Discussions

339,151 discussions.
  • Can we have matches where we can queue against bots? Not like custom match, I mean like matches where we still earn rewards and stuff. And no don't start coming up with excuses as to why you can't do it. Other games allow you to play and earn YOUR way so DBD could as well. Even more recent games that I've been playing a lot, MultiVersus allows you to just progress at the game pace but just agains
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  • He is a lot of fun, which I am not used to say about released Killers cuz I didn't enjoy any recent Killers. But Wesker is a lot of fun. But some things are quite frustrating. He has a ton of bugs, from throwing Survivors into nothing even though there is a wall behind them to slapping Survivors instead of grabbing them and more. Hopefully the 2 hotfixes will cover those bugs. His hitbox is wa
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  • The love/hate relationship the community, especially killer mains, have with Wesker is quite embarrassing for the quippy and obnoxiously confident superhuman we know and love. His current kit and playstyle are fun for survivors but extremely flawed for the killer, bringing me to making this list of fixable flaws and hopefully more of a chance for the devs to take note of them. (Note, for whoeve
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  • Where there is no hook at all. Survivors instead have a health meter. When the health meter is depleted they are put in the dying state and can be moried. Killer powers that would normally put the survivor in the dying state or exposed now do an additional 10% damage to their health bar instead. Survivors in the dying state can no longer be carried by the killer. The bleed out timer is reduc
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  • As a starting point, these values are a guideline as to where his hitboxes could be: Environment : 16cm Vaults : 24cm Survivor : 32cm My reasoning is, they are evenly spread values in the order or priority. Right now they are all at the same size, causing a gamble as to what gets detected first. With these values the cpu has enough time to compute a detection in the first box with a valid hit
    2 comments 91 views last activity
  • The endurance effect provides the survivor using it a crutch to be hit but *not really* be hit, providing a padding 2nd/3rd/4th etc health state. I for one thing the endurance status effect is good and can help prevent tunneling/camping etc. HOWEVER, the ability to STACK endurance effects right after one another (being able to dead hard after Off the Record, into a medkit BT) feels... cheatsy?
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  • What if surivors went into first person while in a locker This can just be a option like old wiggling
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  • The amount of teammates crouching around the map, working on Gens while all 3 of their teammates have been downed is bot behavior. They have to be bots, sarcastically speaking. There seems to be no difference between DBD's tutorial bots and human players at this point. Some of these killers are also new, and it is extremely frustrating to lose versus beginner killers because the entire team col
    26 comments 701 views last activity
  • So this is the difference between live and ptb And this is if it was 25 and as you can see even though it covers more of his body and more reasonable hitbox it is still not enough for using his power for long range dashes because that's what his power is designed for and it explains the long 1.5 second charge tim
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  • I feel like Freddy doesn't perform as good as the other Killers, his teleport is slow and easy to tell, not to mention he loses this abillity in the endgame while other Killers like Dredge and the Onrio can do that much faster, his Trapps are really not that much of a help, especially because the Survivor needs to be in the Sleeping state to have any effect on him. Same goes with the fake pallet
    20 comments 401 views last activity
  • How it Happens Step 1 : Boot the game Step 2 : Play as killer/survivor in a public match Step 3 : In-game, hook a survivor, get hooked, complete a generator, hit/down a survivor, health state changes, have a totem be cleansed, Any on screen notification Step 4 : Notice the game freezes entirely after getting an in-game notification (No crash, I have to manually close the application.) ADDIT
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  • As the wiki states the game description says it increases the passive gain rate by 30% but the code actually says it's 70%. This either means the description is wrong, or the value was coded too high.
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  • It seems like it's only used to brute force chases. Combine this with the infection mechanic and you get the most boring killer in the history of dbd. It kind of feels like old legion. I played with this killer and never vault pallets or windows and I do fine with him. His chase power might need a little more power to it. But the window and pallet vaulting seems like something a ######### player
    7 comments 351 views last activity
  • one word: swamp it's one thing on the game when there's two flat levels to deal with, but literally how am i supposed to do jack stuff on swamp when the verticallity of the map is so varied. Literally if i stand at any point in the map the crows will just simply not hit anyone because they're slightly above or below where i'm standing.
    0 comments 31 views last activity
  • Can you please fix his face? His face and hair looks terrible. Everything else looks spot on but his face.. needs a rework please. I bought him, I love him and I love RE but I waited, thinking he was going to get fixed but he never did when Jill and Claire was fixed. Please and thank you. Also, give me RE8 Chris! I need my boy THICC lol.
