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Mediva

Mediva

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Mediva
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  • Oh and this is also coming from someone who played with her daughter a few rounds today. We just wanted a fun evening as a mother daughter moment. But after hard tunnelled the living hell out of in the 5 games we did, she didnt want to play anymore. Can hardly blame her. There really is no fun when all your matches go like this. I hardly face a facecamp anymore, but the tunnel is very real in 4 out of 5 games. Probably even more. I am using my DS almost every round and its ridiculous. And then still get put out of the game because now the killer has a free pass to me cause i already have my ds gone.

    I played solo. But its not doable anymore like that. To much strength difference between a solo survivor round and the killer. Most of killer perks are designed to fight swf i feel. And solo survivors are paying the price for it. Even with friends, the struggle is real because of the tunnelling. Hardly any fun left. We usually cant play for more then an hour at a time. After that we all feel depressed by the state of nowadays killer. At least looping requires skill (without running infinites offcourse) Tunnelling and camping requires nothing.

  • @Peanits said:

    Thanks for the feedback. These are, more or less, what we've noticed as well. Most of these are being worked on in some capacity, or at the very least the game is now designed with them in mind. When we make new mechanics, perks, and powers, for example, we try to make them as intuitive as possible so they're easy to pick up and learn from both sides.

    The trickiest one on the list is camping and tunneling. The issue is that there is a right time for it (camping in particular), so you can't have a blanket punishment for doing so. This is why even the emblem score for camping only takes effect under the condition that no other survivor is nearby.

    We'll see what we can do to make it a little more 'friendly' for new players. With how much the game has grown over the years, it can be a little overwhelming at first.

    Well lets face it, there are perks that are already helping against those. But you guys decided to limit the use of those. Ds should be after every hook when you run it. If someone is tunnelling me from the first hook, they will most definitely do it the second hook as well. But basically when i used my ds on my first hook, i dont have anything to defend myself with anymore. Just plain stupid. And easy to implemet i think. A one time thing isnt scary enough....But it is scary after every unhook.

    Also, its just stupid that killers like the wraith can be in stealth mode next to the hook camping and someone with bt makes the save and it doesnt trigger cause no hardbeat. Bt should trigger by range, not heartbeat. it shouldnt matter what killer it is, when its the only perk you have against camping killers to do something about it.

    Also, with 4 people, there is no reason for a killer to hook someone twice back to back without hanging someone else. To me thats the clear result of tunnelling. So just half the points they get for it.

    Survivors get one big bonus (5k points for escape) when they do their objective. A killer can walk away with zero kills and still have 20k plus points. I know, cause i do this every time without camping and tunnelling. I suck as killer, but i easily get 20k points every match. So make it that the killer gets this bonus too for getting a 4k. Only conditions are that he cant be hit with ds and cant have to many minus scores on his emblem score to receive it. Its ths point system that makes tunnelling and camping the most profitable strategy. And also not just killer points. Rework survivor one as well so they can be without altruism when someone is camping. But with the points system now, you just depip if you dont score there cause survival is already just a one thing score thing in practice.

  • Well in all honesty, i dont think hanging time should be longer. Its not getting the problem over. People will still camp and tunnel. Instead, killers need to be punishment in their points and emblem points for tunnelling and camping. More then they do now. And lets face it, if they can punish a survivor for doing an unsafe unhook, they can most definitely half the points to a killer if he hangs the same person twice without hooking anyone else. Or no points at all.

    Its easy to say survivor should just do gens. But with one categroy already hard to get, you cant miss out on altruism too. You need the points for pipping and some points. And people will always go over to the safe to see whats going on when someone doesnt get saved. Its survivors nature. Its time you are waisting to punish the killer. So 3 gens while someone gets camped? Hardly. And with one person gone, its hard doing gens alltogether. Its why camping and tunnelling are so damn popular in all ranks. Cause it is the most succesful strategy because of the points system. And unless this changes, it will always be the most popular strategy under killers. and lets face it, at least looping requires skill from a survivor. Stare at a survivor is no skill at all. Just easy points and pips.

