Feedback and Suggestions
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If this change goes through (and given BHVR's track record it will) we will be back to 10+ min Survivor queues in no time. This change is incredibly misguided and really has the chance to tank this game.69 comments 1,651 views last activity
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I played Jill today and she is already out of BP offerings while I have hundreds of cakes on others, which I dont want to play at the moment. It would be nice qol change and made people play more characters maybe, not just those that are stacked with cakes and puddings. Same goes for killers. Would there be any issue with this?13 comments 291 views last activity
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It is way too common for there to be full hallways with no hooks, and with the way the map is that means any survivor that goes down there has a free escape. I think there should be at least 1 hook in every hallway and at least 1 hook in the courtyard guaranteed for every match. The whole map needs an overhaul imo, it’s really bad, but PLEASE at the very least, fix the hook spawns.4 comments 51 views last activity
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Seems like a harmless addition that would help with immersion, right? I'd love to have my obsession be canonical as opposed to random or based on perks. Laurie-Michael Trickster-Yun-Jin James-Pyramid Jill/Chris/Rebecca-Nem/Wesker Quentin-Freddy Yoichi-Sadako Dwight-Dredge1 comments 31 views last activity
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What is the Killing Strike? The Killing Strike is an event that occurs whenever you put a Survivor into the Dying State with a basic attack or a special attack and cause them to die. This event transitions into an automatic Mori instead of the Survivor being left slugged to die. How do you trigger the Killing Strike? Survivor health while in the Dying State has been reworked in order to0 comments 41 views last activity
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It's really simple. Give SoloQs something that do not get if they queue up in a team. It doesn't even have to be much. How about the SoloQ gets an Object of Obsession effect (sees the other survivors auras for 3s every 30s) but the other survivors only get to see the SoloQ's aura if they are injured and not currently in a chase. Obviously doesn't work if affected by Blindness. A little bit o19 comments 312 views last activity
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If possible, can we finally get ugly xmas sweaters for characters like james or chris, and for the killers (including the rest of legion)? Please, thank you3 comments 81 views last activity
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Had to spend most of yesterday grinding out the last half dozen levels in the rift. Just thinking it’d be nice if there was 1 weekly challenge that gave a few rift fragments as a reward. It would only be possible to complete 10 of them during the current tome, so that’s 30-50 rift fragments max. Would just have been nice to be a few more levels ahead seeing as I play usually a few matches each da0 comments 11 views last activity
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yeti outfit for the oni (ski as main weapon, log as weapon while using power) Elf outfit for the hag mrs claus outfit for the huntress maybe Toy soldier/nutcracker outfit for the deathslinger gingerbread man outfit for the hillbilly (candy cane or rolling pin for a weapon, and maybe an electric knife or handheld mixer instead of chainsaw). Have a bite mark out of his head, he’s angry about be0 comments 11 views last activity
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so the new ptb has put all the moris in third person for killer. they look really good like this, and moris in general should be changed to be like this, they dont actually need to be redone, their perspective has to be changed. but trapper, wraith and billy should still get a new mori theyre really dated and not even third person saves them unfortunately this is assuming that the devs dont mak0 comments 21 views last activity
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https://youtu.be/bDiQoDVO_jk some of these moris are far better than the originals, wraith and trapper in particular have great ones. these aren't even all of them. honestly the lack of different moris for killers is disappointing for how long the game's been out, especially now that the mechanic is being integrated into the base game1 comments 31 views last activity
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Please freeze any grade progression when a match experiences a DCer, loss or otherwise, and punish people who DC often with hefty grade loss. I'm tired of ranking down simply because someone immediately got frustrated, DCed and gave the killer a free win and I would frankly like to no longer be matched with them. It's bad enough we have people that just immediately start trying to suicide on ho0 comments 41 views last activity
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While i'm no game designer I would still like to kick start the idea of having a proper way to gage your skill level but also having that option to play more relaxed and casual. My simple solution (again im only brain storming) is to increase the drop rate % of Iri shards the higher you climb your ranks (obviously not to a huge amount as you still need to make a profit with Auric cells.) and wi5 comments 71 views last activity
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i feel one way that mind you wouldn't solve camping hooks but perhaps improve the situation is not letting the killer see the timer like with deep wound you can see what stage and if the timers paused but not where it is exactly What do you guys think2 comments 51 views last activity
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yes im following the whole Lightborn, shadowborn thingy Anyways Bloodborn Availability : both sides Perk : get 30/40/50 % more bloodpoints for the actions you do, those points are double in end game collapse PS : tbh im not sure about survivors on this one, they already have perks that give bloodpoints, prove thyself commonly used, but you know i guess this could help?1 comments 41 views last activity
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I don't know what behavior is waiting for or whether they even know what to do. Im sick of their "that's a you problem " attitude and "nothing is wrong with the game its perfect attitudes." I've come across 8 different cheaters. Mostly killers using wall hacks and a david that healed while vaulting. As funny as the last one is, it's driving me from the game and making me not want to play it anym3 comments 41 views last activity
