Feedback and Suggestions

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  • Cause literally this game has ######### experiance for solo Q now.
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  • Alchemist Ring is too strong allowing Blight to negate any speed boost distance from being hit by him, perhaps have it reduce his lethal rush speed or take a note from Billy and have him move 4.4m/s all game. Strong free buffs make the trial unbearable, it is a very rare add-on so it should have some drawback for its power.
    3 comments 41 views last activity
  • Has this not been dealt with because BHVR wants there to be a counter, or is this simply a forgotten exploit that isn't worth the trouble of fixing? I don't play MM much, but when I do, I like to use tombstone with tuft of hair. For those that don't know, this basically makes teir 3 unlimited, and gives you the ability to kill healthy or injured survivors even if they haven't been hooked yet whi
    33 comments 2,441 views last activity
  • It is currently my least favourite map by far, both for killer and survivor. Too dark is an understatement, especially when you have a screen glare light on your monitor and too much grass. Without totem finding perks the totems are usually un-findable, but maybe I'm just blind. If it can be reworked like Haddonfield that would be aweosome, I personally loved that rework and is one of my favourit
    3 comments 52 views last activity
  • You are going into a game where teamplay can be very important and then you are getting hooked as first time, and right after that you ######### on hook or DC on purpose. I am honestly so tired of losing matches like that. I mean, I don't always have friends online to play DBD in a group, so I play Solo Q sometimes and it's a worst nightmare because of such trolls who go and ruin matches on pur
    22 comments 141 views last activity
  • Please ignore my username I only had intentions of using this to report bugs but decided I need to put this out there so please no comments from the peanut gallery about my username. Is there anyway to program an on off switch for these perks to keep these items from interacting with them? I also recall Hoarder works with the vaccine and wouldn't be suprised if it will work on the spray in the
    16 comments 81 views last activity
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  • And I'm saying this from a survivor main point of view. It essentially gives you unlimited heals while being extremely time effecient. Isn't the whole point of survivor is having limited resources? And I don't think the problem lies within boons themselves, no one uses anything besides COH, alongside COH at best. The problem is that it's even faster than old self-care, which was actually quite
    25 comments 161 views last activity
  • It isn't fun or engaging for both sides. I just got out of a match where i literally hit like 2 survivors the whole game. They didn't even play the game, they all just ran to a pallet, immediately dropped it, i had to break it to do anything, then i go look for another survivor, rinse and repeat after 15-20 seconds. There are so many god pallets that you can't do anything and by the time the map
    16 comments 41 views last activity
  • most perks are useable serving some purpose, most add-ons too even the brown ones, but brown offerings... garbage, coal in the stocking, beside faint reagent and those 4 blue print things yall should change bp offerings streamers are cream de le crop and puddings and cakes are nice too but im looking at all my characters today and just in awe at the hundreds of brown yellow and green wreaths and
    0 comments 1 views last activity
  • If you have been climbing recently, you probably noticed quite a few people running shadow step/Circle of Healing boon totems. While powerful, they become particularly troublesome when it comes to maps with multiple floors. On maps like The Game, Midwich, and RPD, a well placed boon totem can basically win you the game for free. I thought of a simple change that would only affect the strength of
    3 comments 1 views last activity
  • For the love that anything is sacred please make the Coop daily less than 180 seconds, the amount of matches it takes to finish that Daily or even worse the archive version 360 seconds it takes ages to finish
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  • With all the new Resident Evil content I'd love to see HUNK from resident evil 2 as a legendary, he is definately an awesome character I'd love to survive as. Just a quick suggestion <3
    0 comments 11 views last activity
  • As both a killer and survivor player The Legion update was a welcome addition to the game for me. However, as survivors are now taking the legion more seriously due to his ability to down survivors on the fifth chained hit, his inherent weaknesses and limitations are now a lot more apparent. This is going to be quite a long post but bear with as I think these ideas would make the legion both m
    0 comments 11 views last activity
  • Instead of running a single perk in each build due to desparation for bloodpoints, I'm using all 4. All I can do is attempt to max out the categories, so I'm running Prove Thyself, Off The Record (because of the survival point glitch), Empathy (for altruism healing), and a boon (for boldness, jumping between totems for 1500 points at a time) It isn't fun doing bloodwebs anymore, it's just sad.
    17 comments 281 views last activity
  • I looked this up to see what others were saying, and lots of people seem confused and frustrated by the in-game censorship. The most recent discussion turned into a run-on chain that went nowhere, so I'd like to start a new one focusing on what in-game mechanics, items, names, etc. are censored for people. I just finished a game where I could not say the word "styptic" in the post-game chat, for
    7 comments 11 views last activity
  • Infinite range Bond at all times if you will. Would this change make Survivors extremely overpowered?
