Discussions
339,151 discussions.
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I was playing Wraith on Lery's, and wasn't doing too hot. Kept getting hits, but couldn't commit to chases since I kept eating pallets like Cinnamon Toast Crunch. I was chasing Nea, and we ran past Kate and Yun-Jin on a gen. I figured they would just commit and ignored them, since I wanted a down. But then Yun-Jin stood up and blocked my path, preventing me from chasing Nea and boxing me in the9 comments 71 views last activity
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It is a damn shame that such an iconic character as Freddy isn't in the best place currently...terrible add-ons, nerfed base kit movement speed while placing snares and not very exciting gameplay. In my opinion he should be next in line to get a rework after Twins to adress his boring gameplay and some of the issues that were mentioned earlier. Here is my idea how to "fix" Freddy. Base kit: Nig10 comments 201 views last activity
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Has anyone else played Artist recently with this tragic SBMM? I have found playing her very difficult against survivors who know how to dodge her crows and jump into lockers. They also have the tendency to flash their flashlights at the exit and tell me how much of a bad Artist player I am. I never used to struggle with her so much. But these days, i'm lucky enough to get 1-2k with her. Anyone4 comments 111 views last activity
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They should change Whispers, so that it isn't active when the nearby survivor is on a hook. It's a slight buff that would also be kind of encouraging Killers using it not to camp the hook.20 comments 201 views last activity
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I would say in a solid 80-90% of my matches if I don't down both survivors that are remaining when one of them runs stealth mode (they don't unhook surviors, you never seen them all match so no hooks on them), they immediately find hatch in the first 5 seconds after it opens. Does DBD have some kind of system in place that they reward people who say f their teammates I just want to escape? In 504 comments 51 views last activity
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I think what set it off was the execution because it is an interesting concept and their perks were good I think it's just with a few bad add-ons and their ability not fully working aka it takes to long to switch between them if they changed it I feel like Twins could have been good. Even then there could have been an add-on like what Wraith has where when you disconnect Victor or switch between27 comments 281 views last activity
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The red add on tape give you the power when you came back to invisibility the 4 tv you use before turn on again, i think this add on need to be a ability on her, that can be buff her enough for being a good killer, oke you do with the Demogorgon and the add on for break the pallets.5 comments 41 views last activity
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I got banned on dbd what can i do and how can i get an ban appeal i wanna play again :(4 comments 241 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Is anyone else having matches like this tonight? Every single match my team won't even get 2 gens done because they just constantly go for idiotic plays and essentially just give the killer easy downs. Or am I just unlucky tonight?7 comments 142 views last activity
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New Add-on - BFFs Earn tokens for hitting Survivors during Feral Frenzy Second chained hit: 1 token Third chained hit: 2 tokens Fourth chained hit: 3 tokens Fifth chained hit: 4 tokens Once the gates are powered, if 30 or more tokens have been collected, gain a 4% movement speed boost when not using Feral Frenzy This add on is very good but 1. What tier is it uncommon, common, epic, i1 comments 41 views last activity
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Title, or is it just me? Been watching all the halloween films again, finished halloween kills and I was pretty hyped and in the mood to play myers. Needless to say a few games of myers made me regret my decision, survivors just arent scared of anything (not that I blame them) and then even trying to do jumpscare I end up with a hacker... Sad times for Michael, still love him but I'll leave h22 comments 221 views last activity
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Hey just played against a Jonathan/Steve (Jonathan body with the Steve head) and I have no problem with this kind of glitch. (Faced a lot of Jeryls or other bugged sets and nothing was wrong) But this Steve made no sounds at all (no injured, hooked, wiggle or scream sounds) without running calm spirit and iron will.1 comments 31 views last activity
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it seems i make a lot with my killer, but survivor seems to make less ?5 comments 61 views last activity
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Over the past few weeks, we’ve run a series of short matchmaking tests based on various feedback we’ve received. These ranged from making the matchmaker faster, stricter, various combinations in between, and yes, even disabling Skill Based Matchmaking and reverting to the old Grade Based Matchmaking. We want to start by thanking everyone who took the ti0 comments 65,421 views last activity
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Title My current level is level 22, devotion level 6.53 comments 1,372 views last activity
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Some people (not including survivor mains) seem to think that Lightborn is a waste of a perk. I beg to differ. I just had two matches in a row, one with four flashlights and the other with four flashbangs. Both groups tried to bombard me while body-blocking and both groups ultimately lost their composure and lost after realizing that they had no alternatives to blinding me (sabbing hooks). I ju36 comments 441 views last activity
