Feedback and Suggestions

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  • In CS:GO, there is a maximum rank difference if you want to play with friends. I don't know why there isn't something like that for Dead by Daylight. 2 Gamemodes: "Casual" and "Matchmaking". Casual gives half bloodpoints and XP, but you can play in an SWF with any rank. Meanwhile Matchmaking gives the normal amount of Bloodpoints and XP, but if you play in an SWF, you must have a maximum of 5 Ran
    3 comments 82 views last activity
  • Just an interesting change to the perk. Currently there's no perk that increases the speed of these two actions. There is Fire Up.... But we don't talk about that perk. Or at least pick up speed. Would be a great quality of life change.
    1 comments 21 views last activity
  • So I've been having this problem for quite a while and I've seen twitch streamers have the same problem as well, but I haven't seen any updates from BHVR or any other discussions on this topic. Basically, whenever a survivor dies on hook (I haven't tested if this works for moried survivors or survivors that die on the ground), they keep on making groaning noises. As a killer who uses these noises
    Mod
    4 comments 31 views last activity
  • He is really one of the fair killers. He have counterplay against him. You just need to stay awake. That is all. And when you are in dreamworld other survivors can awake you. Or you can awake yourself with fail skill checks. Or dreamboxes. Simple. When you are not in dream world, Freddy loses so much power. All killers fair enough. Just Spirit need counterplay, that is all.
    40 comments 291 views last activity
  • With the amount of characters now in the game, it's a daunting and disheartening task to try and unlock new perks for newer players. Here's a simple suggestion to make it more bearable: First time you level a new character, the bloodweb requires less bloodpoints to buy things (maybe 50% cheaper?) Once you hit level 50 with the character, or maybe 40 when the final perk is unlockabe, the bloodwe
    0 comments 11 views last activity
  • Trainingsmode. A Mode where you play against bots that are equal to your skill level. A mode where you don't have to wait 10 minutes for 1 round. You can train your skills and can play at any time, at doesn't matter how many players are online. To make it fair, you would only get 50% of the bloodpoints you earned but can still bring a offerings. This mode is in dbd mobile, so I think it would b
    1 comments 71 views last activity
  • I think play with your food would be better if you dident lose a stack if you missed your shot. As it does happen alot because of the game and latancy.
    1 comments 41 views last activity
  • I see a number of people have said they are too dark compared to before, I'd just like to add my experience too. I'm not sure if my colourblindness plays a part of it it's just the darkness but I find it hard to visually keep track of survivors. Particularly survivors in P3 cosmetics. The dark cosmetics blend in with the autohaven jungle gym walls and the general tint of the maps. So if I'm wat
    3 comments 41 views last activity
  • I know it's hard to tell when somebody is using a VPN to connect to other locations but if lag switching is considered a bannable offense so should using third party software like a VPN to gain an unfair advantage. I really think they should implement a region lock of some sort if they don't already because it's ridiculous how often I go against people who have the worst latency ever while also
    0 comments 21 views last activity
  • For God's sake dead by daylight do something stop adding cosmetics and ignoring people trying to make the game a better place please stop all the CAMPING I can't play a normal game and be happy and have fun when for the killer to win they have to stay around the hook and camp. Like honestly please do something put a timer of how long they can stay around the hook for for deduct their blood poin
    19 comments 431 views last activity
  • getting tired of survivors changing to keys and maps at the literal last second of the match. or the very rare survivors all changing to the exact same matching character at the last second. They should be locked out from changing their loadouts at 10-20 seconds left of the timer. So this gives you 50-40 seconds to get ready. No my suggestion is not preventing survivors from changing thei
    8 comments 31 views last activity
  • DBD has gone through many updates, it would be cool to maybe see a back-in-time 5th anniversary event, old gen textures, old map textures, maybe even old killer/perks before modifications, would be nice to see a good event and not same stuff, new gen "event textures", new skins...
