Feedback and Suggestions

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  • I MUST BE ABLE TO EMOTE THANKS 😾 👨‍🏫
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  • Breaking the 3 gen early was a viable strategy prior 6.1.0 because the killer meta was all regression perks requiring downs to activate. The only exception being ruin which could be disabled for the rest of hte match once the hex is gone. In the previous meta, "break the 3 gen early" was the legitmate way to avoid a 3 gen because a killer commiting to a 3 gen early meant they were losing the re
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  • Currently a hot topic and i see a lot of streamers complaining and i totally get it. You get paired with people that are so much worse than yourself. DBD is a competitive game and therefore it needs skill-based matchmaking. At least a little bit. Like i dont wanna play against Nurse or Blight every game. But currently it feels kinda bad to play as a solo, while probably the majority of the player
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  • I only play certain character and it would be sweet if you guys could add at least 2-3 more slots :D
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  • No matter which platform we play this game on, we should be able to receive gifts from our friends and send them gifts, so I suggest that a cross-platform gift system be introduced to the game. This way, we can surprise our friends or gift them the content they really want. The gift system I mentioned will be a system that is completely related to the game itself, so I am not talking about the DL
    1 comments 172 views last activity
  • 3-gen slow healing Skull Merchant has been the only matches I've played today. In one of the matches, two gens could be covered by one drone so she always had a third on standby. I'm not actually convinced BHVR playtests anything. They just have different teams throw crap into a patch and call it good.
    12 comments 231 views last activity
  • So recently the devs added bloodweb improvements to make the bloodweb easier to grind, issue is that you can't use the auto-spend feature until you've prestiged a character atleast once. Why? why can't i just spend a bunch of bloodpoints right of the bat, this makes trying to get all character to prestige one still as annoying as it used to be. While this is great for the people who want to spend
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  • Dear Devs, Some Blight add-ons gives his power massive advantage with no downside at all. The blight has barely any cooldown after a missed Rush Attack. So if you successfully dodged his Rush Attack you have tiny bit of time to make it to a pallet or window. The Blight with his massive movement speed add-ons grants him the ability to roam across the map super quickly and randomly find and hit
    6 comments 141 views last activity
  • I personally really wish they'd let us take off our backpacks. While I like the new Haddie's skin I wish I could remove the backpack. Simple idea and I think it could even make some of the cosmetics more marketable.
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  • Some of the actions that you can bind on controller are joined together, such as "Secondary Action" and "Skill Check". This is a problem because when you have something like a Styptic Agent or Anti-Hemorrhagic Syringe on a med-kit, having a skill check come up means that you will either have to use the add-on, or miss the skill check. I get that there may not be enough buttons for each action,
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  • Yeah, they need to be removed, they've always been a problem, they're still a problem, even after the multiple nerfs they've gotten. Arguably worse now that Gen Regression took quite a hit, this addon is a product of its time, aka when balance didnt even existed, it doesnt belong in the game anymore.
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  • In a game, which main feature is blood, scream and violance. Where various killers hit, down and hook mostly innocent people. We have profanity filter... Why?why there is no way to disable it?
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  • Bring back boon circle of healing, not this crap you have, right now. Also, it's extremely killer sided.
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  • If the obsession is on death Hook you can mori them , rancor requires a perk Slot, and no This does not encourage tunneling , If anything it makes the game more fun and you can also add more switches to Survivors and killer perks, For example you can make dead hard Into a obsession Switch, Instead of making it unplayable , But whatever it's a good idea , I shouldn't have Have to wait till generat
    3 comments 31 views last activity
  • I got a pc about a year ago and there hasn't been any sign of cross progression between console and PC, I have about 400-500 hours and I don't want to re-grind all of my perks and levels, now that you have to prestige to unlock teachables. You've done it with stadia, what's the holdup?
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  • I justed used Head On after the Nurse blinked towards the locker and swung. Then I got exhausted but it didnt even stun her. I dont think thats fair.
