Discussions

339,151 discussions.
  • Logging into the Dead by Daylight servers on Xbox Series X takes a very long time. It used to be quick but it has been very slow getting into the game for awhile now and I've been hoping every patch that it would get sorted but it hasn't so thought I'd bring it to your attention just in case
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  • Let us set certain survivors/killers as favorites so they go to the top of the survivor/killer menu. Seems like a pretty simple thing.
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  • There are 2 cars in front of the main building on Gas Heaven that Nurse cannot blink through no matter the angle and no matter how long you hold the blink for. This has been an issue ever since the mid-chapter update.
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  • Killers always slug to prevent hatch now. Either get rid of keys or get rid of hatch escape challenges. Or do what yall planned to do to begin with and let the second to last survivor be able to pick themselves up. Don't screw it up again with a stupid auto mori system. We don't need all that. Just make it so killers stop slugging to deny hatch. There i no counter play to it. I can't help it if o
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  • In a hypothetical scenario, let's pretend that the entity lost its grasp over its realm, meaning that killers were able to be hurt and destroyed (and also some losing their increased strength granted by the entity). Their regular powers remain, however. If you had to assemble a team of 4 survivors likely to be able to beat the current roster of killers (1 at a time, not all killers at once, of
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  • So the last update was a disaster. Players are walking away in huge numbers. Long time streamers are taking a sabbatical because of the state of the game. What would you like to see reversed or fixed to get people to play again. Current games are seldom fun, horrible horrible horrible matchups. I guess MMR is no longer a thing? I think going back to the original DH would be a step in the righ
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  • I think the majority of the playerbase can agree, killer and survivor mains as a whole, that Skull Merchant is the worst killer ever made in DBD by far. Her power is boring, when you as a survivor load in and see her ugly face you can know what's to come. Better check the stats of how many people dc and suicide against her compared to other killers, bet she leaves dust to nurse even. BHVR didn
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  • We're rewarding the gen-kick meta 3 gen camping now? If this isn't yet further proof who's side the devs are on, I don't know what else you need.
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  • I have recently discovered this type of trap in a few outposts and I'm starting to wonder if they are an exploit. To my understanding a player should be able to pass through triangular blocks if there is space. Apparently this particular configuration of them prevents player from passing through. I did tests and was unable to get on the other side of it.
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  • I can’t seem to find a consistent explanation about this. I’ve read there is a notification after 8 seconds and also read there is one as soon as he teleports to a locker. Also do all Survivors hear or just one nearby?
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  • Yeah its time for a rant i have had some pretty boring games where i either dont get chases at all or i do and the team just collapses in solo que. Ok well… this game however was vs a skull merchant which i already wanted out but i was gonna play through it. She sent us to lerys. She had third seal which hmm ok. I went down because i just had nothing to work with. Ok that happens. She goes to hoo
    Mod
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  • Loving the game so far, my only complaint would be that coop raiding is overtuned. It's too easy to essentially one shot a base by having one guy stand back and let his teammate trigger all the traps, then swoop in for a quick res after he dies. Perhaps the number of revives could be reduced, or healing time increased so healing under enemy fire is less viable.
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  • For those unaware, Spirit has a new animation whenever she stops Phase Walking. If this was intentional, I personally like it, it suits the character. If it's a bug, however... Please keep it. It's cool.
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  • So you built a base that stalled out on prestiging. It just doesn't get enough raids for whatever reason. Throwing more resources down the drain keeping it going just isn't worth it. So you decide to pull the plug on the base. Why can't the player get some orange resource refund to help with the purchase of a new base? I'm not saying full refund. Just like 25 to 50%. Seems fair to me.
