Feedback and Suggestions
Our team will be happy to read these!
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With self- healing as a whole nerfed with the changes to medkits and Boon: Circle of Healing I wonder now if there isn't room to buff Self-Care into something more viable. Nothing crazy in mind, just one of two ideas: 1. Your self-healing speed can not be reduced past Self-Care's base 35% healing speed And/Or 2. It negates the self-heal efficiency penalty on medkits. With #1, Sloppy, Coulro3 comments 62 views last activity
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This is unfair to survivors we need to be able to heal when we don't have a med kit or someone nearby to help as that's not always the case. When you do a boon it usually helps everyone be able to heal but not anymore with the update.10 comments 141 views last activity
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I am off 100 auric cells from 1000 and want to buy the rift but i dont want to spend 5$ to get 500 cause it will just be a waste0 comments 151 views last activity
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In 5/10 matches there is 1 or multiple BNP, I sware game are very quick now0 comments 21 views last activity
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I'm in love with this perk now, really. I'm slapping Agitation + Pain Res in most of my killers now and it feels great. 25% of a gen without having to go to it or kick it is insane regression, but the fact that you need to spread hooks to get that value and you also need to worry about scourge hook placement makes it incredibly balanced, and it feels extremely rewarding for me when I play as kil0 comments 51 views last activity
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Before anyone comes here and says "you are just an entitled survivor main", I'm a killer, but I also play survivor. Dead Hard nerf was absolutely necessary, it got the exact two factors that made Dead Hard extremely annoying to play against: The first chase, and having to give up a chase after that survivor has used Dead Hard. Medkits nerf were amazing, I'm now seeing a whole bunch of players br0 comments 21 views last activity
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I was hyped for the new update and all of a sudden I fooled myself. Its been 8 games n ive tried adding different perks and add ons. I used onryo, hag and ghostface and all I gotten was between quad n 1 k. Why? Ill tell you why. Survivors buffed perks ive been seeing a lot lately which are: 1. Well make it 2. Resilience 3. Prove tyself 4. Windows opportunity 5. Balance landing 6. Sprint b18 comments 401 views last activity
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Maybe not by default but a perk/add-on maybe? This would give survivors a better chance early game.34 comments 722 views last activity
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Since some of the things in the PTB have been reversed for the live release this patch seems more promising. The new bloodweb leveling system is one of the best things in this patch, just leveling up a character took forever if you saved bloodpoints and now it's much easier instead of just holding each individual thing you wanted. The new visual terror radius is also a good change, not only d21 comments 311 views last activity
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Behaviour, I love your game. It’s a frustrating hot mess a lot of times. This is NOT a well balanced nor well oiled machine. It’s time to step up and either get rid of your DC penalty system, OR the depip system. Im an adult who is tired of getting into games for fun and to try to pip up, playing the game as best as I can, but your game has all kinds of issues from other players not playing an8 comments 261 views last activity
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I've played my first 10 hours and I feel like I've had enough. While I was learning the basics of playing mostly for survivors, it was exciting and interesting, and playing for the killer immediately seemed very simple. For the survivors, everything was simple while the same newcomers as me were playing against me. When the killers with a minimal pursuit skill started to come across, it became1 comments 51 views last activity
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I think it needs to be sped up if survivors are standing in it waiting for the killer to incentivize leaving while they can instead of trolling the killer by waiting for them to t-bag them happens a lot and its a waste of time for some people.7 comments 91 views last activity
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this is a personal view of mine, just an idea i want to throw out into the abyss in hopes that its considered but i feel perks should be less impactful. as is, perks are kinda needed for everything. killers tunneling? hope you have ds/otr. not good in chase? run an exhaustion for free time added to chase. gens go too fast? hope you have slowdown. i feel it would be nice if perks did small thing5 comments 111 views last activity
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Despite of the fact that secret offerings are not secret and everyone knows what other people use. Why blueprint offerings are not secrets? To be honest... i thought those offerings actually ARE secrets since i never saw others using those, i guess i was lucky, but because of their effect i was sure those are secrets. I recently watched a video on yt about secret offerings and it was like a sla2 comments 42 views last activity
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Before y’all bash me I play both sides and hit Ir1 as killer multiple times and have 10k hours into killer. In my opinion it’s so easy to counter dead hard like all you have to do is wait it out, that’s if you are good as killer. I just find it cringe where killer mains complain about a perk that actually takes skill to use8 comments 171 views last activity
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Will we see more Hillbilly buffs in the future? Also Leatherface buff soon?8 comments 121 views last activity
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It's been over six years and we haven't seen any items that are completely new and unrelated to any killer power or perk Therefore, it would be nice for each new survivor to have a new item that can be unlocked and made available to all survivors, if, for example, Prestige 5 or less , and with completely new add-ons, of course. It would be cool and healthy to play with and would add some variet3 comments 21 views last activity
