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Mediva

Mediva

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Mediva
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  • I play killer and i see a lot of sprintburst abusers that either dont have the skill in 2v8, or dont use it. As a killer, you can see with the blue when people use their skill….and its amazing how many people sprint off without using the perk. I guess too used to having it that they forgot they have to press a button now to make it less obvious? I have had at least one like this in every match. Keep reporting them too…waiting for the ban folluw ups

  • 202509~1.JPG

    and the next locker abusing…was killed last with the least amount of points..just sit on locker doing absolutely nothing. Fell of twice even trying to get her there to hook..she even got up once…..pls remove this locker!!!!!!!

  • it probably would have been faster to just boot up the game, claim it and go off again then logging in here, and type this message. If you find it that important, make time. No one said you needed to play too in order to claim the compensation

  • restart did give me the option. Played a match as survivor. Now it says i am in priority queue but no estimated wait time anymore and its over 5 minutes so far. Do i have to assume i am bugged or is it actually gonna put me in a match? Would be nice to make it visible with estimated queue timer there too or something so how you are really queuing.

  • by moving with mach 10 speed over the map when dropping yellow bottles at his feet. Faster then lithe, sprintburst. You cant reach anything before he catches up. And there is absolutely no downside to his out of this world speed.

  • first queue was 14 minutes. No popup, no button. Second queue right now is 16 minutes. again no popup. eu, netherlands, on pc, solo queuing

  • eu, netherlands. I never receive an invite while queued up as killer with a wait time now 16 minutes. First wait was 14 minutes, also didnt receive an invite, nor see an option. Playing on pc, queuing solo

  • We just faced a ttv wearing this skin. It was like playing against a stealth killer. No terror radius, no humming, till she was literally behind you. If this cosmetic is this broken, pls killswitch it. This is completely breaking the game

  • we are playing it, but done with this mode. Got 5 gen tunneled out most matches, while queues are 10 minute long at least. I spend basically all my6 time in queue. Or you get slugged. Its really isnt fun. Most killer perks are good, while surv has way to many meme perks. So as a surv, you are just screwed with a random loadout. Its basically a free pass for anyone that wants to slug or tunnel.

    Cant recommend this mode at all, we are going back to normal mode. Not touching this ever again.

  • @DragonMasterDarren said:

    https://us.v-cdn.net/6030815/uploads/0UZHIYO01MYP/image.png

    For those of you not in the DBD Discord, this was just recently announced, as you can see, we're getting massive QOL improvements and fixes this year

    Here's to hoping this stuff actually fixes the problem instead of making the problems worse

    actually missing the very obvious slugging moment where its completely not needed but just for killers ego. The moment there are 2 survs left and one is slugged so the killer can bypass the hatch mechanic and get a 4k. It results in a 4 minute hide from the last surv as well, and basically a period where you are just stuck as a surv. Even if you get found, where do you run too? No hatch cause teammate on the floor, no point in doing one of the 2 likely remaining gens. At this point, the game is lost for a survivor too, but the killer needs his completely 4 minutes although he has no idea where last surv is. At this point, the hatch should come in play too to end things and not drag it along. 4 minutes is a long time just staring at the floor.

  • we just faced the same nurse. Also a penalty for us, which made my friend had to sit one out cause he was at 15 minutes now all beyond his control. Two ealry disconnects and now this hacking nurse. Its just crazy to me how the dc penalty is applied here. The game cant tell cheating from actual disconnect? Thats pretty sad.

  • still a thing. cant stop a perk that kills my teammates cause i run a perk that stops me from seeing other perks that i should have info on always. i cant disable trail of torment when i dont know which gen it is on. It is such a hinder not to have this when running deja vu. it shouldnt stop em from having access to this info

  • Just finished a match as trapper where i was about to win. had one slugged, knew where last one was who tried to do last gen finished. hit the last person, then nothing. Just she became white. massive lag, then all of a sudden gen done, the nancy is gone and picked up the jonah in the same second and then 2 seconds later i am fully crashed from server. This had nothing to do with laggy internet, just cheaters disconnecting me from the server cause i was about to win and get a 4k. How is this even possible they can do this?

    Also, day before that, had in every other subtle cheaters. you could chase them, you would never see them, though gaining bloodlust. People seeing speeding up mid chase even. And cause of no recording, you cant do anything.

