Feedback and Suggestions
Our team will be happy to read these!
-
The main house is way too dark, imo. However, it is inconsistent between platforms. This should not be the case. If it's going to be pitch black, it shouldn't be pitch black for some of us but not for others. Make it consistent. Same room on PS4 vs PC.5 comments 41 views last activity
-
You ever get a green key out of a chest and think "#########"? Basekit eroded token on all keys would make the item type actually useful3 comments 81 views last activity
-
0 comments 1 views last activity
-
NOED and tunneling/camping are the only things I have a problem with. The rest of the patch is GREATI love the new patch and I just wanted to say I think all of the changes are great on both survivor and killer side (I play both, about 60% survivor 40% killer, with about 1000 hours total). I really don't want to see it nerfed so I wanted to come in and voice my support. What I like I love the perk changes. I love the killer changes. I love that the meta has been shaken up so drastically and11 comments 151 views last activity
-
There is a bug causing the Clown to have a permanent haste buff from the antidote and it stacks with addons to give infinite wall hacks too. https://www.youtube.com/watch?v=0KnnsH-lFmU14 comments 651 views last activity
-
Hi, unfortatly, the new Perk-/Presige-System is only an relief for players that allready have everthing. For this players, it is much less grind when a new character (killer or survivor) comes into the game. But for all other players, that dont have all the chars on p3 after the patch, the grind is extremly more then before. Befor the Patch, you have to level all the characters to level 40 an8 comments 111 views last activity
-
I have a photo-sensitivity and migraine issue and get migraines with aura. I cannot do the new orange glyph challenges at all because the visual effect can trigger an incredibly painful migraine that would last for a long time. I wonder if y'all might consider reworking or adjusting the orange glyph visuals to be something that wouldn't have this effect so people with photo-sensitivity can partic2 comments 52 views last activity
-
Before the patch, I used Calm Spirit to prevent screaming. It was a fun, off-meta perk with a niche use. Now, if I want that effect, I have to have a 30% action speed debuff that I didn't have before, for an effect that barely increases the effectiveness of the perk. The following can negate the benefits of a silent cleanse/search: The Killer is still able to hear your breathing and grunts of0 comments 31 views last activity
-
Alright so... As everyone knows BHVR seems to like NOED (no idea why) and so it is still a thing. Yeh they change it so now the aura is shown... At an amazing 24 meters :) Here how to fix it. Either remove it from the game (The only people that use it are people that are just not good at the game. NOED is the old DH, you use it because it fixes your mistakes), or you do this: Aura now goes up to22 comments 261 views last activity
-
Waiting for a match as killer is long and tiresome so I wanted to read the little stories written about them while I wait. But can't because the option doesn't come up. Wondering if this is an issue to do with the latest update?2 comments 11 views last activity
-
Hi, I just wanted to suggest if you ever have a future collab with SIlent Hill again, please consider a Bubblehead Nurse for Spirit, I think she'd suit the aesthetic perfectly <3 I know it's a simple post but I thought I'd mention it, thanks <31 comments 21 views last activity
-
I'm so tired of it ruining entire matches for me . Just lost 3-4 downs purely on aim dressing ######### me over. Also remove the stupid ass camera shake thing survivors can do to killers cameras. I already have vertigo enough I don't need help bhvr.8 comments 81 views last activity
-
I think it would be pretty rad if Plunderer's had the sort of effect that Ace in the Hole does, except it acts as a white ward. So if you wanna be a loot goblin, you can keep your items/addons you find if you die. It'd be a pretty cool idea to give Plunderer's some more value for looting.0 comments 11 views last activity
-
DS has been nerfed into the ground, the least the devs could do at this point is just make DS automatically activate upon being picked up when it's still active. I know most people hit the skill check, but that slim chance that you miss makes the perk just that much more garbage.5 comments 51 views last activity
-
This is really my only issue with the last patch aside from lack of solo queue buffs. But seriously, DS virtually does nothing now, especially against high mobility killers such as Nurse and Blight (killers that do not need to be any stronger). Disabling during the end game would have been fine if the stun duration stayed at 5 seconds, but now with a 3 second stun, it's worthless. I propose, l9 comments 72 views last activity
-
You have a knack for finding medicine. Searches through Chests are 40/45/50% faster, increased to 80/90/100% while injured and the noises they cause along with their hearing distances are reduced by 8 meters. Pharmacy guarantees an Emergency Med-Kit on your first completed Chest Unlock and everytime you unlock a chest while injured.3 comments 41 views last activity
-
One information all groups have is when a survivor is being chased. Make it so a chased survivor's icon gives some notification to tell he is in a chase. It's already the case for the obsession, extend it for everyone.35 comments 291 views last activity
-
Well I saw many ppl complaining and argueing about the new changes that came up with the new version. but why are they doing changes if they could put more effort into the matchmaking. I mean an extra Mode for solo Q could be possible for both sides. The killer can decide if he wants to play against solo Q survivors and the Survivor only gets in a team with other solo Q survivors. They don't have1 comments 21 views last activity
-