  • So.....only killers are allowed insta things? What about mori? I hardly see any instaheals in my games. Mori I encounter every three games or so. And it bypasses a lot of the game mechanic. Only having to do four hooks and then kill everyone, is OP as #########. you dont have to worry about Ds, so you can tunnel erveryone. It wont go off, although its a anti tunnel perk. Most games that have a mori in them, ends in a 4k for the killer, cause they usually tunnel the first guy out there within 2 minutes. so 3 survivors and 5 gens....means usually screwed and hoping for the hatch when you play solo.

    So my answer is: they probably remove it the same day as all the insta killer things. Never. Its either both have something, or neither side has one. Which to me is completely fair ( but I do hope they will put them out for all sides, dont like killer or survivor insta add ons.)

  • Title. The Enduring changes are a nerf that is completely un-needed and was never asked for.

    I love how the OP states Ds and says it wasnt needed or wanted....>Ds only works when you get tunnelled by a killer....you think tunnelling is something that is wanted? if you get hit with Ds, yyou actually suck as a killer. And now it is telling you you suck..:)

  • I play a blendette. But i dont play urban evasion. I wear the clothes, because i know my looping skills are that bad. I do my teammates a bigger favor not to be found, because i wont last long. you must be really bad as a killer not to catch me in 30 seconds...:)

    So yeah, i wear the clothes because of it. But lets be real too. I do a lot of gens. Most of the time i get all my 4 stacks of wglf without farming. Yes, i run BT to do saves when killers are camping. I never leave a teammate behind, unless there is 0 chance i can save them without just a trade. I run prove thyself, so we can do gens faster against tunnelling killers. I run bond so i can be on a gen with a teammate and make the most of it.

    So no. Not all claudettes that wear dark clothes are bad. I usually end up in a normal game at the first place of all survivors. Mostly me being around 25k, while second only has 15k. How would i get that if i sat in corner all the time? I run, but also crouch to not get spotted. I know my weakness en play accordingly. But i am also the best teammate you will ever have. Even when i play solo, i will never run out if a save is possible. I dont hatchcamp. I do totems or am on a gen. Never in a corner.

  • @Zarathos said:

    Buff the two strongest survivour perk in the game. Are you insane? Its fine to say killers stop tunneling but sometimes the claudi who unhooks ditches the saved survivours and refuses to take aggro. You should be punished for not playing as a team. If I'm playing survivour and im making a save i know i need to take aggro and muddy my allies tracks. If your doing a stealth build dont make saves leave it to player who will take aggro.

    You want a perk to stop tunneling instead of fixing the reasons thats causes it. Poor teamplay is what gets a player tunneled. Next time your ally ditches you after a save point your anger at the player who made no effort to buy you time or farmed you off the hook. These people shouldnt be getting a free pass for playing like scum.

    Thanks to bt i had a quentin farm me off hook 2 times in a row with the killer behind him and of course the spirit chased me since he just balanced landing out. He had bt so ya i got some distance but the spirit player didnt care all she wanted was a player out of the game. Post game chat after the piece of crap got hatch and the rest of the team died since he kept doing this i asked him why he did it. His answer sorry bruh need my wglf stacks. No it isnt the killers fault in this situation its the piece of crap quentin who decided to farm me off hook.

    DS strongest perk in the game.....as a killer, if you dont tunnel, its a worthless perk. Its only good when you play like a piece of #########. And seriously, why would someone take aggro? because its the killer who decides that back to the hook is the only way he can play this game. A good killer finds his new chase already at a gen.

    How many times, did you have a killer that chased someone, but broke that chase off to go back to the hook as soon as someone unhooked? Plenty. My last game was like that, against a tunneling nurse. I took her all the way to other side map, was injured, but as soon as the tunnelled guy got rescued, went back and downed again instead of staying on me.