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  • The "Automatic Purchase" function states it will purchase nearest to center nodes, cheapest first. I've been noticing this is not consistent. I have a screenshot of an automatic purchase where it seemed to actually ignore the cheapest nodes altogether. I have had a few times where it will prioritize an iridescent addon on the outside over the available brown node on the inside that continues the
    3 comments 111 views last activity
  • COH is a useful perk in soloq but I understand the abuse it could have been under in swf. However it was originally a paid for perk and people paid for characters for that perk. Maybe it self healed should not be completely illuminated but it should be considered just as powerful as a Ranger medkit. Before you all jump down my throat. If these gen campers, face campers, and bleed outs continu
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  • I played a few matches today to see the new updates in the game and let me tell you, this might be the reason I stop playing Dead by Daylight altogether. The Medkit and COH Nerf When I played the PTB I called it and it happened: every single killer I went against ran Sloppy Butcher, Tanathophobia, Franklin's and Knock Out (or a variation including Coulrophobia or Unnerving Presence)... I was l
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  • This discussion has been moved .
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  • I understand not many players play jonah, but dont you think its about time for that cosmetic to change to iri shards? Its been well over 4 weeks. Thanks.
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  • wy are those promo codes so fast gone i have tried 4 promo codes and they are all expired :( NOTATRAP: Meet Your Maker Collection HONORARYCUSTODIAN: Meet Your Maker Collection METMYMAKER: Meet Your Maker Collection HRVFANCLUB please behavior give us more time or give us a chance to activate the code once more friendly Regards a Dead by daylight fan
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  • I was playing as Pig, noticed how they changed the model while playing as they've done with some other killers. (Your arms always stay in the center of the camera, even if you look up and down). I dont think it looks good at all. (Preference). On top of that when you get a hit on a survivor, the camera annoyingly looks a bit down with the hands as she wipes off the blood from them. However, this
    6 comments 141 views last activity
  • If the obsession is on death Hook you can mori them , rancor requires a perk Slot, and no This does not encourage tunneling , If anything it makes the game more fun and you can also add more switches to Survivors and killer perks, For example you can make dead hard Into a obsession Switch, Instead of making it unplayable , But whatever it's a good idea , I shouldn't have Have to wait till gener
    4 comments 31 views last activity
  • Now that both sides are losing access to their most broken tools, map offerings are being used more than ever. Not every map is completely balanced for both sides, which isn't exactly a problem IMO because when you get a survivor-sided map or a killer-sided map by pure RNG, it's not that frustrating and that's also one of the characteristics that make the game not feel repetitive. The problem i
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  • Entity should block hex totems for 60 seconds at the start of a game. Totem spawn spots are not good - often hex totems last less than 30 seconds. Having them blocked would grant killer some benefit from hex perk effects. Right now taking hex perk often equals playing with 3 perks.
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  • I'm tired, every game is the same, a lot of killers tunneling since the start because "is the way to balance the game" mindset Some of my friends already quit because they don't have fun in being tunneled and not being able to play the game and I think I will do too. Why would I play a game where I can't even play thanks to another player?
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  • I feel like if you want to keep this game fresh and alive, you have to start prioritizing FUN over anything else. Yes, there are things that are too strong and need nerfing, but there are 2 ways of doing that: the way that keeps the fun, and the way that removes the fun. 1) Pain Res was fun to use because each time I'd pick up a survivor, I'd have a mini challenge (striving for something) to
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  • The Reassurance perk is very effective when used with a friend and less effective when used alone. By revising the specifications as described later, it is better to make it effective even when used by one person and not to be used by two people. Active Ability button to halt their Sacrifice Process for the next 20 / 25 / 30 seconds. cool down is 35 seconds. Only the survivor who firs
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  • With such high usage of sloppy butcher, these perks are pointless to bring. As the healing progress goes down to the hemorrhage status effect. I don’t recommend people to use these perks until they receive a change to pause the healing progress It would be nice to buff solidarity to be 100% too
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  • Nurse obviously is very overpowered, can shut down chases in an instant, 4 man slug at 5 gens. I mean supaalf is on like.. what.. 175 streak with her??? I don't know if she needs a complete rework or a long cooldown between blinks while making her base speed faster or what but something needs to change. Knight. The fact that you can essentially have 2 killers chasing you is insane, is he's in ch
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  • Botany Knowledge (remove the medkit efficiency reduction) and Pharmacy (just revert back to what it was before, speed bonus at all times, 1 green med kit after opening the first chest) And also buff some other healing based perks that nobody uses such as Resurgence, Solidarity and Aftercare
    17 comments 412 views last activity
  • Dead Hard and CoH nerfed because they were used so much by survivors. By this logic, now i am curious when Sloppy Butcher and Gift of Pain are gonna be nerfed? I see one of them in almost every game. And it is making self-heals even worse. And now staying injured is also dangerous since Dead Hard and Iron Will destroyed by BHVR.