    0 comments 41 views last activity
  • Make the green herb GREEN. Then make the red herb RED(even if Iri isn't technically red). The current state is offensive to me. FIX NOW. WHY is there no yellow herb that could've been yellow? You dropped the ball. You failed. The biggest problem in game.
    3 comments 122 views last activity
  • why not just make DS basekit and automatically happen, and reward killers for spreading out hooks, I was think a +5 percent bonus to gen kicking regression for each unique survivor hooked as well as adding back BBQ's bp bonus as a basekit mechanic, that would be more than enough to get me to start playing nice again.
    23 comments 371 views last activity
  • There is quite the selection of scents and the majority of them probably don't smell the best. Broken down, the smells are probably like this. Trapper: Oil, Blood Wraith: Dead Leaves, Oil, Blood Hillbilly: Blood, Manure, Putrid Meat Nurse: Smoke Shape: Blood Hag: Mud, Blood, Putrid Meat Doctor: Blood, Burnt Flesh, Metal Huntress: Blood, Sweat Cannibal: Blood, Putrid Meat, Oil Nightmare
    33 comments 511 views last activity
  • If DBD is considered a social party game, and it's headed in the swf direction for survivors, then why aren't there clubs/clans in the game? I prefer solo queue, but it seems like the game is headed in a different direction where communication becomes a key component. Furthermore, are cross-platform players able to join one anothers lobbies? I've only joined lobbies that are on the same platf
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  • Earlier this year it was acknowledged on the forums that Blight’s hug Tech wasn’t intended, and that it was a bug that would be patched. It’s been quite awhile since this was last mentioned. Is this still something that’s being addressed?
    3 comments 121 views last activity
  • Fairly simple bug; does not have any sort of prerequisites or dependencies, it is 100% reproducible. Landing successful hits with Wesker's Virulent Bound & injuring or downing a Survivor does not grant the expected 300 Bloodpoint Brutality score event, "Hit".
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  • When I ask myself: What in the game makes me mad? its loosing a pip no matter if its a bug or my own stupidity or some cheater bullying me. the only thing they can take from me is a pip - thus potentially bloodpoints at the reset. The rank is not shown any more and also its only a matter of time until you get lucky and finally rank up. And once I'm Iri1 I suddenly have a different playst
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  • I really think this needs to be changed from 6 meters. 6 meters is such a short distance in some cases. I was in a game to where i was right in front of the hooked survivor but i needed to be even closer before the killer downed me. I love this perk alot but i think the distance of it should be changed to at least 8 for tier 3. 30 seconds is enough time for their paused progression. What do you g
    2 comments 91 views last activity
  • The new longer gens are really nice for Trapper and Hag, but can be somewhat oppressive for survivors against Nurse or Blight. Maybe it makes more sense to have 90-second gens on Trapper and 70-second gens on Nurse. Obviously this is just a rough example, numbers would need fine-tuning, but you get the idea. Killer-specific gen speeds. And yes, I know some of you are thinking it: “dude, that’s
    9 comments 122 views last activity
  • I know his hitbox is a big problem but the fact that it can take a long time to charge , survivors have more reaction. I find it pathetic that wesker's power can be countered by the weakest loops and it is also very difficult to hit survivors vaulting a window. Maybe i'm really bad playing him, but i think we'll have to wait for his hitbox to be fixed, i lost a lot of hits with it but my bi
    20 comments 532 views last activity
  • I found the Cenobite to be way too easy to hook survivors. I wasn't getting much points just hooking everyone real fast and ending the match. As a fan of the early Hellraiser movies, I decided to try only attacking survivors that open the lament configuration . After all, Pinhead and his crew do only show up to those who have. Matches draw out longer. As long as I'm looking for the box to trig
    5 comments 131 views last activity
  • It’s been over a year and Janes Bohemian Wonder glasses are still blacked out instead of having the proper lens color. Can we please fix this already
    0 comments 41 views last activity
  • I was playing Dredge on Ormond and noticed this pallet would only give me a break prompt on the left side but on the right side it would not give a prompt no matter how I moved around it did not ever give a break prompt
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  • Reassurance doesn’t get value every game, but when it does its game changing similar to what an unbreakable can be. Forcing a hook state or an early kill can drastically change the outcome of a match and denying it is a massive uno reverse card. Similar to how snowballing with slugging can be game changing and denying that with a perk can single handedly win the match.