    How come, when a massive amount of reports is coming in on one player, that isnt enough either? cause surely they use them every match. visual proof should be needed always, cause i dont even know how to set that up. Its even ridiculous i have to and there is no better anticheat. just to prove people are hacking/cheating.

    I am bronze 3 with a low mmr. cant be high, since i never play killer, only for some challenges that require me too. Although i was enjoying last two days of playing killer (minus the obv cheater ones, since they leave a bad taste in your mouth).

    You cant chase them, cause waste. Meanwhile those guys do the gens. and you cant stop them. they know you cant catch up.

    When is there actually a word about the cheater infestation? When i see this already on low mmr, how bad is it then for people on the high end? Literally unplayable?

  • I dont care what the killer is, i just want someone who doesnt three hook tunnel at 5 gens cause they think its needed. Ill take anyone who doesnt slug or tunnel at 5 gens, Thats all i want in a killer. Cause right now, that would be relief among all the killers that do this playstyle (while running perks that actually requires you to hook all survs like pain res, and then complain about genrush..... :)) to me, always the most unfun matches ever, whether a guy that doesnt, usually ends up getting a gg from me, everyone walking away with points (even when dead) and people seriously feeling good about the match.

    Will never be mad at any killer that doesnt camp, tunnel or slug. High respect if you play like this!

  • rather then making people stop suiciding on hook, rather adress the reason they are jumping. they arent new, they are jumping cause it is a match they dont wanna play. usually caused by a killer tunnelling at 5 gens straight up and just proxycamping the hook at 5 metres to avoid the mechanic. Who wants to play that #########? cause you already know its not gonna be a fun match, its literal trade simulator. So people kill themselves on hook to not waste more time in a match that has that playstyle. And anyone that says tunnelling doesnt exist, never played survivor regularly either. They just a killer main seeing their main playstyle getting attacked.

    And jumping off the hook, is the one real thing survivors have against this kind of playstyle. Just get out and find a more decent killer. that wants to have fun chases. And is not playing afk simulator at the hook. I encourage jumping, as a survivor main. I hope everyone does against tunnelling killers. Enjoy!

  • normal speed it is doable. But not with speedaddons that make you take a lot longer in searching it. Every time i was close to end, starting immediately after the scream, i got interrupted again by a scream. There was no way to do it quicker. I was the first one in chase, scream perk doesnt show straight at start and as person on the hook in a not 4 man swf, its hard coordinating with your team not to pop. Most people just pop the gens. So no time to search for it (and on some maps, totems really are a disaster to find) but you cant do your hat either with the totem. A 100% death sentence if a pig uses this combo with no counter to it, cause you cant search the boxes. To me, this is a problem. And should not be in the game and i cant imagine this was supposed to be in it.

  • Save the best for last is fine. Coming from a survivor main. But right now, ultimate weapon and nowhere to hide are in all matches. Every match i play, there are 6 perks and every killer runs a variance of these perks. Never see anything else. Its Pain res, deadlock, nowhere to hide, ultimate weapon, corrupt intervention and Barbeque. To me, Nowhere to hide and ultimate weapon are problematic.

    In this game, a lot of tunnelling is happening. With ultimate weapon, bhvr actually gave these killers a way to hover to hook and know exactly when someone is coming for the rescue. It isnt used in chases, to find new people. Its used to stay at the hook, not close enough for the trigger of the anticamp, but close enough you will, with ultimate weapon, know when a save is coming. be in basement? its literally gg cause you wont ever make it out now that they know when save is happening. You can literally hit them now befoire safe, and down them when soemone at the end decided to trade. cause its literally all you can do with this perk. The easyness at which this full blown info perk around the hook is obtained, is ridiculous. Its not an incentive to leave the hook. It actually makes the tunnelling killers even more tunnelling. And staying with the hook. And as a survivor, being altruistic is just a death sentence.

  • Can we please change this is something more doable? this is seriously not doable. You are full when you not the first person getting chased and do a gen. if you are not the second either, you are completely full on void energy. and there is no way to do this challenge anymore. Simply no room to store it, even if you do stun the killer. If you dont do it first minute of the game, you are screwed.

    This challenge actually forces you to player killer and go around it. And as a survivor main, i dont think this should be it. I dont want to play killer, i just like to do the challenges on survivor. And I shouldnt be forced to play like an idiot in the beginning of the game just to progress. Which is the only way to do this. Dont do anything all game, is the other option. Both dont feel right. Please adjust this challenge.

