Discussions
339,151 discussions.
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Scourge hooks in general were a good addition to the game. But holy god, they need some tinkering please. I just played 3 games in a row where all 4 hooks were together. Sounds impossible but true. Literally Garden of Joy all 4 in the corner between shack and main. So my 2-scourge build is useless on 50-60% of the map. High risk, high reward is fine, but maybe don't let them be RIGHT beside ea8 comments 41 views last activity
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I've died 4 times when going to loop this pallet because BHVR decided to added new collision that sticks out for no reason why BHVR2 comments 71 views last activity
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As far as I know, guards are supposed to go through pallets, but lately I've noticed guards trying to walk around the pallet instead (which obviously never accomplishes anything as their pathing sucks ass), whilst the Jailer is definitely the most buggy, seemingly bugging out more often than not, I've seen it happen with the rest of the guards as well. Unfortunately, whether a guard goes through6 comments 131 views last activity
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After today patch, 6.7.1, I tested some glitched outfits of Skull Merchant to see if the issues were still in the game and saw that these are still present, so I chose to report these because maybe these weren't shared before. The issue is present on every platform and this is what I'm showing in the 4 clips of the video I'm linking here and the picture I took in game. 1 (Clip) ) The kicking0 comments 51 views last activity
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I'm not sure if the developers plan to continue updating portraits for survivors, but there's still a few that haven't received some, like Claudette and Laurie's background art. By extension, some of the newer killers have updated models that aren't reflected in their portraits yet. I hope the developers still plan to update them!0 comments 11 views last activity
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Figured I'd play hillbilly as it's been a few months, almost every single match I did, the survivor where throwing hissy fits over how "op" he is. I mean seriously its freaking hillbilly. Anyways is this just me or are people forgetting that blight, spirit, nurse exist13 comments 261 views last activity
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Like i don't get why we need a hard mode perk. The devs removed BP from perks so players don't feel that they are necessary, but why give a hard mode perk to the role that requires teamplay? Killers get their meme add-os which sometimes are even good, but survivor is a team role. If the survivor wants a challenge they can just go with no perks, you can even give rewards for doing that if you wan5 comments 131 views last activity
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As a killer main, I've found that the game doesn't really offer enough challenges or incentives to switch up play styles or try different killers. You know, aside from playing the strongest builds or getting bored and trying something new just for the fun of it. I'd love to see more daily challenges, weekly challenges, or even lifetime challenges that could help spice up the game and encourage us1 comments 41 views last activity
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When facing skull merchant all that I see is her placing drones at three gens and that's it. It's not to fun for killer since you basically can only do three gens and for survivor it just becomes annoying since well once that three gen happens the match goes on for to long. I feel like there is some way to make skull merchant fun or at least make her not to boring. For example when Knight first18 comments 402 views last activity
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Would it be possible for one or two of the Devs to show us how to play solo queue at the moment? Since the update, many matches have been virtually unplayable. It would be great for Devs to prove to us that it's a skill issue and nothing more..60 comments 1,431 views last activity
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Fixed an issue in Raccoon City Police Station where the zombies would get stuck in a door frame. Fixed an issue where Zombies get stuck on top of hills. Fixed an issue in the Garden of Joy where Zombies could not patrol the Greenhouse. Zombies no longer get stuck on railings in Father Campbell's Chapel. Zombies should no longer get stuck on Temple of Purgation. Zombies should no longer get0 comments 31 views last activity
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The Knight stomps loudly in it, as if he was wearing his standard armour. The stomps should be quiet. As the Knight equip armour from the Rift (yellow one) and walk. As the Knight equip armour from the Deep Rift (blue one) and walk. Notice the difference.3 comments 62 views last activity
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My name is Maze… Okay here goes nothing I have this idea about a new killer we should call her Val short for valentine she should have red hair and a heart shaped hammer or really long red nails like she rips the survivors apart and collects their hearts and puts them in jars some of her perks can be called lure, seduction , and star struck and I also have another killer that should be called vam0 comments 31 views last activity
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Hey folks, So, disconnects (DCs) have been a pain for a while now, right? Killer quits and all survivors escape, but when a survivor DCs, the remaining survivors are left in a tough spot, and the killer gets a nice advantage. What do you think can be done to help even things out a bit? Automatic gen completion seems way too OP, but maybe a generator speed increase for the remaining survivors? I0 comments 61 views last activity
