Feedback and Suggestions
Our team will be happy to read these!
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So we always get folks complaining about being sent to a map again and again, random chance for maps just work that way. But ofc its never fun, I recall one day I saw The Game three times in a row. Now I'm not the worst critic of maps, but I know what kind of time you have one those maps. Not fun. So I was thinking things might be better if there was a system that remembers each of the 5 players4 comments 41 views last activity
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Can perks that speed up and slow down/regress gens be removed?7 comments 111 views last activity
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Maybe an Add-on for huntress, pyramid head, or Nemmy. Just a Ranger way to damage generators.8 comments 61 views last activity
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Hi! Hope everyone is doing fine. So, i'm here to talk about boons. I think much have been said about it, but i still feel it can be an overwhelming perk in certain maps, especially in stronger one (Like Raccon Police Department, The Game or Eerye of Crows). Even with the killer having the possibility to snuff out the totem, survivors can easily light it up in another place, like near a completed55 comments 842 views last activity
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I noticed that once a Survivor is out of range they instantly vanish from the Aura-Reading. I feel like the effect should activate once you search a locker but then also stay active. So lets say a Survivor is near a locker after it activated, they wouldnt be revealed. If someone did get revealed however, the Aura will be shown for the full duration.0 comments 11 views last activity
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At the moment there is no reward for going up Dedication levels. For those who don't know, when your player "Level" Hits 100, you go back to Level 1, and gain a dedication Level. Small number under your player level. Some players Don't have a lot of time to commit to the game to get say Iridescent ranks etc month to month, but still get time in over time to get their dedication ranks up. I think1 comments 11 views last activity
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The Twins have had a low pick rate for some time now and its easy to see why, no perks work on victor, they’re difficult to play at times, and victor has yet to be dressed like a little sailor ahem but those are issues that I'm not here to talk about, lets talk about baby sitting Babysitting babysitting is where a survivor gets hit by victor and decides to keep him, there is almost no drawb2 comments 31 views last activity
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Sinse you are not gonna bother with balancing layout RNG and nerfing tiles: Remove ALL vault speed buffs, since you started it with Spine Chill. You gotta finish what you started. Add a medium vault to pallets Reduce vault actions untill window block ingages to 2, from 3.1 comments 31 views last activity
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Hello Devs, I would like to suggest more actions to possibly give to mainly the M"V"P that is Victor, now that we have The knight and his crew to create CHAOS and execute different actions up to and including bringing survivors out of a locker during a chase. It would be beneficial I think to allow Victor to have the same action as Charlotte and every other killer in the game to close the hat0 comments 12 views last activity
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The generator speed is so fast that it's getting boring. Survivors are so exhausted that patient Edens has to pull himself together. Devade developer Medueun. Korean users will. They are making users fold up. The number of boards decreases and needs a kill nuff.0 comments 21 views last activity
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Like game is extremely random when it comes to generator speed despite it being most important balance factor of all, why not just remove gen speed or gen slowdown or anything, and balance anything else around that. Not to mention that most of those things are "win more when you win" style of perks, which makes game more and more one sided. We've got "meta shakeup" and we didn't really got much5 comments 61 views last activity
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If they feel like people rely to much on Gen Regression peeks why don’t they give us new chase perks or buff some of the older ones? The only one I run at all is STBFL because it helps my Huntress and Deathslinger. If we had a few more then it would be an actual meta shake up.18 comments 271 views last activity
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4 comments 41 views last activity
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Just a quality-of-life change that seems super necessary. With a combo like iron maiden and darkness revealed, the last person trying to go for the hatch has no chance to hide and try to find the hatch for themselves. Unlike barbecue and chili, where you can anticipate the aura read and choose between hiding in a locker or getting close to the hooked survivor, there is no real counter action to t12 comments 111 views last activity
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Edit: Feels like most people don't like old DH being able to reach a window/pallet but I personally think it's fine, because other exhaustion perks also allow survivors to get a great distance. They are means to make distance for survivors. The problem of old DH is it makes to much distance (4m) which allows a lot more loops in like long side of a safe pallet. Current DH forced killer to win a12 comments 131 views last activity
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I've been collecting data from several matches since the last patch dropped and noticed an increasingly worrisome trend: matches have become VERY survivor sided. It's borderline impossible to have a normal match as a killer anymore, literally every single survivor group is comparable to a SWF sweat squad and gens pop at rapid speeds. I also see bp incentives for killers seemingly throughout the110 comments 5,323 views last activity
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Seriously? You start the trial injured, so the killer knows what perk you have? What kind of moronic perk is this?? It might Be viable if you didn’t start the trial injured, but like this? Really guys? So dumb.2 comments 21 views last activity
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This BT hit survivors get does absolutely nothing. I constantly game after game still get tunneled out of games, and then camped. I suggest a decisive strike or an some sort of additional deterrent to this absurdity. Its ruining the game, and its beyond fun.7 comments 61 views last activity
