Discussions
339,151 discussions.
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This is worse than Forever Freddy! Legions stacking dying light, thana, call of brine, overcharge (or some variant) with iridescent regression or mending add ons. By the time you've mended your gen has lost more progress than you can make up by the time they come back to your generator (assuming you AND your teammates hit every single overcharge skillcheck!). This is especially a headache in sol14 comments 711 views last activity
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Everyone seems to agree that solo survivors got destroyed with the last update (which is a fact). A lot people are suggesting to buff solo survivors next patch such as giving more info with the ui. These solo buffs WONT CHANGE A THING. The TOTAL game balance has been completely destroyed. Longer gens + faster m1 cooldown + shorter survivor sprint + faster bloodlust + endurance stacking removed18 comments 451 views last activity
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I'm not sure if this is intentional but if you spend the entirety of lucky break and then heal a survivor while still injured it will instantly start spending it as you gain it back and this makes it hard to want to run it as then I'm incentivized to prioritize getting myself healed over my team which then defeats the point of trying to get it recharged in the first place. Maybe it should only t1 comments 41 views last activity
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I appreciate that trapper got the ability to carry an extra trap but still feel he is very weak compared to the likes of nurse, blight etc. How would you bring trapper up to their level? Would you include any addons as basekit?55 comments 542 views last activity
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Simple What trusted means because I see it on different discussions5 comments 51 views last activity
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As survivor I am unable to see the box when I go against Pinhead until the chain bar thing goes full. The obsession seemed to have been able to see it but no one else was going for the box as survivor4 comments 161 views last activity
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Do the cross-over events like AoT one with the skins have a time period on them? Like if you don't by them in X amount of weeks they are gone from the store? Just started playing so it's my first crossover, I like some of the survivor skins but don't really play survivor so on the fence about buying them.1 comments 51 views last activity
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Since I am in Japan I play on the Asian (mainly Japanese) servers. Japanese don't just play for fun they often play to be the best they can. I am Rank 1 Killer and get back to back sweaty SWFs which I like coz that's good competition. After a 4K I often go to the Twitch stream and introduce myself "In Japanese". They are always so thank full and say, they enjoyed it and look forward to the next12 comments 291 views last activity
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For the record, someone was hanging on that one too.....:P All to make camping even more easier...:P10 comments 131 views last activity
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I just finished leveling up pinhead to Prestige 1 on a fresh account. It took close to 9 hours (of game time) to do so just to unlock tier 1 perks (yellow). Now all other characters have the T1 perks from pinhead which I like. What I don't like is I now have to waste approximately 18 more hours to get the T3 perks. I also used Distressing to help get BPs a little faster but it didn't seem to mak30 comments 731 views last activity
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I was a day one player, achieved rank 1 both killer and Surv, and used to play with my friends and wifey. This game used to be so much fun to play and now all my friends are leaving, my wife doesn't want to touch the game and I can't blame them with the current state of everything. This patch was a mess in a lot of ways and once again just showed the incompetence of BHVR's Balancing team. Solo Q50 comments 1,341 views last activity
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"BBQ is only meta for the bp bonus...". That's odd because I still see it every other game. It's almost like seeing where every other survivor is after each hook is powerful. So is BBQ going to get a nerf or do only the survivor meta perks get hard nerfs?32 comments 831 views last activity
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Since the new update i lose a lot. Am i the only one? Do people see what i mean 100 x level 50 up to reach goal 100 is work for years. In the old system you where done after 3 x level up? perks are bad gens are slow? At the end of the game dbd did you have fun? press the first dot if you agree even the game was good. Thanks for replying59 comments 1,081 views last activity
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There are currently ~40.000 players in the game, I go queue for a killer match, and it searches for 20 minutes on the lower end. But matchmaking incentives? Well they were enabled on day 1 and worked only half the time, never to be seen again. The day of the update was the only day I have seen an incentive be live. Did they disable it and just didnt tell anyone about it? Shouldnt such a thing be3 comments 101 views last activity
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After loading into this match on RPD as Nemesis (playing on Xbox one X) survivors were completely silent, and other environmental sounds such as crows were also not present. Pallet breaking sounds also seemed off, and dropping them was silent. https://www.youtube.com/watch?v=RO8sNPblkDY&feature=youtu.be0 comments 11 views last activity
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Simply put, if you prestige Demogorgon/Steve/Nancy, you do not get their perks across all killers. This is likely because these perks were moved to the base game before the new prestige system was created and no thought was had about how the new system would interact with these perks. These perks not being shared with prestige is a massive oversight and is unfair to those people who prestige thos8 comments 462 views last activity
