Good Wesker hitbox values

As a starting point, these values are a guideline as to where his hitboxes could be:

Environment : 16cm

Vaults : 24cm

Survivor : 32cm

My reasoning is, they are evenly spread values in the order or priority. Right now they are all at the same size, causing a gamble as to what gets detected first. With these values the cpu has enough time to compute a detection in the first box with a valid hit. And the server can respond to it.

Comments

  • These seem decent, although I'd personally argue the survivor hitbox would be best at 35cm.

  • @GravelordNito99 said:

    These seem decent, although I'd personally argue the survivor hitbox would be best at 35cm.

    Yeah possibly 35cm is needed, but whatever happens it should not be under 30cm.

    If we follow the same matrix (8) for 35cm it would be: Environment: 19cm Vaults: 27cm Survivor 35cm.

    Or if we split it more(9): Environment: 17cm Vaults: 26cm Survivor: 35cm

    If we do 35, i would prefer the 2nd option with 9cm in between each action.