Feedback and Suggestions
Our team will be happy to read these!
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Its not about prestige, but most of the times im only one working on gens xD9 comments 81 views last activity
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Please look at hags teleport timing. I can spam the teleport button as someone is running into it and she will teleport quickly, however when she pops up on the other side she has a slight lag every time the person is running. She's virtually useless in a chase for me at the moment if the person just runs in a straight line. She's okay with corners and windows except for the fact that I have to4 comments 21 views last activity
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I am requesting that you rethink Jonah's body type while he has the fewest cosmetics and changes could realistically be made. I realize the point of Jonah's body is for "he thick" posts on reddit, but it just doesn't work. He has a wide body type, but with stick arms, a large posterior and thin torso which just comes off looking dumpy and weak. This is even more noticeable because he has the hea1 comments 61 views last activity
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It's about time to do something about organizing perks to make them easier to find. Alphabetical is okay up to a point so long as you remember the name of the perk correctly. Should separate perks into categories then alphabetize - you have a start with boon hex, should go further with aura perks, exhaustion perks, healing perks, etc. sorting on their main benefit if they have more than one.1 comments 21 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Hello, If I use a controller to play, I will see some bindings at the bottom of the screen. Since the Attack on Titan update, there is a missing binding information that was at the right of the screen. Before the update: https://i.imgur.com/ZWp2nL6.png After the update: https://i.imgur.com/Hw5y8Fm.png It's for the Character Info page and the missing binding is "D-PAD Right". You should4 comments 51 views last activity
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Absolutely smashing it out of the park with these cosmetics lately! Keep up the amazing work. Not sure if the cosmetics team even reads the forums, but I wanted to give them praise for doing such a great job designing the cosmetics. @Mandy On the off-chance the cosmetics team doesn't read the forums, could you please pass this feedback on? Thankyou.1 comments 51 views last activity
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One type of perk we don’t have yet (unless I’m forgetting something other than Pebbles) is a perk that dislocates or shows fake auras to the killer. Something similar to Distortion, for instance, but instead of completely hiding the aura it shows the aura but in the wrong location.2 comments 41 views last activity
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Hello, There is a Ghost Month event https://twitter.com/DeadByBHVR/status/1557743723970236416 However, I only received the 1st reward then nothing else. It seems that I am not alone: https://www.reddit.com/r/deadbydaylight/comments/wmqonh/not_receiving_login_rewards_for_ghost_monthweek/ Can you check what happens please? Thank you. Best regards.1 comments 111 views last activity
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I'm mostly a fan of the balance rework, with a few exceptions (SC didn't need a nerf, DS should be 5 seconds, Nurse now desperately needs a look). However, my #1 annoyance on survivor isn't perks or balance related - it's tied to how much easier it is to earn BP and 'pip' on killer. As a survivor, pipping feels, far too often, like it depends on which killer I'm facing and how they play. For3 comments 111 views last activity
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That would finish all 3 currencies at the top of the screen as charms D; I would technically have all 4 currencies ;0 I have the blight serum charm from the very first rift so PLEASE give us a charm for the shards D; I'm begging you!9 comments 251 views last activity
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the clown… the most annoying and stroke worthy killer to go against in dead by daylight. well in my opinion atleast. but as annoying as he may be and as much as you want to rip your hair out playing against him… he isn’t all that great in the grand scheme of things. his power is very lacklustre and he doesn’t really have map traversal and gen pressure. but what actually is the problem wit5 comments 51 views last activity
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The Game is cleary the most unbalanced Map in the Game its a Palett abdomination As a M1 Killer u Need to break like 20 Palette before ur first down 8/10 Palets are Save or God Palets where u cant loop or mindgame Good Survivors Plz BHVR remove some Palets on this abdomination of a Map this Map is even worse than Haddonfield and some big Maps There is a Why so many Survivor and SWF use a T12 comments 161 views last activity
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Hi, I've run Kindred for a number of games these past few days and it's sad to see that half the time, the killer aura reading is rendered useless by the black bubble that surrrounds the hook for a few seconds. I simply can't see in which direction the killer goes, so that part of the perk is sadly only useful if the killer is camping. Now, I've run Third Seal, so I know the bubble is very impo11 comments 151 views last activity
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Adding surveys into the game instead of advertising them on twitter or other platforms would make them more widely accessible as well as make giving out rewards or other types of compensation for using your time to fill them out easier. Also adding surveys about what players think would be very beneficial. Examples of this: the pick rate of a perk is 1%, but players that are good in the ga1 comments 21 views last activity
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I'm sure the community is aware of the awful state of solo Q and is waiting for improvements. I'd be astonished to find anyone who'd think otherwise. For a while, I have thought of a few suggestions that could alleviate some frustration of playing solo Q. These aren't the only suggestions that should be implemented but are the ones that have come to mind at the moment. 1 - Survivor action ic21 comments 441 views last activity
