Feedback and Suggestions
Our team will be happy to read these!
-
Not a bug per se, but a terrible design choice. I'm running the game on PC, but this will apply to all versions of the game as this is a UI/shader error. Step 1: Play as Killer in a public match with Discordance and Eruption perks (these are the two I noticed immediately but I know there are others) Step 2: Notice how both Discordance and Eruption highlight the gens in yellow. This does not wor0 comments 21 views last activity
-
So I haven't been playing DbD for too long, only for about 2-ish weeks? Currently I'm Irediscent 4 Killer and Gold 4 Survivor if that really means anything and I just wanted to give my feedback on my experience as mainly a solo player with more recent Survivor experience with friends. So the first thing I want to address is something I believe most people would agree is absolutely stupid and4 comments 81 views last activity
-
Hey Devs so im aware you're putting in bots in customs before end of the year but it would really be awesome to get it around Halloween. I'm honestly waiting to try other characters until then. I'll buy killers , skins, etc but not until I know I can pretty much play how I want to(single player lol)0 comments 11 views last activity
-
I just faced a huntress that hit me with an axe and I had absolutely no chance of making it to a window to proc Lithe because the distance you make after a hit is basically nothing. Combined with the reduced killer action cooldowns there are numerous situations where there is no counterplay to certain things as a survivor. Too many things at once were changed for killers' favor - now when I play3 comments 61 views last activity
-
Okay, first of all the 90 second gen time is ridicolous. I understand the change was made so killers didn't have to bring slowdown perks. Well, suprise surprise, they still bring them but now it's worse. For the past few days, we (4 person SWF) have not managed to do all 5 gens. We always die with one left even when we hadn't 3 gen'd ourselves. Today had only one match out of 10 where we managed0 comments 31 views last activity
-
Yes I know DH only works for 0.5 seconds now and yes I know it doesn't provide a small speed buff anymore. I have a huge issue with the new DH. The old DH was activated instantly when you pressed the ability button. You could see the killer starting their attack animation, you press the button and DH was activating immediately. Reaction time mattered. New DH doesn't work that way. When I8 comments 421 views last activity
-
Basic kindred. Kindred is an indispensable perk for solo survivors. Solo survival need icons showing what teammates are doing. After disconnecting, The survivor should be replaced by a bot. Beed a basic bonus of 100% blood points with the condition that the killer and all the survivors 1 time on the hook without going to stage 2.0 comments 21 views last activity
-
So I'm a relatively new player (started about 3 weeks ago, Iridescent 3 Killer and Gold 2 Survivor if that means anything to you). I just wanted to share my frustrations with the game, especially the current grind especially to new players who've yet to Prestige as I actually came into DbD about 3 days right before the update to the Prestige and Perk system. Overall, the update is good for pr4 comments 81 views last activity
-
I think this game is going in a good direction, despite a chunk having a piss poor response to it. However, while the current changes were good, they weren't enough to properly address tunneling and camping. And now, since there are people who rely on those tactics, they will double down on it. If Camping isn't addressed, this will continue to be an issue. Here is my suggested changes to doub9 comments 91 views last activity
-
Everyone knows that the biggest problem with DS and second chance perks and endurance is that all survs can use it at the same time, but some of them become useless because of the punishment for performing conspicuous actions, my idea would be, for being fair to both the killer and whoever is using the perk, would be to give the obsession the privilege of not being punished when using perks like0 comments 21 views last activity
-
BHVR, We understand that you're trying to change things, to make them more interesting and I personally appreciate that you're actually changing things. It's good that you're experimenting and I don't think that the community wants you to stop that. This latest patch however has some very rough changes, and we didn't get any time before their release to provide our feedback before they made it in0 comments 21 views last activity
-