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    12 comments 131 views last activity
  • Note: I'm not here just for a discussion, but I also want to suggest some things, which I admit, will take some precious time and resources to implement, and will also change the game very drastically, you could call it a different game if you will, so I'm not writing this with the expectations that they'll actually do something about it, I just want to send the right message, which is: For a
    24 comments 291 views last activity
  • It feels like survivors do thing way too fast and killers don't have time for anything. If you chase a survivor, the others are doing gens, even if you're using slow-down perks Things just don't feel fair on the killer side. When i'm killer, its like the survivors are ganging up even if they're not survive with friends. But when i'm survivor, they barely try It feels like killers only get a sma
    3 comments 81 views last activity
  • So hello again and this time I'm here to talk about a concept for a Five Night's At Freddy's Chapter and whether or not I want it in the game or not. So first of all, I wouldn't care if it was in the game or not, but as long as the killers power and perks are good then I would be alright with that. So to get this out of the way, I have been a long time Five Night's At Freddy's fan ever since th
    0 comments 61 views last activity
  • Damn you BHVR why you always make random totem hex is easily predicted. Renew your code of random totem spawn, do you have a good engineer or BHVR just lazy to make a better coding..... -_-
    9 comments 111 views last activity
  • It's a tiny nitpick but as a fan of the Saw fan, Dr. Gordan shouldn't be on the floor dead in that map. he's the one guy who survived the whole thing. I'm pretty sure that's him on the floor
    4 comments 61 views last activity
  • Gotten this Idea from a similar game called identity V that there should be a new game mode where MMR Is put in and that will be as rank where you achieve highest rank to get your monthly rewards. Then leave regular match mode to what it is. This Rank Mode should be timed to a extent to 2-3 hours so que times wouldnt be messed with drastically. But I feel honestly this wouldnt work with the curr
    0 comments 31 views last activity
  • Let's get through the typically long-winded introduction to these kinds of threads. Majority of people think that Freddy is boring EZ mode baby made killer. He's not interactive and his counter is boring. Let's fix that. At the beginning of a trial, survivors don't being falling asleep until Freddy hits them. Freddy shouldn't be rewarded for existing. This also ensures that he has to engage in
    2 comments 41 views last activity
  • There must be greater skill-play. More specifically, in killers. Trapper: Allow him to frisbee set traps, not far, but enough to be able to throw it over a pallet. Wraith: Allow for attacks out of cloak with a 6-second stun if the attack is missed. Making his growling louder. Hillbilly: Change the speed curve from the chainsaw to allow full turning control during the first 0.5 seconds rather
    9 comments 61 views last activity
  • Think it would be good to show everyone's emblems on the end game screen. Personally I'm more interested in seeing those than everyone's bloodpoints.
    0 comments 1 views last activity
  • hello, I know that maybe that is not possible, but I would love to see a dlc of the last of us 2 with ellie or joel: D
    0 comments 11 views last activity
  • We have color blind scratch marks, which is nice, but difficult to see scratch marks doesn't make the game unplayable. Treatment Theatre and Haddonfield make the game completely unplayable for me. My left eye's vision is blurred, and I have migraines now, and had to quit playing the game after one session, because those maps are FILLED with flashing lights. As killer, it is rough. As survivor, I
    3 comments 41 views last activity
  • Visionary is a Felix perk that see the Auras of Generators within 32 meters, and whenever a Generator is completed, Visionary will be disabled for 20 / 18 / 16 seconds. Well the perk is useless unless if you a new player and its a indoor map but BHVR added thing to make it easier to find gens in those maps (ex Flashing lights above doorways with gens in them in Larry's). a buff that w
    5 comments 41 views last activity
  • Now that the ds is rightfully being changed, I feel like the killer should a bigger punishment for tunneling and the survivor a benefit in the form of bp. A killer gets extra bp for dc, why not give the equivalent to the ds survivor and take it from the killers lot of bp?
