Feedback on Patch 6.7.0
positive first:
I like the Dead Hard change ( cuz now Balanced, Lithe and SB which are all equally good, are meta )
visual heartbeat = cool
bloodweb way better. though could still be faster when you lvl up f.e.
negatives:
Blood Lodge has too many pallets
I hate the Circle of Healing nerf - It makes it still very good but only if you play in a SWF. As solo its not worth waiting there for hours to get a heal. So basically the change is the opposite of what the game actually needs.
I hate the Medkit healspeed particularly because of sloppy.
I hate hit & run strategys which are now meta - A lot of Killers ( f.e. Wraith ) can easily get the first hit for free and then leave, which is when you would actually get into a chase. So there is no fun on the survivor side. You just get drained out of heals and then lose because you cant coordinate efficently for heals as a solo.
Comments
Yeah I particularly despise sloppy + gift of pain together right now. I honestly wouldn't care so much if 6.1.0's base chase changes weren't also a thing, but here we are. On top of that it feels like the servers get worse and worse every patch.