Nathandrack
Nathandrack
About
- Username
- Nathandrack
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Comments
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@Starrseed said:
you have nice ideas but the only thing i find concerning is the hook teleport. first the idea itself isnt bad and many people say the hooks should do that. i dont think thats a good idea personaly but thats not important. what concerns me is that you explicitly say teleporting near a survivor. why near a survivor? isnt that basicly a free unhook without any danger? then we could just delet the whole hook machanic and just say after a down the survivor respawns on a random position
I mean something similar to pyramid head special hook, survivor still have to run after the hooked survivor, and they still have to lose time, but if they are quicly enough they can unhook him without being traded in the hook by a Bubba who is camping
Sure, if their teammates do nothing and the killer realizes it, they can still camp them, but at least they have a chance.
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@BubbleBuster said:
i love the change to prevent hook suicides
i always wanted bots to take the place of disconnected players, coupling that with a reconnect feature is a really good idea.
not too sure about the hook teleporting mechanic, would need to see it on a ptb maybe
mmr needs a rework, everybody knows that except BHVR because we are applying hockey rules, a symetrical game, to an asymetrical game
a match history would be nice, not sure if it s really needed but more is more is better
while information icons are a good start i think there needs to be more than them
Not too sure on the changes to doors and generators, again would need to see them tested on a ptb
some good ideas, some ideas that would need to be tested first because in theory they dont sound bad but they might be completely atrocious when actual players play them.
also very fancy post
Well that's why they have PTB, and also they can add one thing per update to test them.
But I assure you this will make the game more healthy, and I hope BHVR listen his community
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@TinoTheThortino said:
The hook feature I think It's interesting; also adding another gen with less repair duration is not a bad idea but the game needs some new features to be funnier and innovative (something like totems or similar, but strongly required in order to escape).
I just contest the last point, the doors: 65 seconds to open a gate can be actually good, but they can't close after just 20 seconds, It's terribly annoying, even if there's another door in the trial.
I know survivors need some coordination but this motivates them to play in SWF and that's not so good.
Yes bro, you are right. I like the idea of the totems too.
I'm writing a new post about something similar to what you said at the last part
The game needs a new gamemode. I am thinking of a 2 vs 7 gamemode
It will make DBD gain a lot of new people, and it will make killer premade posible.
I also have some ideas to deny camping and tunneling in that new gamemode, I think it can work
I will post it tonight or tomorrow.
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They don't care about ps4 version, they will not fix it.
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can't use toolbox at all in ps4
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happens the same to me, and toolbox doen'st work
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In ps4 it's the same issue, i can't use any toolbox
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When are they going to fix it??
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I can't use the toolbox in ps4, pls fix it!!!
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The problem occur in ps4 to me
I can't use the toolbox, i have to put it on the floor