones. Más allá de su rendimiento en las parti0 comments 1,281 views last activity
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Been working on a custom chapter and a little stumped on an idea. Really small but the map is a space ship since this was when Alien was the newest chapter and thought what if the map was a ship not crashed on a planet or anything just a ship floating in space while cool it made realize....what would the exit gate be? Just like a black void leading the campfire or something else?5 comments 51 views last activity