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If they equip Boil Over and go down in the corner of one of the offices it becomes very hard to hook them. The new wiggle changes means you just wobble around and can't get your fat *** though the tiny door. And if the survivor has one teammate who's willing to take a hit, it becomes impossible.6 comments 51 views last activity
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What really irks me are survivors who use Bond offensively. What I mean by this is the fact that survivors have Bond, a perk that reveals the auras of allies that are nearby in a certain radius, and, once they see you, run at you while bringing the killer with them, hoping to pass aggro at you. Now, once or twice in a match is random, but when it's constant? Not cool. What says everyone?10 comments 101 views last activity
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So i have seen this suggestion before, but what if grim embrace got a different effect for each unique hook instead of just in the fourth hook. Here is a suggestion, but if you can think of better effects be sure to give feedback. After hooking a survivor for the first time you gain a token, you gain an effect after hooking a survivor depending on the numbers of tokens you have. This effects ca4 comments 41 views last activity
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I thought a suggestion I read from @Forza was great. If Eruption is going to be removed from the gen regression category (which, realistically, at 6% of current progress that's too low to even make a difference) then have Eruption blind and/or stun survivors within a 5 or 10 metre radius from the gen and apply Blindness for thirty to sixty seconds sort of like a reverse Blast Mine and Residual7 comments 51 views last activity
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Generator speeds are kinda getting out of control, mainly for the survivors side. Part of this is because they have an abundance of gen speed perks and items/addon's that allow them to do gens at ridiculous speeds (*Ahem* Commodious Toolbox and Brand New Part) but another part of it is because survivors do not have a mandatory secondary objective. Implementing a secondary objective for survivors9 comments 172 views last activity
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Hex: Ruin is a perk that a lot of people are familiar with from the old meta, however I thought of a way of making this perk still worth brining but still keep it's primary function the same. Current Effect A Hex that affects Generator Repair progress of all Survivors. Whenever a Generator is not being repaired by a Survivor, it will immediately and automatically regress its Repair progress1 comments 91 views last activity
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I've been playing Hunt Showdown lately and had this idea for this mini mode that could add some fun, at the moment I could only think in what survivor mode would be: game name: Last Stand. Mechanics: This mode has it's own "wallet" of bloodpoints, shards and maybe even some cells? independent of the main one. You select your survivor of choice and this survivor becomes the only survivor you0 comments 1 views last activity
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When a killer normally would body block a pallet during pick up, they lose collision enough for a survivor to phase through them and drop the pallet on them still. I have noticed it for months now, and it seemed to be more prevalent when reverse pallet stuns came back into the game as well, killer ends up on your side after stun situations. I finally got into a custom to test with friends, and it0 comments 11 views last activity
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Are you ready for it? I don't think you are ready for it... Ok, so sit down and have a slurp for your sippy cup Now you are ready for it. So hear me out: DBD VR3 comments 31 views last activity
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Just a thread to see who else would LOVE if they made a Scary Movie DLC with characters like Brenda Meeks as or Cindy Campbell as the Survivors. We've already had a hint to the Scary Movie films with the ghost face wassup mask, please make it happen!0 comments 11 views last activity
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I seriously wish they wouldn't re release the event cosmetics sure halloween and christmas maybe for a limited time. But seriously anniversary cosmetics? They are supposed to be special and exclusive for each event, I REALLY hope they dont re release the dredges costume like they are with Haddie's...14 comments 121 views last activity
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So uh, yeah. Most other Online games have a Reconnect option that helps when someone's connection genuinely has a small blip. I sometimes have them and it's... rather annoying that a 2 or 3 second lag spike that doesn't even disrupt anything else I'm doing can kick me out of a match completely. Would it be possible to add at least a short Reconnect feature? Say, if you don't reconnect to the0 comments 21 views last activity
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Within the past couple of years, I've been making notepads, slowly but surely finishing on everything I would change in DBD including Perks, Items, Addons, Killer's Powers, Core Mechanic Gameplay and more. I originally started off with Perks and Addons Ideas and thought I'd share a lot of these Ideas and maybe can be accepted in consideration of some of these changes, maybe some numbers here and0 comments 71 views last activity
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I've had several games against the Knight where they are very easily body-blocking just unhooked survivors at the stairs of basement. Is this a bug? I thought that the whole idea of reworking basements was to prevent such easy and blatant body-blocks by killers. And before anyone starts with the whole "don't go down at/near basement" it was inevitable in some games thanks to iron grasp, so save4 comments 181 views last activity
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I understand why killers have low FOVs, killers having limited vision is apart of the game design. However -- this means the game is less accessible to people, especially those with monitors (traditionally PC but also console players) as they sit close to their display, I suffer from motion sickness and legitimately can't play killer more than a match unless I use Shadowborn, much like how deaf p20 comments 662 views last activity
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I'm wondering does anyone else have a problem with pips / depiping when in survivor iridescent IV once I reach it it’s extremely hard to get out of and i’ve been sitting at there for about a week now. My question now though is there anyway to consistently pip?5 comments 31 views last activity
