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Mediva

Mediva

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Mediva
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  • I was playing 2v8 as spirit. Wearing the visions of the future skin (the one with green parts on it). And after a few matches, she suddenly starts laughing very annoyingly at every hit. This was not happening before, was there an update that i missed? Since it started happening around 17. Also, how do i turn this off? i genuinly cant play her like this…..its too annoying that sound every hit yo
    3 comments 221 views last activity
  • This is the second time i have found survivors abusing this locker. They sit on top, knowing you have to go all the way to the top through building to be able to hit them once. Since two are on there, you cant stand there so you fall off, meaning you have to do it again. Which costs an incredible amount of time, while survs can just sit there, be absolutely safe and wait for the hatch to spawn. f
    2 comments 62 views last activity
  • SUMMARY OF THE ISSUE: see title. had this happen multiple times today…and with the killer queue times, this is not fun being bugged out. pls fix. PLATFORM: pc
    1 comments 11 views last activity
  • Now that all survivor side tasks got extended (aka healing and gen completion) why not also extend the duration of the hook stages to match with this? 90 or 120 sec hookstage? Killer can still choose to proxycamp or tunnel. But in this way, the survivor actually has a way to punish this behaviour and actually has a chance to ban this behaviour as being the most profitable. A killer that plays wi
    0 comments 21 views last activity
  • I run deja vu. But whenever one of my teammates or the killer runs a perk that highlights the gen in yellow and its part of the 3 gen showing with deja vu, all 3 gens are always red. Especially if killers use trail of torment, its really hard to tell which gen it is. So the info other survs get, is not available when using deja vu. this perk should have a tell, but when running deja vu, you can
    3 comments 41 views last activity
  • Platform: pc description? we were playing against a docter. He had coulraphobia, sloppy, merciless and monitor and abuse. Tunneled first surv out, then went for the second one constant. Managed to heal her one time while my friend took chase (badham preschool map). In that time, i did get affected by coulraphobia. got very fast skillchecks so we moved. healer her, friend lost killer and she wa
    1 comments 51 views last activity
  • when two gens are within 5 metres of eachother, there is defo something wrong with the spawning Its the worst one i have seen in a while 20231217232750_1.jpg
    0 comments 21 views last activity
  • Played on coldwind against a pig. I got a nice partyhat, and it became active. So the counter is to search the boxes and get it off right? But the catch: she ran the perk Hex: face the darkness where you scream every 25 seconds at tier 3. With an active partyhat, i literally tried searching the box but the perk interrupted me at every attempt. And resetting my progress to start. Compare this w
    14 comments 292 views last activity
  • Played on coldwind against a pig. I got a nice partyhat, and it became active. So the counter is to search the boxes and get it off right? But the catch: she ran the perk Hex: reveals the darkness where you scream "once in while". With an active partyhat, i literally tried searching the box but the perk interrupted me at every attempt. And resetting my progress to start. Compare this with a s
    0 comments 31 views last activity
  • We had an artist. Tunneled first person out (hardtunneled and camped them) i was the second one found. Told my teammates to just do gens and i would unhook myself. To my surprise, killer was ten steps behind the hookthe whole time. I was in terror radius the whole time. All the artist did was send birds to all the gens and walking behind me basically camping. Both remaining teammates opposite of
    9 comments 201 views last activity
  • We play pc. My friend had the hawkins offering on, so wasnt a random map. We both run the perk deja vu, but on spawning we couldnt see any gens. there were no afflictions active. So we think it is bugged on this map.
    0 comments 1 views last activity
  • I play almost all the time survivor only. For the rift, i play killer sometimes. But what are those teams i get matched with? If i have a 100 hours on killer all combined, its a lot. I played legion for the first time today. Got matched with a full blown swf team. All could loop pretty well. How is this motivating to try to play killer too? I get this every time, only had 1 hook also. Took me a b
    1 comments 21 views last activity
  • bleed out timer of 4 minutes is ridicolous. Its gettinmg used by killer when 2 survs already dead, two people in game....one person gets slugged, its then four full minutes where the killer can search for the last person where only he can progress by finding him, but the survivors cant. Its gives an unfair advantage to the killer. timer needs to be significantly reduced (at least cut in half
    6 comments 82 views last activity
  • For the record, someone was hanging on that one too.....:P All to make camping even more easier...:P
    10 comments 131 views last activity
  • I was unhooked second time, off the record activated. Someone was healing me, when the blight hit me. I went insta down and didnt get the endurance effect, which i should have. Is it possible that when someone is healing you, its not actiavting and that it is bugged? this was on pc.