    Its a mentality issue at killers that needs to change. not the survivors. Although the farm shouldnt have occured as well if someone else is close as well that isnt chased. But I hardly get farmed. Nor do my teammates. I save with bt en wglf. But i always want to do safe save. But most of the time, killers are camping the hook too much for that to happen. And my BT goes off way more then it should. Because of camping and tunnelling killers.

  • @firehazard. just played 5 games in a row where there was a DC all games. All of them where because of a tunnlling killer. Those persons were all the first downed, unhooked safely, but killers as a billy are that fast back to the hook there really is no point. getting downed again no problem. I can get that to gain time. But hanging those people immediately? I would DC as well. So i am not even mad at them. I just DC-ed too and i am hoping everyone does that too. So this problem will get adressed too.

    Ever occured to you that it is the survivors way of telling behaviour to fix this problem? To me it is. For me this is not acceptable.

    in I'm Done. Comment by Mediva
  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/498534#Comment_498534

    @Mediva That is just toxic behavior of certain Killers, it should pron anyone to be reduced to DCing because of it. That's actually probably what they want you to do to be quite honest...

    Regardless, I understand the struggle but it isn't the answer. And tunneling Killers are either often or not sometimes. So its not something to always be afraid about.

    This is usually why people run DS now a days, it counters this issue. Using DS, and BT can help stop tunneling in most situations and save people from it too.

    The point though is, for your reasons for DCing is a tricky discussion to have. But I can't get behind it despite the reason BECAUSE of the DCing, which just adds to the crisis at hand here. Many factoids can happen in the future to counteract tunneling even more, but DCing shouldn't be one of them.

    Well i am sorry too.. But unless behaviour gives real penalties to people tunnelling like that and give us something proper to punish it, i will be dc-ing. thats my own answer to people playing the game like that. And i dont feel bad by it. I am to no use to my teammates being on the floor or hook the entire time. Its just points for the killer. thats all. And i still play this game to have fun. To me, all fun is gone the minute i realize i am playing a killer like that yet again. You just know its not going to be a good game.

    Dc is a plague. But its also a reaction to another problem. You cant say we will fix it without adressing the reasons they DC. And tunnelling is a very big reason to DC rght now. And unless killers get really punished for it, DC's will happen. if behaviour dont punish them, then i will. A killer like that, doesnt get any more points from me.

    in I'm Done. Comment by Mediva
  • @FireHazard For me the tunnelling is just as much a problem as the DC-ing. Maybe more. Cause it happens almost every game. To me, that is loosing fun quickly as a survivor. Its the few games where killers actually try to do their best and not just be a prick for which i play this game.

    I dont see what me staying in a tunnelling game has for an advantage. When you get downed again 1 second after your feet touch the ground, what good am I in that way to the team? Has nothing to do with being farmed or my teammates doing unsafe rescues. With killers like that, there is no chance at a safe rescue. just the tunnel life.

    I run BT. I do saves. And its actually scary how many times that BT goes off. Its basically the same as DS. if you get hit with it, it means you are just a low life scummy killer. And most of them are. And i hate to have to bring a perk in the game that does nothing for me, to counter a fifth perk the killer is using. Because downing someone straight from the hook and get rewarded for it, is basically a free perk. And a very strong one, cause there really is no counterplay. A tunnelling killer will always get you.

    in I'm Done. Comment by Mediva
  • I will say this, i play survivor. And as a survivor, i get screwed over by dc,s quite a lot. But in my games, its hardly ever by being the first downed. Thats just rare. Its just a killer's scummy playstyle that does that.

    Most Dc's I encounter are DC,s when someone got hooked first, got rescued (even close to second hook) and the killer still decided to go after that person again. Its the back to the hook and tunnel playstyle that causes most of the DC's. Especially in the red ranks, where this behaviour is almost every playstyle.

    Killers call this optimal gameplay. I call the DC of that person optimal gameplay in response too. If you know you are already getting chased every hook off again, you wont do well that game. Cause there simply is no outplay when killer immediately tunnels you like that. Best course to gain points? leave that match immediately and go to the next. Nothing to win there. just 1k points.