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This was changed a couple patches ago, back when the the last survivor sacrificed did not count towards the challenge incorrectly Now I know disconnects were probably a bug for it counting as sacrifices, but honestly it's pretty annoying how survivors can DC before they are sacrificed to deny you the challenge progress.. it was a thing in the past, why did you guys suddenly decide to change it?0 comments 11 views last activity
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I don't know if this is the good category for this although i would categorize this as feedback. The question is simple. Could we get an updated perk usage rates chart, similar to the one you gave us around the meta shake-up?0 comments 11 views last activity
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Please take if match lock, u guys don’t be understanding about some of your players be body dropping and not hooking any of them. Then on top of that some of the players be AFK, while you’re doing the work. It’s not fair to b having 56 hours locked because of a killer that was just dropping people and not picking them up. Or the killer/survivors that is AFK.0 comments 11 views last activity
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Since the red forest maps being changed, i remembered of how obnoxiously large mother’s dwelling is. And it’s an absolute PAIN playing a non heavy mobile or map pressure killer. if you get mother’s dwelling as a killer that can’t counter it’s large size. Might aswell say GG if the survivors are decent. (Not complaining about survivors here, it’s not their fault the map is really strong for t8 comments 181 views last activity
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Firstly the experience when opposing eruption as a solo survivor vs a survivor in swf is still the same. Solo survivors practically cannot avoid the effect and swf can avoid the effect through voice comms. You acknowledged this and your response was basically just to reduce the punishment so solo survivors are less effected... this is poor in my opinion solo survivors shouldn't be punished over s2 comments 61 views last activity
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Start thinking about balance with killers finally .Blight and Wesker they need to have 4.4 speed ,also increase cool downs for their abilities .Nurse i even not talking because who should have to add her more than 3 blinks . And yes eruption should get long cool down as well .54 comments 1,464 views last activity
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Listen, I played Docktah and several other killers on maps like Garden of BS, ARTIST MAP, and so on... Like come on. Without slowdown Perks, it's a 0k pretty much every game. Most of the maps are entirely too big and have so many tiles that combo you're left defenseless. I'm playing on console since I have more unlocked there and it's a pain not being able to use mobility killers. (not billy... H34 comments 681 views last activity
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Furin is an addon from the Spirit. This addon makes it so every survivor can hear the Spirits phasing and the directional sound cue is getting removed. This literally removes her counterplay because you can't tell where she is going and it's baffling how BHVR can make such an addon after giving her the directional sound cue. Other addons of her are problematic as well but no addon is as obnoxious12 comments 271 views last activity
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....okay... 10% of the current gen is NOTHING BUT BUT BUT what about gaining tokens per kicked gen? each token increase the regression by another 10%???? so if the killer works to kick more gens he gets more value from it and then reset after downing a surv.4 comments 51 views last activity
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Let’s get serious here. Most Hex’s suck in one way or another. It’s either they are useless because of some premeditated perk nerfing (Ruin) or they spawn in the open ready to be murdered by the closest survivor with a boon. So why don’t we just add a 5th specialized perk slot just for a Hex? Most Hex’s usually die within the first 1-4 minutes of a match so why not give them an over all boost?1 comments 31 views last activity
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I believe that the nerf to eruption is ridiculous, to the point it will be a dead perk. While I agree that nerfing eruption isn't a bad idea (even though I'm killer main, it is true that the gen kicking meta is somewhat boring), I believe they go to the extreme. You didn't nerf it, you destroyed it. If the problem is the incapacitated state, I don't know, remove it and put the scream and nerf a l2 comments 31 views last activity
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I find tunneling/camping during the end game to be fine, I get that. But to tunnel/camp, the first survivor is ridiculous. I asked an ai chat how to stop killers from tunneling/camping. I found this to be very interesting, thought I'd share. Can we please do something about tunneling/camping/slugging??? Thank you! Preventing players from camping or tunneling in the game can be a difficult tas3 comments 61 views last activity
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Athlete: You are well versed in fitness and know how to control your steps and breathing. Reduce the sound of footsteps and breathing by 25/50/75% . When not in a chase, or the killer's Terror Radius, you have a 10% Haste Effect. Commando: You know a think or two about stealth tactics, and use strange methods that are high risk but high reward. When crouched, press the Active Ability 26 comments 71 views last activity
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The issue with the perk is not that it has a cooldown rather than it just doesn't have much value by default. How about making it that you can sort of "remake" broken pallets with new ones, but it has 60 seconds of cooldown and you only have 2 or 3 tokens per match and you can't gain any. Each pallet can only be remade once no matter who replaces it. Also you get exhausted for 60 seconds and you7 comments 143 views last activity
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Escapes should be valued more and they should in my opinion usually result in one pip. Right now they don't if you have good team matches won't last long and you can even depip while escaping because you won too fast. This is one of the reason which has resulted me being stuck in iridescent IV for week now. I get maybe few pips if im lucky sometimes. But obviously I lose them games when killer sn10 comments 162 views last activity
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You expand Cosmetic Team. Cool. You expand Security Team. Nice. But Map Production Team... not. I get you cant 'sell' maps to us, but Maps are like the best thing about the game imo. Hiding in, Hunting or Exploring Maps is GREAT. The biggest flavor value ever. You also have so many Realms with only one map, they desperately deserve more. I wish for a0 comments 21 views last activity