Feedback and Suggestions

Our team will be happy to read these!
  • Won't it be easier if we could buy levels with our blood points like a rift pass, let's say we have 500k bp and a level costs 50k won't it be easier if we can select what items to prioritize like a check item button and then we can press an arrow to buy 10 levels instantly without the animation or something, it would be easier and faster imo
    1 comments 21 views last activity
  • Ima keep this bare minimum and just say what i think people would love..and from all the streamers i talk to i know they would. Maps: Beach..Beach with forest like washington state vibes.. Carnival Lake Stadium..like a baseball stadium Characters (All killers) Darth Vader Babadook Billy (the saw doll) Sinister Bowser Predator Xenomorph Pharaoh The creeper (jeepers creepers
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  • I just had a match where the killer had mercy with me and let me get hatch. We both looked for it but it literally didnt exist. We 100% searched every part of the map, it just didnt spawn.
    Mod
    2 comments 31 views last activity
  • Shadowborn is an outdated perk concept. There should be an fov slider in the settings like most modern games.
    12 comments 181 views last activity
  • Cosmetic descriptions as of late have been poorly worded or almost non-descriptions. Look at this stuff. Compare these poorly written description
    1 comments 21 views last activity
  • Current Tome 15 - Ascension: My body, then My Mind. Completly heal yourself for 2 health state(s) while using the perk Blood Rush. ( Complete this challenge in a single trial. ) How does this work ? It only heals for 1 health stage and then deactivates for the remainder of the trail.
    3 comments 1,261 views last activity
  • I recently started playing on ps5 just to get the platinum trophy for this game, I play on Xbox and have all achievements but I'm greedy for a platinum occasionally too. Anyway, tonight I loaded into a lobby and I went against a player with 1100 hours. My account has 60 hours on it. How's that fair on new players? Now as I said, I play on Xbox and have 5,000 hours but what about legitimate new
    11 comments 111 views last activity
  • Myers is one of the worst killers in the game, maybe the worst. I'm really conflicted on whether he's the worst but it's a matter of personal opinion, but we all know he's horrible. He needs a host of buffs, or he needs a rework. Because as it is now, the ONLY thing this killer has is infinite tier 3 and the tombstone add-ons. If he did not have this add-ons he'd be the worst killer in the game n
    18 comments 473 views last activity
  • DBD has been out for a long time and coming up to the 7th anniversary and we never have seen a new mode which is sad but I know is hard because of perks that will be significantly stronger if handled wrong but regardless I would love to see some sort of new mode with new objectives or even new ways to play entirely like the most classic one 2v8. so what would you guys like to see come into the g
    0 comments 11 views last activity
  • I turned off cross play. It seems like everyone with that little globe wants to be super toxic today. I sit in Q for about 30 seconds then it tells me match found and never changes. It sits there as match found forever and doesnt put me in a match.
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  • 99% of people who use anonymous mode are just people who are toxic both in-game and after in the endgame chat. Since this is mainly for content creators to prevent in-game harassment, why not show names and profiles once the game has ended? Would probably prevent quite a lot of people from being as toxic. One other thing, I don't know if blocking anyone actually does anything, so having some fun
    9 comments 111 views last activity
  • It feels like most of the killers that are 4.4 m/s should be 4.6 m/s. 4.4 m/s killers are so slow and bad on large maps and their power usually doesn't offset the slower ms. 4.4 m/s killers are mostly dependent on their power to get hits since 4.4 m/s is too slow to chase normally. Note that I suggest changing their walk speed only but keeping all of their movement speeds when using their power t
    13 comments 1,622 views last activity
  • 27 comments 511 views last activity
  • Current prestige system awards you with mostly cosmetic rewards (i.e bloodstained outfits, charms) and doesn't have any practical use (well, except for teachables but..you'll have a full pack by prestige lvl 3). You have to sit and mindlessly click on nodes for hours and what will you get back? Nothing, just a fancy number next to your nickname. What if prestige lvl gave you a xp/bp multiplier w
    2 comments 52 views last activity
  • Just throwing out another idea to the Devs: Since survivors can crawl when downed, why not allow them to go Prone at any time? The point of this would be to hide in places where it’s not easy to hide, like behind small walls, or as Ash says, become a “snake in the grass”. You wouldn’t be able to crawl fast or anything, so it’s not meant to give an advantage other than hiding better.
    1 comments 21 views last activity
  • Hitting a Survivor with The Knight’s Guardia Compania now correctly resets Play with Your Food tokens. Horrible, horrible change. This just makes Knight have LESS potential for FUN builds and incentivizes his more boring builds.
    3 comments 51 views last activity
  • Let us set certain survivors/killers as favorites so they go to the top of the survivor/killer menu. Seems like a pretty simple thing.