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Sacrificial Wards don't appear often enough as a rare (green) offering because of the massive over-saturation of the category by the astounding amount of map offerings. It sucks when you use one and it gets wasted when no one uses a map offering. So make them very rare (purple) and refund them if no map offering is played by another player. The other Wards always give players value by allowing4 comments 61 views last activity
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Maybe 10,000 bloodpoints just for playing as a minimum. There could be some minimum requirements like 1,000 bloodpoints in either the Objective or Altruism categories to prevent survivors from just joining matches and AFKing to get 10k BP for doing nothing. It just sucks playing survivor and burning cakes only to get an insultingly low amount of bloodpoints once the match is over because the ki2 comments 51 views last activity
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I think the end game collapse should start when the last generator is completed, i think it makes sense and its fair since this is when survivors are the most cocky, p.s im a survivor main so im not complaining it just feels unfair for the killer16 comments 271 views last activity
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I'll start by saying I don't believe Myers is as outdated and weak as most players think he is; a couple of buffs would honestly be all he needs, but this anti-slugging mechanic would be so detrimental to his normal gameplay (without gimmick add-ons that transform the power in some way), that some tweaking is 100% necessary. I don't think the last-standing or anti-slugging mechanics are good ide9 comments 111 views last activity
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tHE Last standing phase remains deactivated under any of the following conditions: The "Last Standing Survivor" has NOT been previously hooked before. There are hooked rescuable survivors in the trial that are still in Stage 1:Summoning Phase. There are dying rescuable survivors in the trial that have NOT been previously hooked. A NEW grace PHASE THAT OCCURS AFTER LAST STANDING G1 comments 76 views last activity
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One thing that seems a little so-so in the upcoming mori system is that the new versions of mori offerings are simply bloodpoint rewards. But we already have a bunch of other bloodpoint offerings so adding new bloodpoint offerings isn’t really expanding what offerings mechanically do. (Yeah, technically they are an all or nothing bloodpoint bonus versus a static one, but it’s still just bloodpoin7 comments 81 views last activity
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First off loved the game it now has become one I have started to invest in. as a noob I'm still learning the game perk machanics. But it seems that BHVR have forgotten a simple rule. Killers are scared of something. The only thing, the survivors have is light but now with lightborn and it took me 5 days to complete the blind a killer 6 times challenge. But now they can go on a sluggin rampage b0 comments 21 views last activity
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I made a post a long time ago about the extra speed nemesis give in first tentacle, and they say "Nah, this would be too op" Wesker do almost the same thing but better, he dashes, injure and infect and is not broken, so why wont make that to Nemsis????3 comments 81 views last activity
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Anti-slugging mechanic and perk and offering changes create new problems and don't fix any old ones.Anti-slugging mechanic is designed to de-incentivise the killers to slug for the finisher mori. However killers already have an incentive to slug all survivors right now because they get the same result - if all survivors are in dying state they can all be hooked with no one to save them. So why don't players do it right now? Because slugging is risky as survivors have perks anti-slugging perks,9 comments 281 views last activity
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I'm not trying to be rude, but it feels like this idea is being shoehorned in and it really just doesn't fit. There are so many perks that are getting changed for the worse. Why even remove the mori animations from Rancor and Devour? Knockout on the killer side and Unbreakable on the survivor side are now both unfairly strong. And No Mither should now be renamed to No Purpose. There are also s0 comments 31 views last activity
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Add a new status effect, Blood Drenched. "When the killer downs a survivor that has been recently unhooked(30-45 seconds) they become Blood Drenched, the killers view is filled with dripping blood and a red hue for a time(1:30 to 2 minutes is ideal). The survivor being healed or performing conspicuous actions will cause the killer to not be blood drenched." This mechanic would put37 comments 491 views last activity
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I'm curious because I'm tired of seeing people rank on about how I suck and they're pro and that I should die or stop being a piece of sh*t. I know there is something in game to hide it, but I just want to block communications in general because I'm tired of toxic survivors acting like they are gods for getting a 4% off hook and I am the scum of the earth or treating me like garbage because I did0 comments 11 views last activity
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I just played my first game with the dredge and already I noticed a major oversight. The perk was active and Steve vaulted a pallet and it didn’t break I was confused then I realized I was in nightfall and technically I have no TR. this is so stupid why design a perk for a killer that takes away the terror radius and it doesn’t work? Dissolution needs one simple change make it work in general y19 comments 801 views last activity
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The following perks are either considered joke perks or are actually going to be joke perks upon the next major update. My changes would at least put these up to par with other Perks or give them effects that can be completely doable within the next few updates. Distressing Your Terror Radius is increased by 25% and Bloodlust is permanently deactivated for the entire Trial, but you benef6 comments 91 views last activity
