Feedback and Suggestions

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  • First things first I can't be asked to deal with toxic people today so if you have a toxic reply just move on and leave us people trying to have a good time alone OK now that's out of the way Freddy is by far the WORST killer to go up against and I'll explain why 1. His power to teleport easy to dodge however it can still be faked 2. He also has dream pallets and snares to slow us down t
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  • IMO the pig is ridiculously op. Most of the killers have 1 or 2 abilities some being more powerful than others. Huntress has 1 pretty bad ability so she rarely gets used in higher levels where as killers like nurse and trapper are still used with their 1 because it is a powerful ability. So why does the pig have 3 all of which are what i'd consider powerful abilities. The no terror radius thin
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  • I want to quit every single time i get him. I block every single Doctor user. Playing against the Doctor is not only the worse experience in DbD but also a bad gaming experience overall. Just f'ng people running around using their power making everyone scream. No skill. I'm not a pro gamer i'm sure he's easy for pro gamers but for 90% of the players out there is the worse. Even if you lose h
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  • Killer perks Scarred Your attacks effect survivors mentally as well as physically After being unhooked survivors suffer a 15% decrease in healing and repairing speed for 10/20/30 seconds Mindless persistent When a generator is completed you gain a token. When you gain a token you get a 12% increase in hooking speed and a 3/4/5% increase is carrying speed. Heavy Hitter You cripple survivor
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  • As you know, Blood Favor is easily the weakest Hex perk in the game, dethroning Huntress's Lullaby (even the nerf to Lullaby wasn't enough to change that). Some would argue that it shouldn't even be a hex perk. I think it's a good concept for a perk, but it needs a buff to see use. The prOblem The main problem is that it's a cooldown perk with situational use but an activation requirement th
    3 comments 71 views last activity
  • Please don't change the solvent jug - it's a very good addon even if you make it purple just don't remove it. Thanks :)
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  • This game lacks a good practice mode for both survivors and killers. There is of course a short training, which really doesn't help much if you want to practise running loops as survivor or try your new killer's special abilities. Having to join a normal game every time you just want to try very specific things is not the best option, and it's somehow a lot nicer to practise when someone isn't tr
    3 comments 201 views last activity
  • With this post, I'm going to attempt to put every character on a tier to where they are actually threatening. Let's start... Trapper... Start with all traps, traps darken to the terrain by default (no addon needed), and trap set time sped up. Wraith... True invisibility until 8m, NO SLOWDOWN ON UNCLOAK, and Windstorm add-ons basekit while cloaked. Hillbilly... Overheat mechanic remove
    19 comments 251 views last activity
  • We haven’t had a Double bloodpoint weekend in a while (I am pretty we will get one soon) but have the Devs ever thought about making Bloody party streamers, Escape cakes, Envelopes and Survivor pudding much more common in our blood web for a few days? These offerings, especially the Bloody party streamers a pretty rare to come by. Thoughts?
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  • Please just please, all I want is one thing in this game, and it's getting wglf stacks from saving survivors from cages of atonement. Like I swear i will never complain about a thing in this game again and will personally give you all a foot massage, even the community devs who just put idiots like me in place, this is all I want and I can be tunneled by the conehead happily knowing me and my tea
    2 comments 71 views last activity
  • Beast of prey is mostly useless unless you’re already bad at chases. No one runs it and that’s a shame. Here’s how I’d propose reworking it: “When you enter a chase, the survivors continue to hear your terror radius instead of chase music. For every second you spend in a chase, your terror radius decreases by 2.5 meters. After 15 seconds you become undetectable. Your terror radius reverts w
    3 comments 21 views last activity
  • It would is be nice if they rewarded players rewards for every devotion or rank. It already takes so much grinding to earn blood points. I would be okay with Anything they give every time you hit a devotion and every rank you get settled reward. The devotion system and player level in the game does nothing for players it's like just a look at how much time i have put into the game but get nothing
    10 comments 151 views last activity
  • is dead hard broken? im like i have dead hard'ed a hit, but like when i have already passed the killers hit, im down after 1 second.
    Mod
    1 comments 21 views last activity
  • I’m really hoping the devs add a teenage boy to the game lol. Like a sharp jawline, handsome 18 year old. That way younger people could feel more involved without having to play as Quentin or Meg. I’m a Quentin main, since I kinda have the same style but better hair and not to brag but a better face lmao. So devs please add a new survivorrrrrrr.
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  • I tried to make a new killer.
