Wilx
Wilx
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- Wilx
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I used to play dbd to unwind and chill. Now I need a game to unwind from dbd. Used to be much more fun and relaxed. Now it's predicable. Tunnel the first survivor out and go from there, while gens pop at lightning speed because the killer has little to no gen pressure from camping.
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How do you nerf SWF but not solo? If there is a way to do that it'd be great. The medkit and heal nerf didn't really bother SWF, but really hurt solo, so hopefully for the sake of solo, they don't do anything more to hurt them.
It did suprise me that when the last chapter came out, the survivor perks were focused on teams, as if the Devs were purposely building the game around SWF.
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Be the change 😂😂 come off it. I don't bag, I don't flashlight, I do gens, take decent chase, and if the killer doesn't get a kill, I'll give myself to him to make him feel better, but don't pretend that if survivors didn't bag, killers wouldn't tunnel. That's just silly talk.
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I agree with this. If you don't get a chase because they're too busy camping and tunneling you don't pip, if you're camped and tunneled at 5 gens, you don't pip and will most likely lose a pip, through no fault of your own.
The pipping and bp system is outdated, maybe we'll see improvements to those thing in a few years.
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3427659#Comment_3427659
survivors: bhvr you should nerf all antigenrush perks
bhvr:nerf all antigenrush preks
killers: without the ability to somehow physically slow down the game, begin to tunnel
survivors: why killers tunnel, probably need more nerf
I didn't mind the gen regression perks tbh, the problem certainly doesn't come from me. I used most of them myself before the nerf.
I'm not asking for something to be done about tunneling either, I'm just pretty certain that they will do something. Especially if they have a way to see how much it's happening. And judging by the forums and how a lot of killers are very open about the fact that they tunnel at 5 gens, yep I'm guessing they knows it happening a lot more than they'd like.
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I've never really thought the Devs would do anything about tunneling, until recently.. Now I'm pretty sure they will at some point.
I don't mind a tunnel every now and then, but recently (especially since last update) about 8 in 10 matches are a hard tunnel and that's not healthy for the game nor what the Devs want, I imagine. If either side exploit something too much, history has shown that those in charge are not afraid to do something about it..
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Yeah for sure there's something wrong with Wesker right now. I've vaulted a window/pallet, started to run on the other side and he's still grabbed me. It's bull. They'll probably ignore it though.
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They don't want you to have fun. They're treating the game like the Olympics. It's a sweat fest every match.
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@Jejune said:
You would have to fix camping first... Imagine basement hag, but her traps immobilize you.
This.
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Why are you getting so worked up about it? If you enjoy him, play him. If you think he's strong, great. If others don't, well so be it. Personally I think he's kinda weak. He's okay at hit and run though.
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DBD is surviving right now and it probably will for years to come. I'd love to see it thrive though. That's something that it isn't doing and hasn't done for this past year/past few chapters.
Whoever's in charge keep throwing out the same sh*t instead of giving us something that makes us go "wow".
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It doesn't appeal to me, but I've done stuff like that before. Fake afks and stuff.
The reason it doesn't do anything for me is, for survivor it's kinda hard at the moment to get enough blood points to pip. Even with multiple chases. A basement bubba who doesn't chase is guaranteed no pip for survivors.
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I agree that it's in a bad state and probably the worst I've ever known it. Looking at the stats, the player base is shrinking for sure, but I think it'll survive. Unfortunately I don't think it'll ever thrive again though.
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I'd love the Devs to get involved in this discussion, instead of overlooking it..
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OP add-ons (I'm looking at you, Blight) camping, tunneling, gen speeds, map layout, poor perk designs, matchmaking, MMR, 3gens, the last two killers, slugging, invisible game objects, hit boxes. Did I miss anything?
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I just hope the leaks aren't true. Sounds s*it..
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@DyingWish92 said:
https://forums.bhvr.com/dead-by-daylight/discussion/375111/gen-rushing-is-a-huge-problem
Because this is the #1 problem in the game and always has been, gen rush. Which in turn causes the #2, #3 issues camping and tunneling. If I lose 3 or 4 gens for 1 hook why the hell would I leave the hook and go for more chases lmao.
I have to disagree. Camping and tunneling was huge before the gen regression perks were NERFed. I'm not saying there isn't a problem, but using gen speed as an excuse to tunnel and camp is bull. Most do it at 5 gens anyway. Maybe camping and tunneling has caused "gen rushing".
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I mean that's why I do sabo or flashlight. I want your attention at that point to give my fellow survivors time to do gens. Keep it up. 👍
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I'm always honest and if the killer has done really well, I'll say ggs and good luck. However if they've played dirty/tried to slug/tunneled at 5 gens etc, they're never gonna get a gg.. they'll get a few bags before I leave though. 🙂
When playing killer, regardless of how toxic they've been I'll say ggs. I love survivors who play hard, otherwise it kinda feels easy.