Mettle of Man thanks to the new update has several issues. If you waste your time to take two protection hits, you now activated Mettle of Man, but cannot do anything if you want to get any benefit from it. If you're not close to the Killer, they know you have it, and will probably either avoid you or just hit you, and since BHVR wants to make everything consistent, I'm sure that it will apply D3 comments 131 views last activity
-
Yes, another thread about the prestige tax, I get the tax being there for the first 3 prestiges cuz it gets you the perks on all the other characters, but why is it there for every prestige, especially because you're forced to prestige. Holy though, who's idea was this. You say "oh we reduced the grind" so I guess adding a tax was reducing it, cool.0 comments 21 views last activity
-
To be honest, the Perk will always suck, the activation condition of the endurance is either too strong (first version of Mettle of Man) or just ######### sucks (any other version). So why not just rework what bonus it gives you when it's active? Mettle of Man Evil has ways of finding you, but you know how to escape it. After taking 2 protection hits, Mettle of Man activates. While1 comments 21 views last activity
-
I know this has been done to death and I’m a bit late here but after trying these out on both sides for a while: Survivor: Calm Spirit - Speed penalty halved to 15% or even 10% - 30% is too big a speed penalty and makes this perk hinder the player more than help. Dead Hard - Add: if you have the broken status when activated you dash forward - Buffs this perk as well as makes No Mither sli1 comments 21 views last activity
-
I absolutely think the deactivation of any perk for a “conspicuous action” is crap. For a survivor, it can easily be translated to “either get tunneled or make yourself lose by not being able to perform any of the objectives needed to progress towards escaping.” Many will argue “well, if you can do something then you’re not being tunneled” but that’s simply not true. Me tapping a gen doesn’t mea21 comments 671 views last activity
-
The new patch brought changes so baffling it resurrected me from the dead. I'm not going to parrot things I've already heard but I do have one question that I honestly can't wrap my head around. How is Pain Resonance + Dead Man's Switch better for the game in the eyes of BHVR than Pain Resonance + Merciless Storm? In what situation is this the case. Let me analyze these combos, assuming "2 comments 51 views last activity
-
First off I’d like to say thank you for addressing addon rarity after prestige. That was something I was concerned about for certain killers. But these perk changes don’t make any sense at all. Mettle of Man went from a very niche but usable perk to one that’s even more difficult to get value from. It already took a lot of effort to get, and even with only 2 protection hits, it doesn’t feel rig0 comments 31 views last activity
-
First of all, I want to say thank you to the devs for trying something. Its not easy to change a whole game and shake everything up like they wanted. Unfortunately, your changes in 6.1.2 were after the 6.1.0-patch ANOTHER Passive-Nerf to The Nightmare. If I read the history of this character on the wiki, all I can find are nerfs, nerfs, nerfs, nerfs and more nerfs. The Cherry on the cake is a4 comments 61 views last activity
-
Hello yes i know i hate the 2 Nurse discussions appearing every second but I have an idea and think it would be cool to discuss. What if the Nurse's vision was largely blanked out and/or survivors became invisible while blinking? I swear she blinks through the 'spirit' world (void?) but she can still see survivors? Maybe a change like this would raise Nurse's skill ceiling while maintaining he4 comments 31 views last activity
-
Ok so currnetly the nurse can basically use her power whenever she wants, so my idea is this: The nurse is 4.4m/s (maybe if it's too strong she can be 4.2m/s) The nurse has X amounts blinks and has no cooldown to use them between each other(fatige will occur and this change can be reverted if it's too strong) She can use her blinks like in the game, which is 2 at a time Then when she runs out12 comments 131 views last activity
-
idk just the feel to me rubs me wrong it feels more tiring3 comments 61 views last activity
-
Yes I know everyone is having their say, but I just find the changes incredulous and haven't seen anyone put it into words I feel sum up my feelings yet. Pain Resonance: You've somehow brought back the worst part of this perk (it's synergy with DMS) while still leaving out the best part of the perk (the information that gave the killer somewhere to go after the hook, thus reducing camping).1 comments 41 views last activity
