Jurasaurz
Jurasaurz
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- Jurasaurz
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Just had another 3 matches in a row where the first survivor caught in 10 seconds kills himself on hook when a killer is not even camping or patrolling. And it's not funny for both sides.
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@Taxman232 said:
What if that person is being face camped at 5gens? I play solo q exclusively so can feel your pain but until Devs address the camp/tunnel issue some survivors see this as a viable solution.
So what? Doesn't explain why you should be abandoning while you're hooked. His camping can give you how much? 120 seconds? Instead you give 10 at best which makes camping even rewarding for an already bad killer.
And in most situations those who suicide on hook aren't even being camped since the killer shows fair play.
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@FFirebrandd said:
They'd have to make it significantly smarter than that. There are times when letting yourself die on hook is the right play. Usually during end game.
Guys, I was talking about someone self killing on hook AT THE START of the match, not the situations where you have specific perks or luck % increase, or letting the last survivor a hatch escape. The problem is when it's 1 minutes of the match start and survivor is already abandoning it, that's the situation I am talking about.
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I've been playing a lot of Solo queue as survivor before 6.1.0 and after that update. The Solo queue experience was terrible and it's even more terrible with all those instant DC or self-killing on hooks.
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@Raptorrotas said:
USVSTHEMUSVSTHEM
Just BUFF the weaker killers. It's getting tiring that buffing the weak to the top is somehow a concept only applicable to survivors in this community.
This might be a joke, right? If 2-3 killers are overperforming than the rest 20+ killers, it says that the problem is not 20 weak killers but those 3 and they should be toned down/nerfed.
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@LapisInfernalis said:
Not the Killer's themselves are problematic but some of their addons.
On nurse these are definitely her range addons and maybe the recharge addons. Both combined make her insane (especially with all the base killer/survivor changes). Nurse without addons or with e.g. anti fatigue is completely fine. She does not need a basekit nerf.
I really don't play Blight (only for the archive right now), but I know from a survivor pov that it is also the addons that can make Blight busted. Alc ring is "that" addon which always make you feel like #########. In combination with speed addons you have not much you can do. Blight has also some weird sliding tech where you can hat hits around rocks you technically should not get. But basically Blight is fine. You just see him more because of the archive.
I've seen a lot of Blight players even before the Archives.
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@Viamont said:
sorry but given how hard nurse and blight are to use...i question you have seen that many of both and more so that each one its a full fledged great player, both are hard to use and master....so yea...again, im questioning this numbers super hard
Today was the first time in my life I've ever played Blight and I don't find him hard. Sure you need some practice to slide but come on, telling he is hard is a joke.
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So, are we ever going to get any message from at least a Community Manager about how and when they are going to fix and create a real anti-cheat?
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I've seen far more hackers after 6.1.0 than before and it just becomes super stupid and unfun and pointless to even try when someone can instantly hack during the match.
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@ThiccBudhha said:
The problem is that some of these hacks can imbue other players with their hacks. So the new meta would be getting innocent players banned which is even worse than it is now.
But ignoring that there are like a lot of hackers running around (and by a lot I am really talking about a lot of them) and reporting every single time via support ticket is like a joke right now. And only Mother Entity knows how many hidden hackers are in active maches.
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Just had 2 matches in a row where survivors moved faster than tier 2-3 bloodlust and first 2 generators were done under 20 seconds while I found a survivor and chased him so that leaves 3 survivors at generators and 2 generators can't get repaired that fast.
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So, apparently, this community doesn't care this game has a huge amount of hackers including hidden hackers, right?