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Ngl, that nerf being done to less the effect of a combo I don't use really hurts. Would be nice if they'd back pedal a bit to make it 25/30/35. I've ran DMS since I started playing killer seriously and honestly most of the gens get grabbed in those last 15 seconds or just before the last 15 (making it such that the entity would only hold onto the gen for like 3 seconds if that) with the original13 comments 141 views last activity
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Nemesis hits which cause infection, but not injury, shouldn't activate a sprint burst on the survivor. This includes any infection hit from a zombie. For the Nemesis to get the most out of his power, he needs to deal with a sprint burst 3 times on the same survivor. I suggest altering his ability so that any hit which infects the survivor but not injure, doesn't give the survivor a sprint burst2 comments 71 views last activity
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I know BHVR will most likely make his uniform the skin, but I don't want to take any chances.3 comments 191 views last activity
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It Reverts the Nerf : The goal of the mid-chapter change was to lower the pick rate of Pain Resonance to shake up the meta. However, bringing back the interruption with the scream lets killers know which generator exploded just by paying attention to the audio, therefore reverting the nerf. At a minimum, the interruption on the generator should not be dictated by a scream. The reasoning for b3 comments 82 views last activity
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I've played a bit more now than I used to, and while a great number of changes have improved over the years, there are still some minor things which would greatly improve the flow and feel of the game as a whole. I'm gonna list what I think could be changed for the better, and I would love to hear other opinions on these ideas and more. 1: Treat the killer/survivor switch like it is in KYF: A b3 comments 51 views last activity
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so these buffs im going to make are generally my idea and shouldn’t really be taken to heart and criticised the wrong way. i just think there is ways to go about buffing pig and i’m going to discuss them here. if any of you have any ideas, just comment on the discussion. so onto the buffs: • firstly, make it so that there is a base of 5 reverse bear traps • searching a pig box now takes30 comments 252 views last activity
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hear me out on this one. i love plague, she is a great killer and hands down one the strongest in the game right now. but that’s the problem, she is a little too strong. whenever i face against a plague, the game is unwinnable and in general really really boring. the constant cleansing, and then if you don’t cleanse you die, if you do cleanse you die. so and so. the unfun part about her10 comments 100 views last activity
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Okay, so I keep seeing many people claiming DbD it's CampFest and demanding changes, so I thought of a way to encourage going away after hooking someone without it being unfair to the killer. Let me think what you guys think. If the killer stays within a 10mtr radius of the recently hooked survivor for 10 seconds, while not in chase, survivors are granted 10% base speed bonus to repairing, he4 comments 51 views last activity
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Image of how Sheva could look like in DBD Textures could be better She would have her own portrait icon like Claire, Chris, Cybil, James, etc It would make sense especially with the upcoming Project W Chapter6 comments 902 views last activity
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so recently we have had the 6.1.0 midchapter and along with it came so very nice changes. some of these changes though were very controversial. let’s begin. first change, tunnelling. the change bhvr gave it was that survivors gain the endurance status effect and haste status for 5 seconds, i would up this to 8 seconds just to make sure survivors have an easy getaway from a killer and make13 comments 131 views last activity
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Cause we definitely needed more of them. I was worried we wouldn't get any more. We love it!!!!! I don't think they understand other survivors other then them exist19 comments 251 views last activity
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im sick of this game hating me, i swear to god for the past YEAR every time i play huntress i get indoor maps. today i wanted to try billy on pc and got the freaking GAME MAP and then garden of joy. so i was salty and started huntress just to be sent TO GARDEN OF PAIN. so then i wanted to try bubba with hysteria and blood favor hoping to do something fancy to multiple survs around jungle gyms jus7 comments 121 views last activity
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We need these two characters in the library of killer, I know Jason has his own game but it sucks, he has to be over here with his buddies, and Hannibal Lector can come play too!0 comments 21 views last activity
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Hello good afternoon to everyone. In my opinion about the Deathslinger, playing it with him for a long time makes him feel like a Killer, since his reworking, and his previous nerf, extremely frustrating, sometimes complex, and that the difficulty it has, does not have a very great reward, so it is decided to give some options to improve this Killer, that although it is not completely weak, it i3 comments 61 views last activity
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The Garden of Joy is such a horribly designed map that it's the only map where I've decided to go AFK just to wait for the next match every time that it comes up. The main building is too safe to play around as Survivor, the loop structures are way too unconventional and still confusing sometimes, some loops are easily abusable for Survivors, and the worst part is that the map is just gigantic,5 comments 62 views last activity
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So right now Solo que is very bad and it’s in its worst state right now. I have some ideas besides the ping and icons but as those are being worked on these are simple solutions that I think can be done. -Increase the Endurance and haste when you get unhooked to 10 seconds. Lose all collision with killer and survivor for those 10 seconds. the first change is simple just increase the enduranc6 comments 61 views last activity