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He is supposed to be a fast character in the R.E universe, but using his power just feels slower and clunkier than any other killer by far. I am not saying he needs buffs, although i think he personally does, but can you somehow just make using his m2 feel less clunky and slow? Like maybe add more charges, less cooldown afterwards, less charge time. The grab and throw is great but i really thin9 comments 211 views last activity
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Me and a fellow pig main are very confused because the patch notes say the issue with pig's combat straps were fixed but they are not, it hasnt changed at all or has actual gotten worse. Were really quite upset about it to be honest... Also there is still problems with the weapon animations. When you hit a survivor your camera is still pulled downward... also when youre carring a survivor the we0 comments 61 views last activity
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Well great job on the killer bhvr got a skull merchant that protected a 3 gen from the start got mad I ran her and bled me out with a drone over me yeah honestly so much fun0 comments 71 views last activity
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Correzioni di bug Bots I bot non si fanno più il solletico quando sono entrambi infettati dall'infezione di Uroboros di The Mastermind e tentano di curarsi l'un l'altro con spray di primo soccorso. Quando si gioca contro La Draga, è più probabile che i bot blocchino gli armadietti. Quando si gioca sulla mappa Mattatoio Irrancidito, i bot non scavalca0 comments 121 views last activity
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I get there's the strategic camping you know a survivor is near by so you sorta stay near the hook your moving around ready to attack. Then there's camping just sitting there not moving all match. BHVR wanted to prevent slugging by making Unbreakable base-kit it flopped because of the finishing mori well try testing something that removes camping and not the good kind like I don't know if the kil63 comments 2,961 views last activity
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Hello this is my first thread on here and I would just like to ask if decisive strike could be buffed back to pre 6.1 because camping and tunnelling will always be in the game but survivor should have a good way to counter that and decisive actually did it’s job now you use decisive to get downed straight away. new dead hard is fine I guess but one problem I have with it if I use it and the kill15 comments 361 views last activity
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Hi! How are you guys doing? I really like the concept of Leverage, but i think the perk last for so little time its not worth to run it. Because its last only for 30s even with 5% penalty for healing for stack its very underwhelming. Would no be better if we could have a bigger time, like 60s or even 90s, even if with reduced % on healing penalty (like 3%)? This way, you could hook someone an6 comments 61 views last activity
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We need basekit unbreakable. The mere fact that the devs said they were going to bring it to the game and never did is ridiculous. What did all the streams that main killer gave you guys black lash? It's not about them it is about your players that are tired of just being slugged and playing the whole game on the ground wasting our time.36 comments 951 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Dying Light, Insidious, Predator, Hangman's Trick, Claustrophobia, Distressing, Overwhelming Presence, Territorial Imperative, Bloodhound, Beast of Prey, Septic Touch, Unrelenting, Deathbound, Deerstalker, Stridor, Hysteria, Furtive Chase. No Mither, This Is Not Happening, Tinkerer, Corrective Action, Low Profile, Diversion, Buckle Up, Calm Spirit, Up The Ante, Ace In A Hole, Premonition, Left B31 comments 1,121 views last activity
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Why, to this day, does Nemesis' whip still give survivors a sprint burst on the initial infection? I ask this because other killers have means of injuring survivors without getting them a speed burst Plague - infection with no SB Wesker throw (does give a sprint burst but minimal as Wesker can move with it and out of position survivor.)0 comments 21 views last activity
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I like that most aura reveal perk and add-ons have warnings. But i hate thta nowhere to hide because the range walks around with the killer this means that you can get caught of guard because you didn't even knew the killer had kicked a gen. I am complaining because this happened to me, suddenly i hear a heartbeat and hide. The killer comes directly no question to where i was. I was so confused30 comments 1,921 views last activity
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It’s the archive challenges pretty much For killer the archives challenges are generally very basic and things you do naturally while playing. For example stuff like breaking pallets, hooking survivors and even just hitting survivors. The only challenges that really require you to go out of you way are really specific killer challenges and glyphs Then we have survivor. Sure there are simple cha9 comments 191 views last activity
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Fehlerbehebungen Bots Bots haben keinen Kitzelkampf mehr, wenn sie beide von der Uroboros-Infektion des Masterminds infiziert sind und versuchen, sich gegenseitig mit Erste-Hilfe-Sprays zu besprühen. Wenn Sie gegen die Dredsche spielen, schließen Bots mit größerer Wahrscheinlichkeit Schränke ab. Beim Spielen auf der Karte „Widerliches Schlachthau0 comments 833 views last activity
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Hello everyone, There has been a gamebreaking bug for Cannibal for a while now and it still hasn't been fixed. When you break a pallet while going into trantrum at the same time this bug will occur. Instead of the Chainsaw icon you will see the tantrum icon Chainsaw Icon: Tantrum Icon: The charges will recha8 comments 432 views last activity