    0 comments 21 views last activity
  • Im an xbox killer main. I consistently reach red ranks when I'm not taking a break. And I just got to say the mmr test doesn't work. The whole point of it for killer is you go against your skill level with a certain killer. Game one results: I went as wraith one of my best killers, I didn't slug, tunnel, or camp. I played normally and got a 4 k, there was one gen left and it was 60% complete
    7 comments 91 views last activity
  • Hi there, i am playing dbd for some years now, and really like the game. i changed my operating system recently to run Manjaro Linux, and encountered a at least in the linux community known problem. the anti-cheat engine dbd uses is completely incompatible to linux. it just freezes the game during startup and thats it. then watching dbd videos on youtube (the example i use is a survivor in a
    2 comments 81 views last activity
  • The amount of rank 17-20 players I’ve come across tonight has been painful. The number of games done in minutes due to just low levelled team mates, camping low rank killers or full red tanks bullying a 20. Do not put this system into the game or else it’ll ruin it for new players for quiet a while
    35 comments 1,081 views last activity
  • 19 comments 151 views last activity
  • Hi guys! I’m mostly a survivor player that’s been dabbling with killer here and there. Currently, Corrupt Intervention is an incredible perk that I think is perfectly balanced. However, one very small thing (doesn’t really affect balance at all) is that I’ll occasionally spawn next to a generator and work on it for maybe half a second before corrupt activates. Would it be possible to make it acti
    0 comments 21 views last activity
  • i get the whole 'but killers are guaranteed to lose their addons no matter what' but seriously the addons i have dont carry my game, my medkit addons dont impact my game as much as iri head and infantry belt or tuft of hair and tombstone or literally any iridescent addon
    44 comments 801 views last activity
  • Hello Devs, I have a suggestion for the Leatheface addon called The Grease. It doesn't make any sense at all and only helps in very rare cases when using the Light Chassis addon. So how could you make the addon better? All you have to do is speed up the overheat. From 5.0 seconds to 3.5 seconds. So the overheat mechanic would be much more dangerous, and there would finally be a reason to use The
    8 comments 151 views last activity
  • I don't like running obsession perks on either side. I put on DS a total of 8 times in my life and for killer I only have rancor and remember me anyway. But I noticed that when I'm in a match with no obsession, it's tunnel city. I probably had less than 10 killers who still played like they normally would, the others insantly tunneled, some of them even saying we should have used DS in chat.
    11 comments 61 views last activity
  • So it's not new or even innovative but tat the same time it seems like something every killer needs though I'm still not sure. Playing Freddy I thought about his passive sleep abilities that contributed to his overall power. Planning to play Ghostface I realized how much you have to work to make his ability even matter to which there's nothing wrong with that but what if he had a passive? A pa
    2 comments 51 views last activity
  • I would suggest/request a way to delete perks a player deems worthless, the "teachable" I mean. "I unlocked a character's perk, now I want it locked back up and away for good". I unlocked garbage like Lucky Break and the other perks of Yui to complete her challenges when I began DbD, now I have more experience and have come to hate myself for doing this. These perks plague my other survivors' bl
    2 comments 101 views last activity
  • So there's been some frustration about gen rushing and after playing Killer for a bit for some challenges, I can see why. Sometimes games close out just a bit too fast. Playing as Pyramid Head with Trail of Torment, though, also drew my attention to another issue, which is that generator regression rarely works. For that reason, I started thinking about throwing the killer a bone when it comes t
    0 comments 21 views last activity
  • The new flashlight is so BAD i want old flash! Please back the old flashlight!!! With blind animation and better light!
