Remove the Pain Resonance Interruption Again

  1. It Reverts the Nerf: The goal of the mid-chapter change was to lower the pick rate of Pain Resonance to shake up the meta. However, bringing back the interruption with the scream lets killers know which generator exploded just by paying attention to the audio, therefore reverting the nerf. At a minimum, the interruption on the generator should not be dictated by a scream.
  2. The reasoning for bringing the interruption back is not satisfactory, in my opinion. There were many different ways to limit the interaction between Pain Resonance and Merciless Storm. However, the interaction between those two perks was so rare and could only proc once per generator, not even demanding a change to be made to it in the first place.
  3. Pain Resonance + Dead Man's Switch: The counter to Pain Resonance + Dead Man's Switch is to let go of the generator prior to every hook, which you have to do every match now just because the common threat of it exists. It is not enjoyable gameplay, and the trade-off for the rare interaction with Merciless Storm is not worth it. Additionally, with the nerf to Dead Man's Switch, it activates even more frequently. The changes to both Pain Resonance and Dead Man's Switch should both be reverted to how they were in the mid-chapter change, so that Dead Man's Switch is still viable without Pain Resonance, and so that the mid-chapter's goal of shaking up the meta can be successful.

TLDR: the interruption leads to unenjoyable gameplay and in particular, the scream of the interruption reverts the nerf because killers can track the generator being worked on just by listening.

Comments

  • Just get off the gen when the kill will hook? its just that simple, and another thing, even the survivor screams, the killer will continue to don't know wich generator got affected by pain ressonance

  • agree

    it is unintuitive for new players, pain resonance and merciless storm was simply not an issue, dead man's switch is even more reliant on PR now than before because it got nerfed and also soloQ still sometimes has people that dont know and block the gen you are working on simply because you cant tell them this combo is in play.

    a perk combo that works against soloQ but not swf again...

  • @adam1233467 said:

    Just get off the gen when the kill will hook? its just that simple, and another thing, even the survivor screams, the killer will continue to don't know wich generator got affected by pain ressonance

    I already listed that counter in my post. It is not enjoyable gameplay and as mentioned in another comment, not intuitive for newer players. Especially when you have to do it 1) regardless of if the killer has it or not 2) for every hook until you see if Pain Resonance has activated or not (as soloq you don't know if another teammate let go of their generator that pain res hit), and then 3) you can also get skill checks that then blow up the generator anyway.

    As for not knowing which generator it is, every killer gameplay I've seen has been very easy to identify the general location of the generator if you're playing with stereo audio. If BHVR insists on including the interruption, at a minimum it should be an interruption without the scream.