Hello guys, I had an idea that could be interesting and let the perks level of more balanced survivors, since the devs don't seem to want to remove them, I understand, they have a fondness for this feature of perks so I thought the following: -In the case of survs, acquiring perks from level 1 to 3 remains the same, however, what changesis that the levels change within the match according to how0 comments 11 views last activity
-
Really appreciate that, I liked finding a chest and getting an early Medkit and now I can barely do that because A: The Killer focuses on me until I get hooked or B: All the chests are opened before I even get injured. So you ruined the perk. Awesome, thanks, 10/10 design.10 comments 111 views last activity
-
I have played around 20 hours of solo survivor since the update due to the length of killer queues. And amazingly, it has mostly been a really enjoyable experience. It feels like smart play is rewarded now that many crutch perks on both sides have been nerfed. Perk variety is much better than before. m1 killers actually stand a chance against decent survivor squads with good play. But. Wh2 comments 41 views last activity
-
Title. Without his passive he is a bottom 3 Killer, and a Killer should NOT be carried nor relevant because of something that requires no effort on their behalf. Huntress has to hit hatchets, Trapper has to plan where he places his traps, Leatherface has to be careful not to hit things with his Chainsaw, Blight has to learn map collisions, etc etc Pinhead? His power just exists for free, and i23 comments 451 views last activity
-
Bloodweb I think the box opening animation is terrible and makes me irritated when trying to spend many points at a time. Just get rid of it. It's cool, but it isn't very pleasant tbh. Auto bloodweb button! As mentioned above, using up a lot of bloodpoints in one go can take some time and can be quite annoying. I'm assuming there is already a percentage table that randomizes the bloodwebs a4 comments 32 views last activity
-
I think it would improve DBD if the killer carrying animation was reworked into a princess carrying animation. Also I think survivors and killers should get an emote to allow headpatting each other. 👉👈2 comments 11 views last activity
-
Deactivate it unless I hover over it or give the players the option to. In endgame i just want to say gg or chat with people a bit then leave. It always pops up over the chat and stays there for way longer then necessary. Also absent minded me sometimes clicks on select challenge just to get it out of the way only to be sent out of the match into the archives. If I am going to check on archive s1 comments 11 views last activity
-
The titel says it, easy as pie! A lot of players already aren't completing their tomes because they don't want to lose permanent access to content of the game, and be it just a few colorful effects and different glyphs. By adding the Glyphs to the daily rituals you would allow the completionist gamers to finally finish their tomes, while also adding variety to the daily rituals in a pretty cool2 comments 21 views last activity
-
So oni should be buffed to start with his power so survivors can't simply counter him by predropping every pallet. Also coh is still hurting him and fast healing. Starting with his power Oni could make sure that there is always blood orbs to collect and get few downs at start. This also could be made as add on and it would not last as long as his normal power but long enough at least get one down22 comments 171 views last activity
-
Why is it that every single time you get off of a generator you get an invisible skill-check whilst you're several meters away OR sometimes even none and it explodes, losing +/- 20% of its progress??? Why hasn't this been addressed yet? This has been the case for I don't know how many months now.0 comments 11 views last activity
-
Yes, I never play blight. I just don't like him, because I always think that his movement and bumping is weird. And then having to hit 6 times with his Rush without farming is just insane. You all know what happens to bad blights: they get genrushed to say the least. Then there are multiple corners, where you can't rush through or where you slide off, whi10 comments 191 views last activity
-
In general, I don't need my games (which is play, you know... for enjoyment) to make me feel viscerally sick. Who thought at BHVR that downgrading the player experience (albeit temporarily) was a good thing to balance gameplay? How about instead of "debuffing" the survivor through a killer power, you buffed the killer? Win-win situation no? And before you tell me "well this is a horror game,4 comments 121 views last activity
-
hi gamers just wanted to talk about the new upgraded perks. I used to enjoy and have so much fun playing and telling my friends and everyone about this great game. But with your supposed perks instead of upgrading you down grade your perks. The perks were just fine the way they were. If you were going to upgrade the perks you should have brought new perks to the game. If its not broken why change2 comments 21 views last activity
-
With the new update, it seems like Jake was received a new model change alongside it. He has a new lobby animation, he smiles a lot more and his nose seems to have changed. However, all that aside, I think his eyes look worse than before. They make his eyes look droopy which is very unlike Jake's personality. Please consider this feedback as he's my fav character.1 comments 41 views last activity
-
Imagine a world where you aren't censored for trying to say the word "major" in endgame chat on Dead by Daylight. Or "rancor", "pallet town", "[insert character name]" or other things. That's it. That's the post. The censorship in this game is ridiculous. Edit: 5/22/22 As part of my plan to showcase just how ridiculous the censorship of the game is, I've decided to compile a list of censored15 comments 141 views last activity
-
Hi, I played this game with my friends, as survivors, since years and we've always lived through updates with major killer improvements. After last update the game has been subjected to an unmanageable situation. There are so many problems we decided to report here, old and new issues making survivor games too much difficult than killer's ones. Killer is too much fast, once the survivor is spott0 comments 31 views last activity
