NovaliumTS
NovaliumTS
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- NovaliumTS
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Tbh its kinda hard rn to get bps and such when the bloodweb has been bloated up with 7 (now 6) new/returning items, like seriously the mystery boxes should have never returned. I also am trying to bring terrormisus in all my games but it always seems like if i dont bring them in a swfs i just get tunnelled out or left to die on hook.
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/2823373#Comment_2823373
People don’t get camped and tunneled every game but the forums still get flooded with complaints.
80% of my matches this whole week have been nothing but campers
Literally my last 3 matches was
Pyramid head hooked me, i got off, they tunnelled me, put me back on hook second i got off they long shotted me and put me back on (this was at 5 gens remaining)
Pig hooked me, i went onto second phase, survivor saved me. Pig literally went right behind me as i was about to come off and the second the invincibility frames wore off she hit me and put me back on (4 gens remaining)
Leatherface match had 2 survivors get hooked and facecamped i managed to save one and flashlight save but the second i did he ignored me and just went straight back after the survivor
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@Veinslay said:
If moris are 7,000 BPs worth of trash, it's only fair that keys are too
Yes but atleast you still get use out of that 7k if survivors want use out of the key that have to basically add another 12k ontop of the 7k to make it viable
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@DawnMad said:
Keys also have other functions. Seeing your teammates from 48 meters is decent and seeing the killer through walls in a chase is very strong. These combined with the ability to open the hatch as the last survivors is good enough where a buff isn't needed. If we were to ever change them, it probably should be a full on rework.
Also if what you want is help finding the hatch as the last person, try Left Behind.
Yes but both of those add ons use up charges on the key especially the killer one, ive never actually seen anyone ever use any of that unless its the wedding ring. The key is atm the most useless yet most expensive survivor item atm
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@shalo said:
https://forum.deadbydaylight.com/en/discussion/comment/2170017#Comment_2170017
Oh good, another definition of "taking the game hostage".
Sorry i messed up my wording of it the survivor one was completely different toward the taking the game hostage but 3 gen'ing and the exit gates both spawning together can be ways the killer can take the game hostage
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@MadLordJack said:
Because Mori's were nerfed and now are just an alternative to the final hook, the only positive benefit they have in terms of actual gameplay is avoiding DS.
Generally speaking, it's a given that 3 gens will get done just by default because at the start of the trial survivors have a lot of resources and killers cannot prevent the gens from being finished. That's actually fine, I genuinely don't see anything wrong with this, but it does mean that at least 2 people can key out by default (unless the survivors are complete potatoes).
Essentially, keys cut off the end of a trial and give survivors a default win and put massive stress on the killer to try and prevent it. The more survivors get sacrificed, the likelier the rest key out. Usually, this means 3 people escaping, because after the 3 default gens most teams can get another one finished.
Tbh i wouldnt mind say purple keys only allow 1 person and pink keys allow a max of 2 obviously with the new 10 second limit, its just i play both sides and when it comes to it ive always found the key basically useless so ive never gotten all these nerf the key posts
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2169987#Comment_2169987
Ehhh, how? Moris are only useful now to counter a possible DS or to prevent sabo/flashlight plays. If anything they are a detriment to killers who run perks like PGTW.
But in all fairness keys basically only skip most of the time them dying on a final hook and in most cases just taking the hatch for if say the killer has taken the game hostage either by a 3 gen situation, both exit gates spawned together or suicidal/terrible teammates
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@PigMainBigBrain said:
Mori's and Keys are a false equivalence. The only thing Mori's do now adays is save you a hook trip....thats literally it. Keys are a lot worse than a skipped hook trip and a however long it takes to mori someone (which in some cases its faster to just pick them up and hook them).
A key lets you just straight up skip end game or a gen. During a point where the killer could have gotten more kills. A mori though.....if you're at the stage where you can get mori'd which is your last hook anyway....you're already dead.....And don't come in here talking about DS as if its standard....its not....if you're at mori phase....you're already....dead....
I never even said anything about DS but in its state it is indeed balanced doing its sole job of stopping tunnelling nothing else.
Moris dont exactly just let you skip the hook they also skip the time it takes to get there which in all fairness most of the time can be a while as moris have saved me from people using boil over and such..
But the way i see it keys can be countered whilst moris not so much and as i said this isnt including swf so most of the time people using keys are using it solely for themselves just incase the other survivors are a bunch of fruit loops
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@Ace_Ventura said:
I mean, it's Deathslinger on console. A new Deathslinger at that by the looks of the perks. Maybe they are just trying to learn.