    1 comments 121 views last activity
  • Me and my daughter played survivor on iron works of misery map. Our killer was a deathslinger. He ran nurses calling, currupt intervention, hex devour hope and iron maiden. After two hooks, i found the hex totem and cleansed it. Had 2 stacks on it. killer played without addons to his power. Strange thing was, that even after we cleansed the totem, he was still way too quick. He definitely was f
    0 comments 11 views last activity
  • not sure if this is intentional or not. Executioner send someone to a cage and went straight back to it to proxycamp. My friend who runs borrowed time ran in to do the save. He stood with them when unhooking already. Hit the person in the cage. Went immediately down. There was no BT. Not having BT there, caused us too loose half of the team and pretty much the match. Think BT should activate he
    0 comments 21 views last activity
  • Simple said, with 4 man swf it isnt. Since they have comms and literally know if all totems are done or not. But when you play solo or duo, it really is a broken perk. Since you really dont know if all totems got done. Simple solution: make a counter visible for everyone. Sfw already know the number, but now solo players have the same oppurtunity. people complain about gen rush. Might help wi
    3 comments 71 views last activity
  • There is literally no reason for it to be 4 minutes long. The only thing a bleedout timer does, is give the killer 4 minutes of finding the last survivor without him having an out. It literally is the only way killers use the bleedouttimer. its just slug, find last survivor for the 4k. And I seriously hate being on the floor and do nothing for 4 minutes. You wont get picked up, you cant do nothin
    14 comments 191 views last activity
  • We played against a docter, and in madness 3 two of my teammates couldnt mend. One got to me just in time so i could do it, the other one went down because he couldnt mend himself. I am pretty sure mending should be doable in stage 3 of madness. You cant snap out of it fast enough to mend after. Please fix this!
    0 comments 11 views last activity
  • I really dont care it its a legit strategy or not. Its total bullshit, requires no skill from the killer, cause there really is no skill involved to down someone immediately after they stand on their feet. What do we get against this form of practice? We get a one time use of a perk. Thats it. While its from the survivor side the most common problem that we face in a game. Killers complain about
    13 comments 162 views last activity
  • So...with the new matchmaking system...anyone want to explain to me why i am being matched with these ranks? @not_Queen @Peanits
    5 comments 52 views last activity
  • Right now a lot of people DC from the game. Its a big problem. And most DC are all on the survivor side. Everyone hates the DC-ing. But in fairness, the DC-ing of survivors is not the problem, its a sign that there is a bigger problem in this game on the survivor side. Something that dedicated servers wont solve. The real problem with people DC-ing is the fact that playing survivor really isn
    8 comments 141 views last activity
  • Right now, those two perks are the only ones that can deal a little bit with the tunnelling. In my games, it happens almost all games. And i would like to see some solid penalty to this kind of behaviour. So here are my suggestions. DS should be after every hook. It shouldnt be a one time thing. If its meant to stop tunnelling, it should be used to stop it the entire game long. if you got tun
    5 comments 42 views last activity
  • Ok.....so we have camping and we have hook rushers. BBQ was meant as an incentive to go away from hook, and to chase someone that you could see further away. The reality is, that if they dont see 3 other people, they will just stay at the hook. As a survivor this is annoying. But so are people who farm the people on the hook and do unsave rescues just because they can for points. So why not
    8 comments 62 views last activity
  • As a new killer, i keep running into SWF groups that consist of two new players and two red ranks. They get in my lobby because of that, so the red ranks can troll me around the whole round. I do think there are groups who are intentionally seeking up new and low rank players to get in matches with less experienced players. In my opinion, A SWF matchmaking should matchmake on the highest rank
    0 comments 21 views last activity
  • I think its ridiculous that as a survivor, you get crows above your head when you are standing or lying in one place. DBD developers say that camping and standing still in one spot is a viable strategy. Then this should be for survivors as well. You cant have it both ways. If I, as a survivor, want a camping killer to deny his hooking points, i should be allowed to crawl to a corner where i ha
    12 comments 991 views last activity
  • Both camps have 4 different categories in which they can obtain points during gameplay. But as for survivors, there is no real way to gain any survival points during gameplay, Other then escape, which rewards 5k at once. To me seems fitting, since that is the main objective to do. But Why is it that killers dont have this too? They can score a lot easier points throughout the game, cause the
    6 comments 71 views last activity
  • http://prntscr.com/l4e4gp He was a stairs camping billy while my teammates were on other side of the map. Just stood there whole time. When survivors do attempt a rescue, they are hit in their bloodpoints for doing an unsafe hook. But how can you not perform an unsafe hook with a camper like that? I dont think the rank thing will work on them. People who play like this, are just intereste
    2 comments 61 views last activity