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I always see legion as a baby killer. They were the first killer I learned because it's like a tutorial to play them. You hit someone in power and killer instinct tells you where to go next. I'd say they're weak and super boring to play against.
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We had a doctor yesterday who was using his power, but the shocks weren't making the survivors scream properly. They were just letting out a tiny little "ah" instead of the usual scream. I figured it was a bug.. When playing killer I haven't noticed anything myself though.
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I use inner healing most matches now and I don't mind iron maiden. If the killer leaves whomever they're chasing to come get exposed me on the other side of the map, good luck to them. I'll be long gone and probably won't be exposed anymore.
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I actually agree. "I face camped him because he used Lithe" is the actual wording from a game I played the other day. I mean lithe? Are killers complaining about that now that DH is dead? Are survivors meant to just take it on the chin? 😂 They're getting as bad as some survivors for their s*it.
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I'm not one to kink shame, and although the whole sexy cosmetics isn't really my thing. I don't mind what they pump out skin wise. I'm far more concerned about the state of the game than cosmetics.
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While I'm glad you enjoy her, I definitely don't. Nothing is going to change my mind on that.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418370#Comment_3418370
Ah, yes, expecting people who play online multiplayer video games to have systems that can handle recording and internet access to upload to YouTube is unreasonable. Sorry, my bad.
Why are you still going on? The whole reason I blanked you was because you was constantly going off topic. You're still doing it and we're getting nowhere. Let's just agree to disagree.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418262#Comment_3418262
I never claimed I experience none of these things, nor am I the one who posted a complaint thread. The onus to provide the evidence is on the OP since they’re the one who is having grievances with Solo Queue.
I simply asked to see the Devs play and give honest feedback. A lot of what you've said about my post is your assumption.
If the Devs played, give us feedback and said "yes, this is how we intended solo queue to be", I'd never again say a bad word about solo.
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Lithe is apparently toxic now. Seen a killer yesterday who's name was similar to 'Use lithe and I'll face camp' 😂😂
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418137#Comment_3418137
This is about you. You have an obvious complaint about solo queue, which is why you made this thread. But rather than be straightforward, you’re deflecting.
I can't converse with you. If you'd like talk about anything else, maybe start a thread and I'll come join you over there. But right now you're taking away from the original post. Have a great day though.
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@Huge_Bush said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418044#Comment_3418044
It would be very interesting. It would be interesting to see how long you loop the killer or how fast they down you or your teammate.
Tunneling and camping only work because survivors let it work, and it would be interesting to see how often you/your teammates fail by feeding the killer.
Being casual is a “you” problem and not a problem with the killer or their tactics. If one side wants to play to win and the other is indifferent about winning, the side who wants to win will usually win, irregardless of the tactics used.
Of course, like so many posters on here, you won’t share videos of your gameplay. You’ll just deflect instead.
I'm sorry this isn't about me or anyone I play with, this is about the solo queue in general. I think you're missing the point of my post. It's simple.
Devs, play a game of solo and give your honest opinion. Is this what you intended solo to be like?
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418054#Comment_3418054
And if they play solo and don't agree that there's anything wrong? What will you take away from that?
I play a decent amount of solo survivor, I don't escape as much as I'd like, but I escape enough. I don't think there's anything inherently wrong with the game balance.
There are issues for sure, camping and tunnelling should be made less profitable for killers (while still be options for dire situations). But in reality, far more issues for solo survivors come from other survivors. Player attitudes isn't an issue you can solve through game balance, as the most recent patch proves. A return to a similar level of healing ability as we had 2.5 years ago, but survivor behaviours have instead doubled down in retaliation instead of returning to the way we played 2.5 years ago before we were spoiled with CoH.
I'm not saying I want them to side with anyone, I want watch them play solo and then give their honest feedback, be that 'yep, there's something wrong' or 'nope, this is what we intended'.
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I'm not even being an ass when I ask for them to play and let us watch, I'm genuinely curious - is this what they want solo to be like. Honestly no shade from me.
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@blmpride5 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417634#Comment_3417634
So when you play killer you lose and when you play survivor you lose. Definitely a dev problem...
Actually, when I play SWF I'm winning most games and when I play killer, I'm winning more than I'm losing. My problem is solo queue, it's terrible.
I will say that not having good gen regression perks is bad for killers who can't speedily get from one side of the map to the other though.
But you're not interested in constructive conversation are you? So you just keep being an arse, as long as it makes you feel good. 🙂. Have a great day.