    22 comments 371 views last activity
  • Was just watching a replay against a TTV, I was using mirror myers. He was hugging the hook close behind cover so I decided to see if I could hide and get a slap when he unhooked. I moved a little and the insidious stinger played. As the wiki says. "As soon as a stealthy Killer starts to move again, thus cancelling the Undetectable Status Effect , a loud sound cue titled "Stinger" pla
    2 comments 251 views last activity
  • Playing him now he just feels slow and clunky with the wind up time before he can shoot, pair that with his 32m terror radius and the fact he can’t down over pallets. Slinger was always a “worse Huntress” anyway pre nerf, but he had his small TR and quick scope which made him somewhat of a threat, especially in the 1v1, but now that’s all gone it’s no wonder you never see anyone play him anymo
    28 comments 581 views last activity
  • Ever since they "reworked" the map I feel like its a collage of endless pallets and windows but not only that its the ONLY map that matchmaking will give me. I have played nothing but that map except for one time since the update and I just want some variety. This map makes me feel like I'm playing in the newer days of DBD where all the maps had endless windows and pallets. I will admit that I ju
    12 comments 451 views last activity
  • (I'm not sad or reacting to a recent game or anything . . .) (Survivor on the hook, hoping the team will come through): "I'm a Survivor too, Meg, Claud, and Bill! God damn it, I'm a Survivor, too!" (Solo Queue Survivors at the gate, not giving a damn): "You're a moron!" *vanish one by one* 1:05 https://www.youtube.com/watc
    10 comments 271 views last activity
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  • Title. Nothing will give you progress towards his daily so if you see it your better of getting rid of it for a new one.
    5 comments 121 views last activity
  • As most of you remember bhvr did a perkover haul changing 39 perks This time I want you to pick a perk that you would change . And state weather your perk is getting a buff, nerf or rework I'll give an example This is not happening: rework When your by yourself panic sets in if you are further than 16m from a surivor you have a 10% healing speed reduction But gain a 10% healin
    0 comments 31 views last activity
  • Yea, it is like his Very rare addon base kit but without that quite bad downside. I personaly think It would helped him a lot. On large maps he would suffer way less since you don't have to waste 30 sec just to pick up a trap in the corner of huge map. He would waste less time and had more chance to start chase early. I think it would help him a lot and it is something he probably needs badly, u
    23 comments 441 views last activity
  • I know that the game has a few years on it's back and if you play something for too long you lose the interest in it and slowly it get's harder to find something fun to do. But I never had the problem with dbd because of the constant New content and changes. But right now? Right now it get's harder to enjoy the game more and more. The game slowly get's taken away from two main groups and leave no
    6 comments 191 views last activity
  • I'm playing on PC. This has been an issue since the most recent update introducing Wesker. Survivor UI is not updated when they pick up a tape and when they return a tape it shows them holding a tape even though they're not. This happens every match, to every survivor, on every map. https://youtu.be/RQHnj7rEuoI - Early into video, watch Jane's UI showing her pick up a tape even though she
    1 comments 71 views last activity
  • Let's...never do that again. (For those that weren't around, think a seasonal event that could give survivors an extra health state, and bug out several killers' powers completely). Anyone got anything else?
    65 comments 1,461 views last activity
  • This is not a complain posts or anything. I just don't understand how this System works and if it's a bug or not. I play wraith sometimes. I'm not really good with him. I can't sneak on survivors really good and can't use his power in loops but it's still fun sometimes to play him. Or better said...it was.... Since a few weeks every Single round with wraith is pain and I don't understand why. I
    6 comments 171 views last activity
  • Both of these trophies seem to be bugged on ps5. Campfire Treasures just doesnt unlock and Milk & Cookies trophy doesn't register when you grab the item from the chest in the basement. Hopfully this can be fixed. Sincerely, Matthias
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  • Requires Iridescent Benevolence Emblem. I got it, but didn't count to challenge.
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  • The second one in the series and wow what a game! anyone else played it? I managed to not kill 3 peeps though one was so not my fault lol but the story wow!
    12 comments 151 views last activity
  • there is currently a bug with wesker where sometimes he will hit you with his power, and injure you, but you wont get the speed boost and the game wont count you as injured until you either get hit with his power again or hit with an m1, and then it will seem like you were instadowned. I also believe that when this happens, you are held in place for much longer then you should be, as when it has
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  • Anyone who likes Sadako kind of got slapped in the face when Dredge got released, there's literally almost no incentive to play Sadako over any other killer in the game, pretty much ever, unless you're a die hard Ring fan. It's ridiculous to me how they release one killer with this premise of being stealthy, but ruin said stealth mechanics by having the condem mechanic be revealed at the start o
    11 comments 231 views last activity