Its not a console deathslinger
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1659527#Comment_1659527
I have noted every hour i spent on the challenges and every hour I spent after the challenges were done to just grind XP. There is no underestimate. Actually this tome fits perfectly to the 2h formula they initially posted, as you get almost exact half the fragments from challenges and half the fragments from playtime (348/700)
And nice you ignore the info that tome 1 and tome 4 are almost identical, while saying previously that you finished tier 70 by the time you finished the challenges. I'm wondering who is underestimating something. I took notes, I would guess you evaluate by your subjective impression you got from the rift
No when it comes to doing the rifts ive always made a clear calculation for the rift but i actually found the first rift easier than this one by a long shot, ive found every tome easier than this one and a lot less tedious, but maybe its just that with my ancient xbox im just heavily disadvantaged against pc players which ends up costing my fun factor in the game but eh, still not gonna buy the next rift as im just seeing no point in it especially if the best reward is just going to be a stupid charm again.
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@ZCerebrate said:
https://us.v-cdn.net/6030815/uploads/L3UC2HCER7LD/untitled2.jpg
The only thing I could find on the upcoming rift cosmetics - if you got some additional sneak peek at the upcoming rift then please share as I'm curious what you saw beyond this that set you off
https://us.v-cdn.net/6030815/uploads/VB4R78OU9FHM/untitled.jpg
The community contest winner Legion skin predicted for something like October 21st?
Tbh its just these cosmetics, they're a huge disappointment and that the legion cosmetic looks better than the cosmetics made by the design team, im just annoyed that after spending an entire night trying my hardest to get through the level 4 challenges im still stuck in exactly the same spot as the challenges are soo damn long yet basically dont help me at all trying to get to tier up, i think after this battlepass im just gonna have a long break from the game and hope by time i come back they would have solved some or atleast one problem or bug
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@GoshJosh said:
Just had this happen again. I completed a bloodweb while in a pre-game lobby. It did not move on to the next bloodweb, nor could I change my survivor. Had to force close the game as I did not want to play as that survivor - only spend points on them.
Ive just gotten this on quentin first time whilst in lobby got me stuck playing as him for the match (surprisingly i got his adept that match lol) but once i returned to lobby i leveled him up again and now its just stuck
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@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1654063#Comment_1654063
People hate Fixated because a part of it only works while healthy. Adding the healthy requirement to Spine Chill would be a dumb move.
Yep i would love fixated soo much more if they removed the stupid requirement its not like im gonna power walk away whilst the killer is chasing me whilst injured, yet i refuse to run sprint burst without it so i just gotta suck it up ironically i also bring spinechill(as well as vigil) aswell, underrated perks for the win!
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@EmpireWinner said:
https://forum.deadbydaylight.com/en/discussion/comment/1536850#Comment_1536850
Ikr, yet we have these morons that can easily turn off cross play if they don't like it with a click of a button
The only reason us "morons" dont turn it off is because we dont want 30 minute wait queues to play the damn game
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@Azgard12 said:
Honestly, I see a lot of DCs as well, but I think it's often due to cross-play connections.
In all honesty this crossplay was something that just have been tested to make sure everything about it was working, im just trying to get my tome challenges done and i cant do that because everytime i get close the game just ends and then i have to redo it again
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1532051#Comment_1532051
I can't belive that these ppl r so ignorant
it's literally in the post: "Right since apparently today ive seen a post about camping survivors to death using basement bubba and slugging survivors without picking them up for the whole game and also seeing a comment that survivors shouldn't have fun"
Yep, but thats how most people are in this world and sadly that wont change overnight afterall to most people ignorance is the easiest route to take
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@[Deleted User] said:
I know this is a joke post and all, but today all swf I faced genrushed, 1 in a chase 3 glued to 3 different gens. Every game has lasted 2-4 minutes so I'm already numbed to genrush. If you really wanted to piss off killers just ask all SwF to bring blendettes with keys.
Nah i still want people to run claudazzles (bright shiny clothes) let the claudettes be seen! (In all actuality i would really love to see this happen)
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1532025#Comment_1532025
Bruh he/she is parodying that camper killer main, he/she isn't serious abt this.
Thanks for the help getting people to understand. It's greatly appreciated 😄
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@ Antares2332 said:
I think the community should calm down a bit.