  • same problem. Doesnt respond. I made sure there is no challenge already in the slot from the other tome. Nothing happens

  • Bs too. I watch a lot of dbd killer streamers. They still 4k each map ez. With them being high mmr, i assume the survivors they go against are also. But watching it, how often is it already a 4k at 3/4 gens left?

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/3082158#Comment_3082158

    What i´m saying is, both sides had their meta removed. Both sides received buffs. But survivors behave like they only got nerfs and nothing in exchange. Which simply isn´t true. I mean, there have been several "i quit", "i uninstall", etc threads over the past days and it looks more like a tantrum for not getting enough cake.

    My solo survivor matches have been fine. I´m testing different builds and overall the only negative thing i noticed is, that my teammates refuse to play normal matches. I don´t count those matches, just like i don´t count farming/friendly killer matches. But the matches where everyone played normal aren´t any different from my matches before the patch launched.

    I posted screenshots of my matches and people instantly invalidated 3 or 2 man escapes. Because i didn´t play those against Blight or Nurse. Which is kinda ridiculous.

    Survivors got their dh meta removed. Killers didnt get their meta removed. they just replaced the nerfed slowdown perks with the ones that got buffed. the meta is still slowdown perks. And cause there are so many, it was ez for killer to just the ones that got buffed.. For the survivor meta, there was hardly a replacement....for killer plenty. So no, killer meta hasnt changed. Its just replacing slowdown builds by another one. And the new one is actually worse then before. At least you killed cleanse ruin. For thana, especially against legion with his broken for one minute addon, there is nothing you can do but stay injured with 4 survivors constantly.

  • Can all the killer mains in this thread pls queue for survivor? play 3 games and then we will talk again. Ez to say survivors are overreacting when you dont play that side. It is very bad right now. Experience it, before saying something you dont even play

  • Pretty simple answer: all those things are the fastest way out of a game. They just want to leave the match. Usual reason? pretty clear that the match is already over when you see 5 gens still need to be done and 2 people on deathhook cause of tunneling with other two not having a hook. or something like that.

  • Just played all evening in a casual swf. We had fun sometimes, but its just rificlous at the moment. We are all average, using decent perks. Nothing crazy. And we still need to win one match. Its just 4k after 4k.

    For the people saying get gud: We know this forum is mostly killer mains talking that didnt spent a minute as survivor. talking about free escapes in ecg, when tunneling straight off the hook is giving killers a free kill as well. You get bt, then get downed. Cause they will tunnel no matter what. Facecamp? people still try to save you even with kindred. Its so overpowered.

    from the start genrushing was always killers main problem. It got adressed. Tunneling and camping, which is the survivors one? Got even more rewarded by nerfing the few things we had. Og and with dh being gone, which was a great pain to killers what do we do? here we give you even sooner bloodlust if you still cant catch them. How does this make sense?

    I agree with some of the nerfs like dh. Was ridiculous in chases. But you cant buff one side completely and dont do anything for the other side too. (fyi: do more killers exist then nurse, blight or huntress? only ones i have seen all day except for two).

  • i would say something else....something needs to be done about the slug timer. Why the hell is it even 4 minutes long? Its fine if the killer wants to go for a 4k. But i am not gonna spend 4 minutes staring at a screen doing nothing. And what do you gain from a 4k instead of a 3k? Absolutely nothing. Its just very sweaty. Killer decides to slug, i decide to play the next game. That ez.

