Iri head change.
First off, i am not a fan of the idea that it only works when you hit it from xx meters away.
What about following change:
-You always only will be able to have one hatchet at once
-Lowers your movement speed to 3,8m per second (Nurse speed) as long as you have a hatchet in your inventory. If youre out of hatchets, you are a 115% speed killer like most others.
What do you think about this change?
Comments
Scratch the second part.
"-You always only will be able to have one hatchet at once"
Is all the addon needs.
Insta down hatchet but you only ever get 1 is balanced.
I would agree with that but i know many others wont.
If anything it's slightly too weak.
If I know huntress if running that I'll just never heal. A 110% movespeed killer with only 1 hatchet feels like a pretty easy win to me. Maybe just make her 115% when she's using the addon and has no hatchets. The extra slow down you added with a hatchet feels unnecessarily weak.
Well i nust wanted to give another idea,of course certein numbers and things could be changed and or tweaked.
Overall i agree with you.
The hatchet no longer instant downs unless fully charged and a hit is scored from at least 16m away.
This would make the addon completly useless on indoor map and for casuals.
Everyone keeps saying the game isnt competive, so why should you add something casuals wont archiv?
I like the idea I read on this forum some time ago:
Iriheads would make you have 5 hatchets, the hatchet dont insta down but every time you hit with a hatchet you get it refunded. Its an amazing concept for good huntress player who dont miss their hatchets.
Where are all the people complaining about Deathslinger's similar add-ons?
The change I proposed still allows for Hatchet increases in addition to the IH.
In all seriousness, though, if you're implying that most players, casual or not either aren't going to charge a hatchet at that distance or won't be able to hit it (it's not a feat on either side of the skill line - it's literally about the range that survivors have decent chance to guess/dodge...it's still inside her terror radius), you either don't play much Huntress or do not play much Dead by Daylight.
Sounds great.
Too punishing. It should either have to be fully wound up, or a certain range. 16m sounds good.