    10 comments 271 views last activity
  • Please buff Breakout ; especially if it's used in future challenges. There are too many hooks = a hook always nearby = Breakout never works
    6 comments 141 views last activity
  • Deep Wound timer will continue to go down, even in a chase, it will never pause. Survivors can mend while moving, but suffer from the Hinderance effect while doing so. Mending will reset if it is interrupted or performing any action. So I wanted survivors to be able to mend while moving, similar to removing Victor, but with a different negative effect from Oblivious. Maybe the killer can see yo
    1 comments 21 views last activity
  • I've seen alot of discussion about the mmr and I agree its not working but I agree there dose need to be a balance with matchmaking and skill. Other games have done things like ranked lobbys where the rules are slightly different. There could be things implamented like a perk baning or even mabye a killer ban system maybe a hex slot unlocked at higher ranks that let's the killer bring one extra h
    0 comments 11 views last activity
  • I am not trying to hate on the devs but the new matching system is awful. I am a rank 1 killer being paired repeatedly with brand new players who have literally 1 hour in the game. I like how they are trying something new but whatever this skill based matchmaking is isn't working.
    1 comments 21 views last activity
  • Hi, I'm a survivor main. I have an opinion and question... First off, I'd like to state the obvious... The Legion has so much advantage, already, from Frenzy aura reading, as their power. Then they have aura reading from their perks, on top of this. They also have many many aura reading perks, from other killers, to choose from, including Bbq and Nurses. Please please realize how much aura power
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    8 comments 373 views last activity
  • LACERATION DOES NOT DECREASE OVER TIME you keep your power pressure on the survivor you threw knives to, like a ghostface, the exact same way as ghostface, if you hit them with a M1 FINE it goes away, but it shouldn't decrease over time, just the fact it won't decrease will already remove him from the D tier "he's not even out and already calling him D tier, just wait until he's out" if you
    10 comments 81 views last activity
  • The queue times were the exact same, if not longer. On top of this, it liked to match me (and my duo friend) with the same teammates back to back. I don't know if these two are correlated, but its worth mentioning Had amazing teammates the majority of the night. There was literally two exceptions, a rank 16 who killed themselves on the first hook, and a Claudette that was working with the kille
    0 comments 21 views last activity
  • So we get this bombshell tonight (or morning). Great Job BHVR. A week ago you got this report and said nothing to your community about it as a warning but instead a week later decide to mention it like 'oh hey, so your information is most likely stolen but its fine!'. You know people regularly hack into the servers like people of Leaks By Daylight and stu
    2 comments 51 views last activity
  • The latest update brought Killers a 12-pip wheel that fills in as survivors are hooked. However, if a survivor dies for any reason, all of their "hooks" are added to the wheel in the exact same color. The end result is to show how many times the remaining survivors must be hooked before the game is over. The issue here is that filling in pips automatically does not provide useful information. If
    0 comments 41 views last activity
  • Many people think that stuff like Moris, Keys and Map Offerings are altering the game too much. Especialy for killers its difficult to defend against 4 offerings of survivors even with this new "green hand" that noone has to play every game. I thought about a map voting system that works like this: when all 5 people are in the lobby the survivor can vote for a map they want to play in the firs
    0 comments 41 views last activity
  • I know this chapter is old but why the hell is it named “Chains of Hate” and not “Chains of despair”? Or something better? “Hate” just sounds really lazy and doesn’t fit with DBD’s (supposedly) high vocabulary, it almost sound like a fan chapter’s name and not an official name. Thanks for hearing my rant, have a good day! <3
    20 comments 352 views last activity
  • First off, i am not a fan of the idea that it only works when you hit it from xx meters away. What about following change: -You always only will be able to have one hatchet at once -Lowers your movement speed to 3,8m per second (Nurse speed) as long as you have a hatchet in your inventory. If youre out of hatchets, you are a 115% speed killer like most others. What do you think ab
    10 comments 81 views last activity
  • More specifically, her add-ons. I mean look at this! How could BHVR let something so genuinely broken as Matchbox make it into the game, let alone have it be here for almost a year and a half?! Seriously, guys, what are you doing ?! This is so OP!! Please, just change this one add-on. It's so obnoxiously strong. The cows are not happy with th
    95 comments 982 views last activity
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