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Ich spiele DBD jetzt seit gut 4 Jahren. Ich würde behaupten das ich das Game immer sehr fair angesehen habe und beide Gameplay Perspektiven fair behandelt habe. Das neue Update, halte ich persönlich für eines der kritischsten Änderungen überhaupt. Wieso und Warum, darauf würde ich jetzt gerne eingehen. 1 . Perk Änderungen Das man eine neue Meta etablieren möchte ist jetzt von Außen betrachtet0 comments 52 views last activity
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At the start of the trial, 4 random hooks are changed into Scourge Hooks. The auras of Scourge Hooks are revealed to you in white. When a survivor is hooked on a Scourge Hook for the first time before the exit gates are powered, the following effects apply: When the exit gates are powered, the survivor's aura will be revealed for 5 seconds and the survivor will suffer from the exposed status e12 comments 262 views last activity
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On both roles? Not every game is perfect don't get me wrong, but I am enjoying the game more I feel like.10 comments 131 views last activity
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I can understand legendary skins and those which completely replace the character being linked/locked to each other but that still doesn't justify the way you're treating her other outfits. All I wanna do is combine her black hair cosmetic with the other regular cosmetics from the store. Look at her, this right here is my greatest pride. And I can't even play as her without risking to lose it al24 comments 582 views last activity
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Lookout In the darkness of the fog, you're the beacon that lights it up. Any survivor within 8/12/16m of you are immune to the oblivious and blindness status effects. While active, the status effect's timers are put on hold (if timed). Whenever you see the killer's aura, survivors in the radius can see them too.6 comments 31 views last activity
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It’s never made sense, not from a gameplay or lore perspective. It’s always felt like an unintended bug that was just left in why is a scrawny survivor able to push around a big scary killer? I thought killer was meant to be the power role? Isn’t the whole point of survivors that they’re weak individually, only be coming together are they able to overcome the odds and potentially survive? Esca50 comments 951 views last activity
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I feel like he would more the likely become a killer since he has knowledge on the survivors knowing what they do and everything which he could use (as a perk) to gain knowledge of their actions plus if he was a survivor more then likely he knows how Benedict(someone who was long forgotten and I feel like could try making some kind of come back) and Vigo escaped the trials which if he knew that c1 comments 31 views last activity
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Hello! The Julie's Mixtape add-on for the Legion makes it so after being stunned by a pallet during Feral Frenzy, your power gauge recharges entirely after the stun duration has finished. This feels VERY clunky because you have to wait a bit before being able to use your power again, often leading to breaking the pallet instead of vaulting it. A very simple change to fix this would be to mak1 comments 61 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Every time we speak about cheaters and the hassle it is to report them, the same question comes to mind. Why can't we have recorded matches? For a better report system, having matches recorded would be very helpful. It would also help identifying speed-hackers quite easily (among others). The file would not need to be written on disk, it could be simply be kept in memory. The recording w7 comments 51 views last activity
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Can we make it so if we dont bring any items or add-ons we are less likely to face people with items and add-ons? Cause this starts being kinda annoying5 comments 31 views last activity
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For those who don't know, a bunch of QOL changes were announced within the 6th Anniversary Broadcast. You can read more here . These are as follows: Obviously thus far we've received Matchmaking Incentives, the Prestige Overhaul, the Perk Overhaul, the Anniversary Event, the Loadouts, and the Menu. Well, the Wiggle Skill-Checks and "Queue Times" (do58 comments 1,562 views last activity
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Just hit 9k, Should I use them for characters or Shrine of Secrets perks?1 comments 401 views last activity
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This discussion has been moved .0 comments 1 views last activity
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This discussion has been moved .0 comments 1 views last activity
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We literally could do nothing. Wraith was on top of us and moved around the map at great speed. We got stomped with 4 gens still pending to be repaired. Also, SC doesn't work on wraith as long as it's cloaked. You only get the icon lightened up but you don't get the proximity sensor.2 comments 61 views last activity
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Any time I face a Blight they just whip around corners all they want but when I play Blight nope I get stuck on tiles and basically can't use a rush how is possible and if it's some bs sensitivity thing then seriously how about fix that problem let me guess it can't because it's the mouse okay on console have it be like that where you can just the sensitivity of sight.1 comments 61 views last activity
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This Dredge started the match with everyone in the dark on the Game map. Very quickly he knocked 2 people down, couple of times I was able to find and pick them up but he very quickly downed them again. Once 2 bled out because they'd been on the ground for 4 minutes he used the 3rd to find me after leaving her slugged for almost 4 minutes. He then slugged me until just before I bled out, that is15 comments 301 views last activity