  • last one worked for me! Code in title didnt

  • Lets face it. I have spent the last days really anjoying dbd again. Had a variety of killers, an occasional camp/tunnel but usually a new player who didnt know any better. But after two days of playing, i got back into purple ranks. Rank 5. Do i enjoy it? Nope....Why? cause this is where the spirits main tunnel camp killers are. 10 out of 10 score just now. People arent rush unhooking. Usually when it happens, its a spirit people dont even want to play against (when does she get an outplay?) If people unhook in your face, its cause you never left the hook and as good altruistic people, we survs feel bad to let a person die on their first hook. Even against better judgement and knowing they will probably just be tunnelled too. Its in the nature of people who play survivor to do an unhook and its why the camp strategy is so succesfull. I hardly ever encounter a hardcore farm. Its just killers who never leave the hook or run circles around it. Why bt still not activates in range but in heartbeat, is beyond me. Every ghostface i encounter is in stealth mode close to the hook. So is every wraith. The rest just waits just outside the range to get people that get unhooked. No pressuring gens..just waiting for the unhook. As a survivor, i get a few points for doing gens. I get my majority at once when i escape the trail. Thats apparently worth 5k points at once. I would love behaviour to implement this too for survivors. Give every hook a small amount of points, award 5k points when you do had 10 hooks or more. Also, no points for bleeding on the floor. If the killer didnt pick me up in time cause I lost him, how come i dont get the points for succesfully getting away from the killer but he does, although he didnt even kill me? Only hooks should reward points in my opinion. If i am left bleeding out for 4 minutes on the ground, at least give me the satisfaction that i know i denied the killer the 4k and his points. He couldnt find me, yet he gets points for being bad. I outsmarted him, he gets points....strange things....Bleeding out should never be awarded as a kill for the killer. Only hooks should. When the killer actively killed me

  • same problem here..my map was rotten fiels..made a picture also. You cant cleanse it...there was noed, but luckily it didnt spawn here...decided not to cleanse more totems to give it a go at other totems...cause you are screwed when it spawns there...behavior, about time this gets fixed?

  • And yeah....i do get why there are so many red ranks survivor now. Cause its pretty ez to rank up against people not matching your skill level. I am a survivor main, play killer only for rift. But all my matches so far have been with at least one or two red ranks survivors in them. I am really getting discouraged by this to even do the challenges. Whats the point? the 4k challenges must be a joke when your matched as a green rank against red rank people all the time. There is a simple reason i am rank 12.Its cause i am not good as killer so my rank matches my skill. But this is ridiculous and absurd. Matchmaking is really broken and so is the system.

  • My game just now. What can I say? Killer is hard for me...being faced with red ranks to go against....yeah i get ######### on..hard to do challenges like that. really wish there would be a hotfix to fix this #########.

    http://prntscr.com/rdwli3

  • Lets be clear. I am a survivor main. I do DC and "ragequit". Very simple reasons actually as to the why. And i am actually surprised they arent mentioned here.

    Mori? i dont care about that. I still play the game, its an offering. Its in the game to use, just like there is stuff for survivors. Do i think mori's are fair? No. Especially not cause it makes the ONLY perk against tunnelling complete useless. Mori's should only happen after the 2nd hook, not the first. Killers who bring a mori, 100 percent tunnel the first people they hook. Always proxicamping, just out of BT range.

    Why do i dc:

    1. If the first person getting downed gets tunnelled for all hooks till death. Easy Dc there for me.I am not giving a killer any more points for playing like a total c*. He can get my 600 points for dc-ing and i move on to a better game. There simply is no point in playing those games. Doesnt matter if you have DS. If the killer wants your ass that bad, you leaving the game with 2k points. Not fair to the first person being found, so i certainly dont have to stay in that game cause its "fair". Killer didnt care about that survivors experience, then why would i care about his? I am not having fun in games like that. So i leave. Simple as that.
    2. Hitboxes. Even with dedicated servers, you still get games where hitboxes are so weird that you get hit while being 10 meters away from the killer. Why in the world would i want to play a game like that? There is no outplay with that kind of desync, lagg on the server. And it happens a lot. Even to fogstreamers. Enough examples of hits that where pretty much not even close to the survivor and they still get hit. Hitboxes in this game are the size of a big truck sometimes. if i load in a game like that, I simply leave. Cant win from that kind of BS

    To me, this is what i pretty much see at every Dc. Yeah there is a lot of DC. But when the biggest concerns of survivors arent getting adressed (how many perks do we have by now to stop genrushing and how many are there against tunnelling?) this is what happens. Combine one and two,and every survivor dc's. Adding penalties isnt going to stop this. People just suicide on hook. I will. Unless developers really adress those two things, survivors will DC. I dont care how much of a legit strategy it is. If people dont have fun in a game (and face it, who does have fun with everything taking forever and tunnelling and proxicamping being meta) they simply leave. People say go play killer.I do. And i dont tunnel. But maybe those killers main should play survivor sometimes against any killer that brings ruin/sloppy butcher/thanatophobia and pop goes that weazel? And on top of that brings a mori? Welcome to the world of survivor on a daily basis people!