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If you play DBD somewhat frequently then I have little doubt you will have heard and seen the word "Toxic" thrown about a lot. I would like to ask you as a dbd player what you find to be toxic and why. For me personally it all depends on intent. If you tunnel someone with the intent to ruin their experience then it's obviously toxic however, if you tunnel somebody to give yourself an advantage in19 comments 471 views last activity
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6.7.1 | Parche de Corrección de Errores Lanzamiento de la actualización: 11 a. m ET Corrección de errores Bots Los bots ya no deberían demorar al usar el aerosol cuando están infectados por la Infección de Uroboros del Cerebro. Ahora, los bots bloquean los casilleros al jugar contra La Draga. Cuando se juega en el mapa de La Granja, los Bots ya0 comments 1,071 views last activity
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봇 봇이 우로보로스에 감염되고 서로에게 응급 처치 스프레이를 뿌리려고 할 때 잘못된 애니메이션이 재생되는 문제를 수정했습니다. 이제 봇은 드레지와 대결할 때 캐비닛을 더 잘 잠급니다. 부패한 도축장 맵에서 플레이할 때 봇이 다른 생존자를 갈고리에서 구출하기 위해 특정 창을 계속해서 뛰어넘는 문제를 수정했습니다. 캐릭터 인트로 영상, 죽음의 상징 및 결과 화면에서 악귀의 VFX가 올바르게 표시되지 않던 문제를 수정했습니다. 코스메틱 아이템을 교체할 때 고스트 페이스의 VFX가 올바르게 표시되지 않던 문제를 수정했습니다. 일부 잠긴 코스메틱 아이템 사이를 전환할 때 연기 VFX가 표시되던 문제를0 comments 401 views last activity
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I literally cant finish a match lately because often times when I pick up someone I freeze then DC. I know what everyone will be thinking, that its just "rage quit dc", but I seriously don't know what the issue is. DBD is currently the only game where im having this problem (and strangely only as artist, played merchant and nemi yesterday and was fine). Advice? Help? S.O.S signal flair?3 comments 161 views last activity
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Sorry i was a bit late this time, had to get into work early and left pretty late today. Here is my guide to save as many bloodpoints as possible, while also completing the archives, This level seems to have a total of 240k that you can save. Level 1: https://forums.bhvr.com/dead-by-daylight/discussion/373018/saving-bloodpoints-tome-15-level-1/p1 Level 2: https://forums.bhvr.com/dead-by-8 comments 1,801 views last activity
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Agenda Horário de Lançamento da Atualização : 12:00 BRT / 15:00 GMT Nota: Estes horários são apenas estimativas e podem variar de plataforma para plataforma. Correção de Erros e Bugs Bots Bots não disputam mais pra ver quem é o mais altruísta quando ambos estiverem com a Infecção do Uroboros0 comments 771 views last activity
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問題の修正 生存者BOT ウェスカーと対峙時、ウロボロス感染によって感染状態となったBOT同士が、互いに救急スプレーの使用を完遂しない問題を修正しました。 ドレッジと対峙時、BOTがよりロッカーに鍵をかけたがるようになりました。 “ランシッド・アバトワー”: 他の生存者をフックから救助しに行こうとしているとき、窓枠を延々と飛び越え続ける問題を修正しました。 キャラクター 鬼: マッチ開始時、メメント・モリ中、また結果画面でエフェクトがおかしくなる問題を修正しました。 ゴーストフェイス: スキンを変更中にエフェクトがおかしくなる問題を修正しました。 特定の解除されていないスキ0 comments 25,401 views last activity
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Survivors can counter the addon too easily by just spam vaulting pallets, forcing wraith into mind games around his uncloak or just accepting the loss by uncloaking and forcing them off the pallet. Either option leading to the survivor wasting his time for free. For a killer that's not particularly strong it feels like needless counterplay that shouldn't exist. Just like the light burn effect.6 comments 51 views last activity
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Give it the old dead hard effect, while keeping current No mother effects. I feel like it's fair given that you give up a health sate for it. Then you have to change dead hard into something else or keep it as is for those who want to run it without being one hit. Alternatively give it a 5th perk slot.9 comments 181 views last activity
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First, Gen Kicking: It's annoying when you go to stop 2+ Survivors working on a 90% gen, and you, as the Killer, literally can't. You hit or grab 1 Survivor, and the others just keep working. Nothing you can do, even though Killer is supposedly the 'power role'. So, my fix: If the Killer does the Kick generator action; It forces all Survivors off that generator. Naturally, any Perk that12 comments 172 views last activity
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remove deadhard edit: me and 99% of the players play dead by daylight for fun; not for some pro electronic sports game of waiting out and perfect timing.1 comments 21 views last activity
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Fix the bug where when you get off a generator, sometimes you get a skill check and you don't get the chance to hit the skill check and the gen just blows up in your face, this is actually super annoying and happens literally every second game to me.1 comments 41 views last activity
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Generally speaking, my outposts have been struggling to get raids unless they're selected to become a Champion outpost. I spent six hours building my first Outpost since launch a couple days ago, set it to active, and by the time it had depleted, I had only gotten 2 raids, and one of them didn't even give me any accolades. I reactivated an outpost I had slapped together in 30 minutes during the11 comments 191 views last activity
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Interesting, many changes here from the previous meta. DH is gone from being top used perk, same goes for CoB and Overcharge and Pain Ress. Lithe and SB are in the top and Jolt is the most played regression perk so far. Note: Of course these are not 100% correct, these are community based stats (source: Nightlight).6 comments 311 views last activity
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So, I've been playing for 2000+ hours, and yet every time a new character comes out, I have to become familiar with the bloodweb before I am able to use the new auto-complete feature. So, how DOES The bloodweb work? Okay, jokes aside, I totally understand needing to become familar with the bloodweb for new players before you jump in with the autocomplete, but for those of us who have all survi0 comments 11 views last activity