    I will never DC against a good killer that is clearly better then me. If they dont tunnel, dont camp, but still manage to do good, i will never leave and just take my 3 hooks, although it wont give me many points still. But staying in a match with a person tunnelling all the way? its a DC from me too.

    in I'm Done. Comment by Mediva
  • So you are good at the game, cause you have devotion rank 1? I have it at 3 and still suck.

    good killers know the game. they know how to break a loop, how to end chases quickly. if its not an infinite, you arent doing something good. Change build (get rid of ruin and use a perk that actually helps in chases?) or whatever. Best weak point of swf? they are to altruistic. Use that to your advantage.

    Learn from every game. Dont chase someone that is clearly a lot better then you. And stop complaining about those people, who also invested time in this game to get better then you.

    Also, if they bodyblock you, hit them? looks to me like they are bodyblocking a tunnelling killer then who needs cheesytactics....yeah for them!

  • The one thing i am missing here that sometimes people do have a reason to ragequit. I do it, but for a very specific reason. I always play solo survivor. I dont mind getting downed, ill go on the hook. Ill wait patiently for my teammates, who more then once dont rescue me from first hook but are just gen bitches or stealthy in a corner other side of the map.

    And then when you do get rescued, yeah, there is the killer who immediately tunnels me from off the hook. Yeah real fun game. Not.

    I do refuse to use ds. Why? cause there is another thing you can use to escape killers like that, who tunnel everyone from the hook and camp them too. Its called just leave and get in the next match that might be much more fun too play too.

    I am sorry, but i just dont deal with that crap from any killer. if they are good, i dont mind they get an early 4k. But hell if i stay in a match that is just going to be fun for the killer. I am a single mom. My free time is limited. So the time i do have for myself, id like to have fun playing a game. Playing with people who have 4k hours in this game and still break chase with someone to go after the people on the hook, to me is total bullshit. I cant wait till the day that this type of gameplay will be completely not rewarding. And until then, i do ragequit.

  • So basiacally, you dont want to take noed as a perk therefor it should be permanent build in as a fifth perk.
    As i see it, noed is already in the game and for you to take as an endgame perk. Dont choose it, dont cry for not having it?

  • I run Ue and Sc. But its also because i know i am bad at looping. When you know this, not very smart to run out in the open en get caught fast. only puts the other survivors off the gens to come and rescue me.
    The way to not get in a situation where you need to loop is by making sure you dont get caught in the first place. But that doesnt mean i dont do gens or dont try to save. I even try to save when exit gates are open, the killer is camping, and the other survivors who dont run sc and Ue ( good survivors in your guys opinion) have already left leaving the person on the hook.

    So yeah, i run those perks because i know i am bad at looping. Doesnt make me bad at the game at all, when i am good at the other things. I help my team more by not get caught. Its just as simple as that.

  • Well in all honesty, the bleed out timer is far to much time. Could easily be halved the time. The only time You will bleed out is when a killer slugs you. And in all honesty, as a survivor, i wouldnt mind a much shorter time and dieying faster so i can get out something that is really boring from that point on.

    Also, when i do see a killer camp the slugger, and stay with him, i just go do a gen. Always a chance that the person on the floor has adrenaline and can get up that way. And usually when a gen gets finished, the killer will go there and leave the slugged one. Why would you just sit in a corner doing nothing?

    And when the killer doesnt leave, i can get the exit gate easily and get out by myself. Either way., killer wont have much points that way.

  • Oh and wait....the best thing....this is toxic swf according to the topic starter. They used borrowed time, adrenaline. But somehow one of them uses wake up? Which is really a ######### perk in the game? How often do you see people run it? Never. Only for the accomplishment.

    So great story. But probably a lot not true. Would love to hear the survivor side of this.

  • First of all if you knew they were survive with friends, you should have anticipitated the dwight being nearby. So with two people already hooked there, probably would have been best to throw the 3rd person on the floor and go for the dwight that you probably could have heard behind you.