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  • I just came out of a game on Eyrie of Crows (played on PC) in which I found some kind of invisible hitbox on stairs above basement in main building: Pressing the "W" key here sent me to slide of an object and towards the right side until I would slip off the stairs. I tried it multiple times from different angles but the issue still remained. I also fou
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  • Striking damage (flesh) Slashes all targets in a cone, does not cause the player to dash to targets level 1 - Unlocked, range 1 block 1.5 second cool down between attacks level 2 - Range 1.5 blocks 1.5 second cooldown between attacks level 3 - Range 1.5 blocks, 1 second cool down between attacks weapon intended to cleave through groups of guards in close combat.
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  • Step 1 : Boot the game Step 2 : Play as survivor Step 3 : Start match making Step 4 : Wait until match is found Step 5 : Cancel it immediately before you get sent to the lobby Step 6 : Infinite loading screen Additional information Character played = Kate Desnon - Normal head/Forest Jacket/Clover Skirt Perks played = Kindred/Prove Thyself/Balanced Landing/Bond Map = Lobby
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  • This is gonna be a bit long so please bare with me! Intro waffle for context I have been playing DBD for over a year and am probably the biggest example of a mediocre, at BEST average and mostly nooby player. As I play on Nintendo Switch (yes, I am one of those 5 players in the world who play on switch) I have never been able to message or connect with other players in the game but had ma
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  • After gaining 1 token, the perk permenantly gets grayed out.
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  • In my opinion the addon "Shotgun speakers" is broken / overpowered: "Survivors in a Drone's Active Zone have no skill check warning. This effect lingers for 15 seconds after leaving the area." It's like trying to hit an overcharge + madness (Doctor) skill check with no skill check warning (5 stacks of Hex: Huntress Lullaby). Even experienced players like myself (6k hours, playing since 2016) ha
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  • I'm currently playing on Xbox One in the UK. Since the most recent update 6.7.1, I've noted auto-aim has become worse. My hits which should hit a survivor are flying way off when before if they missed I could put it down to my error. Now they seem to have a mind of their own! Not sure what's happening exactly, but would be grateful if this could be looked into.
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  • whenever you use play with your food and get afflicted with any undetectable effect, play with your food's perk icon will begin to light up when you are no longer with the undetectable it quickly lights down it also breaks the perk's cooldown ui video example: https://youtu.be/z7ws4scfmJg
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  • well i found an Wesker bug that stoped me from playing the round, i couldnt interact with anything and the bug was holding one survivor and me as killer stuck in the game for a bit. it somehow triggered by hitting a survivor with my abbility again somebody else and downing with the same abbiltiy strick the first hit one. i would have it one video but i cant post it into the bug report becouse o
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  • I've seen a couple of these crop up since someone made a youtube video about it. It's just a whole load of exploding impalers, you hit one and they all go off like a chain of dominoes. This is followed by a suicide booth to give the builder a kill for their troubles. I'm here to tell you they don't work. You get the 20 exp from the first impaler you hit, and that's it. No more exp, no currency
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  • Is it just me, or are normal difficulty outposts kinda the most fun difficulty outpost to make? Something about having limited blocks and a small trap economy makes for a really fun challenge. And you have to really consider how you group traps together, since just scattering them throughout your base won't produce the best results. And at the same time it feels kinda like you're helping to teac
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  • Hello everyone, I'm really curious about something from the killer perspective of this game. Is it just me, or is anyone from the killer side accused of hacking every now and then? and is hacking in this game all that common? I know it happens from both sides of course, but I would hope not THAT frequently haha. To shed some light, while playing killers such as spirit, or nurse, accusations are
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  • But I wonder if we are ever going to get the Scorching Summer BBQ event ever again? I really miss the Margaretta Machines (Generators) and the Grill Hooks, and the whole event was not only fun but it felt really cool. And with BHVR making more sweeping map changes with certain events (Christmas, Halloween, Anniversary), I wonder if we will ever get this again.