-
The Problems It is currently too slow to gain the maximum amount of Bloodpoints necessary per match for all categories due to the fact score events were not changed. It is currently impossible for Killers to get the maximum amount of Bloodpoints when playing normally. This is because the Brutality and Sacrifice Score Events require more points than is currently possible under normal gamep8 comments 111 views last activity
-
I tried the perk Overcome a little and with the recent changes to killers have reduced recovery and reduced after hit sprint for survivors this perk suffers much more then other exhaustion perks who CAN be used to avoid the hit in the first place. I do think a longer sprint would be justified atleast by the amount that was nerfed by the patch. BUT most importantly please make this perk activate7 comments 121 views last activity
-
1) Kindred basekit (including the killer aura) 2) Bond basekit 3) Option to ping objects in the map (gens, totens, chests) 4) HUD that shows survivors perks0 comments 41 views last activity
-
Due to the reduced Cooldown time after a successful hit and to reduced duration of the Survivor speed boost when hit, the perk achieved a higher resonance. Now the cooldown even after few stacks is tremendously ridicolous, the surv literally does not gain any distance and if you do not have a safe zone, the chase literally lasts 10 seconds. "Eh but the killer must hit the obsession sooner or late15 comments 341 views last activity
-
Self care was already dead AF...now? Beaten a dead horse with a stick after setting it on fire.. It's like the developers got an issue with it,35% from 50% is insanity is what they did! Either they get base healing reduced to what was a few years ago 14 seconds or even lower 12 seconds or buff SC to 75% healing to even make it compete with Mikaela's boon totem.. Honestly I don't even know whi0 comments 41 views last activity
-
To balance her with survivors and other killers.10 comments 202 views last activity
-
/// (NOT NATIVE ENGLISH SPEAKER) /// Hello DEAD BY DAYLIGHT team, I am writing this post to give you several ideas on how you can solve the problems that afflict your game (GENRUSHING, TUNNELING, CAMPING) I have played competitively the vast majority of game genres that exist, and I have a lot of experience, I reached high ranks in both LOL, CS GO, AOE2 and 3, FIFA, RL, and DBD, I mean, I9 comments 161 views last activity
-
In light of the constant Call of Brine/Overcharge/Eruption meta since the patch, I've been messing around with Repressed Alliance a bit. It's very good at preventing those perks from taking effect, but it's also detrimental when it's being used proactively instead of reactively. I can't get back on the gen for a full 30 seconds, so it actually works against the survivor in many instances. It se0 comments 21 views last activity
-
Hiya! Before i get into the nitty and gritty, or anything particularly serious about this patch. I do want to give a little disclaimer: I am not someone who ever used or relied on Deadhard (Unless for a challenge), Decisive Strike, Spine chill, Self-Care, Iron Will. The reason I am stating is, is to establish that I felt largely unaffected in my 'direct' gameplay because those perks were har21 comments 321 views last activity
-
30 seconds just isn't enough to get value out of it generally, and the perk going into cooldown regardless of whether or not it was triggered is awful. Outside of niche builds, I never see this perk run by people. Could really use some adjustment I think.6 comments 131 views last activity
-
Lost a game to pinhead because we were unable to stop chain hunt that would interupt us from cleansing the devour hope totem and doing gens.5 comments 101 views last activity
-
Currently, there's a few issues with being on the receiving end of being camped: If the person on hook immediately gives up, it screws the rest of the team. However, the person on hook will likely be screwed in terms of Bloodpoints earned and any emblem progress, thus not really giving any good reason to stay around either. However, most ideas people have of combating camping are extremely hard t0 comments 11 views last activity
-
Bring back DH and DS or many of us survivors will continue to throw games on purpose just to make killer rates go up to the point that the devs will have to do something about it. Also it makes killer games boring and screws the team over and we just don't care anymore. You all can say what you want but we have already made up our minds on this completely Bullshit update. You have failed BHVR. 618 comments 291 views last activity
-
I think the main reason is probably DS being worthless. Tunneling used to be pretty rare. I never ran DS as I was rarely tunneled out of a game. Now tunneling is happening around 1/3 games. Sure I can run off the record, but lots of times it will be my teammate that gets tunneled out and now with the killer buffs, if a survivor is dead and more than 1 gen is left you lose. I think the combin1 comments 101 views last activity
-
https://forum.deadbydaylight.com/en/kb/articles/342-6-1-0-mid-chapter (Linking the patch notes for ease of reading). I'll address items in the order that they appear in the patch notes. Content: New Tome, new maze tiles: these are interesting and I'm overall content with the new tiles. Gameplay: Generators now take 90 seconds. As a baseline duration, I definitely13 comments 181 views last activity
-
Can we get like more than an hours notice of future updates please? Like, we knew the update was coming at some time in the next couple weeks, as you said the update will be out "later this month" and we know its usually Tuesdays, but why can't you be specific instead of tweeting like an hour before It releases? I didn't have time to prestiege my last character due to this, who was sat at lev1 comments 61 views last activity