    12 comments 311 views last activity
  • Homogenizing the medkits was a necessary step in nerfing them down to a more manageable level, so we can start tweaking things again from this new starting point. My first suggestion is to tweak the heal speeds to be a little further apart so that the medkit rarities mean something again. Brown Medkit: +15% heal speed, smaller skillcheck success zones Yellow Medkit: +30% heal speed Green Medk
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  • positive first: I like the Dead Hard change ( cuz now Balanced, Lithe and SB which are all equally good, are meta ) visual heartbeat = cool bloodweb way better. though could still be faster when you lvl up f.e. negatives: Blood Lodge has too many pallets I hate the Circle of Healing nerf - It makes it still very good but only if you play in a SWF. As solo its not worth waiting there for ho
    1 comments 61 views last activity
  • It was already bad, but now it's really bad. The game can barely animate half the time, everything is choppy, sudden frame dips are common, and the graphics definitely aren't any better either. I don't know what you did with this version but it's disappointing to see.
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  • If a killer is camping the hook, the hooked survivor should be considered in "chase" with the killer. not only it helps the team to understand the situation, the hooked survivor is also getting bp for occupying the killer.
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  • Please don't call it custom game... You've got bigger problems but Kill Your Friends was unique.
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  • Hello there, My names Loris, I've played this game for over 6k hours and I'm roughly a 50/50 player. I apologize for the very long post below, but I spent a lot of time and thought on it, so I'd appreciate you taking the time to review everything and why I feel that Light Interaction changes should not go through. I waited a bit to make this thread, because I felt that Billy & the base heal
    17 comments 501 views last activity
  • look it looks amazing and the placements are great, but the generators are absolutely vile. i just played my first match on the new gas heaven and i got the most vile and disgusting 3 gen known to man. i have never seen a 3 gen so bad like this before https://youtu.be/LGip7ThMVys look at the top right, and the left side of your screen. notice the flashing light of the gene
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  • Why are killers allowed to just slug, tunnel and hookcamp? Honestly the hookcamping got a tad better with running Reassurance but the fact that I have to run it all the time is ridiculous. Why are killers just allowed to slug? Can there not be a ######### option? Or like you guys have PREVIOUSLY said have unbreakable basekit. That would help a lot with the games toxicity. We 1000% need to buff De
    1 comments 51 views last activity
  • Instead of adding new content, i feel like they should be working on reworking the killers or survs to make the game a lot more fun. For example, Myers is outdated, the two newest killers are just zoning boring ass to play as or against. People like blight are good all around with fun addons and mechanics. People like pyramid head are fun to play power wise but the damn add-ons are so bad he real
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  • I understand that they show it when you actually do it, but a lot of times I end up forgetting which challenge I even picked. While this isn't a huge issue adding the challenge to the pause menu (while it doesn't need progress, just name/objective) if no challenge just put ' No challenge Selected '. This also gives players an alternative method to display
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  • So if you don’t know every new original chapter will be getting a tome in its following mid chapter. To be honest this is a bad idea. By doing this the devs don’t get a good idea for what’s wrong with the characters lore or even what new things they can add to it. Knight’s tome was basically a retelling of his current base lore and Merchant seems to be following in his footsteps so far. Why eve
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  • Some killers are overly weak (trapper), some are just not fun (skull merchant), some have trash addons (pyramid head), and others are too oppressive (nurse). Which killers do you think need a pass over next and why those killers? What needs tweaked with them? Personally, I'd love for myers to get a pass over since tombstones get pretty old and most of his other addons aren't that good (al
    12 comments 191 views last activity
  • I see videos on YouTuber Professor Hens channel showing other players how to manipulate their files to "unlock fps". Should this be allowed? Because this hurts the vanilla players tremendously, I don't really know if you guys ever faced a player with these "configs" but it's an absolute nightmare. I may have an unpopular opinion since this community most of time glorified cheating (stretch resolu
    7 comments 191 views last activity
  • What the title says: we‘ve recently got the map repeat prevention and I want to suggest adding a killer repeat prevention. It‘s really annoying to play against the same killer for several matches and it would add more variety to the matches.
    4 comments 91 views last activity
  • Scott Jund just posted a video today and he brought up the idea of future-proofing the game with community servers. That is such an amazing idea and would absolutely bring a ton of players back to the game. The community would be able to do and see the things they want to, without the devs having to do anything outside of just adding this option. I doubt this would hurt queue times for the norma
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