    Also when the meg bodyblocked with borrowed time, her timer started to run while the dwight was fully healed. You only had to hit her another time to down her again and i cant believe that there wasnt time for that before she unhooked jake. So exactly what were you doing between her hit and her unhooking? Going after a fully healed dwight? Thats just stupid.

    Also, there is quite a lot of fantasy in this story. The meg bodyblocks the dwight, so why on earth was he needing a instaheal? Cant imagine him not using that before he went into basement.

    Apparently they all scattered too, but somehow you could find them all and down them again, but were afraid of the flashlight. If they scattered, all and had a bt meter running, how would they be able to save them? You should have just hung one and take your chances with one gen left.

    It was your decision to leave them there on the ground, allthough it probably was a safe assumption by then they had adrenaline too. If you dont hang people, then this is exactly when happens.

    To me this is just a brainless killer talking about how he got "robbed" of his kills. Was the dwight supposed to wait till you were done hanging? They simply outplayed you, because you didnt think two steps ahead. You were all about get them and never stopped a second to think about their perks, what the right play would have been. And you got punished for not doing so.

  • I love how the killer blaims the survivors but doesnt see his own faults....:) And I am actually laughing at this story because he had complete control with 3 people in basement but lost it himself. GG survivors!

  • I dont even know why this is news. Since camping is already in almost 90% of the game, what is one more killer going to change?

  • 3 hooks in the basement and you werent camping? Its afcat you had 3 people hung there in the safest play with the hook, yet cant handle one survivor getting in the basement to unhook one. And with 3 people there hooked, you were probably right there too. So how come he could even make a save?

  • It might be SWF at its strongest, but its also a killer at its strongest : Camping.

  • Well...im guessing you were a camping killer with 3 basement hooks and thats exactly why borrowed time exists. So to me, good for the survivors. Camping is ok apparently as a strategy, then dont complain when survivors bring counter things.

  • So.....you didnt know that the hatch would spawn when you sacrificed the third person? I cant hardly believe that. You knew and you hanged anyway, letting the hatch come into play.

    And also, when i play survivor, i seem to encounter a lot of teammates that are just more interested in trolling, doing nothing, or sit in a corner all day. In the first instances, the killer gets easy kills. So why would you in that case be entitled to the 4th kill? In what horror film, doesnt always one person survive?
    Its an asymmetric game, but that doesnt mean you are entitled to a 4k always.

    Also, for me the basement is the equivalent of the hatch for killers. Its a free escape for killers who play bad and dont know any tactics except camping the basement. how are those deserved kills? Isnt that the free escape too for a bad killer?

    With the hatch, a killer has control if it spawns or not. A survivor has no saying in being brought down to the basement and be camped to death by a bad killer.

  • Thank you for speaking my mind. Survivor isnt fun anymore with all the camping tryhards in the high ranks anymore. Havent seen one killer i wanted to say gg too cause he didnt camp or tunnel, but still got good points and kills. I dont mind getting killed by a good killer. if he has moves and is better then me, he deserves the kill. But getting it hardcamping and tunnelling? Its the no skill approach, that sadly 99% of the killers in the red ranks have adopted. And trust me, people in there arent all toxic SWF. but every killer seems to think that it is and that they have to play that way to counter it.

    @Hydelino said:
    I am survivor main, but now I play killer most of the time. Why ?

    BECAUSE SURVIVOR IS BORING ! You NEED to genrush or everybody will die. Genrush simulator. You will be camped and tunneled et NOOOOO not 15K+ BP at all. Just 8K because you DIED by facecamp. <3 I am not a baby on this game and now survivor feels freakin stupid and difficult. Even with my friend at the same rank 1 as me. No FUN at all. The TRYHARD is real. Killers are cancer et mates are potatoes.

    Facecamp is rare ? You joking right ? :) You don't play survivor at high rank more than ten minutes per day ?

    Killer is very EZ. You don't need to be stressed. You just play for fun, no tryhard, no tunnel, no camp because you don't want to be toxic and WOW survivors are great with you ! You got 3kills and everybody say gg and thank you for not camp even at the end. Amazing. :)

    So many nerfs... Survivor is boring. Doing gen during all the match and the totems because NOED everytime ! No fun. As survivors, we need more things to do, more objectives...