This forum is generally a war between "Survivor mains vs Killer mains" but now "Camper mains vs Genrusher mains"
Not really this post was just made to show the rippling effect toxic killers will have if they decide to play this way, i have no intention of even playing toxicly because i hate it
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1532016#Comment_1532016
Remember that the guy who made this post doesn't want to be toxic, he is parodying that toxic killer main who favorites boring and toxic builds/plays
Yep, i would never want to be toxic i dont even use meta perks or play toxic save with friends, i play both sides equally.
My main intention for this post was to show killers that what they are wanting to do will cause a ripple effect causing gameplay on either side to be even worse and for killers and to tell that both sides have to realise we are all players not some robot they can annoy for their own pleasure.
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@GoodBoyKaru said:
Remember it's the survivor's job to escape, who cares if the killers have fun?
Alternatively everyone has some ######### empathy and remembers that people brought and play this game, not emotionless bots. Thanks.
Yeah i agree, this game is mostly everyone acting selfish, they dont care if the otherside has fun even if it means sacrificing their own
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/181634/swf-gen-rush-killers-to-make-them-salty
<laughs> What you mean "let's do this" ... that is what you guys have been doing for over a year. The game is always in flux. Killers adapt to Survivors and Survivors adapt to Killers. You want to know why the Mori is in greater use now? SWF and it disrupts the Gen Rush. Why are people slugging and camping more even at higher levels of skill? SWF and Gen Rush. :) I'm not certain you can up the Gen Rush any MORE than you already have... but if you can... I'm sure you will. :)
In all honesty i have never gen rushed on this game in my life, i play solo survivor, i made it to rank 1 killer and survivor im just sick and tired of all the posts promoting survivors have absolutely horrible games
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@anarchy753 said:
Probably not enough people dumping money into buying levels. Gotta make it harder for us to finish it.
Well if i dont finish im not buying the next one because if the rift ever takes longer to complete than the time i have its no longer worth my effort
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@rha said:
They seem to go back to rifts with more grind, maybe the last ones were too easy to complete. Last time I counted I came up with 345 fragments from the new tome - that's only five more than we got from tome 1. Tome 2 had 393 fragments, tome 3 even 408. Fortunately there's absolutely nothing in the new rift I'm even remotely interested in, so I'll take a break from rift grinding and keep the tome challenges as a blood point source when new interesting characters come out.
Yea sadly though im a meg main player and the outfit in my opinion is one of if not her best outfit and ill be annoyed if i dont get it
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Killers: deathslinger, oni, clown and bubba
Survivors: ash, zarina, jeff and adam
I will be getting them all soon its just waiting until i have enough to get them all but im hoping to have every character by the end of the year ^^
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@NinjaDette1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1387407#Comment_1387407
Nea is the culprit in most of my games.
I just had a game where a nea teamed with the killer to get everyone killed so yeah nea's are definitely 100% the culprit
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1379502#Comment_1379502
because killers looking for a crown are basically throwing precious time away, its more detrimental to a killer to go searching for crowns than it is for survivors.
Not really.. i found it literally infront of me right as the match started whilst i was already looking for them so i really didnt waste any time whatsoever
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@Peanits said:
Just to clarify if anyone is still wondering, you just need to finish the match as the killer. You do not need to 4k.
Is there a reason for why survivors have to work for it whilst killers just have to get it?
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@OldWiseOne said:
https://forum.deadbydaylight.com/en/discussion/comment/1378567#Comment_1378567
theres a trailer out, it shows the two cosmetics you can get and the golden entity crowns for non licensed characters :)
https://forum.deadbydaylight.com/en/discussion/comment/1378530#Comment_1378530
Ah okay, i really wasnt sure what way they would go about it (sorry for all the ebony moris ill be using lol)
No worries ill be probably doing the same lol
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You gotta escape the trial as killer duh..
All jokes aside itll probably be get a 4k as thats normally what happens
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Its kinda funny i see lots of posts saying "killers kill, survivors survive" yet always get entitled when survivors want to actually survive.
This morning i have had over half my matches be i get hooked then literally the second i get off im tunnelled and shoved back on like ya'll are screaming at me to put decisive strike on so i can actually live for 5 bloody seconds once i get of the hook
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@NinjaDette1 said:
I wish the entity would take Nea away😒.
Why would Ne...i mean the entity take Nea away? Who else is going to make sure the trial goes well?
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The dlc should hopefully be out around 4pm ^^
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It basically only tells you where the killer is coming from but it has the incredibly terrible drawback of accidentally activating whenever the killer goes past you and then rendering it useless.