    13 comments 161 views last activity
  • Just a simple add-on effect idea for The Twins, could replace the effect of Baby Teeth, even after the buff, giving Survivors the Blindness Status Effect for 30 seconds after crushing Victor is just never worth an add-on slot. Baby Teeth Charlotte keeps her Terror Radius while in the dormant state. That's it, simple add-on that allows Victor to play with some more Perks, could be used in
    1 comments 1 views last activity
  • There is literally no good reason to not make a FOV slider basekit for killer. Hiding right beside the killer does not work even without Shadowborn if the killer has enough common sense to realize if the survivor is nowhere to be seen, they would have to be beside the killer. Wider peripheral vision doesn’t really matter when good killer players will be walking across a map while checking side
    24 comments 201 views last activity
  • I don't know why this isn't a thing. And now it seems like you can't even try on an unpurchased cosmetic with your purchased cosmetics like it was before this patch (I believe). Now when you try on something in the store, it reverts the other worn cosmetics to default. So this makes it hard to visualize outfits you want to purchase, like I just wanna be able to see if my idea of this torso, going
    0 comments 1 views last activity
  • With AWS Servers finally in south africa can we start seeing something towards getting a server ? It has been asked before https://forum.deadbydaylight.com/en/discussion/72315/south-african-african-servers And this was last year, we still a big community and all suffer with our 200 ms, and not just from in game events but just people that can be toxic to us cause we lagging ? We never had
    2 comments 91 views last activity
  • There are a lot of south African players but not so many servers.. I never have a game below 200ping..it's either 240 or 280. And every hit is like a long range attack from killers. Pallets don't work as they are supposed to be. And this is every game. Can there be more SA servers?
    3 comments 421 views last activity
  • In thinking about the bloodweb, would it be worth combining or removing some of the offerings to reduce the bloat of offerings that appear in them? Basically there might be so many offerings nowadays that a lot of them simply go unused by a lot of players, making it take longer to get the things you actually do want to use. For example: Bloodpoint Offerings Currently we have four different gr
    5 comments 41 views last activity
  • Ranks were good info. Grades were not, but they were a guideline for the old system plus your own skill level. BP levels are just useless. Theire just complettle irrelavent. With the new perk system i saw so many good players trying out different chareckter because they don't have to level them for the good perks. So why is it relevant to know this charecter is on level one or something? It's
    0 comments 1 views last activity
  • Gen Regression perks are a tad oppressive at the moment. Or at least, some of them are. Old Hex Ruin was a very strong perk, but it was also a pretty fair perk. It had simple counters (Don't leave the gen or cleanse the totem). It was high risk, High Reward for killers. And while it could be oppressive at times, I don't think the reduction it received was fair. Especially with the condition
    8 comments 11 views last activity
  • Unless i play during primetime (which is only a few hours)... i am waiting 8 minutes plus for a game as a killer... This is boring and leads me to turn off the game and play something else. I am am not here to discuss best times, locations and characters to play. So any suggestions or discussions on that are pointless. This is feedback, this is a "Just so you know".
    6 comments 41 views last activity
  • Why as killer you can't face a window/locker/pallet and pick up the survivor while doing so? Same goes for survivor. How many times you accidentally jumped in a locker instead of vaulting a window? Can't we have separate buttons for these interactions? Please 😣
    8 comments 41 views last activity
  • I find it still a usable perk as it is but certain killers you just can't escape from.
    72 comments 221 views last activity
  • Its confusing when you can drop pallets/ vault. I think I can do it, but then I stand and clicking space does nothing...
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  • Myers maybe one of the scariest killers in the game but, I think he could use some more to make him more terrifying. These are just some suggestions that I thought of like keep his power as it is but, maybe buff his stalking speed a little, have a timer for tier 2 and 3 where at random moments he'll go undetectable as he's a character that appears anywhere if you're not paying attention, update
    12 comments 21 views last activity
  • I know Meg has the Legion mask but I hope they add a survivor with a hidden face soon, that or an overall concealed identity. Having a more mysterious survivor would be nice, they could possibly even make it like Blight where they're someone with a greater plan to escape the realm, but nobody knows who they really are.