    Sorry for my poor english.

  • I am a rank 1 survivor by now (dont feel like one) and the killers i have to face are just all hardcamping basement killers who slug. I played every night this whole week, and just hadnt got 1 decent game with a killer earning his points. Its just Camp, tunnel and slug.

    So i do get why killers at red ranks have such a hard time getting lobbies. I feel like not playing either like this. I had much more fun being in the green and purple ranks with some decent killers that this bullshit plays.

    I know its justified plays. But as someone who also plays killer, i can assure you its also possible to get a 4k without those disgusting tactics.

    Getting a GG from a survivor doesnt mean you failed. Its actually respect from a survivor that you didnt play those tactice. Even with a 4k, i will always tell the killer GG when he played without camping, tunnelling and slugging. To me, he deserves it. And its just stupid how so many of you think you only did well with a 4k securing it that way. You actually didnt.

    To me this game is about having fun, for both sides. If my teammates were toxic, i will apologize to killer for it.
    Because to me, thats just unnecessary stuff to bring in. I never teabag, nor will i ever do it.
    Because this game should also be about respecting each other, And when both sides start acting like they have actual respect and dont bring toxic stuff to the table, then maybe we can make the DBD world a better place.
    Because no one is having fun with the toxicity that has been going on for some time now, from BOTH sides.

  • I have no idea why you even consider this an exploit. In my mind, Ruin is a perk you choose to run. How a survivor deals with those perks, is a choice also. Yes, they can just gen tap. Or they can do the gen with skill checks. Or they can go look for the totem. In first two, instances, you got what you wanted out of the ruin, which is slowing down a gen. So to me, it does his job in both instances.

    Survivors are people and the problem with people is, that they always find creative ways to go around a problem. There is never just one solution.

    I am a survivor main and i dont gen tap. I just battle through it. Why? Because i do want to the skill checks. because even when i hit a good, and the gen regresses, it still gives me points for a good skill check. And with skillchecks, i even have a better chance at hitting a great, which is 150 points. So a survivor who does gen tap, is screwing himself out of points already. Plus, i think its faster to just battle through it. You might not hit them all, but when you do hit one, its faster then tapping.

    There are just more ways then 1 to deal with a problem. There always is. And when you cant deal with survivors finding a different solution to the ruin "problem" then the one you want them to follow, then maybe you should try a different playstyle without ruin.

    Oh and also, try playing survivor and actually do some gen tapping. And see if you still think its an advantage. To me the loss of points from not getting skillchecks, is far more greater then the 5% regress of a gen when i miss it. And with or without ruin, gens will finish. Ruin was never ment as a perk to not complete gens at all.
    There are just different ways to solve a problem, doesnt mean that its an exploit.

  • Deranking doesnt matter. My rank is 13 as killer and i have the same waiting time

  • @snipergirl Did you actually play as killer as well? Because i think that will change your mind. It did for me.
    Yes, against all solo players killers can still be overpowered. But as soon as the killer goes up against a SWF, he is pretty much F*****

  • In all honesty, it is easy to get it as survivor actually. And The nectar is shareable for survivors when they harvest a plant together. Both get the amount, and most killers are a lot fairer then survivors are towards the killer. So if you dont get the 30 survivor vials, you must be doing something wrong? And yes, i am a survivor main.

  • And another of such bullshit round with people only there to bully the killer. Seriously, why?

  • I know what you mean. Coming from a survivor main myself, survivors are way more toxic then killers.Just had a killer game (which i am still newbee at with around 20 matches) with a SWF who decided to go toxic on me the whole round. I didnt trap flowers, didnt do anything remotely toxic. Just tried playing. But on the rare occasion i did get someone down, they would just flashlight me. Ds all of them off course. Ended up me not hooking a single person. Think at the bright side, they didnt get many points either cause no saves. But still its such a dick move to pull off. Just trolling the whole round.