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  • On PC (Steam) The Pig's weapon moves completely wrong when walking around, and when strafing to the left it completely bugs out off-screen. Also; after sucessfully hitting a survivor, the Pig's camera forces the player to look down which never normally happens, normally the camera remains stationary and the Pig raises her arms up to it for the animation, but now it is forcefully pulled downwar
    3 comments 211 views last activity
  • The Chimera and the world of MYM in general could be a lot more interesting. (I'm talking about the in-game aspects, not written lore.) It makes sense for the Chimera to start as a fetus in a tube, but it's boring for it to stay that way. As it evolves, it should slowly become more and more of a grotesquerie. Maybe the changes are subtle, maybe it looks like a Lovecraftian horror, or maybe it
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  • so becuae of internet i came to point where i got 72h ban it takes like 10dcs then after 3 days of waiting ive played like 5 matches w no issue.. then i got DC again obv another 72h ban... so i waited like 4 days without playing ... now i played few matches.. got DC again ... and again 72h ban ? ######### makes no sense.. it should reset to 48after 24h...then to 12,6 and so on ...anyone can expl
    Mod
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  • There’s no good way to go about this: the rework for dead hard and CoH was a good idea so killers didn’t feel the need to tunnel or camp to secure kills. It’s a killer sided game, so it makes sense that the killer should have an advantage. However, these changes could and do only work for killers who play ‘fairly’ I.e don’t camp and don’t tunnel off hook. If the point of these changes were to e
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  • This is a rank competitive game and thats why we dont need to get most of the prestige exp in votes and more exp should be given by kills. The only ones giving votes rigth now are noobie people who consider easy crappy outpost fun, easy tombs brutal and a smile or hi as artistic.
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  • I have to say as of lately im happy with the last nerf that happened to Nurse. Games felt unwinnable before the patch but since the nerf i think its pretty balanced. However, Blight is still a big problem. There is no real chance to win in soloQ, as long as hes good. I think some of his addons should be nerfed in a way, that he has to wait in between his rushes, so you can try to get to another l
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  • I would like to change it a little to be better: Every time you heal another survivor, the killer's aura will be revealed to both of you for 5 seconds In addition to its current effect
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  • Here's a possible new series I was thinking of making, where I'll review all of the challenges. Inspired by @Reinami 's Saving Bloodpoints series where they go through every page of recently released Tomes. The goal is to list every challenge, a potential strategy for each one, and maybe give my opinions on the difficulty/repetitiveness of it. Since level 2 just released yesterday, we'll start
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  • On the Eyrie of Crows map, one of the staircases in the main building has a glitch that causes killer collision. It does not appear to effect survivors. I was being forced off the ledge of the stairs or had to go to the far wall side of the stairs to continue up the staircase. There is also a collision bug at the top of the steps. This collision bug is forcing killers to take an extremely long pa
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  • It's statet in the description that champion outposts get their own best time list, where can i see that? Under Settings / Tutorials / Champion Outposts "... .A leaderboard will keep track of the best raiders to take on the champion outpost." How can I access that leaderboard for my outposts?
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  • Platform: PC Epic Games when i spear a survivor near to a window or pallet with redeemer and it attached to him he still able to vault the window or the pallet so how that possible to vault while u already speard !
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  • This game doesn't have FOV slider since most games made in 1994 dont have it, on top of its horrible default FOV is 87 I cannot play killer without shadowborn and you make challenges like this? I am unable to get any killer adepts because default vision makes my head hurt after few minutes. Which is fine, dont care about trophies in dbd anyway but this
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  • Item of Obsession achievement is still bugged on PS5
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  • Can't move up stairs without collision issues. Pushes you off.
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  • So you've built an awesome outpost, and are pretty confident it'll get plenty of kills. It might sound enticing to set it on overdrive to get extra Genmats for each of those kills. Don't do it! Everytime a raider steals your genmat (successfully escapes your outpost), you lose 300 GenMat out of your Outpost's Pool. It might feel like a good trade off, if you are getting plenty of kills,.. howe
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  • I Would like to see a survivor put into the name with Ghostface. Sidney Prescott and Gale Weathers will be 1 survivor but will have 2 changeable/purchasable outfits like how you can buy and change Leon to Chris and Carlos, and Jill to Claire. The three pictures above are s
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