-
Survivors are catching on and the 1st gen is often getting done before i can physically cross the map. After i get there, they all split up, i chase 1, but the next gen gets done in 30 seconds or so with the other 3 survivors on it.42 comments 751 views last activity
-
It isn't really a secret to anyone that Sadako is on the weaker side of the killer roster, and I feel like a big aspect of that has to do with the condemned status not being at all potent without add-ons. I'm not even just talking about getting condemned kills, because I don't think that should be the primary aspect of her power. I view condemned a lot like I do Pig's RBTs, in that tapes are supp0 comments 21 views last activity
-
You ruined Mettle of Man You brought back Pain Res + Dead Man's Switch The nerf to Thana was good but made it worthless on every Killer who is not Legion or Plague ALL YOU HAVE TO DO TO MAKE THE GAME FUN AGAIN IS REMOVE THE 10 SECONDS YOU ADDED TO GENERATORS, AND MAKE DS 5 SECONDS AGAIN. Also, UNDO the changes to Pharmacy and Calm Spirit. Literally ruined these perks.1 comments 41 views last activity
-
Time to find a new build for legion and plaque, so that's the feeling to lose DH.3 comments 61 views last activity
-
With the lack of incentives for over a month from now, and the increased BP grind, the monthly rewards will take more importance, yet the 'determined purely by playtime' Grades still allow for depipping. I assume that people who play SoloQ will not be going up based just on playtime when they happen to get Nurse or Blight matches back to back. It's time to remove depipping, which should have been2 comments 71 views last activity
-
Nothing more than title, getting just 40k (which actually will not happen unless we use something to boost it) or 80k with puddings is just boring. It takes a lot more matches to just unlock teachable, farm addons, and thus reducing game variety by a lot. "BP economy" is bad for the game and making things boring, I wish it to change.9 comments 91 views last activity
-
One common, major complaint regarding balancing, which is surely giving the devs a constant headache with every patch they release, is how oppressive things like repair slowdown, regression, or repair and healing speed buffs can be when stack together. "Stop killers running 4 slowdown perks!" the survivors cry, while the killers are complain that "toolboxes and prove thyself and resilience and B5 comments 51 views last activity
-
Now, let us talk about matchmaking. Currently, we have a little problem when it comes to that. The matchmaking. Games where killers are completly overpowered and survivors with 2000 hours playtime are matched with survivors that are playing their first game. It is a problem that is rooted deep within the game mechanics and the question just how competitiv this game should be. On top of that1 comments 21 views last activity
-
I think best thing to do with camping n tunneling killers is that they should receive a blood point penalty or get a notification to go after someone else in the match so that players can have a chance to play the game. what do you think? I think it would resolve this issue. If they did this then maybe killer mains will stop camping and tunneling and give every player the same equal amount of at28 comments 472 views last activity
-
No one on either side (survivor and killer) wants this ridiculous update that you guys want to bring to us, survivors will not like having a broken perk combo back for killers with a plus, now there will be PR/DMS/POP combo together, imagine these 3 perks in a blight or in the famous nurse, in addition to having a perk that is not even that great, nerfed (ashe perk). The way you nerfed thanat23 comments 332 views last activity
-
With the Dead Hard rework the hit validation got even worse. After multiple patches the old Dead Hard finally worked fine but the reworked one now looks and works like a beta version of it. Against killers with a ping of 100 ms or more it's hardly possible to use it. You have to guess if the killer would swing / throw / shoot etc. 1-2 second before but if you press E after the killer started the0 comments 11 views last activity
-
2 comments 51 views last activity
-
it would be cool to add an option that allows you to switch to your favorite menu theme!1 comments 21 views last activity
-
The problem of thana has always been its use on certain few killers (Legion,Plague) who could gain a huge advantage from it, while for all other killers the perk was completely OK. Now the situation is comical, the perk has been nerfed for every other killers except for the above ones because a 2% speed action penalty is ridicoulous and you hardly have all the survivors injured at the same ti27 comments 751 views last activity