Spine chill though will always be my go to perk
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@youarewronglol said:
Thought this would be an interesting thread, no it's just another LOL solo q so hardddddddddddddddddddd lol see taht nea urBAn across them map haha so wacky
Never said solo queue was hard, i love playing solo queue and i only had urban and small game because of the challenges and anyway urban is a good perk when used correctly (even though this thread had literally nothing to do with what perks were used)
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@LordGlint said:
That is so #########... Hope you reported the guy for selling you out like that. Personally for me, anyone who tries pulling a stunt like that to throw their teammate under the bus... I'll give up all thoughts on a 4k just to INSURE they dont have a chance at the hatch. If the teammate that got sold out gets the hatch, I dont care. I WILL be there to watch the entity take em on a ride into the sky though. Might leave em on the ground so their teammate can t-bag em abit b4 I hook em.
Yea i reported both of them because after the match i went and messaged the killer and the killer was basically saying that he had teamed up with the survivor earlier on
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@Dead_by_Gadfly said:
Congrats on rank 1 😊
Believe it or not i kind of prefer solo, or maybe i need to play with different people. I hate the constant bitching in my ear that I hear. Its fun sometimes but i prefer going in alone with no items and using whatever i can find.
Yea same, i love solo mainly because im a massive introverted bag full of anxiety but also because playing solo gives me a sense of achievement and skill as im not just getting carried to my rank im earing it fair and square
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Nova's perks
Gaming addiction
If games have tought me anything its that if i keep playing i will get better
Whilst working on a gen for every 25/20/15 seconds your repair speed goes up by 1.5% effect lasts until you let go of the gen or gen is completed
Got any marshmallows?
If late night gaming and patience have tought you anything its that some killers like wasting your time
Once hooked every 10/9/8 seconds earn a token, can earn up to 5 tokens for each token gain a affect
1: hook time slowed by 25%
2: hook time slowed by 75%
3: grants +1 health state
4: grants endurance for 20 seconds
5: gives ability to get off hook by yourself and reset hook timer
Stop farming me
This will be the last time you try to get me off hook infront of the killer, david!
If you are unhooked infront of the killer and the killer hits you gain a health state and endurance for 5/7/9 seconds and take away a health state from the unhooker
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@NovaliumTS said:
https://forum.deadbydaylight.com/en/discussion/comment/1268024#Comment_1268024
Yea the switching does get annoying everytime but i got used to going to my rift after everymatch so i could sort it out straight after
I also ment 1200 combined 😅
Yep 600 xp combined im an idiot
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@Cancan71 said:
I'm at level 10 with a few challenges left but I'm done with exams now so I'll be able to play more.
I also do the killer and survivor challenges side by side as last tome I completed all killer challenges before the survivor ones, which turned it into a slough. I wish you could choose a survivor and killer challenge at the same time so you wouldn't have to keep switching.
Also it's 600xp for both the daily survivor and killer matches, not 1200.
Yea the switching does get annoying everytime but i got used to going to my rift after everymatch so i could sort it out straight after
I also ment 1200 combined 😅
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@Macymj6 said:
Am I the only one who feels very disappointed with the new rift? It seems very rushed. Why are there so many of the same charms with a different color? And whats up with the free feng min outfit? That is so ugly. The bought rift is disappointing as well. Unless you are a kate main. Please do better.
I bought it mainly because i haven't got that many cosmetics and i had bought legion and kate already so i thought why not but im starting to get annoyed by the charms 27 charms in the rift 8 of which are just recolors which is just stupid why does a rift need that much as its already guaranteed that the max youll use is 3 of them so 24 of them are completrly useless im just hoping with the next rift they minimize the charms to 10 or less so they can make space for actual useful items which will be used
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@bjorksnas said:
If you don't like having to be with solo queue survivors then get with a swf and if you have only 2 or 3 people deal with what you got
I literally have no friends who even want to touch this game anymore because of what the devs have done and i cant even talk to people online because of my anxiety so what am i supposed to do? I guess suck it up and have games like these until the devs finally balance solo queue.
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(They were all purple rank btw)
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@BigBrainMegMain said:
I hope they do something about all this tunneling and camping.
Something MORE than DS. Something that won't work during End Game though.
I mean the devs could just add anti camping mechanics which last until all gens are completed, it solves the facecamping bubba and ect and it solves the trying to claim at least 1 kill at end game
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/1243739#Comment_1243739
You must be having a bad day then. My friends and I knocked out 3 gens before the killer can even get a down and we constantly mocked the devs “slowing down the game” and “nerfing gen speeds btw” every game cause it seems unchanged.