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I'm having to deal with constant high skill survivors and when I play survivor still a bunch of low skill survivors they activated the kill switch on killer matchmaking okay but when is it being fixed.0 comments 41 views last activity
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I don't play at high MMRs (I don't think), yet I don't usually see a Deathbound in play. ever. Is it used at higher MMRs, or has it really only used in certain builds? Lots of thanks, "Look, metal ball - I CAN hear you."22 comments 131 views last activity
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I just had a legion game where an extremely obvious bully swf just simply gave up partway into the match because they simply didn't want to play with the gen speeds I had forced them to. I was running thana, thrilling tremors, surveillance, and oppression. They finished one gen but it was obviously going to require too much of a time investment for them to continue the game, and they weren't go79 comments 2,072 views last activity
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so I keep saying this perk on every killer…. And with the exception of legion and plague.. it’s not really great for the others. Had a Sadako have it as their only slowdown. She got 1 hook, and at no point was more than one person injured if at all. I think people are hearing others complain about thana and think that’s it’s great for their mains but aren’t understanding who it’s best for an5 comments 101 views last activity
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% of games with DC or Death on hook within the first 1 minute, 2 minutes, 3 minutes, % of hits near a hooked survivor - within 1M, 5M, 10M (vs total hits in game) % of hits near a recently unhooked survivor (within 5s) - within 1M, 5M, 10M (vs total hits in game) % of games with idle/afk survivors (3 crows activated) % of games with unsafe unhooks % of games where a one-hit event is trigger9 comments 181 views last activity
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After the hotfix, if you go to the store and try to preview an individual cosmetic, it resets the other cosmetics to default.. so it makes previewing stuff to figure out if you wanna mix and match with other cosmetics very difficult. I'm wondering if this is a bug, or actually intentional as a way to make the set exploit that people are using (ex. Jeryl) harder to pull off.. because if they serio3 comments 51 views last activity
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I just realized I haven't seen this discussed before. As mentioned on multiple threads there are some people DCing, afking etc to try to increase kill rates. When someone does this and you're playing Killer if you two hook the remaining survivors, farm them for BP and let them go you'll get around 35K BP per game, a guaranteed pip all the way up to Iri One, and kill rates will be lower. So, if0 comments 51 views last activity
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Note: This thread is not directed at killers who made meaningful arguments, you guys are nice to conversate with even if we don't always see eye to eye Blah blah blah, we get it, DH was nerfed, not every survivor used the damn perk, stop using that as your one excuse. Because believe it or not, not every survivor and their dog used DH. Time and time again a see specific killers (you know who you73 comments 1,732 views last activity
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Bhvr my brain hurty at how bloodwarden goes 30/40/60 across its tiers still, why can’t it be 40/50/60 just so its numbers are a 10 second increase across all tiers instead of tier 3 being a 20 second increase, idk what it triggers within me but it triggers some irreversible rage towards the perk, it wouldn’t even break the perk or anything it would just look nice when reading its tier increase5 comments 81 views last activity
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So since the patch dropped I started keeping track of my matches to see how my MMR would adjust based on how I used to play before the perk changes and killer buffs. Some additional information about me (for context): I'm a survivor main with 2.2k hours, I play solo most of the time tho I also used to SWF a bit with either a full stack of premade teammates or duoing with a friend sometimes. My2 comments 101 views last activity
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Basically, as the title says, Cenobite's possessed chain is supposed to prevent survivors from leaving the exit gates if they were hit by it, now it does not. I've had this happen twice since the mid-chapter update (6.1.0) came out. I've chained someone close to the exit, gained control of my character back, and watched them walk out with their chains attached. I originally thought it was just b0 comments 51 views last activity
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And this goes especially to killers. The survivor side has such a big change. Nearly every meta perks were nerfed, you need longer for a gen, Thanatophobia has more impact now, Pain Resonance is still good, Overcharge has much more impact than before, they changed the enduring/deep wound so you can't take 2 hits (Yea, with Mettle of man is it possible, but how many times this will gonna happen. W17 comments 501 views last activity
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Nah just kidding. If he did have one though, he'd be.... ALL-KILL-switched.10 comments 221 views last activity
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Previously, a killer knows guaranteed they have 16 seconds, and thus a certain distance they can go. Now, it is randomly anywhere from 15-16 seconds with no way for the killer to see or know, which is up to several meters less which can suddenly end up in losing the down. Furthermore, they are incredibly easy to macro to perfect 100% success rate every single time due to being perfectly centered5 comments 41 views last activity
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Due to the category caps being raised from 8k to 10k some changes are needed to Score Events to make 10k possible in some categories and easier to cap out and encourage survivors to stay in games with unfavorable odds. Survivor: Any Great Skill Check of any type should reward 300 points. Objectives: Completing a generator solo should award more points; 1500 or more. Prove Thyself s4 comments 21 views last activity
