Great skill checks on wiggle should be removed for consistency issues.

Previously, a killer knows guaranteed they have 16 seconds, and thus a certain distance they can go. Now, it is randomly anywhere from 15-16 seconds with no way for the killer to see or know, which is up to several meters less which can suddenly end up in losing the down. Furthermore, they are incredibly easy to macro to perfect 100% success rate every single time due to being perfectly centered in each half.

Great skillchecks should not exist for wiggling because of this lack of information clarity problem it creates. WHETHER WIGGLE IS 15 OR 16 it should always be that same time no matter what, outside of something like Breakout which requires a teammate and can thus be suspected/avoided or Boil Over adding time or Flip Flop adding wiggle or whatnot, which can all be realized and played around.

Comments

  • @SuzuKR said:

    Previously, a killer knows guaranteed they have 16 seconds, and thus a certain distance they can go. Now, it is randomly anywhere from 15-16 seconds with no way for the killer to see or know, which is up to several meters less which can suddenly end up in losing the down. Furthermore, they are incredibly easy to macro to perfect 100% success rate every single time due to being perfectly centered in each half.

    Great skillchecks should not exist for wiggling because of this lack of information clarity problem it creates. WHETHER WIGGLE IS 15 OR 16 it should always be that same time no matter what, outside of something like Breakout which requires a teammate and can thus be suspected/avoided or Boil Over adding time or Flip Flop adding wiggle or whatnot, which can all be realized and played around.

    They shouldn't be forced on players. (AKA the upcoming patch)

  • 15 seconds if you only hit greats, 16 if you only hit good ones...

    i dont think this is an inconsistency issue...


    as someone that plays killer a lot i have never EVER misjudged getting a hook by 1 second and realized that the survivor got away after 15 seconds. This sounds like extreme exaggeration to me

  • So just calculate with 15s at max What's your problem?

  • They should be removed, and it should be 16 seconds. Wiggling does not need to be buffed, at all, especially now that it no longer regresses on the floor.

  • Whether it's 15 or 16 seconds, the killer usually succeeds at hooking the survivor 99% of the time anyway, so why is that an issue? Removing the great skill check zones would accomplish nothing.