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Slug racing, carrying someone to hatch, crowding around to photobomb a Mori, picking a specific cool-looking location for a Mori yourself, etc.1 comments 31 views last activity
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The removal of the ability to suicide on hook is long overdue. It also is a loophole for bypassing the DC penalty despite quitting, which is insanely unhealthy. There are 3 main aspects that genuinely need to be addressed soon : A rework to self-unhook mechanics, so people cannot force themselves to stage 2. For instance, only one attempt with adjusted percent chance, to prevent imm53 comments 841 views last activity
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Title. Every killer's power that deals direct healthstate damage to survivors (even Plague's who infection can passively take away health states from survivors) give them brutality points (usually 300) for it as it counts as a hit. Wesker just gets deviousness points and no brutality points which punishes often usage of his power in favour of m1 hits and makes him earn less bloodpoints than mo3 comments 131 views last activity
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I wanted to take a few moments and share my thoughts on the Mori & Dying State Recovery changes. I completely understand the Devs wanting to change how the system works now, it would be nice to be able to implement a Mori without having to bring an offering, Michael, or Sadako (though, I am a Sadako main). MORI: The most important thing that bothers me about these proposed changes it that i15 comments 291 views last activity
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With the Mori update, Mori's will be happening at least 60% of games. We'll be seeing mori's much more frequently than now. Mori's are cool, so you'd think that's a great thing. But wait, most killers only have one Mori animation. Right? So we are going to see the same Mori animations more frequently. Won't that make the game feel more stale? The Devs didn't say anything about adding 10 new Mori21 comments 221 views last activity
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As I heard someone say something similar to this before, Sadako deserves to be in a much higher strength tier than she is. Being placed in the lowest tier in Dead by Daylight generally, Sadako is actually insanely strong with her powers and lore in the movies, being able to even burn images into peoples' minds or on their skin, as well as be reborn. BHVR, give Sadako a big and fair buff!0 comments 71 views last activity
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There's no reason to be able to click your flashlight hundreds of times a second. Just had someone do this the whole match. It hurts my eyes and my head and I can't see any reason to keep it.14 comments 311 views last activity
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I love to play Killer, i like most of them and i own all of them, so i play all of them from time to time and i must say when i play a Killer like Nurse, blight, Wesker or Huntress, i can compete with most survivor groups, not 4k's but good games where everything is possible. But when i play M1 killers like freddy, Demo, Myers, Clown, Hag, Pig (u know the rest) i have the worst matches possible,9 comments 251 views last activity
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Title + here is my idea.8 comments 171 views last activity
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Nothing massive, but there's definitely some dissonance when you hit a Survivor directly off of hook and they get Deep Wounds instead of being knocked down for example. Previously it was the Survivor's perk but now it's the Entity's doing (unless it's actually a Survivor power), protecting them from the Killer. Perhaps a unique sound to indicate that's a big no no from the Entity?0 comments 21 views last activity
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Why do the Last Standing border graphics block important UI elements? Did BHVR increase the FoV during Last Standing, just so they can fill it in with the border graphics?0 comments 31 views last activity
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I know I'm not the only one who wants these things. I think Legion having a skin that turns them into HUNK is neat, but a filtered standard Legion theme is kinda meh. If the skin could get some voice lines, or a menu and chase theme for itself, or (preferably) all three, that would be nice.0 comments 21 views last activity
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So let's list features coming to 6.3.0 Live: Flashlight fixes - Love it. Archive Updates - Neat. Literally nothing else content wise. This is worthy of hotfix patch. This is a joke.8 comments 151 views last activity
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So... we are basically getting nothing new when this Midchapter goes live? Where are the Twins changes / rework that a lot of people have been looking forward to? Where are the nerfs to Nurse and Blight that desperately need to happen? Nurse is a humongous imbalance to the game and you are completely ignoring that. Nurse with certain build is an unstoppable OP monster. Having Nurse as she is ri1 comments 41 views last activity
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In the next patch, they are removing the click and hold for Tome Challenges, but keeping it for the BW. Why not make this change the BW too. it would make spend BP faster. Its ridiculous that it takes almost 30 minutes to spend 2 million BP0 comments 21 views last activity
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i think they should let let you talk on swith,or other conciles like you can on the pc what are your thoughts ?3 comments 51 views last activity
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Please increase the duration of the auras to 5 seconds, or the size of the auras of the totems. On weak computers and laptops, you have to play in windowed mode for higher fps, and these small auras cannot be seen, and the time period is too short. I don't speak for people with poor eyesight, even though I am kind of like that. Decision: either the size of the auras of the totems, or the interva1 comments 21 views last activity
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If they are so adamant about keeping it disabled during the EGC, especially with that horrible 3(2) second stun, then they should at the very least let it activate twice a match, once from your first unhook obviously then again from your second unhook, assuming you don't go to struggle stage on your first hook. That sounds very fair to me yea? It's pretty worthless as is, even with this change5 comments 131 views last activity