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  • Killers always slug to prevent hatch now. Either get rid of keys or get rid of hatch escape challenges. Or do what yall planned to do to begin with and let the second to last survivor be able to pick themselves up. Don't screw it up again with a stupid auto mori system. We don't need all that. Just make it so killers stop slugging to deny hatch. There i no counter play to it. I can't help it if o
    0 comments 11 views last activity
  • For those unaware, Spirit has a new animation whenever she stops Phase Walking. If this was intentional, I personally like it, it suits the character. If it's a bug, however... Please keep it. It's cool.
    4 comments 181 views last activity
  • In my opinion the addon "Shotgun speakers" is broken / overpowered: "Survivors in a Drone's Active Zone have no skill check warning. This effect lingers for 15 seconds after leaving the area." It's like trying to hit an overcharge + madness (Doctor) skill check with no skill check warning (5 stacks of Hex: Huntress Lullaby). Even experienced players like myself (6k hours, playing since 2016) ha
    10 comments 621 views last activity
  • I'm currently playing on Xbox One in the UK. Since the most recent update 6.7.1, I've noted auto-aim has become worse. My hits which should hit a survivor are flying way off when before if they missed I could put it down to my error. Now they seem to have a mind of their own! Not sure what's happening exactly, but would be grateful if this could be looked into.
    0 comments 11 views last activity
  • so becuae of internet i came to point where i got 72h ban it takes like 10dcs then after 3 days of waiting ive played like 5 matches w no issue.. then i got DC again obv another 72h ban... so i waited like 4 days without playing ... now i played few matches.. got DC again ... and again 72h ban ? ######### makes no sense.. it should reset to 48after 24h...then to 12,6 and so on ...anyone can expl
    Mod
    22 comments 1,851 views last activity
  • There’s no good way to go about this: the rework for dead hard and CoH was a good idea so killers didn’t feel the need to tunnel or camp to secure kills. It’s a killer sided game, so it makes sense that the killer should have an advantage. However, these changes could and do only work for killers who play ‘fairly’ I.e don’t camp and don’t tunnel off hook. If the point of these changes were to e
    5 comments 101 views last activity
  • I have to say as of lately im happy with the last nerf that happened to Nurse. Games felt unwinnable before the patch but since the nerf i think its pretty balanced. However, Blight is still a big problem. There is no real chance to win in soloQ, as long as hes good. I think some of his addons should be nerfed in a way, that he has to wait in between his rushes, so you can try to get to another l
    17 comments 331 views last activity
  • I would like to change it a little to be better: Every time you heal another survivor, the killer's aura will be revealed to both of you for 5 seconds In addition to its current effect
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  • Absolutely INSANE that they have not given us the community cosmetic to purchase yet, especially since that cosmetic set is WWWAAAAYYYYY better that what BHVR gives us for Elodie. I mean what even is that latest cosmetic?? They actually HATE her and are trying to phase her out of the game it seems.
    3 comments 51 views last activity
  • Because, he has jank animations as killer and I'd do anything to have "The 4th Survivor" as a y'know survivor. I know it will never happen now, but I adore my boi so much, I will never ask for anything again LOL Sorry to everyone who likes him as a killer....
    2 comments 11 views last activity
  • She put one on the bottom floor and it still effected me on the top floor. It's pretty op if she can cover multiple gens or multiple floors with her drones. Pretty much everyone just killed themselves on hooks because there was no point in playing against it. I tried hacking them but it just made her come after me. As I said everyone else she caught just killed themselves. Maybe her drones s
    0 comments 21 views last activity
  • unnerving presence benefits survivors keep giving them great skill checks for gens and bonus progression septic touch is nonexistent distressing is so trash why even exist? overwhelming presence is underwhelming dissolution remove these perks or buff them
    5 comments 151 views last activity
  • Apart from the terrible complicated spelling,Hem. is also currently low-key stronger than mangled. It's really rough in solos and versus fun perks like solidarity or resurgence. It would be nice to see this effect toned down and be applied less,as medkits are now very dead.
    9 comments 141 views last activity
  • This metal bar has a collision so you will get stuck there if you try to hug the wall.
    1 comments 11 views last activity
  • I personally came up with this idea. Similar to the shine of secrets there should be a shrine of mystery where for 5000 iridescent shards you are able to purchase 1 perk at random from any survivor/ killer. This would be a great add because it would attract players to grind the game for iridescent shards in order to gain a chance at getting their desired perk if it’s not in the shrine of secrets.