    I dont know why people in SWF play that toxic. Coming from a survivor main, why would you bully such obvious new killers that hard? And then they call me the salty one. Times like this, makes me actually embarrassed to be a survivor main. If i ever play like that to the killer, please camp me to death. To me totally legit then.

  • So your friend wants to play with nice people, but gets that by being toxic to other people he plays with.
    Does anyone else see the sarcasm of this? :)

    And btw, if rank is made harder, whats not to say your friend wont end up there anymore? if you are good at the game, you most likely end up there again, no matter how hard they make it. Just suck it up and play the rank you have. Cant imagine there not being one nice survivor or killer out there in that ranks.

  • Well, as an urban immersed claudette that does gens, i can say that most of the times, when i get caught by killer, my teammates are already dead by running around like idiots. And those idiots who just go around teagbag killer, do rush unhooks, still get more points....

    So i dont know what games you have been playing, but playing as an idiot is definetly more rewarding then just do gens solo.

  • Killers said it yourself, its now fun to be a killer. So survivors switched to killer too...but how many killer mains are playing survivor right now? :P

  • I am not saying that the survivor should get an uneasy unhook. Nor did i say that it was free for the killer cause the survivor didnt run out. To me, its a free kill when you dont get punished for the camping that you do for it.You have the choice to leave for exit gates or camp the survivor to get your one kill (that you probably didnt deserve for bad play during game. If you really are so desperate for one kill, then suck up the emblem minus points too and dont whine. Dont change it cause you want a free kill (with no punishment) for being bad during the match.

  • Its allowed for killers to stand still and take the game hostage too. they stand still so you cant get the survivor off the hook, or you die for it. To me thats the same.

  • I never said i didnt want to be stuck on the ground. When the killer is playing toxic (camping and slugging) without survivors giving cause for it, id like to return the favor and be toxic at the end too to deny them their kill. But while camping is allowedd for killers, it isnt apprently allowed for survivors to do the same.
    If i want to be still in one spot, just like a killer can be, then i should be allowed that as a survior too without crows above my head. After all? staying in one spot is a valid strategy according to killers and devs, then it should also be a valid strategy for survivors.

  • @Tiersis said:
    I only camp for a few reasons. One of which, I don't even consider Camping.

    1. Gates are open and I need to secure a Kill. I think most people consider that while Gates are open, this is fair play.
    2. SWF group are being Trolls. If they try to ruin my game, I'll do everything I can to make it not fun for them.
    3. They're hook blocking, or standing there waiting to unhook while I'm at the Hook. If I KNOW you're right there on the hook, it would be stupid NOT to kill you. Be smart, use stealth, give me five god damned seconds to move away.... something.
    1. Why would you need to secure a kill? To not depip? A survivor needs to escape. Facecamp is bad even after the gates are open, so should still be punished. There is no reason why you would get a free kill like that.
    2. There are also people that play solo. I think majority is. And people in my games are most of the times like me. No teabgaiing, just doing the objective. And they still get camped.
      3.Only people who bodyblock, are mostly persons playing in swf groups. You hardly ever see it done by solo survivor players.

    I get that Playing against a SWF is harder because of communication. But dont ever blame that too on solo survivors. When people camp, its very hard to free them without coms. Most of the time, the rescuer just gets downed and traded in.

    The biggest problem with camping is that as a survivor, you actually have no choice then to go in. You can do gens, but that only gives you objective points. Survival points can hardly ever be obtained then by escaping the match, so an entire category that is just wasted. So leaves altruism en boldness. And you get both from unhooking a player that is camped, which i why many people do it even do they know there is a camper. If you dont, you will most likely depip. I have seen that plenty of times when i try to play like everyone suggested. But you just dont get enough points in 3 categories not to depip with a killer camping without trying to free someone. And unless the developers rework points for survivors so they too can actually get points in 4 categories during the match, Camping will always stay.
    Because killers know that survivors simpy dont have a choice then to go in, so they can wait. The 4k will be there do matter what.