It sounds like you’re playing a lot of solo survivor, try to play with friends who will actually do the objective/take protection hits for you. You won’t be able to run “fun” builds as much in solo if you don’t have the experience to loop a killer for long.
The thing is i cant play with friends as im basically a loner and because of anxiety anyone i talk to online basically turns me into a talking timebomb and im good with looping killers just theres barely any loops now to loop killers around in the new update that or pallets just hate me
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@Speshul_Kitten said:
Gens with 2 people on them are 3 seconds slower... not really a nerf.
Insta heals were probably the most broken add-ons in the game right next to BNP.
Toolboxes weren’t really nerfed IMO, just changed to be mini-BNP’s. Some would argue it’s actually a buff.
If you keep getting tunneled just use an anti-tunnel build: Iron Will, Decisive Strike, Inner Strength, and Unbreakable.
But the thing is why should i have to sacrifice my fun unique build for a basic "everyone uses this build" build
And with the gens yes they were nerfed quite alot i havent gone a single game where the killer hasnt made it to the 1st gen before it even reaches the halfway mark because seconds in this game mean everything and with the map decrease it means killers can get to gens faster with less progress done to them
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@PigMainClaudette said:
Mate, I hear you.
This part of the reason I play Pig, and tend to slug those with RBTs applied. I can never get accused of tunnelling that way, and it applies WAY more pressure.
Unfortunately the devs have called them "legitimate tactics", so there's nothing we can do. But on the other hand, George Lucas calls lightsabres "laser swords" when they have clearly been shown and proven to be plasma, so even a creator can be wrong about their creations.
And if you read this devs, the only people who support hardcore tunnelling and camping in this community are the ones who use it. I get STRATEGIC uses of camping, like say when you've seen two survivors run at you near a hook, or even tunnelling your obsession so that they're on death hook instantly with Save the Best for Last, but just doing it because you can literally ruins games. I don't know how some people can find it fun, and even something like saying that the emblem system is a better guide to a win condition than just "KILL. ALL. SURVIVORS." would massively help alleviate this problem and help with the divide between your balance team and the community.
Yea with the legitimate tactics is one thing i really dont get how ones side has legitimate tactics but are classed as toxic and bad just because killers cant learn them but something like hardcore tunnelling and facecamping which is impossible to actually get out of is seen as fair by the devs
Also got any pig tips? Just bought her chapter yesterday and im looking forward to learning how to play her ^^
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@Kate_Main_01 said:
To all my fellow Survivors (but especially you solo Survivors) how often do you escape a match? I am genuinely curious to know how many people actually make it out through the exit gates and how regularly. Have any of you given up on escaping and now just aim for BP?
I have long since stopped considering escaping 'winning'. Now I aim to have the most BP of the Survivors and generally like to get more than the Killer too (which happens often). High BP scores and iridescent shards across the board is a game that makes me feel accomplished. I consider that a win because it is a more accurate reflection of how well the game is played.
I had not played since the closure of the last Rift and returned today with the opening of the new one to find that the rate of escape has plummeted even lower for me. 😂14 games (non SWF) and every single one has been a 4k, even against lower ranked Killers.
Since it will no doubt come up in the comments... PS4 player. Survivor main (usually rank 1-4, current rank 10). Killer rank at 9 which is a first for me, I normally hover around 10-13.
- To 'git gud' comments - I typically have very little free time and play this in the evenings to have a good time. I will never be a try hard at this game. 😉
- That said, I am always red or purple rank despite firmly believing that my skill rank is in the yellow/green range.
- This thread is not to start an argument about the game balance. It is not to talk about 'ez Killer' or 'ez Survivor'. As with all my posts I'm asking for everyone to please be kind to one another, be kind to yourself, and enjoy the game! <3
I'm simply curious about other's experience!
Whats an exit gate? I havent seen that in around 15 matches now as everygame has led to a 4k or ive been tunneled to death at start of the match, 90% of the time though all my escapes come from hatches as especially in this update my team cant get past the 3rd generator..
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It comes tomorrow, there was a trailer for it yesterday stating it comes out on the 29th
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The 5k iridescent shards and all the other reward were incentives for people to get the mobile version so that once they got the game they started off with some good gear, the charm was for the other consoles as a celebratory reward to thank people that got the game but still want to play the game on their respective devices.