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With the devs adding new animations for the first aid spray, I think a lot of animations and effects could use a polish and update. -Vaccines should not use the healing animation. It's frankly pathetic that they do. Looks incredibly jank and lazy. -Eruption. When it activates tentacles should burst out of the gen. Maybe a parasite eye on top for a moment but I know modelling and texturing a sph3 comments 11 views last activity
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Anyone else noticed this ? I was trying to think and personally i feel it was after the update that removed the BP gain from BBQ and chilli so my suggestion is to make the BP gain basekit with some changes "Gain 15% more BP when hooking a survivor the 1st time while all other survivors are still in trial. If all survivor have been hooked at least once gain 10% more BP when hooking a survivo2 comments 31 views last activity
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Hey team so I already know you're in the process of putting them into custom matches by new years , but I really hope it's sooner than later. I only really have time during the morning/ mid day for a little to play and I'd honestly just like to quickly get into a relaxing game that I KNOW I'll enjoy . I'm getting burnt out by the matchmaking, maps I despise, aim "assist", and how long Q times a0 comments 11 views last activity
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Why do you insist on these super sweaty challenges, BHVR? I have tried on Trickster, Wraith and Dredge. I can't get matches that are even fair. I chase, hit, hook and tunnel, Or like my last Wraith match, I get three ragequit DC and still don't advance. It's almost like you want me to buy these event cosmetics when you recycle them a year or so from now, because you set the bar so bloody5 comments 851 views last activity
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Anyone who's played killer knows how frustrating it is knowing that there's a boon right above/below you, but you can't do anything about it because countering it is basically throwing the game in many (most?) scenarios. Boon totems cover a 24m radius, but since the effects work on both levels it essentially doubles their range. That's pretty busted. I'd love to know why the devs still haven't c13 comments 232 views last activity
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Hello. I have a question, probably to the one who is responsible for the outfits of the characters. Gold and Silk Collection - why did Felix Richter wear an inseparable "architect in a suit" outfit? I really like his long hair, but I can't wear it with other outfits. Is there any chance that a one-piece outfit can be made separate? He is wonderful. Just like the character:) Thank you for your a0 comments 31 views last activity
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I was thinking about the issues lobby dodging causes for matchmaking (i.e. increased queue times and forcing the algorithm to ignore ratings to fill gaps) and realized a short timer before being able to reenter a lobby could mitigate the issue. So something like if you leave a lobby the game has a 60 or 90 seconds timer where you can’t press Enter again. Short enough that if you leave because you2 comments 21 views last activity
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Okay. I get it. She's a relic of a darker time. But the Nurse's skill cap does not excuse how unhealthy she is for Dbd in the slightest. I am not going into semantics, there's a billion threads just like this, so instead, I'll just cut to the chase and give a rework idea. Main aspect of Nurse's power: move through obstacles. Terror Radius: 24 Meters Movement Speed: 110% Power Rework Idea:0 comments 62 views last activity
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It would be awesome to make ban-pick veto system before the start of the game. to ban killer character you do not wanna play against or ban maps u dont wanna play or veto for perks for survivors. There is many possibilities to make veto for DBD9 comments 151 views last activity
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Would not be better If there would be more gores and blood in Mori ? Like Bubba or Hillbilly with chainsaws - Why survivors are not ripped out ? I understand maybe its hard to animate that #########, but still it would be good addition into games visual.0 comments 31 views last activity
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Not as far as full on animations go like the pointing and "Come here" motions that survivors have, but something simple, something that the devs (hopefully) can't mess up. Each killer (aside from a few licenses for obvious reasons) could have a a small list of sounds and noises linked to the emote button, Killers like Clown, Doctor, Slinger, etc could have a laugh. Others like Trapper, Billy, Bl14 comments 211 views last activity
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I think we all know that nurse needs a somehow "nerf" or some adjustments to her addons and not only. Due to sbmm we tend to see nurses 1 out of 3/4 games, at least for me is like this and pretty much even as a nurse main, I don't consider versing her so many times in row fun, especially when they run range addons with a map offering and on top of that a sweaty build. Therefore I have some ideas1 comments 21 views last activity
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We all know that there's currently a lot going on in DbD. People claiming the game is unplayable, some perks being almost useless and a toxic community (that according to a friend is more toxic than the CSGO community). This post will feature some ideas on how to make some perks useful, I hope some staff will take a look at it. General Changes Breaking pallets/breakable walls will now take 2.40 comments 31 views last activity
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Remove the red bubble that appears when you level up, telling you your level. Your level is already visible at the very top left, no need to overdo it. Instead have the player immediately progress to the next bloodweb, without delay. Here is the bubble I'm speaking of:0 comments 11 views last activity
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Legion needs a real rework(This discussion isn't about his being weak or strong please keep it mind)I'm not saying he is strong or weak I don't even care about it. I just don't want to play a match that takes forever. If survivors aren't doing good and killer(legion) is winning it takes forever no matter what. You just keep playing until there are no pallets left in the game. Legion doesn't even chase you properly due to his power design. Let's think about other killers. Do other killers winn48 comments 1,191 views last activity