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@Krazzik said:
What are you expecting will happen? If the devs played one game and all escaped you'd be complaining it was just one game and doesn't mean anything. If they played one game and all died you'd be saying it's proof that survivors are too weak.
The game is designed around a 60% kill rate, thus a 40% escape rate. With SWF included in that number, solo queue is gonna be a fair bit lower, I'd guess around 30% escape rate. So yeah you're gonna die a bunch and not gonna escape much in solo queue, that's literally how it's balanced.
Now you can instead argue about how that isn't how it should be balanced and that it's gonna turn solo players away from the game. I'd certainly agree with you there, but this current arguement doesn't make sense.
I have about 3000 hours in the game, so I'm not a pro by any standards, but I do know what I'm doing. You know?
The reason I want them to show us some footage of them playing, I want the Devs to experience solo queue as it is since the update, so they can either agree that there's something wrong that needs changing or everything is just fine. I also want them to play a killer game (without gen regression perks), to see how fast the gens go by and to see if they agree with most killers that tunneling the first is optimal gameplay. But I don't want to ask too much.
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@Huge_Bush said:
Can you post some videos of your gameplay?
Of course I could. I'm a casual gamer, so my games are not optimal. I'd be showing you a plethora of videos of the first person hooked being camped and/or tunneled, but that wouldn't be very interesting, would it?
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@Hunkulese said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417724#Comment_3417724
Why do you need to watch the devs play to settle your arguments? Twitch is filled with survivor players playing solo who are escaping most of their games. Watch any of them and you can learn how to play.
I don't.
I want the Devs to show us what is optional gameplay in solo queue. That's the reason I want to see Devs play. Settling the "get good" argument would be a by-product.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417710#Comment_3417710
Because i am sure most of devs are not playing their game. So they have nothing to show us.
The Devs do play the game though, they've talked about it before. I don't think it's too much to ask for them to show us the most optimal way to play solo. It would also settle a lot of "get good" and "it's a skill issue" arguments.
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Why? I think it'd be great to see them play.
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@robrob909 said:
Try playing killer against 3k 4k hour survivors not tunnel and let us know your experience.
Both killer and survivor are in a ######### situation right now, I really can't understand why the Devs don't see this and sort it out!!
How it goes for me...
Killer - gens fly by because survivors aren't wasting time healing. They're actually far more productive after the update.
Survivor - almost every match is a camp/tunnel/3 gen.
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I'm absolutely in agreement. Solo has become shocking since the patch. I'd like the Devs to at least acknowledge it, but I doubt they will.
If they could somehow apply the patch only to SWF but leave solo alone, that'd be great, but I'm not sure they care that much about how difficult it's become.
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@not_requested49 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417302#Comment_3417302
How? He's basically just a worse clown
I don't really see the comparison. Clown can't teleport from one side of the map to the other in an instant, he can't place fake palllets etc. He has nowhere near as much map pressure as Freddy.
Honestly, if you put enough time and effort in to playing Freddy while using the right perks and add-ons, he can become a strong killer. I wish I had some videos from when I mained Freddy, but I was more often than not getting 3-4k. The only reason I left Freddy was because it started to feel easy and stale.
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If you put enough hours in to Freddy, he's actually an awesome killer. I mained him for a long time, but as with other killers, once you become good it gets a little boring and you find yourself intentionally not chasing, just to make the game last a little longer.
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Some of these killers using this as an excuse to tunnel. Come off it, you were going to tunnel anyway. 😂
When I play killer, this situation almost never happens. Must be an MMR thing.
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I think the Devs failed to take in to account the variation in killers, their strengths/weaknesses and perks that can be used to make the nerfs much worse than intended.
Weaker killer are tiny bit better now, but OP killers paired with OP add-ons running perks like sloppy, those killers are much stronger. It was either overlooked or they just didn't give a damn. My guess is the latter, seen as they've left broken perks in the game for weeks, even after clarifying that they knew they were bugged.
I don't think it's gonna get better any time soon, but i live in hope.
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Here we go.. who didn't see this coming after the DH nerf. Are survivors meant to adapt or just give in? It's getting pathetic now.
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Compare him to pinhead and SM, he's an angel.
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Lol sure why not. Can't be any worse than skill merchant. 😂
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Any alien on an alien world or spaceship would do me. It'd be awesome.
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@KMainEZ said:
Bit rich to think a dev would have any more insight into player psychology than you or anyone else.
I mean you said it yourself, people may feel like they have less gen pressure now and go straight to hard tunnelling/camping. Generally speaking, people will take the path of least resistance. Outliers are sweats and super casuals - but the majority of players are going to do what works, with as little effort as possible, right up until it doesn't work anymore, and that unfortunately is just how people are.
I don't mind how people play, I was really just curious to see if this is what the devs wanted to happen as a result of the update.