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like cmon man.. at least take away dc penalties for the rest of us or give us something to compensate this. its annoying having to wait for the killer to kill you, then your teammates not giving a ######### and still saving you, then you stand there waiting to go to the next match. this isnt rare either, it happens at least 3 out 10 games.1 comments 111 views last activity
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Why do we have to press a button to enter the main menu? Why doesn't it just enter the main menu automatically? Literally just wasting our time for no reason.0 comments 1 views last activity
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I recently faced a streamer, and upon watching back the VOD I noticed that they weren't Oblivious at any point in the game. I was running Hysteria, and had injured multiple healthy survivors at different stages of the trial. Edit: Apologies, I suppose this belongs in Bug Reporting. I forgot that category existed. Feel free to close this thread, I submitted a bug report. 😔0 comments 11 views last activity
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If i already cleansed a Totem and Overzealous is activated, and then cleanse a Hex-Totem. Do i then have 20% gen-speed or the 10% from the first Totem ?1 comments 11 views last activity
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And it's literally illogical in a game where that have DC penalty, it hurts literally everyone, skew the "statistics" and ruins all the match it happened. We don't need those kind of mechanics anymore, buff kobe to make it impossible or outright remove it, there is no place for such things in this game today. Doesn't really matter how much things that has to be reworked, this is EXACTLY what ga28 comments 541 views last activity
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I play both killer and survivor and the new update is unfair... Survivors Don't stand a chance at all especially with the dead hard nerf! I keep having games where i have hooked everyone on second hook and the survivors haven't been able to do 2 gens and games are too quick and struggle to rank up mainly on survivor!! Not to mention the medkit nerf.. Its hard enough trying to play as a team but3 comments 121 views last activity
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Can't go between the fence and the hedge. And the hedge-wall is so long you can just give up chasing survivors if they camp that spot : you'll never get them.2 comments 21 views last activity
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It would be nice if gearhead gave you some sort of audio indication when it's triggered. Usually you are too busy in a chase to get any value from it. If it lightly pinged at least you'd know to swing the camera around a bit.1 comments 1 views last activity
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(Insert generic credentials/experience playing the game on both sides no one fully reads) I do overall like the medkit changes but hemorrhage might need a nerf imo since healing times are slower for the most part. Maybe have you lose healing progress more slowly? Anyone else agree?0 comments 11 views last activity
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Hello. A suggestion for perks that require you to be within a certain range of another survivor in order to maintain a particular benefit. Teamwork perks and Bloodpact for example. Could there be a visual radius around the teammate you’re supposed to be around? Without it, I find it impossible to guess the distance and get any value from these perks which is a shame because I think they’re a g0 comments 1 views last activity
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Or both? I noticed as Ghostface he is quite fast and at the start of a trial I encounter a survivor very quickly when I'm trying to be sneaky. They see me very quickly and it's difficult to be unseen from the start because I feel most maps are either to small or too narrow.18 comments 681 views last activity
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Hey everyone, It's me, ya Knight boi. I like Oni best, but the knight is my part-time gig. I was stuck playing the armored fella with nowhere to hide and the overcharge/Call of brine combo and 3 gens were my bread and butter last patch. As entertaining as the 20min+ test of will a 3 gen slug fest could have been (fun from watching fellas dc)... well... it wasn't fun for real cuz DH and CoH wer0 comments 11 views last activity
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You could make an argument for Trickster keeping his lullaby (not that I’d agree with that argument). But Sadako is, at her core, a stealth killer. The whole point is that you don’t hear her coming. Her having a visual lullaby gives every survivor a free spine chill at all times. Devs, please consider removing Sadako’s lullaby. I really think this is a massive oversight.20 comments 1,021 views last activity
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You love it, ya hate it, it's dead hard and at the moment it's a jumbled mess of a perk that needs a new direction. Here's my idea and I'd love honest to God feedback on but instead of having this perk basically give a third health state half the time and other not work at all, how about we rework this perk around what made it interesting in the first place BUT and this is a big BUT without9 comments 81 views last activity
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With this new update Sloppy became more popular because of the healing nerf, but this also nerfed another perks that people barely use. So maybe these perks can be immune to the Haemorrhage effect making these perks to be actually viable11 comments 551 views last activity
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Well, in my survivor games so far...about 20. The killers are proxy camping the hook and immediately putting the unhooked survivor into deep wound and tunneling them out. It's happened in about 15 out of 20 games. I assume it's happening so the killer can play the entire game without allowing a single dead hard. In my killer games...it's nice actually only getting stuck in chase longer because o9 comments 221 views last activity
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Honestly, the changes you just made to the med-kits and the Circle of Healing boon make this game so unenjoyable to play! It is so killer favored now, and us survivors are just easy pickings. Every game I have played since you updated aka RUINED these things has been awful. Killers using multiple perks to make healing almost impossible, and the fact us survivors can barely heal now is absolutely3 comments 81 views last activity