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Your hunt is an irresistible song of dread which muddles your prey's attention. Survivors recieve a 2/4/6% regression penalty on failed Skill Checks for Repair and Healing actions. Additionally, these actions will spawn two continuous Skill Checks. Hex: Huntress Lullaby grows in power each time you Hook a Survivor, gaining 1 token, up to a maximum of 3, and affecting Repair and Healing Skill4 comments 81 views last activity
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And why? I'm noticing a lot of people saying no, but not much of why others are opposed to that.29 comments 281 views last activity
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Back then Boon has 28m radius effect, then got nerfed to 24m because of Coh. Now Coh got nerfed speed boost from 100 to 50. I think its time to bring Boon radius back to 28m.2 comments 21 views last activity
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I slugged you because flashlight saves are toxic. Stop doing this. I don't know when this community will stop surprise me :(50 comments 951 views last activity
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Someone please correct me if I'm mistaken, but it takes someone 16 seconds to wiggle off, without perks or teammates affecting things, correct? And when exactly does that time start? Is it when the pick-up animation is finished from the killer's viewpoint? Just wondering, as I ran into someone who managed to wiggle off in what I thought was too quick a time (13 seconds). The gen speeds felt s5 comments 101 views last activity
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Hello, I'm a ghostie player and noticed they changed the stalk zone for the ptb. It extends really high now and is a lot clunkier, such as the accidental marking of survivors becomes a lot easier. Also, and I know others have mentioned, is that I like to lean and stalk from the top of my circle just to watch an area without the risk of accidentally marking anyone, and still being hidden, known to3 comments 61 views last activity
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It doesn't make sense game wise and logic wise. I dont think dead hard is completely broken but the fact that you are invincible for the moment is just stupid. Traps: It doesn't make sense that they not capture you...your not jumping over them your just moving faster trough them. Hatches/Main weopon: It doesn't make sense when you hit the survivor, they even give the blood hit effect but just11 comments 181 views last activity
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• Platform: Steam (probably all platforms). • Description: Succeeding the Soul Chemical skill check removes progression. • Steps to reproduce: Facing a Blight using Soul Chemical add-on. When the add-on triggers, a survivor succeeding the skill check removes progression from the generator. • How often does this occur: Always. (Tested on April, 18th.)0 comments 41 views last activity
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I had this thought last night when playing killer going against a Dweeb squad. When I first start playing killer, the survivor I hated the most were Dwelfs cause they seemed to be the most toxic and irritating to a killer that had a few hours into the game. Cut to years later and I love a dweeb squad as they either are memeing around or just chill. Now I just get annoyed by all Neas. Some of30 comments 311 views last activity
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Exhaustion Suggestion: Exhaustion in its current state pretty much does nothing but prevent the survivor to use exhaustion perks. IMO this feels like using one exhaustion perk feels almost mandatory as it doesnt have any negative effects. Also exhaustion addons from killers only have use when the survs are running exhaustion perks and are rendered useless if the perk is used before the effect ca17 comments 282 views last activity
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When a Killer Snuffs a Boon; the totem breaks & cannot be booned again. UNLESS: The Killer uses a perk like Pentimento (or future perks that allow a Killer to use broken totems). If the Killer Pentis a Totem: Survivors can Boon over it. If the Killer Snuffs a totem without reusing it; it cannot be Booned again until the Killer reactivates it via Pentimento (or other activatable, future pe10 comments 81 views last activity
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So I saw this a couple days ago on a stream. I thought something was weird at first but in a bot game where I was trying to setup recording stuff (still working on it that's why there's a delayed audio track) etc.... it happened to me. The Dwight bot was clearly trapped in the corner but then as I'm setting the trap he just walks through me. https://streamable.com/hu1nvm4 comments 61 views last activity
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ALR, here's my first perk, is it too overpowered? SWM means Stay With Me Whenever you hook a survivor, SWM gains 1 token, up to a maximum of 10 tokens. After all 5 generators are completed and gates open, The Entity blocks the gates for 2/4/6 seconds per token and affects all survivors with Hindered. Survivors also gain 0/1/2 free hits before becoming injured, and when a free hit is used, survi5 comments 51 views last activity
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I absolutely LOVE losing games purely because for some reason a hook doesn't spawn for 2 full hallways. On the other side of the coin, I love having 2 people camped at the same time because you decided to spawn 2 hooks right next to each other whenever I verse a bubba on midwich. But noooooooo you wont ever give me that RNG on killer just when I'm on survivor okok/ Oh yea as well I absolutely7 comments 171 views last activity
