Yagot
Yagot
About
- Username
- Yagot
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Comments
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@Wezqu said:
Same issue as reported here. Seems to be getting worse if it happens in The Game map that easy.
Ah ok I had looked for this and didn't find it already reported, thanks for showing me this. Good to know they're already looking at this (as of over a month ago 😭)
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DeadByDaylight.log@Coordi said:
Can you please provide logs when this occurs?
Press Win+R
- Type in appdata
- Press OK
- In opened window navigate to: \Local\DeadByDaylight\Saved\Logs
- Usually you would need to attach the DeadByDaylight.log file.
- Add the file to your bug report
Sure, I hopped in a custom game, lunged a few times, and here's my log file
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Also ran into this bug:
https://youtu.be/jC6V7pJGs6QPretty sure you're right that only Alert seems to be affected. Eyes of Belmont is extending the duration of its own aura reading effect as intended
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Ran into the same thing, here's a video: https://youtu.be/YllFCJ8R2yw
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Nah this is just how balance changes are made. I feel like people might forget that because balance changes come sooooo slowly in dbd. A perk is too weak? Buff it. It's too strong now? Bring it down a little. That's very typical, and the changes I'd expect are very very low effort for the engineers since usually they just entail simple number changes.
In my opinion, since 3 second DS was S tier in the first place it just didn't need the buff to 5 seconds. But if 5 seconds was problematic in the past they should have probably started with 4. But it's not a huge deal regardless
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@BlightedSugarcane said:
Overall, I think it's a good idea, but there is already an add-on for increase the look angle, Adrenaline Vial.
For example, if increase the look angle to an insane degree(can see right behind during rush), it might be appropriate for an ultra rare add-on.
It may be a bit silly though (lol)
It's a good point! But vial is its own addon with other effects, and it's a bad addon at that haha. Look angle is one of my favorite stats on blight because it makes for some fun flicks, but only iri tag and adrenaline vial give it. If there were an addon that just gives increased look angle I just think that would be really fun. I don't even necessarily care if it's a little more subtle than current iri tag - doesn't have to be some insane degree (as fun as that would be). I just want blight's addons to be fun while also not being busted :')
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3687807#Comment_3687807
But……. decisive strike isn’t a three second stun, now is it? You have to wait till you get out of the animation and drop on your feet…You’re really only stunning the killer for a second and a half for you to get away.
I wouldn’t call decisive strike a good perk or great for that matter. This buff was definitely needed in my humble opinion.I think the animation time is implied whenever we talk about DS stun duration
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@Hexling said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3687961#Comment_3687961
Okay not to be an ass but you only have 260 games played. Its not that good of a perk.
260 since March 10
@Zraith said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3687956#Comment_3687956
so the take away here is not that a 1947 win streak is outrageous, but that ds is so strong. cool.
Both can be true
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@Hexling said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3687836#Comment_3687836
I can tell you dont play much survivor. Its meta lol? Its only use is not to get tunneled out of the game for new players in 2 min of a game and you still have to use 3 perk slots dh and otr to make it even viable lol.
That's not true, I play a little more survivor than killer. I record all of my games on nightlight, where DS is the 10th most popular perk when I play killer. I'm surprised to see a lot of people in this thread unaware of how good and popular the perk currently is
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@JeanGreyarea said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3687836#Comment_3687836
Current ds was never s tier thats just cope
I'm surprised to see that people didn't really hear a week or two ago that momoseventh, a comp player that mains blight, lost a 1947 game winstreak to a team running 4 OTR and 3 DS. The perk is absolutely meta even against S tiers, and if comp didn't enforce unique perks on survivors you would see it on everyone or nearly everyone in scrims. It's super strong.
I record my games on nightlight and decisive strike is the 10th most popular survivor perk that I run into when I play killer. That's for a reason - it's really good! This is at higher mmr though, I'm a p100 blight main so my games are against the strongest survivors matchmaking is willing to give me, which is not saying much lol. In my survivor games I've been playing with brand new friends and DS is definitely not a popular pick in low mmr
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@Chaosrider said:
good survivors knows that it is still a great perk … stoped reading there, cause thats obviously wrong.
What? DS is comfortably meta at the moment. It's an S tier perk already, so that's why it's strange to see it getting buffs
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@GeneralV said:
Current DS definitely isn't a "great" perk. It barely gives you time to do anything before the killer can resume the chase, and if you combine that with the severe lack of resources some maps have then there is little you can actually do if the killer wants you out of the as soon as possible.
No one expects a complete immunity to the killer after being hooked, but it is reasonable to expect a way to fight back.
If you think the perk is weak against S tiers or something like that, that's okay. But to say that DS isn't a great perk is just wrong. It's so weird to me that some players seem to have this misconception and I wonder if that's what led to it being buffed in the first place. It's comfortably meta right now even with the 3 second stun. It had to get nerfed from 5 seconds, so it's odd to me that they opted to revert the stun time to 5 seconds instead of changing it to 4 first.
In my opinion, the way to buff DS (if it even needs a buff) is to make it give 10 or 15 seconds of endurance when it's used. It would barely change how it works against low tier killers, but would make it much stronger against S tiers.
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Running into this as well, here's a video if it helps at all, but it's pretty much exactly like you said. I've noticed this a couple times while running the perk: https://youtu.be/BS85ugAnbtc