    0 comments 1 views last activity
  • This addon is peak BHVR design in all the worse ways. The theory behind this addon is very simple, the Clown now has more lethality but has less bottles to work with. A less experienced clown will miss their bottles, while a skilled clown will take advantage of the added lethality. In theory. In practice, a good clown does not try to hit the survivor, but hit the area where the survivor is goin
    11 comments 851 views last activity
  • I checked today's bugfix patch notes, and it mentioned collision fixes on the red forest realm..... Many objects that stick out below Blight's waist got fixed. There are a few objects that still have problems. Can those get fixed, and then the rest of the realms get fixed? Example of a rock that still has broken collision...
    0 comments 11 views last activity
  • The Dredge is not able to teleport back to a locker next to a hooked Survivor but you can just walk up to a locker next to the hooked Survivor and just enter it and stay in the locker
    7 comments 131 views last activity
  • Scourge hooks in general were a good addition to the game. But holy god, they need some tinkering please. I just played 3 games in a row where all 4 hooks were together. Sounds impossible but true. Literally Garden of Joy all 4 in the corner between shack and main. So my 2-scourge build is useless on 50-60% of the map. High risk, high reward is fine, but maybe don't let them be RIGHT beside ea
    8 comments 41 views last activity
  • I'm not sure if the developers plan to continue updating portraits for survivors, but there's still a few that haven't received some, like Claudette and Laurie's background art. By extension, some of the newer killers have updated models that aren't reflected in their portraits yet. I hope the developers still plan to update them!
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  • Like i don't get why we need a hard mode perk. The devs removed BP from perks so players don't feel that they are necessary, but why give a hard mode perk to the role that requires teamplay? Killers get their meme add-os which sometimes are even good, but survivor is a team role. If the survivor wants a challenge they can just go with no perks, you can even give rewards for doing that if you wan
    5 comments 131 views last activity
  • When facing skull merchant all that I see is her placing drones at three gens and that's it. It's not to fun for killer since you basically can only do three gens and for survivor it just becomes annoying since well once that three gen happens the match goes on for to long. I feel like there is some way to make skull merchant fun or at least make her not to boring. For example when Knight first
    18 comments 402 views last activity
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  • He is supposed to be a fast character in the R.E universe, but using his power just feels slower and clunkier than any other killer by far. I am not saying he needs buffs, although i think he personally does, but can you somehow just make using his m2 feel less clunky and slow? Like maybe add more charges, less cooldown afterwards, less charge time. The grab and throw is great but i really thin
    9 comments 211 views last activity
  • Hello this is my first thread on here and I would just like to ask if decisive strike could be buffed back to pre 6.1 because camping and tunnelling will always be in the game but survivor should have a good way to counter that and decisive actually did it’s job now you use decisive to get downed straight away. new dead hard is fine I guess but one problem I have with it if I use it and the kill
    15 comments 361 views last activity
  • Hi! How are you guys doing? I really like the concept of Leverage, but i think the perk last for so little time its not worth to run it. Because its last only for 30s even with 5% penalty for healing for stack its very underwhelming. Would no be better if we could have a bigger time, like 60s or even 90s, even if with reduced % on healing penalty (like 3%)? This way, you could hook someone an
    6 comments 61 views last activity
  • We need basekit unbreakable. The mere fact that the devs said they were going to bring it to the game and never did is ridiculous. What did all the streams that main killer gave you guys black lash? It's not about them it is about your players that are tired of just being slugged and playing the whole game on the ground wasting our time.
    36 comments 951 views last activity
  • Why, to this day, does Nemesis' whip still give survivors a sprint burst on the initial infection? I ask this because other killers have means of injuring survivors without getting them a speed burst Plague - infection with no SB Wesker throw (does give a sprint burst but minimal as Wesker can move with it and out of position survivor.)
    0 comments 21 views last activity
  • Survivors can counter the addon too easily by just spam vaulting pallets, forcing wraith into mind games around his uncloak or just accepting the loss by uncloaking and forcing them off the pallet. Either option leading to the survivor wasting his time for free. For a killer that's not particularly strong it feels like needless counterplay that shouldn't exist. Just like the light burn effect.
    6 comments 51 views last activity
  • Give it the old dead hard effect, while keeping current No mother effects. I feel like it's fair given that you give up a health sate for it. Then you have to change dead hard into something else or keep it as is for those who want to run it without being one hit. Alternatively give it a 5th perk slot.
    9 comments 181 views last activity
  • First, Gen Kicking: It's annoying when you go to stop 2+ Survivors working on a 90% gen, and you, as the Killer, literally can't. You hit or grab 1 Survivor, and the others just keep working. Nothing you can do, even though Killer is supposedly the 'power role'. So, my fix: If the Killer does the Kick generator action; It forces all Survivors off that generator. Naturally, any Perk that
    12 comments 172 views last activity
  • remove deadhard edit: me and 99% of the players play dead by daylight for fun; not for some pro electronic sports game of waiting out and perfect timing.
    1 comments 21 views last activity
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