  • I got mine first try thank god. Decided not to do saves,but be a genbitch. So i equipped all the gen perks and did them. Thank god we had a proxycamping killer, so doing gens was pretty ez. But yeah, i did leave someone behind when they were caught during endgame and werent dead on hook. I actually felt i had to apologize to my teammates for playing like that (did say after i was doing the spine chill challenge). But yeah, i hate playing like that. Thank god i had it in one try!

  • Ps: i am a rank 4. And when you get to red ranks, its just every killer who does this. So not being able to pip? i would say total bs, why are they all red ranks then? There are a few good killers out there. But most just got there by tunneling and proximity camping. And yes, i run BT. I run Bond. But as a solo survivor, you cant tell if there is camping and tunneling. Just do gens isnt an option as a solo. you will need to make a safe at some point and then you know its there.

  • I play killer. Just not a tunnel and camping one. I dont care if i get a 4k. I only want legitimate kills. Id like everyone to feel good when the match is over. I hardly get any salt, not even when i do 4k. They know i didnt do any of the bullshit. I hardly get Dc's against me. Suicides on first hook. I hook everyone three times. Max out my score. Patrol gens, cause thats how you stop genrush. Not by staying at the hook. I usually walk away with 2/3k and 30k points. To me thats fine. Happy survivors, cause they had a decent game for once. All the tunneling and camping is highly depressing to face 99 out of a 100 games. Thats how bad it is right now.

  • @SammyWasabi said:

    https://forum.deadbydaylight.com/en/discussion/comment/897406#Comment_897406

    1. I don't play killer too often.

    2. Slugging is easily counterable

    3. Most of the time they will immediately jump into a locker

    4. Slugging doesn't make anyone happy, killers and survivors get less points, survivors sit on the ground holding recover, and killers losing points for having to avoid a second chance perk when they weren't tunnelling.

    5. Saying "work on more important things" is not an argument. The perk is problematic, we should fix it.

    I would say DS is easy counterable too wouldnt you all agree? You could, i dont know, just not tunnel? Maybe an idea? Or bring a mori, since that makes pretty much sure you wont have DS in your game cause you dont pick them up anymore after first hooking. Or, do what all killers do...slug? To me I find it silly that we actually talk about a perk that has a one time use only and then deactivates, while all counterable things can be done undefinately without drawbacks. And for the persons saying they dont Tunnel...yeah you guys do. If you didnt, you wouldnt even notice the perk anymore. There is no way you follow a healthy survivor, that obviously isnt standing still, hit him twice, get looped for a bit, down him...hang him and then go back to search for the other person in less then the 1! minute that DS is active. If you are really that good, what do those 5 seconds matter? If you can down 2 people, hang one in less then a minute, you can onbiously waste those 5 seconds easily. Stop complaining about a perk that actually should be buffed to counter all tunnelling and should actually be activated after every hook for a minute. Then it really is an anti tunnel perk.

  • Also, i actually waited just 5 minutes before i spawned with these people. It wasnt from my side the long queue apparently.

  • I am not new to the game. However, i play as a survivor 95% of the time. And with those bloodpoints, i up my killers, since the rift requires me to do do killer challenges too. I hardly play any killer, so my rank as a rank 13 is pretty accurate. I actually was doing it for those challenges, otherwise i dont even play killer. And trapper is actually the killer i feel most comfortable with, so yeah, i have perks on him to do the rift challenges. Doesnt make me good at it. And then to be matched with these ranks, while my rank is a good reflection of where i belong skill wise, is just unbelievable.

  • I dont care. As a rank 13, i should never be matched this far of my own rank. If i were good enough to play against red rank, I would have been a red rank killer. To me this is just total BS and should never happen.

  • I think the starter of this topic wouldnt mind then posting a video in which he can outplay the spirit? Since according to him, not that difficult. Or any other people that think spirit can be outplayed. And FY1, spirit is also a m1 killer. Her m2 makes her that strong, but it is m1 that kills. And the main problem with spirit is, that you cant do anything cause you have absolutely no idea where she is. The only thing you do know is that she is invisible and that she will find you. Notinvisible like the wraith, who has a tell, but completely. No idea where she is. It seriously doesnt matter how good people can loop. You cant loop anyone when there isnt at least a small tell as to where they are. And with spirit, there absolutely is none. And with sounds that buggy (iron will is even needed when not injured, cause you will get insane otherwise by the sounds survivors produce), its just ez cruisin mode for a spirit. Not to mention the tendancy among spirit people to just walk invisible around the hook, or phase a little bit away and then go straight back to the hook in phase mode. The next person that comes in this thread and tells people spirit doesnt need a nerf, comes in here with proof that she is loopable. Otherwise, its just the next reddit killer main that whines about a much needed nerf that never played survivor in his whole life. But since killers are so good in adapting new changes, i guess you guys can adept to to a new spirit and figure out how to get gud with her when she is nerfed?