    0 comments 12 views last activity
  • I see that many people still dislike Spirit and even some Spirit players also don't like some tools Spirit can bring to turn the match into unfair direction. I think with these following changes we can finaly leave Spirit alone with both sides more happy than before. This is the main source of why Spirit is still hated and for a good reason. This add-on
    50 comments 292 views last activity
  • Her power is just a collection of worse versions of other previous killers' powers: Manifesting is like Wraith. Teleporting is like Freddy and Demogorgon. Her condemnation mori is like Pyramid Head. (Survivors have a somewhat unique interaction to counter it, but it's too easy to be interesting and isn't interactive on the killer's part.) This isn't how an icon of Japanese horror should be re
    4 comments 11 views last activity
  • I apologize if this has already been suggested. As perks become more easily accessible on all characters, I wondered if we could have a way to sort them, whether alphabetically or by the character they came with. In my loadout, there doesn't seem to be any rhyme or reason to the order of the perks, and it can sometimes be difficult to find the ones I'm looking for, especially if they're a new p
    Mod
    2 comments 21 views last activity
  • I think there should be a give up button in certain situations. There are far too many games where a killer will slug one of the last two remaining survivors to get a 4k and the slugged survivor can't do anything for possibly 4 minutes (I think that's how long the bleed out timer is? correct if wrong) if they don't have a perk to use to get up with and if there are two or more gens left and the l
    5 comments 12 views last activity
  • I'll start off by saying I'm pretty new to this game and it's community. I yoinked it on the last day of the Steam Summer Sale (2022) and have been playing it almost everyday since. Currently at 89 hours according to Steam so I won't claim to have an at all expert level grasp on the game's mechanics or balancing. With that said the Deathslinger in his current state is my favorite killer I've tri
    12 comments 191 views last activity
  • Since this month's prime cosmetic is from a previous rift those that grinded the rift cannot use their codes. I think BHVR should work with those players so they do not feel like the prime partnership is a waste. What could be done is similar to when BHVR did the survey to complete 7 trials and give feedback in exchange for BP and iri shards. In this case have players with Prime provide their u
    0 comments 1 views last activity
  • The most obvious one first: One time use per game, kinship is one time use, this should be one time use. Second one: the later it is in the game, the less negative camping gets, so let's change the timer to: 5 seconds+(5 seconds per generator remaining). This keeps the 30 seconds per perk early game(and no one has an excuse to disagree, if you hard camp at 5 gens you would deserve the full pow
    39 comments 331 views last activity
  • So what I gather is that some people are saying that Tunneling at 5 Gens is bad right... And I agree with that And other people are saying that Gens shouldn't be done within the first minute of the match... I also agree with that With that being said I just have to ask what can be done to make it better Like: 1) Reverting the Gen change and increasing base Gen regression... cause that would (
    14 comments 182 views last activity
  • So I'm a mouse wheel up for skill check player, mostly for mobility issues with hypermobility and minor arthritis from so many years of playing arpg click fests like diablo 2. I find it really taxing on my hands to do fast, repetitive keystrokes. Before the new wiggle and hook struggle mechanic change, I had to have an Xbox One controller just not kill my hands after 1-2 matches as surv. When ski
    0 comments 1 views last activity
  • What is The Entity's Favour? Entity's Favour is a new mechanic that shows all players the contribution of both teammates and enemies alike, similar to the On Fire mechanic from Overwatch . Unlike the aforementioned mechanic, however, this new mechanic not only showcases the contribution or skill of the players, but grants tangible rewards to players who either manage to obtain the status,
    3 comments 61 views last activity
  • I feel like it would be nice to have some more ways of expressing ourselves within game. And Im not just talking about for only survivor, I really wish killers also had emotes they could use. Plus I really feel like this opens up the game to more possibilities in what can be done (and also because it's just generally funny). I know DbD is a horror game, but to me it really feels like it can stil
    9 comments 11 views last activity
  • You ignore the fact Mother-Daughter Ring + Yakuyoke Amulet is still in the game and you added Dried Cherry Blossom on top of that but remove Father’s Glasses? You still didn’t give an explanation on why, you just did it for no reason it seems. Spirit still has a few add ons that need a change/removal and Father’s Glasses absolutely wasn’t one of them. It was a fun add on to use, it was great for
    11 comments 41 views last activity
  • Bloodpoints are important... However, grinding Bloodpoints feels so sluggish, even after the category cap increases. The cap increase boosted the overall amount of Bloodpoints you gain in a given category, which thus buffed the amount of BP you gain from offerings that focus on a specific category or all categories. While subjective, I feel as if BP offerings focusing on a single category do no
    0 comments 1 views last activity
  • make more colours plz
    2 comments 11 views last activity
  • Sorry but I have to say it. It feels bad for solo players. My teammates can't do 2-3 gens in 5 minutes, there is some issue, not sure if its skill gap, or they just run around. Or maybe my mmr is not that high, becouse I die often? Instead of quick maching under 30s, match me with players from same region. Im matched sometimes with survs 120ms+, I wonder how good connection killer has.
    5 comments 31 views last activity
  • Bruce wayne no batman suit and the joker as the killer. Killer: The Joker Power:??? Perks: Killing joke: Perk: Seclusion: This perk block the hook rescues for 10/15/20 secs. Perk: Eccesive Violence: Once you knock down a survivor that survivor wont be able to fill the recover meter on dying state for 10/15/20 secs and wiggle meter by 3/4/5 secs. Bruce wayne Alternative skin: Broken batm
    4 comments 41 views last activity
  • I am not joking when I say this, but in solo q every time I play against a pinhead their box creates so much pressure that it always gets down to the last 2 gens, but then we are all death hook and die one by one it happens everytime where we can't keep up enough pressure to get out the last 2 generators. Though when I play swf against pinhead when we focus gens we manage to survive nearly all
    66 comments 1,241 views last activity
  • Can you revert the change, adding quiet Booning at reduce speed is the dumbest idea and you destroyed a perk that i liked to use. There is no point in quiet Booning when killer can hear the boon from across the map (overexaggerated of course) but still f***ing loud and can easily be pin pointed.
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