  • To me that doesnt sound banable, but your mentality when going in a game as a survivor is something really different. If you never save anyone, what kind of teammate are you then? I hope you will never be on my team, thats for sure.

  • As far is i have read, killers were against the upcoming camping patch because it would give survivors a free unhook. But to me, not punishing camping after exit gates are open, is the same for killers. Its basically a free kill then that you didnt deserve. Feel free to camp then if you really must have a kill. But take the extra minus points as well for it then too.

  • I have no idea why this should be changed. To secure a kill for what? So you rank up? So you get more points?
    How about that guy on the hook, that you are facecamping to accomplish that? Doesnt he deserve the 5k points more then you for escaping? He actually played better then you, but still you want to screw him cause you want a kill. If you didnt accomplish that in game, Play better next time.

  • Lets just be honest about one thing: No one deranks because of a better mentality. You derank, cause you cant outplay the killer anymore and you want easier games.
    So the killer did learn, but you refuse to learn too and adept a different playstyle.
    Its always other survivors fault, they are idiots. But if you are that good, then why cant you outplay the killer 1 vs 1?

    There is just never an excuse for deranking. If you got there by playing like an idiot and now the game is to hard, thats your problem. Dont make it the same problem for your fellow teammates, who actually want to enjoy a game.

  • Well, funny game today, with a 3 swf team as well. they were all claudette bloody clothes with flashlights, so i say hey claud squad (i play her too without bloody clothes). Then once we are locked one of them replies toxic claudette squad. Yup, gonna be fun.

    So in game i do a gen with someone, while obsession has his time with killer, pulling off all his dick moves. He gets downed, teammate swarm around and bully killer and safe him. Next one down, and then they want me too save (Killer was freddy). Freddy actually camped the guy with ds, but i just walk up and pull him off next to him. Get in dreamworld, but freddy doesnt do anything to me. Goes after same guy again, who is hooked again. I go in and save again. Still going after that guy. Meanwhile almost all gens done and the guy dies. Leaving me and two others. Gens are up, one of them being chased. I open the gate when the other one goes down too. I look at both of them lying there and just run out without even bother considering a save.

    To me, if they wanna play toxic, fine, ill do that. But to them not killer..:) Cause i dont agree with this kind of behavior. Afterwards they namecalled me for being a pussy, while I actually walked away with most points...:) Most of them not even 10k. Guess its more rewarding to play non toxic...:P

  • For me, its not just the disconnecting and the camping that is real. Also the fact that i get matched a lot with 3 player SWF that literally see the random person as someone to farm and let die first. Even if i make it to the end of the match, they will just run out and let me die, even if i am at my first hook and killer not near me or them. They just dont care about the random.

    I played the game for 3 hours yesterday and all I had was facecamping, 3team SWF or a lot of disconnects.
    It was really depressing to me to the point that i was literally ready to never play it again.
    Today i played some more and thank god there were also some matches that where actually not 1 of those and i had fun even. But most matches go now in a not so fun way for me that i even wonder if its worth my time anymore to play and just move on.

  • And did you know i can smell killer main by reading a post?

    Yes, i did ask for that. Survivors are already nerfed in their bloodpoints for making it impossible to get points in one of 4 categories unless you escape. And as i said, i am alright with that, but i do think that then it should go the same for killer. Keep the survivors BP nerfed for survival and nerf killers sacrifize to, or make it that survivors can get points in 4 categories as well during gameplay. To me that sounds fair. And since i think people should work to reach the endgoal and try to get better at the game and not have the BP handed too them, My favor goes to the first option. Its not that i want to nerf a killer, i just want BP to be given out fairly.

    Give survivors also 4 categories to score in, or give the killer also three during gameplay.

  • To be honest, as a main survivor, i do it too sometimes. And every occasion was because i was being facecamped all match straight up, without even a survivor near. And as much as developers say its a valid strat, i dont like it and i dont want to reward a player that plays like this. I rather deny the killer his 4k and take fun from him too, since he took away mine too in that entire game.

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