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  • hi devs, can you rework maps AGAIN? the graphics are beautiful, but the tiles are NOT GOOD! shelter woods has like 4 LT walls and 2 unsafe pallets? the fun bus at doenst have pallet inside. do you expect survivors to know 360? because thats BS. :/
    3 comments 41 views last activity
  • Okay for starters I do not want to sound like I am being boasted or just triggered in any way but have anyone questioned the hooks in this game? I play both sides and I kinda of find it so funny whenever I play as Killer wether I’m using a hook offering or no hook offering at all the hooks seems to be way too far from each other and I get so annoyed by it because it’s like wiggling for Surviv
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  • The Captain (for lack of a better name), a zombie or ghost pirate. Weapon: Cursed Cutlass Map: A pirate ship, maybe docks on a beach where the ship is the main building and a Killer Shack on the beach. Perks: Marooned You become obsessed with one Survivor. When the Obsession performs any cooperative actions with/to another Survivor, their auras are revealed for 4/5/6 seconds. The Obsession
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  • I know this game has an option to turn off cross play, but would it not be feasible and a better option to simply toggle which platform you want to allow cross play for? I don’t mind crossplay, but I do tend to encounter more pc players that exploit game mods and hacks than console players an I would like the option to simply choose not to crossplay with one specific platform.
    2 comments 31 views last activity
  • Title pretty much says it all. I use griefing survivor and victim survivor because they're convenient terms to use, not because I think this is such a gigantic problem.... just an extremely infuriating, match-ruining one the few times it happens with very simple solutions. I very rarely, if ever, DC, but I'm always so close to doing it when I'm trapped in a corner for a solid 30 seconds whil
    Mod
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  • There’s no point buying a new survivor after you get one you like fully upgraded. They should add an incentive to get new characters, like them being unique. I suggest they give each survivor an ability and this is gained when prestiged. At no prestige, each survivor is the same, but every time you prestige the ability grows in strength. For example: Dwight: Increase chest search, totem cleansi
    9 comments 81 views last activity
  • Then i will believe into that new Matchmaking System because: it´s will be rly interesting to see, how good other players perform. I know theres a diffrent between: EXAMPLE: -> a Rank 1 Survivor with 1k mmr or a red rank survivor with 3k mmr. Any opinions? Greetings
    Mod
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  • It's probably way too late for this now and it'll probably be fine this way now that they've nerfed ebony mori hard and keys are up next on the chopping block but my idea was to add new offerings that specifically disable moris and keys use in a trial much like how Sacrificial Ward rejects map offerings. For killers they would get an offering that makes the hatch unable to be opened by keys (Ke
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  • ...But how about we get those All Hallows' Eyes for Blight? Y'know, these: https://static.wikia.nocookie.net/deadbydaylight_gamepedia_en/images/2/2b/TR_Head01_Halloween.png Orange glow in the eyes, can't get much more fitting for Blight than that.
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  • WHAT NEW KILLER SHOULD BE ADDED TO DEAD BY DAYLIGHT??? I think the killers they should add are: 1) Candyman (Candyman) 2) Jason (Friday The 13th) 3) Saeki Kayako (The Grudge) 4) Xenomorp (Aliens) 5) T1000 (Terminator 2) Who do you think should be the next killer in the dead by daylight series????
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  • Bitter Murmur Unlocks potential in one's aura reading ability. Each time a Generator is fully repaired, all the Survivors auras are revealed to you for 5 seconds . When the last Generator is fully repaired, all the Survivors auras are revealed to you for 6/8/10 seconds . For the strict activation condition it has it does very little, making it reveal all the Survivors is much better in
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  • It's rather ridiculous that a rare item only tracks generators at a short distance, without the help of add-ons. Anyone with more than 20 minutes of gameplay on a map (the world, not the item) can find generators without the help of an item. I'm not asking that it be able to track all of the things the Rainbow Map can, but could we at least get the ability to track the killer's belongings by
    4 comments 21 views last activity
  • So since the change I've been using mindbreaker a bit on my stealth and ambush killers like Micheal, Pig, Wraith and Demo and it's been going well. At least I think it has. The problem I have with this perk and the same reason why I assume many others don't use it is because you don't actually know if you're getting any use out of it. If you are getting value it's completely invisible to you as
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  • I have spent many years playing this game since day 1 on ps4. A lot of hours and $$$ has been spent on this game. However, as a killer on console, I have always been at a disadvantage with half the killers compared to pc players. A lot of the old killers and most of the new killers coming out have skill shots that are much harder to control with a controller. A perfect example is Victor, on Ps
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  • Hello! I started playing Dead by Daylight with a friend, he plays on the Switch, and quickly realized how much of a disadvantage he was because he’s colorblind. These are the following he's not able to see: As Survivor he isn't able to see the red stain on the killer, see the aura of a survivor in the dying state, the location of a hooked survivor, can't see hex totems, the game itself he says i
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  • Hi everybody! When arriving to tier 70 in the rift, to avoid to lose the motivation to play. It woldnt be nice if we get 5k bloodpoints when we get a rift fragment over tier 70? Its not too much, but it would be a nice gift after completing rift.
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  • Hi everybody! When im doing challenges that needs a perk or when i want to try a build of perks, i spend a lot of time searching which character has the perk unlocked. So, if we can get a perk searcher (like the clothes searcher in the shop) it would be easier. What do you think?