-
When new prestige system start, i became to really want new 100 prestige level.So i start to work on it, but i already did a pretty good job so far... my cloudette costs 92 millions of bloodpoint ( if i count cost of all my items ). And i have a friend that just managed to take a 3rd prestige almost without items. we got the same cloudettes. but i already play on her 1000+ hours. And i think, i'm0 comments 222 views last activity
-
Why does it need it? It unnecessarily hold back the perk from being decent. Just remove it31 comments 351 views last activity
-
Grind is terrible, everyone knows this Devs should be hosting a 2X bonus BP event every single weekend (Fridays-Sundays)1 comments 31 views last activity
-
Dead by Daylight; back then it was once enjoyable in 2018 to the 4th anniversary with a handful of problems but could be improved. Fast forward to now in 2022 the game hasn’t improved one bit. And it really hasn’t grown or an increase of player base since the 5th anniversary. It has been on a constant decline for a while now since Binding of Kin, failing to gain and keep players. Also every chapt7 comments 281 views last activity
-
So since a diet version of Borrowed Time now exists at base it got me thinking. Maybe the perk could use something else tacked on to make it worth using. As I see it if you already get most of the benefit of BT in like 90% of situations there's no incentive to have it take up a slot. My idea is this: In addition to the extended Endurance and Haste, give a small speed buff to healing from Deep0 comments 21 views last activity
-
It feels like a nerf. Im a MoM enjoyer and I think the perk was perfect as it was, it was just hard to activate but not impossible. Sometimes I could activate it 2 or 3 times in a match. Now it will became useless. What was good about old MoM it was not a endurance statut, this change is bad with new endurance system. And now it can deactivate if you touch a gen ? This perk is dead forever0 comments 41 views last activity
-
Just saying. Or we go to the old way of gen rushing tactics. Your choice.5 comments 111 views last activity
-
You say you are making this change to thanatophobia in order to make it less oppressive on Legion and Plague. But the change makes it so it's ONLY useful on Legion and Plague. You initially stated you changed pain resonance so killers couldn't use it to get free info on top of gen regression, yet you're changing it to combo with Dead man's switch again, which allows the killer to see the blocked0 comments 41 views last activity
-
I don't understand why survivors can't automatically see every survivor at all times. Aura-reading perks like Bond, Kindred, Empathy, Aftercare, etc. should all become base-kit. There is no defensible reason to lock aura-reading of your TEAMMATES behind a perk. SWF players already get more information than any of these perks can provide, so much so that they don't really have a reason to use th13 comments 541 views last activity
-
(Edited to clear up confusion.) I think it would look better if The Nemesis had something similar to ghostface where outside chase he would be using a walking animation but when entering a chase it changes to a running animation.4 comments 111 views last activity
-
I dont know how most people would think about this but i think a basekit "deliverance" would be healthy for the game How it would work is if a survivor reaches second stage, from being from the hooked once, the survivor can get themselves off hook and gain the endurance/haste status effect for 15 seconds and a 30 second broken status effect, If 2 survivors are dead then this would then deactiva6 comments 101 views last activity
-
So we've all seen the august dev notes and it's a mixed bag for most people The most baffling change to me is the decision to bring back the Pain Res/DMS combo. Not because the combo was problematic or for balance reasons, no The reason they've brought it back is because of Merciless Storm, a perk that Pain res had a very rare interaction with. And as a result of this DMS got nerfed. It's not2 comments 31 views last activity
-
It says "Survivors trigger Killer Instinct when they come within 4 meters of The Spirit while she is phasing" I get an audio notification, but no visual. Killer Instinct is supposed to have the red web. Without this, it makes the Add-On useless since you're already blind and it takes away the scratch marks.1 comments 21 views last activity