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1. When a ptb was released you putted the ptb bug reporting category and the ptb feedback category. Not it's not available. Why? 2. Add-on - Iridescent Button Removed effect where Terror Radius extends to the entire map Please don't remove that. It had some great builds and the survivors were suddenly scared. Without that this add-on will be trash3 comments 41 views last activity
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Currently this perk is quite underwhelming: it can activate a maximum of two times and the reduction of grunts of pain is completely outclassed by Iron Will. So I thought of a very simple buff that could increase a lot the value of this perk: allow it to activate also when unhooking others . This way it could see more use throughout the match, rewarding altruistic plays.1 comments 31 views last activity
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I think it would work perfectly with her size and frame. I don't know if they would go to the trouble if getting it modeled after Alliyah (that would be asking alot) but they're own take on a black vampire cosmetic that sends bats to swarm, with her own voice lines (maybe just an evil chuckle) would be cool! Anyone agree?5 comments 121 views last activity
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The grind of the game has been growing more and more gross over the years, and BHVR throwing blood point events at us every other month doesn't make it any less grueling. I've heard many requests to just remove perk tiers all together considering they have no purpose other than to pad out a game that once had only 3 killers and 4 survivors on launch. The only argument I've heard against this wa14 comments 311 views last activity
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I am looking for doing fake afk Trapper: I hit the air like I am a bot but when the survivors vault, they get trapped in the room. If there are normal entrances, the traps can be saboed or the dying survivor can crawl out, and if it is not a closed room the survivor can crawl.4 comments 51 views last activity
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Isn't this enough data? People can't even say that it's going back to normal numbers because it's doing down to hell19 comments 491 views last activity
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How ever many months later turning this back on. Killer experience is still horrible. I don't play it but I assume the killing experience would be better in a Pokémon game. Play some thing else.9 comments 261 views last activity
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I am currently running enduring, pwyf, nemesis and corrupt. Last one is optional for me it doesn't have to be corrupt really. For add ons I either use jmm or the obsession one. I never enjoyed being pallet stunned more and getting those pwyf stacks, then zoom around for the kill.9 comments 3,281 views last activity
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Do they move slower or the same speed? I looked up on google and supposedly they move slower while carrying someone, but I had a game where a Nemesis was carrying a Nea and he somehow, while carrying her, managed to catch up to me whilst I was sprinting away--so Idk if I just found like bad info, or if there's like a perk Nemesis or some other killer has?8 comments 441 views last activity
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Twice I have dropped a pallet with power struggle and the killer has kept walking. Given that this perk requires basically an entire build to get one use when its bugged it NEEDS to be disabled so survivors dont get screwed because its not just that it doesnt work, it ACTIVELY works against the survivor dropping a pallet uselessly. PLS and thank you3 comments 231 views last activity
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So when are we going to nerf/balance these perks? With them both combined, the killer gets a 40% regression on gens. We get all our perks nerfed but we can't get a balance on some killer perks? All killers run these days are those two perks together, talk about meta perks.117 comments 2,072 views last activity
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platform: PC Description: There's a bug on Hag where when a survivor triggers a trap their camera is not being redirected or pulled towards the phantasm. Steps: Place trap as Hag, use survivor the trigger trap while they're running. How often: Frequently if not all games.4 comments 141 views last activity
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The problem with buffing killers is that low-level soloQ survivors are already getting dominated by a below average Killer nearly every match, so a buff would turn a near stomp into a full stomp every match. Compare that to high-level SWFs who can toy with 92% of the killer cast, while the killer needs to be hyperfocused and very experienced in order to win without luck involved, where 2-3 mild17 comments 311 views last activity
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Brought Pinkie finger and Cheap Gin bottle for the exposed hits on surv tome, and In game I still only had 4 bottles. Please fix even though no one plays clown lol.4 comments 112 views last activity
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I, myself see that this may not be that fitting to add this, but it would make more sense. The "Knocked down" state would be triggered from a grab, or a locker search, and would function very similar to the "Dying" state, where it is possible to do Killer actions on them (pick up, kill, put on reverse bear trap). The difference is that it won't make the3 comments 71 views last activity
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For me, since coming back from that break, I can't seem to get more than a 2k on PH without camping a bit.10 comments 161 views last activity