  • @[Deleted User] said:

    Lol, all these survivor Mains admitting they'd rather quit than get better at the game.

    LOl...there is no getting better at this game with these add-ons. Its a guaranteed win for the killer. Nothing else.

  • Lets face it, if you bring those add-ons, a survivor wont have much fun. They probably dc-ed when you hit the real one very quick and they got downed real quick. And lets be fair, if they played this match, they would have walked away with maybe a safety pip because of what you decided to bring. How is that far to them? To me, this is the most broken add-on in the game. i have played many matches, but a huntress with this add-ons is just a very onesided killer round with almost no chance for the survivors. You decided to wanna play like this. They decided they rather opt out. I cant blame them. I understand fully. And yeah, I probably would have done it too, or more likely, suicided on first hook You only have so much free time to play. then these matches are just a very waste of time. Why place this when you can have a good nice, not tryharding game as well?

    Your decision to use broken add-ons, their decision to leave. And face it. They depipped as well from it. Because of you and your decision to bring it. There are no winners in games like this. Only killer maybe if they didnt leave. there is nothing for a survivor in a match with these add-ons.

  • Have the same error. But i think its steam being down.

  • @ReviloDBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/711253#Comment_711253

    It's not to smurf...

    It's to be able to play with my friends who are new to the game..

    I think the game offers you the option to play with your friends? So i dont see the problem.

    You can still play with your friends. You just have to do it against a killer that is as good as the highest rank of your friends or you.

    And coming from a survivor main who also plays killer sometimes, i think the problem for killers having to face rank 1's was far much worser then a survivor having to play against a rank 1 killer.

    cause lets face it, most rank 1 killers got there by camping and tunnelling. They are not that good. I have 1600 hours in this game and I also still suck as a survivor. I cant loop. But i still can walk away with the highest points from a match. No one told you that you need to run every time. If you are new to the game, try a stealthier approach first if you arent that good. And you will do fine against every high rank killer. Cause most of them really rely on the marks and bloodpools and are otherwise very blind. So often that a killer just walks past me without even seeing me. And i actually think its more funnier to see them so completely blind sometimes then to run around with them.

  • Btw, dont get me wrong. if a survivor wants to be cocky with me, and walk in front of me although they have just been off the hook, i hit them too. Cause a dwoned survivor still is wasting time on the floor. But i just dont go hook them. I just pressure the gens or continue my chase i was in when that person walked in front of me. And let them be picked up.

    By that time, i usually have downed someone else already. And gave them a fair chance in the game.

    I also read in another thread that people go back to the hook cause they dont know where other survivors are...stupidest thing i ever heard. the only place where you will find survivors too are gens. So just patrol them and you will find a different survivor while making sure you dont get "genrushed". Going back to the hook instead of checking the gens and then complain about genrushing...is nuts.

  • When people still complain at DS in 2019. I dont tunnel. And on rare occasions i get hit with DS. On those rare occasions, its usually cause there were two same looking survivors in the game or more. So its easy to mix people up.

    if you dont tunnel, you only get hit by DS once in a while. If you pay attention to the game, you wouldnt even know DS existed anymore.

    Get hit more then once in a single game, and you were defintely tunnelling that game.

    And for the people that complain about DS being active after you chased and hooked two people in between, i guess its nice in fairytale land. There is no way that even happens. And if you are that good in the game, you could easily suck the 4 seconds of extra time that Ds gets and down then again in 10 seconds.

    Most people complain it still being up after they hooked more people. The thruth is, they never went for anyone else. Most people that tunnel, do it but are ashamed to admit it and rather put themselves as fair killers in this forum.

    But if you still complain about a perk and get hit by it, you just didnt adept to the changes of this perk. You tunnel someone and took the risk they had ds. then suck it up.

    There is a reason almost all survivors run it nowadays. Cause majority of the killers still camp and tunnel. Its why BT and DS is meta right now. And if you want it to change, stop tunnelling. As long as killers keep tunnelling as a meta, survivors will run DS as a meta.