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Sacrificial Ward (SW) is bad, there are 5 different reasons to never run it. The 2 biggest ones being the ability to close application when you see an offering you don't like, and BP offerings are always more worth it to run. Here are a few simple changes I would suggest to make SW worth running. Only 1 or 2 of these changes are necessary not all of them, just want to throw a bunch out there. S0 comments 11 views last activity
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She can still 3 GEN pretty easily no one like going against her my prediction, a lot of survivors, especially soloq are going to give up or just DC the only possible way to make 3 gens strat unappealing somewhat is you get rid of the exposed effect from her base kit and change the achievement it’s bad enough she can hold a 3 gen but being Insta down on top of that just makes it so much worse whet8 comments 241 views last activity
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Since the release of The Tools of Torment chapter, playing against the Skull Merchant was bad and annoying, with the new patch to her power it has become unbearable and incredibly boring, I was stuck for 45 minutes (please, let that sink in: FORTY FIVE MINUTES) against a Skull Merchant that, since the beginning of the match, kept defending the 3 gen by replacing her drones and just hitting surviv0 comments 21 views last activity
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hi! somewhat new to the community, having been playing the game for a few months, I have a few questions though. why on this website under icons you can choose to have as your profile picture, Mikaela seems to be the only one missing. why was Boon:circle of healing nerfed? there wasn't anything wrong with the perk, the whole point of the perk was to heal yourself or others without a med-kit0 comments 11 views last activity
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A 24 charge med kit with a 16 charge add on doesn't give the 2.5 heals you should have. You would be lucky to get 2 full heals out of it. The healing boon is now obsolete and pointless. Solo Q or even with friends, there isn't always someone to help you heal and not everyone carries a med kit. As a survivor I run COH, Exponential, Deliverance, and any number of perks ( Fog wise, BTL, blast, cor11 comments 181 views last activity
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I don't think I've ever been as miserable playing solo queue as I have after this mid-chapter patch. The lack of communication creates more chaos than usual now that healing has been made much more difficult. Solo queue desperately needs some sort of communication buff, either basekit kindred/bond/empathy/some sort of basekit aura-reading, or at least the ability to see our teammates' loadouts in3 comments 42 views last activity
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Ever since the wriggle rework I've been seeing more people use Boil Over. This isn't usually a big deal, but on a few maps, more people are catching on to the exploit spots (top of the building on iron works for example). If a survivor goes down in those spots Boil Over makes it functionally impossible to move the player to a hook without them going free, and if they get free they just run right3 comments 71 views last activity
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It would be really cool if character-specific lobby music could be unlocked to use in other character lobbies. For example, maybe getting Trickster to prestige 10 unlocks his lobby music for use in survivor lobbies or other killer lobbies. Given that almost all survivors share the same lobby music, the generic survivor theme haunts my dreams at this point and variety is really needed....1 comments 1 views last activity
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since the new prestige system got introduced it's not new that seeing the prestige of the character somebody is playing conditions either your gameplay style, who to focus on or even dodge directly that game. i think that a pretty healthy change could be to hide the prestige of the survivors in the lobby or at least the option to do so. it's kind of annoying that for playing the character i like10 comments 91 views last activity
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The headpiece cosmetic for the new Cyber Assassin outfit still uses her masked breathing SFX; since her mouth is shown in that cosmetic, I think it would make sense to un-filter her breathing and noise SFX while wearing that!0 comments 11 views last activity
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I cant seem to running vault or running drop pallet using spacebar, it works on other keys though. I can normal vault while standing next to window but not running vault. Any help please?0 comments 21 views last activity
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Even faster, and less annoying: https://twitter.com/Rmgxi/status/1648354172339625984 Please, streamline it like this, but without us having to close and reopen the bloodweb window. This would be SO good.2 comments 21 views last activity
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This could be my nostalgia talking but the lightburning (On the Wraith) felt like a good mechanic. Even though it felt out-of-place, the mechanic managed to fit with the Wraith. I understand as a raw mechanic, it's unconsistent, and annoying, but it feels like a Wraith when he's ducking flashlight beams, ya know "stay in the shadows" feeling. I would like to see a return in some way.1 comments 11 views last activity
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1- Sole Survivor perk is outdated the increase to repair speed by 75% is obsolete as survivors do not repair when they are the last the survivor. It is a race to find the hatch which is 90% found by the killer in the first couple of seconds then a race to try and open doors which are easily camped by killers. I suggest replacing this part of the perk with low profile effectively giving survivo0 comments 11 views last activity
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Good maps does not = stuff all over the map. You took a great map and just filled it with worthless filler objects. Piles of garbage, tires, the weird blocks. There’s nothing of substance. Just stuff… EVERYWHERE. It’s not good. The maps were perfect as they were. You should have just added breaks in the car piles and left it at that. Very disappointing map changes.1 comments 21 views last activity
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Gas Heaven now has doors open by default in the garage making an incredibly strong window.1 comments 111 views last activity