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  • The only reason why Freddy does so well is because he is balanaced. Good survivors have no issue against him. Bad survivors complain the game is boring because they refuse to do gens, and get distracted by his power. This should be a base reference for all Killers. All Killers should have the ability to traverse the map quickly, to create an additional objective for survivors to distract them fr
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  • Okay so this is going to be a long shot, but I've been thinking this for so long and thing the Devs should definitely add this to the game, since ghostface doesn't have a survivor, or a map. I know he is a different character, and isn't billy/stu or any other killer from the four movies, but I was thinking about it and Sidney would be the perfect survivor for him, since she's the main character a
    4 comments 111 views last activity
  • 1-Off the Record Before- You've learnt that a quiet approach is sometimes best. Once you are unhooked or escape from the Hook , Off the Record activates for 60/70/80seconds. While Off the Record is active, your Aura will not be shown to the Killer and Grunts of Pain caused by injuries are reduced by 100% After- You've learnt that a quiet approach is sometimes best. Once you are unhooke
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  • The current freddy we have just makes games unfun, gotta watch for slowdown traps which he never had, can use perks and addons to make a forever freddy build which is annoying to go against. What I'm trying to say here is that old freddy was consistent and fun to play as there was a even and fun challenge but the current freddy just plows through people. I honestly groan every time I see it fre
    19 comments 121 views last activity
  • I wanted to talk about it for a while and it is that Grabs are pretty buggy sometimes i have moments where i play killer and should grab a survivor even they are mid jump and i dont grab them which is pretty annoying and then there are moments like one i had a few rounds ago i was a survivor and i got grabbed of window despite me already being on the ground on the other side of the window. Which
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  • So i've just finally got around to plating thia killer and hes so weak. I wish i hadnt bothered to even put him on. Can only place limited wire so whats the point in placing it in the first place. The wire can be seen a mile off by all survivors. Cage of att is pointless doing. It just a free unhook for a survivor with the killer not being able to do a damn thing about it. Why would we want
    Mod
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  • We'll make it is a great perk. Whenever I'm feeling generous, I like to use this instead BT to instantly heal my unhooked teammate. It's great when the killer isn't proxy camping or when you're not in a rush to unhook someone. Unfortunately just like Hope which is outclassed by Adrenaline, We'll Make It is still outclassed by BT. The reason behind this is that the unhooker rarely survives the r
    Mod
    8 comments 372 views last activity
  • They should change IS drop to 450 per level starting by level 3 or 5. U need actually get 1 devotion level for 1 character and it's too much grinding.
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  • Monstrous Shrine When 24 Meters away from the Basement , any Survivors entering or exiting the Basement Entrance will be afflicted by the Oblivious Status Effect for 15 seconds. The Basement Hooks are granted the following Bonuses : Survivors being Rescued or Unhooking themselves from a Hook in the Basement will suffer from the Broken Status Effect for 20 seconds. The Basement Hooks are
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  • To whomever or to the team who remade this map, I hope you'll happy for giving an easy win for the killers. Look at this example. this is a suuuuuuuupppeeerrr open area in one of the sides of the map. Generators are standing alone in an open area. I mean like 3 or 4 of them. No looping area and no pallet near the gen. No escape at all. Do't even tell me t
    1 comments 41 views last activity
  • SO, Desperate measures is really kinda an underdog perk, since it's healing bonus is almost outright countered by botany knowledge, and from testing dehook-speeds, it's just not really that helpful either. not as much as I can tell in games I used it. I designed a rework that I would like to suggest: "Desperate Measures" You refuse to fail, even during your darkest hour. For each injure
    3 comments 41 views last activity
  • I thought long about this long & hard,about the time when first the twins came out. 1)Will DS is Activated the Survivor gain the Incapacitated Status Effect for the duration of DS. 2)While DS is activated,nearby the health state shows a DS Icon to tell that DS is activated. 3)While DS is Activated being chased pauses the Timer. 4)Upon entering a Locker DS will deactivate which in turns
    18 comments 281 views last activity
  • I've given some consideration to Self-Care and Inner Strength, and am asking the devs to buff them. What really got me thinking about this is recently watching a YouTube video, where the creator basically described the survivor experience as a loading bar simulator. As much as I have enjoyed playing DbD since 2016, it really hit home. The values for all solo actions (without modifiers) are: gener
    5 comments 141 views last activity
  • To make this perk more viable, simply boost the numbers: Buff: While in the Dying State [ 100 % of] your recovery progression is converted into wiggle progression when you are picked up by the Killer, up to a maximum of 50/55/60 % total wiggle progression. QOL: I would also like to ask that the perk only light up on the HUD while in the dying state. Edit: Reduced the total wiggle progressi
    4 comments 51 views last activity
  • I'm sure there's tons of these out there, But hear me out. The Adored One You bring meaning to people's lives with your friendship, and they wont let you die in vein. To be used by the survivor being hooked. Upon the hooking of said survivor, with respect to perk level, if the killer is within an immediate radius of 15, 30, or 40 meters will grant an interaction boost to 1, 2, or 3 survivors
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