  • Borrowed time only activates when someone is unhooked in terror radius. So if it activated on you, it was by your own decision to stay that close to the hook instead of pressuring gens. And that you come to the conclusion someone had it on them, is only because you decided to tunnel the person on the hook instead of the rescuer. I dont feel ever sorry for that. Borrowed time only activates on people who play back to the hook plays and complain about gen rushing. Everyone else, who tries to play normally, dont encounter BT so much. Bt is a result of your own play style. Just like Noed is the fault of the survivors not cleansing, Bt is the result of killers fault to hook camp and tunnel. Deal with it.

  • I think the problem here wasnt endgame. You never wouldnt have gotten in this situation if your teammates didnt dc....

    And also, trapper still needed time to place the traps at both doors. Yes, sometimes you have bad rng and the doors spawn close together. But its just flip a coin. It can be other side of map too and then you wouldnt have complained and made it out.

    Also, when this happens to me, i dont even wait for endgame. With 2 dc i would have already run to the killer to see if he wanted to make it a farm game or not. There is no way with 2 people and 5 gens you gonna win this round or even get any points without that. And if he doesnt, well, then i die and sacrifize on first hook as well. Next game!

  • Well in all honesty....most SWF are really not that organized. I am a main survivor, play solo and SWF. But I also play killer and in my experience, yeah they do share certain info, but really not that tryhard as is suggested here.

    Totem info? Dont use totem perks?

    Instaheals and toolboxes? You can see the survivors in lobby, press on their names to check for a 4 man squad. You can see the items they will bring. If their knowledge is cheating, so is the before game starts knowledge of the killer. It tells you a lot about what you gonna face, while survivors dont know anything at that point yet. Not using this information as a killer to see if you need to dodge, just stupid. If i think its a tryhard team, its a dodge from me. Also, ever heard of franklins as a perk?

    MOM got nerfed really hard, and every hit as protection means you need to heal up before you can use it again. 3 times to be precize. And healing is just so slow, not worth it.

    Oh and the fun thing about SWF is, is that they will always safe. So its actually quite easy to just stay at the hook. I start the game fair. But if a SWF is tryharding, I am too and i will camp, slug and tunnel. Even facecamp the worst one..:) And i take the salt with grace afterwards....means i did well then...:) I got to them..:P

  • Well, i play survivor. And it is possible to do a gate. Just not the way most survivors play end game. its all about patience mostly, unless you run against a billy or nurse. But most doors i can open easily when hatch is closed.


    All you need to do is simply wait at one exit till the killer gets there too look for you. The minute he turns his back to the door and heads for other one, start doing the door. 99 of 100 times killer doesnt look back. And you will make it out.

    But most survivors like to run straight to a door and start. Thats just stupid. There is plenty of time to wait at the door.

  • @Talmeer said:

    https://forum.deadbydaylight.com/en/discussion/comment/587787#Comment_587787

    The same happens also to killers and when you not take that as a challenge, it makes also no fun if those survivors are really playing good.

    If you like to try out killer site of the game, you will see that the game gets harder and harder from one rank to another. Imo survivors are the kings of the high ranks, while killers rule the low ranks.

    The most things that here are criticized have not frightened my friends, since camping is not a dbd unique thing and the matchmaking well... I guess dbd needs more players for a change there.

    What my friends had frightened was that the devs have no problem to change payed content to something totally different. I know, not everyone has a problem with that, but some people (me included) have, but that I have already explained enough in other threads.


    Well lets face it. Survivors usually get into red ranks because they know how to loop. I am a poor survivor in looping, so i will never be in the red ranks. But the killers in there, some are good at the game, but most just got there by camping and tunnelling the f* out of everyone. And yes, those killers will have a hard time when they go up further, cause the survivors that can loop arent as easy to catch and will punish that bullshit. When killers camp and tunnel, they will never learn how to end loops, how to loop and how to end chases quickly. And thats the problem with red ranks killers nowadays. They end up in a spot they dont belong, just because of the tunnel and camp. Do you really think the survivors that are in red ranks and can loop, are waiting for a camping and tunnelling killer or do they want to play against someone really good? As long as this game rewards this play, people that play killer like this will be in places they dont belong. And just too stupid to realize they never learned to play killer proper. And the longer BHVR waits to adress this really big problem in the game, the more people will be turned off by it. Its already happening.

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